Skip to content

Instantly share code, notes, and snippets.

@HugsLibRecordKeeper
Created September 8, 2026 05:23
Show Gist options
  • Select an option

  • Save HugsLibRecordKeeper/4f1bbb0ccc5cf150622e0e238c9d61b9 to your computer and use it in GitHub Desktop.

Select an option

Save HugsLibRecordKeeper/4f1bbb0ccc5cf150622e0e238c9d61b9 to your computer and use it in GitHub Desktop.
Rimworld output log published using HugsLib
Log uploaded on Tuesday, September 8, 2026, 1:23:51 PM
Loaded mods:
Harmony(brrainz.harmony)[mv:2.4.2.0]: 0Harmony(2.4.1), HarmonyMod(2.4.2)
Core(Ludeon.RimWorld): (no assemblies)
Royalty(Ludeon.RimWorld.Royalty): (no assemblies)
Ideology(Ludeon.RimWorld.Ideology): (no assemblies)
Biotech(Ludeon.RimWorld.Biotech): (no assemblies)
Anomaly(Ludeon.RimWorld.Anomaly): (no assemblies)
Odyssey(Ludeon.RimWorld.Odyssey): (no assemblies)
[FSF] Filth Vanishes With Rain And Time(FrozenSnowFox.FilthVanishesWithRainAndTime): (no assemblies)
[FSF] Growable Grass(FrozenSnowFox.GrowableGrass): (no assemblies)
[FSF] More Quests(FrozenSnowFox.MoreQuests): (no assemblies)
[NL] Custom Portraits(Nals.CustomPortraits): CustomPortraits(1.0.0)
[NL] Facial Animation - WIP(Nals.FacialAnimation): FacialAnimation(1.0.0)
[TP]The Dealmaker (Continued)(zal.dealmaker): (no assemblies)
HugsLib(UnlimitedHugs.HugsLib)[ov:12.0.0]: 0Harmony(av:2.4.1,fv:1.2.0.1), HugsLib(av:1.0.0,fv:12.0.0)
Allow Tool(UnlimitedHugs.AllowTool): AllowTool(av:3.6.0,fv:3.14.0)
Allow Tool zh-pack(RWZH.ChinesePack.AllowTool): (no assemblies)
Animal Simple Command(Udon.AnimalSimpleCommand): AnimalSimpleCommand(1.0.0)
Bionic icons(automatic.bionicicons): BionicIcons(1.0.0)
Camera+(brrainz.cameraplus)[mv:3.4.7.0]: CameraPlus(3.4.7), CrossPromotion(1.1.2)
Camera+ zh-pack(RWZH.ChinesePack.cameraplus): (no assemblies)
Character Editor(void.charactereditor): CharacterEditor(1.6.3.3)
Character Editor 简体中文汉化补丁(void.charactereditor.zhpatch): CETrans(1.0.0)
Clean Butcher Table(TrahsPanda.CBT.CleanButcherTable.kotobike): (no assemblies)
CM Color Coded Mood Bar [1.1+](CrashM.ColorCodedMoodBar.11): 0Harmony(av:2.4.1,fv:2.1.1), 1SettingsHelper(av:1.3.0.40835,fv:1.3.0), CMColoredMoodBar(1.6.4871.1), Microsoft.Bcl.HashCode(av:6.0.0,fv:6.0.24.56208)
Designator Shapes(Merthsoft.DesignatorShapes): Merthsoft.DesignatorShapes(1.0.0)
FSharp.Core(latta.fsharp.core): FSharp.Core(av:4.7.0,fv:4.700.20.27008), Poet(5.4.1)
Dev In Your Language(latta.devl10n): DevInYourLanguage(1.0.0), DevL10N(1.11.2)
Dev In Your Language_zh(latta.devl10n.zh): (no assemblies)
Dubs Mint Menus(Dubwise.DubsMintMenus): 0Harmony(av:2.4.1,fv:2.3.6), DubsMintMenus(av:1.2.9326.41237,fv:1.0.0)
Dubs Mint Menus zh-pack(RWZH.ChinesePack.DubsMintMenus): (no assemblies)
EdB Prepare Carefully(EdB.PrepareCarefully)[mv:1.6.2]: EdBPrepareCarefully(av:1.1.1,fv:1.6.2)
GTG Trader Core(Teiwaz.GTGTraderCore): GTGTraderCore(1.0.0)
[GTG]MultiRole Orbital Traders(Teiwaz.GTGOT): GTGOrbitalTrader(1.0.0)
Harvest Organs Post Mortem Continued(Smuffle.HarvestOrgansPostMortem): Autopsy(4.1.1)
Hospitality(Orion.Hospitality)[mv:1.5.0.8]: 0MultiplayerAPI(av:0.5.0,fv:0.5.0), Hospitality(av:1.0.0,fv:1.6.0.1)
Hospitality zh-pack(RWZH.ChinesePack.Hospitality): (no assemblies)
HugsLib zh-pack(RWZH.ChinesePack.HugsLib): (no assemblies)
Increased Stack(Taveron.IncreasedStack): (no assemblies)
Killfeed(kahdeg.Killfeed): Template(0.1.0)
Level Up!(Krafs.LevelUp): LevelUp(1.0.0)
Mad Skills(ratys.madskills)[mv:2.8.0.0]: 0Harmony(av:2.4.1,fv:1.2.0.1), MadSkills(1.0.0)
Misc. Robots(Haplo.Miscellaneous.Robots)[mv:1.6.3]: AIRobot(1.6.3)
Misc. Training(Haplo.Miscellaneous.Training)[mv:1.6.6]: TrainingFacility(1.6.4)
More Trade Ships(Versengt.MoreTradeShips): (no assemblies)
P-Music(Peppsen.PMusic): (no assemblies)
PrisonerRansom(erdelf.PrisonerRansom): 0Harmony(av:2.4.1,fv:2.3.1.1), PrisonerRansom(1.0.9229.5268)
QualityBuilder zh-pack(RWZH.ChinesePack.qualitybuilder): (no assemblies)
Ra2Bunker(AKreedz.Ra2Bunker): Ra2Bunker(1.0.0)
RaidCaller召唤袭击[1.0-1.6](None1637.RaidCaller.Normal): Raidcaller(1.0.0)
Raids For Me(aRandomKiwi.RaidsForMe): RaidsForMe(1.0.10)
RimHUD(Jaxe.RimHUD): RimHUD(1.17.5)
RimHUD_zh(shouer.chinesepack.RimHUD): (no assemblies)
RPG Style Inventory Revamped(Sandy.RPGStyleInventory.avilmask.Revamped): 0Harmony(av:2.4.1,fv:2.3.3), CEPatches(1.0.0), Sandy_Detailed_RPG_Inventory(1.0.0)
Therapy zh-pack(RWZH.ChinesePack.Therapy): (no assemblies)
Trade Ships Drop Spot(smashphil.dropspot)[mv:1.4.0]: 0Harmony(av:2.4.1,fv:1.2.0.1), DropSpot(1.0.0)
TradeHelper(TimmyLiang.TradeHelper): TradeHelper(0.0.0)
Trading Control(TradingControl.Tad.Rimworld.Core): TradingControl(av:23.3.24.18192,fv:22.3.24.17)
Vanilla Textures Expanded(VanillaExpanded.VTEXE)[mv:1.0.0]: (no assemblies)
Vanilla Textures Expanded zh-pack(RWZH.ChinesePack.VTEXE): (no assemblies)
Yayo's Animation_zh(ZH.com.yayo.yayoAni): (no assemblies)
Useful Marks(Andromeda.UsefulMarks): 0MultiplayerAPI(av:0.5.0,fv:0.6.0), FloatSubMenu(av:1.0.0,fv:1.0.0), UsefulColonistBar(1.0.0)
Social Experience from Trade(Krelinos.SocialEXPFromTrade): SocialEXPFromTrade(1.0.0)
[FSF] Better Exploration Loot(FrozenSnowFox.BetterExplorationLoot): (no assemblies)
[Ling]Move Steam Geyser(LingLuo.MoveSteamGeyser): MoveSteamGeyser(1.0.0)
CaravanOptions(Temp 1.6)(Oldasur.CaravanOptions): 0Harmony(av:2.4.1,fv:2.0.0.8), CaravanOptions(1.0.0)
Common Sense(avilmask.CommonSense): CommonSense(1.0.9416.33549)
Faster Caravan Speed(FasterCaravanSpeed.kotobike): FasterCaravanSpeed(1.0.0)
AutoBlink(rabiosus.autoblink): AutoBlink(1.0.0)
Pick Up And Haul(Mehni.PickUpAndHaul): IHoldMultipleThings(1.0.0), PickUpAndHaul(1.0.0)
Pick Up And Haul 简体中文汉化包(ZH.Mehni.PickUpAndHaul): (no assemblies)
Smart Speed(sarg.smartspeed): 0Harmony(av:2.4.1,fv:2.3.6), SmartSpeed(1.0.0)
Smart Speed_zh(Soulwolf.ch.smartspeed): (no assemblies)
Trade Transport Pod(kearril.TradeTransportPod): TTP_TradeTransportPod(1.0.0)
UI Not Included: Customizable UI Overhaul(GonDragon.UINotIncluded): 0Harmony(av:2.4.1,fv:2.3.6), UINotIncluded(1.2.9447.18333)
UI Not Included: Character Editor Addon(ShyGuySpirit.UINotIncluded.CharacterEditor): (no assemblies)
While You're Up (1.6 patch)(zsbk.patch16.whileyoureup): WhileYoureUp(0.1.0)
Pawn Editor(ISOREX.PawnEditor): PawnEditor(av:1.0.9,fv:1.0.9)
Armor Racks(khamenman.armorracks): ArmorRacks(1.0.0)
Wealthy Traders Forked(Tziirh.WealthyTradersForked): (no assemblies)
Wealthy Traders Forked中文汉化(Tziirh.WealthyTradersForked.zh): (no assemblies)
Useful Marks_zh 实用标记 简中汉化(Hours.UsefulMarks.zh): (no assemblies)
Wandering Caravans(Ogliss.g223.wanderingcaravans): 0Harmony(2.4.1), WanderingCaravans(1.0.1)
Better Orbital Traders(coldcrow.betterorbitaltraders)[mv:1.5]: (no assemblies)
Pick Up And Haul 1.6 Forked(Teemo.PickUpAndHaulForked): IHoldMultipleThings(1.0.0), PickUpAndHaul(1.0.0)
Visual XML Patches(Mlie.VisualXMLPatches)[mv:1.6.2]: VersionFromManifest(0.0.0), VisualXMLPatches(0.0.0)
Force Raid Direction(TSA.ForceRaidDirection): ForceRaidDirection(0.0.0)
Character Editor Localization Extension(tinygrox.CHS.CELocalizationFIX): CharacterEditorLocalization(1.0.0)
Character Editor Retextured(Neronix17.Retexture.CharacterEditor): (no assemblies)
BF1 Kill Feedback(Ruina99.bf1killfeedback): ClassLibrary1(1.0.0)
Barbs And Moats(SgtBruce.BarbsAndMoats): RMEmbrasures(1.0.0)
Mass Graves 1.6(pyrce.mass.graves.continued): MassGravesContinued(1.0.0)
Active Harmony patches:
ActiveTip.DrawInner: PRE: RimHUD.Access.Patch.Verse_ActiveTip_DrawInner.Prefix
ActiveTip.get_TipRect: PRE: RimHUD.Access.Patch.Verse_ActiveTip_TipRect.Prefix
AddictionUtility.CanBingeOnNow: PRE: Hospitality.Patches.AddictionUtility_Patch+CanBingeOnNow.Prefix
AlertsReadout.AlertsReadoutOnGUI: PRE: [800]CameraPlus.AlertsReadoutEdgeInsetPatch.Prefix post: [0]CameraPlus.AlertsReadoutEdgeInsetPatch.Postfix
ArchitectCategoryTab.DoInfoBox: PRE: UINotIncluded.ArchitectCategoryTabPatches.Prefix
BillStack.DoListing: PRE: DubsMintMenus.Patch_BillStack_DoListing.Prefix
Building.DeSpawn: post: DefensiveBarriers.TickBasedCombatPatch+BarrierDeSpawnPatch.Postfix
Building.SpawnSetup: post: DefensiveBarriers.TickBasedCombatPatch+BarrierSpawnPatch.Postfix
Building_Bed.GetGizmos: post: Hospitality.Patches.Building_Bed_Patch+GetGizmos.Postfix
Building_Bed.set_ForPrisoners: post: Hospitality.Patches.Building_Bed_Patch+ForPrisoners.Postfix
Building_CorpseCasket.SpaceRemainingFor: PRE: MassGravesContinued.Harmony_Building_CorpseCasket_SpaceRemainingFor.Prefix
Building_Door.PawnCanOpen: PRE: Hospitality.Patches.Building_Door_Patch+PawnCanOpen.Prefix
Building_Grave.get_StorageTabVisible: PRE: MassGravesContinued.Harmony_Storage_Tab_Visible.Prefix
Building_NutrientPasteDispenser.TryDispenseFood: TRANS: CommonSense.GenRecipe_TryDispenseFood_CommonSensePatch.CleanIngList
CameraDriver.ApplyPositionToGameObject: PRE: CameraPlus.CameraDriver_ApplyPositionToGameObject_Patch.Prefix TRANS: CameraPlus.CameraDriver_ApplyPositionToGameObject_Patch.Transpiler
CameraDriver.CalculateCurInputDollyVect: TRANS: UINotIncluded.Patches.CameraDriverPatch.Transpiler
CameraDriver.Update: PRE: CameraPlus.CameraDriver_Update_Patch.Prefix TRANS: CameraPlus.CameraDriver_Update_Patch.Transpiler
CameraDriver.get_CurrentViewRect: TRANS: CameraPlus.CameraDriver_CurrentViewRect_Patch.Transpiler
CameraDriver.get_CurrentZoom: PRE: CameraPlus.CameraDriver_CurrentZoom_Patch.Prefix
Caravan.get_ImmobilizedByMass: PRE: CaravanOptions.Main.ImmobilizedByMass_Prefix
Caravan.get_NightResting: post: CaravanOptions.Main.NightResting_Postfix
Caravan.get_TicksPerMove: post: CaravanOptions.Main.TicksPerMove_Postfix
Caravan_PathFollower.CostToMove: post: FasterCaravanSpeed.Main.CostToMovePostfix
ColonistBar.CheckRecacheEntries: PRE: UINotIncluded.CheckRecacheEntriesPatch.Prefix post: UINotIncluded.CheckRecacheEntriesPatch.Postfix
ColonistBar.ColonistBarOnGUI: PRE: CustomPortraits.HarmonyPatches.PrefixColonistBarOnGUI TRANS: UsefulMarks.ColonistBar_DrawWeapon_Patch.Transpiler
ColonistBarColonistDrawer.DrawColonist: PRE: UsefulMarks.ColonistBarColonistDrawer_DrawColonist_Patch.Prefix, ColoredMoodBar13.VanillaDrawColonist.Prefix post: UsefulMarks.ColonistBarColonistDrawer_DrawColonist_Patch.Postfix
ColonistBarColonistDrawer.GroupFrameRect: post: UINotIncluded.GroupFrameRectPatch.Postfix
ColonistBarColonistDrawer.Notify_RecachedEntries: PRE: ColoredMoodBar13.VanillaNotifyRecachedEntries.Prefix
Command.GizmoOnGUIInt: post: AllowTool.Patches.Command_GizmoOnGUI_Patch.InterceptInteraction TRANS: AllowTool.Patches.Command_GizmoOnGUI_Patch.DrawRightClickIcon
Command_SetPlantToGrow.ProcessInput: PRE: DubsMintMenus.Patch_Command_SetPlantToGrow.Prefix
CompArt.GenerateImageDescription: post: GTGTraderCore.GTGTC_Patch_CompArt_MonumentDescription.Postfix
CompAssignableToPawn.<CompGetGizmosExtra>b__31_0: PRE: DubsMintMenus.Patch_CompAssignableToPawn.Prefix
CompForbiddable.CompGetGizmosExtra: post: AllowTool.Patches.CompForbiddable_Gizmos_Patch.InjectDesignatorFunctionality
CompQuality.PostPostGeneratedForTrader: PRE: GTGTraderCore.GTGTC_Patch_CompQuality.Prefix
CompStatue.CreateSnapshotOfPawn_HookForMods: PRE: FacialAnimation.HarmonyPatches.PrefixCreateSnapshotOfPawn_HookForMods
CompStatue.InitFakePawn_HookForMods: PRE: FacialAnimation.HarmonyPatches.PrefixInitFakePawn_HookForMods
CompUseEffect_LearnSkill.DoEffect: TRANS: LevelUp.Patcher.RemoveMessageCall
Corpse.Destroy: post: GTGTraderCore.Patch_Corpse_Destroy.Postfix
CustomLabel.SetLabel: PRE: CETrans.CETrans.SetLabel_Prefix
DebugActionsIncidents.<IncidentsYielder>d__6.MoveNext: TRANS: DevInYourLanguage.H_DebugActionsIncidents.IncidentsYielderTranspiler
DebugActionsIncidents.GetIncidentWithPointsDebugAction: TRANS: DevInYourLanguage.H_DebugActionsIncidents.GetIncidentWithPointsDebugActionTranspiler
DebugActionsMapManagement.SetTerrainRect: TRANS: DevInYourLanguage.H_DebugActionsMapManagement.SetTerrainRect
DebugTabMenu_Actions.GenerateCacheForMethod: TRANS: DevInYourLanguage.H_DebugTabMenu_Actions.GenerateCacheForMethod
DebugTabMenu_Settings.InitActions: post: MoreWidgets.Patch_ShowCoords.InitActions_Post
DebugTabMenu_Settings.LegibleFieldName: PRE: DevInYourLanguage.H_DebugTabMenu_Settings.LegibleFieldName, DevL10N.Harmonize.Dialog_DebugSettingsMenu+LegibleFieldName.Prefix
DebugThingPlaceHelper.SpawnOptions: TRANS: DevInYourLanguage.H_DebugThingPlaceHelper.Transpiler, DevL10N.Harmonize.DebugThingPlaceHelper+SpawnOptions.Transpiler
DebugThingPlaceHelper.TryAbandonOptionsForStackCount: TRANS: DevInYourLanguage.H_DebugThingPlaceHelper.Transpiler, DevL10N.Harmonize.DebugThingPlaceHelper+TryAbandonOptionsForStackCount.Transpiler
DebugThingPlaceHelper.TryPlaceOptionsForBaseMarketValue: TRANS: DevInYourLanguage.H_DebugThingPlaceHelper.Transpiler, DevL10N.Harmonize.DebugThingPlaceHelper+TryPlaceOptionsForBaseMarketValue.Transpiler
DebugThingPlaceHelper.TryPlaceOptionsForStackCount: TRANS: DevInYourLanguage.H_DebugThingPlaceHelper.Transpiler, DevL10N.Harmonize.DebugThingPlaceHelper+TryPlaceOptionsForStackCount.Transpiler
DebugThingPlaceHelper.TryPlaceOptionsUnminified: TRANS: DevInYourLanguage.H_DebugThingPlaceHelper.Transpiler, DevL10N.Harmonize.DebugThingPlaceHelper+TryPlaceOptionsUnminified.Transpiler
DebugToolsPawns.PawnGearDevOptions: TRANS: DevInYourLanguage.H_DebugToolsPawns.Transpiler
DebugToolsSpawning.CreateMealWithSpecifics: TRANS: DevInYourLanguage.H_DebugToolsSpawning.Transpiler, DevL10N.Harmonize.DebugToolsSpawning+CreateMealWithSpecifics.Transpiler
DebugToolsSpawning.SpawnApparel: TRANS: DevInYourLanguage.H_DebugToolsSpawning.Transpiler, DevL10N.Harmonize.DebugToolsSpawning+SpawnApparel.Transpiler
DebugToolsSpawning.SpawnAtDevelopmentalStages: TRANS: DevInYourLanguage.H_DebugToolsSpawning.Transpiler, DevL10N.Harmonize.DebugToolsSpawning+SpawnAtDevelopmentalStages.Transpiler
DebugToolsSpawning.SpawnPawn: TRANS: DevInYourLanguage.H_DebugToolsSpawning.Transpiler, DevL10N.Harmonize.DebugToolsSpawning+SpawnPawn.Transpiler
DebugToolsSpawning.SpawnPawnWithLifestage: TRANS: DevInYourLanguage.H_DebugToolsSpawning.Transpiler, DevL10N.Harmonize.DebugToolsSpawning+SpawnPawnWithLifestage.Transpiler
DebugToolsSpawning.SpawnSite: TRANS: DevInYourLanguage.H_DebugToolsSpawning.Transpiler, DevL10N.Harmonize.DebugToolsSpawning+SpawnSite.Transpiler
DebugToolsSpawning.SpawnSiteWithPoints: TRANS: DevInYourLanguage.H_DebugToolsSpawning.Transpiler, DevL10N.Harmonize.DebugToolsSpawning+SpawnSiteWithPoints.Transpiler
DebugToolsSpawning.SpawnWeapon: TRANS: DevInYourLanguage.H_DebugToolsSpawning.Transpiler, DevL10N.Harmonize.DebugToolsSpawning+SpawnWeapon.Transpiler
DebugToolsSpawning.SpawnWorldObject: TRANS: DevInYourLanguage.H_DebugToolsSpawning.Transpiler, DevL10N.Harmonize.DebugToolsSpawning+SpawnWorldObject.Transpiler
DebugToolsSpawning.TryPlaceNearThingWithStyle: TRANS: DevInYourLanguage.H_DebugToolsSpawning.Transpiler, DevL10N.Harmonize.DebugToolsSpawning+TryPlaceNearThingWithStyle.Transpiler
DebugToolsSpawning.WaterEmergePawn: TRANS: DevInYourLanguage.H_DebugToolsSpawning.Transpiler, DevL10N.Harmonize.DebugToolsSpawning+WaterEmergePawn.Transpiler
DebugTools_Health.AddHediff: TRANS: DevInYourLanguage.H_DebugTools_Health.Transpiler, DevL10N.Harmonize.DebugTools_Health+AddHediff.Transpiler
DebugTools_Health.Options_AddHediff: TRANS: DevInYourLanguage.H_DebugTools_Health.Transpiler, DevL10N.Harmonize.DebugTools_Health+Options_AddHediff.Transpiler
DebugWindowsOpener.DevToolStarterOnGUI: PRE: PawnEditor.PawnEditorMod.Keybind
DebugWindowsOpener.DrawButtons: PRE: UINotIncluded.Patches.DebugWindowsOpener_Patch.Prefix post: UINotIncluded.Patches.DebugWindowsOpener_Patch.Postfix TRANS: HugsLib.Patches.DebugWindowsOpener_Patch.DrawAdditionalButtons, PawnEditor.PawnEditorMod.AddDevButton, DevInYourLanguage.H_DebugWindowsOpener.Transpiler, DevL10N.Harmonize.DebugWindowsOpener+DrawButtons.Transpiler
DefGenerator.GenerateImpliedDefs_PostResolve: post: RTMadSkills.ModSettingsDefJockey.Postfix
DefOfHelper.RebindAllDefOfs: post: AllowTool.Patches.DefOfHelper_RebindAll_Patch.HookBeforeImpliedDefsGeneration
DesignationCategoryDef.ResolveDesignators: post: [300]AllowTool.Patches.DesignationCategoryDef_ResolveDesignators_Patch.InjectAllowToolDesignators
DesignationDragger.DraggerOnGUI: PRE: Merthsoft.DesignatorShapes.Patches.DesignationDragger_DraggerOnGUI.Prefix
DesignationDragger.DraggerUpdate: post: Merthsoft.DesignatorShapes.Patches.DesignationDragger_DraggerUpdate.Postfix TRANS: Merthsoft.DesignatorShapes.Patches.DesignationDragger_DraggerUpdate.Transpiler
DesignationDragger.UpdateDragCellsIfNeeded: PRE: Merthsoft.DesignatorShapes.Patches.DesignationDragger_UpdateDragCellsIfNeeded.Prefix
DesignationManager.AddDesignation: post: Merthsoft.DesignatorShapes.Patches.DesignationManager_AddDesignation.Postfix
Designator.CreateReverseDesignationGizmo: post: AllowTool.Patches.Designator_CreateReverseDesignationGizmo_Patch.CreateReverseDesignationGizmo_Postfix
Designator.DoExtraGuiControls: PRE: Merthsoft.DesignatorShapes.Patches.Designator_DoExtraGuiControls.Prefix
Designator.Finalize: post: Merthsoft.DesignatorShapes.Patches.Designator_Finalize.Postfix
DesignatorManager.ProcessInputEvents: PRE: Merthsoft.DesignatorShapes.Patches.DesignatorManager_ProcessInputEvents.Prefix post: Merthsoft.DesignatorShapes.Patches.DesignatorManager_ProcessInputEvents.Postfix
DesignatorManager.Select: PRE: Merthsoft.DesignatorShapes.Patches.DesignatorManager_Select.Prefix post: Merthsoft.DesignatorShapes.Patches.DesignatorManager_Select.Postfix
Designator_PlantsCut.CanDesignateThing: post: AllowTool.Patches.Designator_PlantsCut_Patch.PreventSpecialTreeMassDesignation
Designator_PlantsHarvestWood.CanDesignateThing: post: AllowTool.Patches.Designator_PlantsHarvestWood_Patch.PreventSpecialTreeMassDesignation
DevGUI.Label: PRE: DevInYourLanguage.H_DevGUI.Label, DevL10N.Harmonize.DevGUI+Label.Prefix
Dialog_AdvancedGameConfig.DoWindowContents: post: CharacterEditor.CEditor.AddMapSizeSlider
Dialog_FormCaravan.CalculateAndRecacheTransferables: post: TradeHelper.Main+CaravanPatch2.Postfix
Dialog_FormCaravan.DoWindowContents: PRE: TradeHelper.Main+CaravanPatch.Prefix post: TradeHelper.Main+CaravanPatch.Postfix
Dialog_ModSettings..ctor: post: WhileYoureUp.Mod+Dialog_ModSettings__Dialog_ModSettings_Patch.SyncDrawSettingToVanilla
Dialog_ModSettings.DoWindowContents: post: WhileYoureUp.Mod+Dialog_ModSettings__DoWindowContents_Patch.CheckCommonSenseSetting
Dialog_NamePawn.DoWindowContents: post: UsefulMarks.Dialog_NamePawn_DoWindowContents_Patch.Postfix
Dialog_Options.DoModOptions: TRANS: HugsLib.Patches.DialogOptions_DoModOptions_Patch.InterceptWindowOpening
Dialog_Options.PostOpen: post: HugsLib.Patches.DialogOptions_PostOpen_Patch.InjectHugsLibEntries
Dialog_Trade.Close: (no patches)
Dialog_Trade.CountToTransferChanged: post: GTGTraderCore.GTGTC_CartStateManager.RefreshCartAndInvalidateCaches, GTGTraderCore.GTGTC_Patch_DialogTrade_CountToTransferChanged.Postfix
Dialog_Trade.DoWindowContents: PRE: TradeHelper.Main+TradePatch.Prefix post: TradeHelper.Main+TradePatch.Postfix
Dialog_Trade.PostOpen: post: GTGTraderCore.GTGTC_Patch_PricingManager.Event_ResetAndRefresh, GTGTraderCore.GTGTC_Patch_DialogTrade_PostOpen.Postfix
DropCellFinder.TradeDropSpot: PRE: DropSpot.DropSpotHarmony.CustomDropSpotTradeShips post: TradingControl.Harmonize.HarmonyPatches.CustomTradeDropSpot
DynamicDrawManager.DrawDynamicThings: post: CameraPlus.DynamicDrawManager_DrawDynamicThings_Patch.Postfix
EditWindow_Log.DoMessagesListing: PRE: HugsLib.Patches.EditWindow_Log_Patch.ExtraLogWindowButtons
Environment.GetStackTrace: PRE: HarmonyMod.Environment_GetStackTrace_Patch.Prefix
ExpectationsUtility.CurrentExpectationFor: post: Hospitality.Patches.ExpectationsUtility_Patch+CurrentExpectationForPawn.Postfix
Faction.Notify_MemberExitedMap: PRE: Hospitality.Patches.Faction_Patch+Notify_MemberExitedMap.Prefix
FactionDialogMaker.FactionDialogFor: post: Hospitality.Patches.FactionDialogMaker_Patch+FactionDialogFor.Postfix, PrisonerRansom.ReplacementCode.FactionDialogForPostFix, aRandomKiwi.RFM.FactionDialogMaker_Patch+FactionDialogFor.Listener
FactionGiftUtility.GiveGiftInternal: PRE: GTGTraderCore.GTGTC_Patch_FactionGiftUtility_ExitingCustoms.Prefix
FactionUtility.IsPoliticallyProper: post: Hospitality.Patches.FactionUtility_Patch+IsPoliticallyProper.Postfix
FloatMenu.UpdateBaseColor: PRE: FloatSubMenus.Patches.UpdateBaseColor_Pre post: FloatSubMenus.Patches.UpdateBaseColor_Post
FoodUtility.BestFoodSourceOnMap: post: Hospitality.Patches.FoodUtility_Patch+BestFoodSourceOnMapPatch.Postfix
FoodUtility.FoodOptimality: post: Hospitality.Patches.FoodUtility_Patch+FoodOptimalityPatch.Postfix, CommonSense.FoodUtility_FoodOptimality.Postfix
FoodUtility.IsFoodSourceOnMapSociallyProper: post: Hospitality.Patches.FoodUtility_Patch+IsFoodSourceOnMapSociallyProperPatch.Postfix
FoodUtility.TryFindBestFoodSourceFor: post: Hospitality.Patches.FoodUtility_Patch+TryFindBestFoodSourceFor_Patch.Postfix
FoodUtility.WillIngestFromInventoryNow: PRE: CommonSense.FoodUtility_WillIngestFromInventoryNow_CommonSensePatch.Prefix
ForbidUtility.CaresAboutForbidden: TRANS: Hospitality.Patches.ForbidUtility_Patch+CaresAboutForbidden.Transpiler
ForbidUtility.InAllowedArea: post: Hospitality.Patches.ForbidUtility_Patch+InAllowedArea.Postfix
ForbidUtility.IsForbidden: post: Hospitality.Patches.ForbidUtility_Patch+IsForbidden.Postfix
ForbidUtility.SetForbidden: PRE: Hospitality.Patches.ForbidUtility_Patch+SetForbidden.Prefix
Game.DeinitAndRemoveMap: PRE: CameraPlus.Game_DeinitAndRemoveMap_Patch.Prefix post: HugsLib.Patches.Game_DeinitAndRemoveMap_Patch.MapRemovalHook
Game.FillComponents: PRE: HugsLib.Patches.Game_FillComponents_Patch.GameInitializationHook
Game.FinalizeInit: post: HugsLib.Patches.Game_FinalizeInit_Patch.WorldLoadedHook, Merthsoft.DesignatorShapes.Patches.Game_FinalizeInit.Postfix, Hospitality.Patches.Game_FinalizeInit_Patch.WorldLoadedHook, RimHUD.Access.Patch.Verse_Game_FinalizeInit.Postfix
Game.InitNewGame: post: PawnEditor.StartingThingsManager.RestoreScenario, EdB.PrepareCarefully.HarmonyPatches.ReplaceScenarioPatch.Postfix
Game.LoadGame: post: CharacterEditor.CEditor.OnSavegameLoaded, [0]Hospitality.Patches.Game_LoadGame_Patch.Postfix
Game.UpdatePlay: post: CameraPlus.Game_UpdatePlay_Patch.Postfix
GameComponentUtility.GameComponentOnGUI: post: MoreWidgets.Patch_ShowCoords.DrawUI_Post
GameConditionManager.DoConditionsUI: PRE: MoreWidgets.Patch_ShowCoords.DoConditionsUI_Pre
GameConditionManager.TotalHeightAt: post: MoreWidgets.Patch_ShowCoords.TotalHeightAt_Post
GatheringsUtility.ShouldGuestKeepAttendingGathering: PRE: Hospitality.Patches.GatheringsUtility_Patch+ShouldGuestKeepAttendingGathering.Prefix
GenConstruct.PlaceBlueprintForBuild: post: Merthsoft.DesignatorShapes.Patches.GenConstruct_PlaceBlueprintForBuild.Postfix
GenDrop.TryDropSpawn: post: CommonSense.GenPlace_TryDropSpawn_NewTmp_CommonSensePatch.Postfix
GenGuest.EnslavePrisoner: post: Hospitality.Patches.GenGuest_Patch+EnslavePrisoner.Postfix
GenGuest.PrisonerRelease: PRE: GTGTraderCore.GTGTC_Patch_InsuranceFraudPrevention_Guest.Prefix_PrisonerRelease
GenGuest.SlaveRelease: PRE: GTGTraderCore.GTGTC_Patch_InsuranceFraudPrevention_Guest.Prefix_SlaveRelease
GenMapUI.DrawPawnLabel: post: UsefulMarks.NamePlatePatches+GenMapUI_DrawPawnLabel_Patch.Postfix
GenMapUI.DrawPawnLabel: PRE: [10000]CameraPlus.DotTools+GenMapUI_DrawPawnLabel_Patch.Prefix
GenMapUI.DrawThingLabel: PRE: [10000]CameraPlus.GenMapUI_DrawThingLabel_Patch.Prefix TRANS: CameraPlus.GenMapUI_DrawThingLabel_Patch.Transpiler
GenMapUI2.DrawPawnLabel: post: UsefulMarks.CMCCMB_Patch.Postfix
GenRecipe.<MakeRecipeProducts>d__0.MoveNext: TRANS: CommonSense.GenRecipe_MakeRecipeProducts_CommonSensePatch.CleanIngList
GenRecipe.MakeRecipeProducts: post: Autopsy.MakeRecipeProductsPatch.Postfix
GenUI.DistFromRect: PRE: FloatSubMenus.Patches.DistFromRect_Pre
Gene.PostAdd: post: CharacterEditor.CEditor.OnPostAddGene
Gene.PostRemove: post: CharacterEditor.CEditor.OnPostRemoveGene
GeneUIUtility.DrawGenesInfo: TRANS: RimHUD.Access.Patch.RimWorld_GeneUIUtility_DrawGenesInfo.Transpiler
GizmoGridDrawer.<DrawGizmoGrid>g__ProcessGizmoState|18_0: PRE: DubsMintMenus.HarmonyPatches+H_GizmoGridDrawer.Prefix
GizmoGridDrawer.DrawGizmoGrid: TRANS: UINotIncluded.Patches.GizmoGridDrawerPatch.Transpiler
GizmoGridDrawer.DrawGizmoGridFor: TRANS: AllowTool.Patches.GizmoGridDrawer_DrawGizmoGridFor_Patch.ClearReverseDesignators
GlobalControls.GlobalControlsOnGUI: PRE: [800]CameraPlus.GlobalControlsEdgeInsetPatch.Prefix post: [0]CameraPlus.GlobalControlsEdgeInsetPatch.Postfix TRANS: UINotIncluded.GlobalControl_TranspilerPatch.Transpiler
GlobalControlsUtility.DoDate: PRE: [200]UINotIncluded.GlobalControlsUtilityPatches.DoDate_Patch
GlobalControlsUtility.DoPlaySettings: PRE: [200]UINotIncluded.GlobalControlsUtilityPatches.DoPlaySettingsPatch
GlobalControlsUtility.DoRealtimeClock: PRE: [200]UINotIncluded.GlobalControlsUtilityPatches.DoRealtimeClock_Patch
GlobalControlsUtility.DoTimespeedControls: PRE: [200]UINotIncluded.GlobalControlsUtilityPatches.DoTimespeedControls_Patch
HealthCardUtility.DoDebugOptions: TRANS: DevInYourLanguage.H_HealthCardUtility.Transpiler
HealthCardUtility.DrawPawnHealthCard: post: DubsMintMenus.Patch_HealthCardUtility.Postfix
Hediff_Pregnant.TickInterval: PRE: Hospitality.Patches.Hediff_Pregnant_Patch+TickInterval.Postfix
HiddenItemsManager.Hidden: PRE: GTGTraderCore.GTGTC_Patch_HiddenItemsManager.Prefix
HumanlikeMeshPoolUtility.GetHumanlikeBeardSetForPawn: post: FacialAnimation.HarmonyPatches.PostfixGetHumanlikeBeardSetForPawn
HumanlikeMeshPoolUtility.GetHumanlikeHairSetForPawn: post: FacialAnimation.HarmonyPatches.PostfixGetHumanlikeHairSetForPawn
ITab_Pawn_Gear.DrawThingRow: PRE: CommonSense.ITab_Pawn_Gear_DrawThingRow_CommonSensePatch.Prefix TRANS: PickUpAndHaul.HarmonyPatches.GearTabHighlightTranspiler
ITab_Pawn_Guest.get_IsVisible: post: Hospitality.Patches.ITab_Pawn_Guest_Patch+IsVisible.Postfix
IncidentWorker.TryExecute: PRE: TSA.ForceRaidDirection.Patch_IncidentWorker_TryExecute_Manhunter.Prefix post: TSA.ForceRaidDirection.Patch_IncidentWorker_TryExecute_Manhunter.Postfix
IncidentWorker_AggressiveAnimals.TryExecuteWorker: TRANS: TSA.ForceRaidDirection.Patch_AggressiveAnimals_TryExecuteWorker_Transpile.Transpiler
IncidentWorker_RaidEnemy.TryExecuteWorker: PRE: TSA.ForceRaidDirection.Patch_RaidEnemy_TryExecuteWorker.Prefix
InspectPaneButtons.Draw: post: UsefulMarks.RimHUD_Patch.Postfix
InspectPaneUtility.DoTabs: PRE: RimHUD.Access.Patch.RimWorld_InspectPaneUtility_DoTabs.Prefix TRANS: UINotIncluded.Patches.InspectPaneUtility_Patch.Transpiler
InspectPaneUtility.InspectPaneOnGUI: PRE: RimHUD.Access.Patch.RimWorld_InspectPaneUtility_InspectPaneOnGUI.Prefix
InspectPaneUtility.PaneSizeFor: PRE: RimHUD.Access.Patch.RimWorld_InspectPaneUtility_PaneSizeFor.Prefix
InspectPaneUtility.PaneWidthFor: PRE: RimHUD.Access.Patch.RimWorld_InspectPaneUtility_PaneWidthFor.Prefix
InspectTabBase.get_TabRect: post: DubsMintMenus.HarmonyPatches.TabSizeAdjuster
InteractionWorker_RecruitAttempt.DoRecruit: post: Hospitality.Patches.InteractionWorker_RecruitAttempt_DoRecruit_Patch+DoRecruit.Postfix
JobDriver.DriverTick: TRANS: Hospitality.Patches.JobDriver_Patch+DriverTick.Transpiler
JobDriver.GetReport: post: WhileYoureUp.Mod+Puah_JobDriver__GetReport_Patch.GetDetourReport
JobDriver_DoBill.MakeNewToils: PRE: CommonSense.JobDriver_DoBill_MakeNewToils_CommonSensePatch.Prefix
JobDriver_Goto.<MakeNewToils>d__1.MoveNext: TRANS: CommonSense.JobDriver_Goto_MoveNext_CommonSensePatch.Transpiler
JobDriver_HaulToCell.GetReport: post: WhileYoureUp.Mod+JobDriver_HaulToCell__GetReport_Patch.GetDetourReport
JobDriver_HaulToCell.MakeNewToils: post: WhileYoureUp.Mod+JobDriver_HaulToCell__MakeNewToils_Patch.ClearDetourOnFinish, PickUpAndHaul.HarmonyPatches.JobDriver_HaulToCell_PostFix
JobDriver_Ingest.PrepareToIngestToils_Dispenser: PRE: CommonSense.JobDriver_PrepareToIngestToils_Dispenser_CommonSensePatch.Prefix
JobDriver_Ingest.PrepareToIngestToils_ToolUser: PRE: CommonSense.JobDriver_PrepareToIngestToils_ToolUser_CommonSensePatch.Prefix
JobDriver_Meditate.MeditationTick: post: CommonSense.JobDriver_MeditationTick_CommonSensePatch.Postfix
JobDriver_SocialRelax.MakeNewToils: PRE: CommonSense.JobDriver_SocialRelax_MakeNewToils_CommonSensePatch.Prefix
JobDriver_UnloadYourHauledInventory.FirstUnloadableThing: PRE: WhileYoureUp.Mod+Puah_JobDriver_UnloadYourHauledInventory__FirstUnloadableThing_Patch.DetourAwareFirstUnloadableThing
JobDriver_UnloadYourHauledInventory.MakeNewToils: post: WhileYoureUp.Mod+Puah_JobDriver_UnloadYourHauledInventory__MakeNewToils_Patch.ClearDetourOnFinish
JobDriver_Wait.CheckForAutoAttack: post: AllowTool.Patches.JobDriverWait_CheckForAutoAttack_Patch.DoPartyHunting
JobGiver_DropUnusedInventory.Drop: PRE: PickUpAndHaul.HarmonyPatches.Drop_Prefix
JobGiver_DropUnusedInventory.TryGiveJob: post: PickUpAndHaul.HarmonyPatches.DropUnusedInventory_PostFix
JobGiver_GetJoy.TryGiveJob: PRE: CommonSense.JobGiver_GetJoy_TryGiveJob_CommonSensePatch.Prefix
JobGiver_Haul.TryGiveJob: TRANS: PickUpAndHaul.HarmonyPatches.JobGiver_Haul_TryGiveJob_Transpiler
JobGiver_Idle.TryGiveJob: post: PickUpAndHaul.HarmonyPatches.IdleJoy_Postfix
JobGiver_UnloadYourInventory.TryGiveJob: PRE: CommonSense.JobGiver_UnloadYourInventory_TryGiveJob_CommonSensePatch.Prefix
JobGiver_Wander.TryGiveJob: PRE: CommonSense.JobGiver_Wander_TryGiveJob_CommonSensePatch.Prefix post: CommonSense.JobGiver_Wander_TryGiveJob_CommonSensePatch.Postfix
JobGiver_Work.PawnCanUseWorkGiver: PRE: Hospitality.Patches.JobGiver_Work_Patch+PawnCanUseWorkGiver.Prefix
JobGiver_Work.TryIssueJobPackage: PRE: Hospitality.Patches.JobGiver_Work_Patch+TryIssueJobPackage.Prefix
JobUtility.TryStartErrorRecoverJob: PRE: WhileYoureUp.Mod+JobUtility__TryStartErrorRecoverJob_Patch.OfferSupport
JoyGiver_Ingest.CanIngestForJoy: post: Hospitality.Patches.JoyGiver_Ingest_Patch+CanIngestForJoy.Postfix
JoyGiver_Ingest.CreateIngestJob: post: CommonSense.JoyGiver_Ingest_CreateIngestJob_CommonSensePatch.Postfix
JoyGiver_SocialRelax.TryFindIngestibleToNurse: PRE: Hospitality.Patches.ForbidUtility_Patch+TryFindIngestibleToNurse.Prefix post: Hospitality.Patches.ForbidUtility_Patch+TryFindIngestibleToNurse.Postfix
KeyBindingDef.get_KeyDownEvent: PRE: CameraPlus.KeyBindingDef_KeyDownEvent_Patch.Prefix
Label.LangCN: post: CETrans.CETrans.LangCN_Postfix
Label.UpdateLabels: post: CharacterEditorLocalization.LocalizationPatches.UpdateLabelsPatch
LanguageDatabase.SelectLanguage: PRE: HugsLib.Patches.LanguageDatabase_Patch.ForceRestartAfterLangChange
LetterStack.LettersOnGUI: PRE: RimHUD.Access.Patch.Verse_LetterStack_LettersOnGUI.Prefix
ListerHaulables.ThingsPotentiallyNeedingHauling: post: WhileYoureUp.Mod+Puah_ListerHaulables_ThingsPotentiallyNeedingHauling_Patch.IncludeThingsInReducedPriorityStore
Listing_ResourceReadout.DoCategory: TRANS: DubsMintMenus.PinningSys+Patch_DoCategory.Transpiler
Listing_ResourceReadout.DoThingDef: TRANS: DubsMintMenus.PinningSys+Patch_DoThingDef.Transpiler
Listing_TreeThingFilter.DoThingDef: PRE: DubsMintMenus.HarmonyPatches+Harmony_DoThingDef.Prefix
Log.Error: PRE: CodeOptimist.NonThingFilter_LoadingContext+Log__Error_Patch.IgnoreCouldNotLoadReference
Log.ResetMessageCount: post: HarmonyMod.Log_ResetMessageCount_Patch.Postfix
LongEventHandler.LongEventsOnGUI: TRANS: MoreWidgets.Patch_DoTooltipGUI.Transpiler
MainButtonsRoot.MainButtonsOnGUI: PRE: DubsMintMenus.HarmonyPatches+Patch_MainButtonsOnGUI.Prefix post: UINotIncluded.MainButtonRootPatch.Postfix TRANS: UINotIncluded.MainButtonsRoot_TranspilerPatch.Transpiler
MainMenuDrawer.DoMainMenuControls: TRANS: HugsLib.Patches.MainMenuDrawer_Quickstart_Patch.QuicktestButtonUsesQuickstarter
MainMenuDrawer.Init: post: CharacterEditor.CEditor.OnMainMenuInit
MainMenuDrawer.MainMenuOnGUI: post: CharacterEditor.CEditor.OnMainMenuOnGUI
MainTabWindow.SetInitialSizeAndPosition: post: UINotIncluded.MainTabWindowPatch.Postfix
MainTabWindow_Inspect.DoInspectPaneButtons: PRE: UsefulMarks.Patch_MainTabWindow_Inspect_DoInspectPaneButtons.Prefix
MainTabWindow_Inspect.get_PaneTopY: PRE: RimHUD.Access.Patch.RimWorld_MainTabWindow_Inspect_PaneTopY.Prefix post: UINotIncluded.MainTabWindow_InspectPatches.Postfix
MainTabWindow_Menu.PreOpen: post: CameraPlus.MainTabWindow_Menu_PreOpen_Patch.Postfix
MainTabsRoot.HandleLowPriorityShortcuts: PRE: DubsMintMenus.HarmonyPatches+Patch_InterfaceTryActivate.Prefix
MainTabsRoot.ToggleTab: PRE: DubsMintMenus.HarmonyPatches+Patch_MainTabsRoot.Prefix
Map.ConstructComponents: post: HugsLib.Patches.Map_ConstructComponents_Patch.MapComponentsInitHook
Map.FinalizeInit: post: HugsLib.Patches.Map_FinalizeInit_Patch.MapLoadedHook, CharacterEditor.CEditor.OnMapLoaded
MapComponentUtility.MapGenerated: post: HugsLib.Patches.MapComponentUtility_MapGenerated_Patch.MapGeneratedHook
MapGizmoUtility.MapUIOnGUI: PRE: [800]CameraPlus.MapGizmoEdgeInsetPatch.Prefix post: [0]CameraPlus.MapGizmoEdgeInsetPatch.Postfix
MapInterface.MapInterfaceOnGUI_AfterMainTabs: PRE: RimHUD.Access.Patch.Verse_MapInterface_MapInterfaceOnGUI_AfterMainTabs.Prefix post: Merthsoft.DesignatorShapes.Patches.MapInterface_MapInterfaceOnGUI_AfterMainTabs.Postfix, UINotIncluded.MapInterfaceOnGUI_AfterMainTabsPatch.Postfix
MapInterface.MapInterfaceOnGUI_BeforeMainTabs: PRE: UINotIncluded.MapInterfaceOnGUI_BeforeMainTabsPatch.Prefix
MapInterface.Notify_SwitchedMap: post: RimHUD.Access.Patch.Verse_MapInterface_Notify_SwitchedMap.Postfix
MemoryUtility.ClearAllMapsAndWorld: PRE: RimHUD.Access.Patch.Verse_Profile_MemoryUtility_ClearAllMapsAndWorld.Prefix, DubsMintMenus.HarmonyPatches+Patch_ClearAllMapsAndWorld.Prefix
MentalStateHandler.TryStartMentalState: PRE: Hospitality.Patches.MentalStateHandler_Patch+TryStartMentalState.Prefix
Message.CalculateRect: PRE: [800]CameraPlus.MessageEdgeInsetPatch.Prefix post: [0]CameraPlus.MessageEdgeInsetPatch.Postfix
Messages.MessagesDoGUI: TRANS: UINotIncluded.MessagesDoGUIPatch.Transpiler
MinifiedThing.DrawAt: PRE: Hospitality.Patches.MinifiedThing_Patch+DrawAt.Prefix
ModLister.RebuildModList: post: Brrainz.CrossPromotion.ModLister_RebuildModList_Postfix
ModsConfig.RestartFromChangedMods: PRE: HugsLib.Patches.ModsConfig_RestartFromChangedMods_Patch.QuickRestartInDevMode
MoodPatch.DrawColonist: PRE: UsefulMarks.CMCCMB_Patch.Prefix
MoteMaker.ThrowText: PRE: CameraPlus.MoteMaker_ThrowText_Patch.Prefix
MouseoverReadout.MouseoverReadoutOnGUI: PRE: [800]CameraPlus.MouseoverReadoutEdgeInsetPatch.Prefix, UINotIncluded.MouseoverReadoutPatches.Prefix post: UINotIncluded.MouseoverReadoutPatches.Postfix, [0]CameraPlus.MouseoverReadoutEdgeInsetPatch.Postfix
Need_Mood.NeedInterval: post: CommonSense.Need_NeedInterval_CommonSensePatch.Postfix
OverlayDrawer.DrawOverlay: PRE: Hospitality.Patches.OverlayDrawer_Patch+DrawOverlay.Prefix
OverlayDrawer.RenderForbiddenOverlay: PRE: [10000]CameraPlus.DrawAllOverlaysPatch.Prefix
Page_ConfigureStartingPawns.DoWindowContents: post: CharacterEditor.CEditor.AddCharacterEditorButton, EdB.PrepareCarefully.HarmonyPatches.PrepareCarefullyButtonPatch.Postfix
Page_ConfigureStartingPawns.DrawXenotypeEditorButton: PRE: PawnEditor.PawnEditorMod.AddEditorButton
Page_ConfigureStartingPawns.PreOpen: PRE: PawnEditor.PawnEditorMod.Notify_ConfigurePawns post: CharacterEditor.CEditor.GamePlusPreOpen
Page_ModsConfig.DoModInfo: PRE: Brrainz.CrossPromotion.Page_ModsConfig_DoModInfo_Prefix
Page_SelectScenario.PreOpen: PRE: PawnEditor.StartingThingsManager.RestoreScenario
PatchOperation.Apply: PRE: VisualXMLPatches.PatchOperation_Apply.Prefix post: VisualXMLPatches.PatchOperation_Apply.Postfix
PathGrid.CalculatedCostAt: post: Ra2Bunker.aaasdadasd.Postfix
PathUtility.GetAllowedArea: PRE: Hospitality.Patches.PathFinder_Patch+GetAllowedArea.Replacement
Pawn.DeSpawn: PRE: CameraPlus.Pawn_DeSpawn_Patch.Prefix post: Hospitality.Patches.Pawn_Patch+DeSpawn.Postfix, UsefulMarks.PawnDead_Patch.Postfix
Pawn.Destroy: PRE: CameraPlus.Pawn_Destroy_Patch.Prefix, GTGTraderCore.GTGTC_Patch_Pawn_Destroy_Anomaly.Prefix post: WhileYoureUp.Mod+Pawn__Destroy_Patch.ClearDetour
Pawn.Discard: PRE: GTGTraderCore.GTGTC_Patch_Pawn_Discard_Anomaly.Prefix
Pawn.DropAndForbidEverything: PRE: GTGTraderCore.GTGTC_Patch_PreventDropAndForbidEverything.Prefix
Pawn.ExitMap: post: GTGTraderCore.Patch_Pawn_ExitMap.Postfix
Pawn.GetGizmos: post: AllowTool.Patches.Pawn_GetGizmos_Patch.InsertPartyHuntGizmo, PawnEditor.PawnEditorMod.AddEditButton, AnimalSimpleCommand.Patch_Pawn_GetGizmo.Postfix
Pawn.GiveSoldThingToPlayer: PRE: Hospitality.Patches.Pawn_Patch+GiveSoldThingToPlayer.Prefix
Pawn.GiveSoldThingToTrader: PRE: Hospitality.Patches.Pawn_Patch+GiveSoldThingToTrader.Prefix
Pawn.Kill: PRE: BF1KillFeed.Pawn_Kill_Patch.Prefix post: AllowTool.Patches.Pawn_Kill_Patch.UnforbidDraftedHuntBody, KillFeed.HarmonyPatches.Patch_Pawn_Kill, BF1KillFeed.Pawn_Kill_Patch.Postfix
Pawn.PreApplyDamage: post: AnimalSimpleCommand.Patch_Pawn_PreApplyDamage.Postfix
Pawn.PreTraded: post: GTGTraderCore.GTGTC_Patch_MercenaryJoinFaction.Postfix
Pawn.SetFaction: PRE: Hospitality.Patches.Pawn_Patch+SetFaction.Prefix
Pawn.VerifyReservations: PRE: Hospitality.Patches.Pawn_Patch+VerifyReservations.Prefix
PawnBanishUtility.Banish: PRE: GTGTraderCore.GTGTC_Patch_InsuranceFraudPrevention_Banish.Prefix_Banish
PawnNameColorUtility.PawnNameColorOf: PRE: Hospitality.Patches.PawnNameColorUtility_Patch+PawnNameColorOf.Prefix, UsefulMarks.PawnNameColorUtility_Patch.Prefix post: GTGTraderCore.GTGTC_Patch_PawnNameColor.Postfix
PawnRenderNode.AddChildren: post: FacialAnimation.HarmonyPatches.PostfixAddChildren
PawnRenderNodeWorker_Beard.OffsetFor: post: FacialAnimation.HarmonyPatches.PostfixBeardOffsetFor
PawnRenderTree.AddChild: PRE: FacialAnimation.HarmonyPatches.Prefix_AddChild
PawnRenderTree.ParallelPreDraw: post: FacialAnimation.HarmonyPatches.PostfixParallelPreDraw
PawnRenderer.BaseHeadOffsetAt: post: FacialAnimation.HarmonyPatches.PostfixBaseHeadOffsetAt
PawnRenderer.ParallelGetPreRenderResults: PRE: FacialAnimation.HarmonyPatches.PrefixParallelGetPreRenderResults
PawnRenderer.RenderPawnAt: PRE: [10000]CameraPlus.DotTools+PawnRenderer_RenderPawnAt_Patch.Prefix
PawnUIOverlay.DrawPawnGUIOverlay: PRE: [10000]CameraPlus.DotTools+PawnUIOverlay_DrawPawnGUIOverlay_Patch.Prefix, UsefulMarks.GenMapUI_DrawPawnGUIOverlay_Patch.Prefix post: UsefulMarks.GenMapUI_DrawPawnGUIOverlay_Patch.Postfix
PawnUtility.CanPickUp: PRE: PickUpAndHaul.HarmonyPatches.CanBeMadeToDropStuff
PawnUtility.GetMaxAllowedToPickUp: PRE: PickUpAndHaul.HarmonyPatches.MaxAllowedToPickUpPrefix
PawnUtility.ShouldSendNotificationAbout: post: Hospitality.Patches.PawnUtility_Patch+ShouldSendNotificationAbout.Postfix
Pawn_AgeTracker.CalculateInitialGrowth: post: CharacterEditor.CEditor.OnPreRecalcIndex
Pawn_AgeTracker.RecalculateLifeStageIndex: post: CharacterEditor.CEditor.OnRecalcIndex
Pawn_ApparelTracker.TryDrop: PRE: Hospitality.Patches.Pawn_ApparelTracker_Patch+TryDrop.Replacement
Pawn_DraftController.set_Drafted: post: AllowTool.Patches.DraftController_Drafted_Patch.NotifyPawnUndrafted
Pawn_DrugPolicyTracker.AllowedToTakeScheduledNow: PRE: CommonSense.Pawn_DrugPolicyTracker_AllowedToTakeScheduledNow_CommonSensePatch.Prefix
Pawn_EquipmentTracker.Notify_PawnSpawned: TRANS: Hospitality.Patches.Pawn_HealthTracker_MakeDowned_Patch+Notify_PawnSpawned.Transpiler
Pawn_FoodRestrictionTracker.get_Configurable: PRE: Hospitality.Patches.Pawn_FoodRestrictionTracker_Patch+Configurable.Prefix
Pawn_GeneTracker.Notify_GenesChanged: PRE: FacialAnimation.HarmonyPatches.Prefix_Notify_GenesChanged
Pawn_GuestTracker.SetGuestStatus: PRE: Hospitality.Patches.Pawn_GuestTracker_Patch+SetGuestStatus.Prefix
Pawn_HealthTracker.CheckForStateChange: post: Hospitality.Patches.Pawn_HealthTracker_CheckForStateChange_Patch.Postfix
Pawn_HealthTracker.MakeDowned: post: Hospitality.Patches.Pawn_HealthTracker_MakeDowned_Patch+MakeDowned.Postfix TRANS: Hospitality.Patches.Pawn_HealthTracker_MakeDowned_Patch+MakeDowned.Transpiler
Pawn_HealthTracker.PreApplyDamage: PRE: Ra2Bunker.aaasdadasd2.Prefix
Pawn_InteractionsTracker.TryInteractRandomly: PRE: Hospitality.Patches.Pawn_InteractionsTracker_Patch+TryInteractRandomly.Replacement
Pawn_InventoryTracker.Notify_ItemRemoved: post: PickUpAndHaul.HarmonyPatches.Pawn_InventoryTracker_PostFix
Pawn_JobTracker.CleanupCurrentJob: TRANS: CommonSense.PutBackToBackpack+Pawn_CleanupCurrentJob_CommonSensePatch.Transpiler
Pawn_JobTracker.ClearQueuedJobs: post: WhileYoureUp.Mod+Pawn_JobTracker__ClearQueuedJobs_Patch.ClearDetour
Pawn_JobTracker.EndCurrentJob: PRE: CommonSense.OpportunisticTasks+Pawn_JobTracker_EndCurrentJob_CommonSensePatch.Prefix
Pawn_JobTracker.StartJob: PRE: CommonSense.OpportunisticTasks+Pawn_JobTracker_StartJob_CommonSensePatch.Prefix
Pawn_JobTracker.TryOpportunisticJob: TRANS: WhileYoureUp.Mod+Pawn_JobTracker__TryOpportunisticJob_Patch._TryOpportunisticJob
Pawn_MindState.Reset: post: Hospitality.Patches.Pawn_MindState_Patch+TryStartMentalState.Postfix
Pawn_NeedsTracker.ShouldHaveNeed: PRE: Hospitality.Patches.Pawn_NeedsTracker_Patch+ShouldHaveNeed.Prefix
Pawn_Ownership.UnclaimBed: PRE: Hospitality.Patches.Pawn_Ownership_Patch+UnclaimBed.Prefix
Pawn_Ownership.get_OwnedBed: PRE: Hospitality.Patches.Pawn_Ownership_Patch+OwnedBed.Prefix
Pawn_RelationsTracker.Notify_RescuedBy: PRE: Hospitality.Patches.Pawn_RelationsTracker_Patch+Notify_RescuedBy.Prefix
Pawn_TraderTracker.GiveSoldThingToTrader: post: GTGTraderCore.Patch_PawnTraderTracker_GiveSoldThingToTrader.Postfix
Pawn_TraderTracker.get_CanTradeNow: PRE: Hospitality.Patches.Pawn_TraderTracker_Patch+CanTradeNow.Prefix
PlayDataLoader.DoPlayLoad: post: HugsLib.Patches.PlayDataLoader_Patch.InitModsHook
PlaySettings.DoPlaySettingsGlobalControls: post: Merthsoft.DesignatorShapes.Patches.PlaySettings_DoPlaySettingsGlobalControls.Postfix, RimHUD.Access.Patch.RimWorld_PlaySettings_DoPlaySettingsGlobalControls.Postfix, FacialAnimation.HarmonyPatches.PostfixDoPlaySettingsGlobalControls
PortraitsCache.Get: PRE: CustomPortraits.HarmonyPatches.MyGet
RCellFinder.CanWanderToCell: post: CommonSense.RCellFinder_CanWanderToCell_CommonSensePatch.Postfix
Reachability.CanReach: post: Hospitality.Patches.Reachability_Patch+CanReach.Postfix
ResearchManager.ExposeData: PRE: DubsMintMenus.HarmonyPatches+Patch_ResearchManager.Prefix
ResearchManager.FinishProject: PRE: DubsMintMenus.HarmonyPatches+Patch_FinishProject.Prefix post: DubsMintMenus.HarmonyPatches+Patch_FinishProject.Postfix
ResourceReadout.DoReadoutCategorized: PRE: [800]UINotIncluded.DoReadoutCategorizedPatch.Prefix, DubsMintMenus.PinningSys+Patch_DoReadoutCategorized.Prefix TRANS: DubsMintMenus.PinningSys+Patch_DoReadoutCategorized.Transpiler
ResourceReadout.DoReadoutSimple: PRE: [800]UINotIncluded.DoReadoutSimplePatch.Prefix
ResourceReadout.ResourceReadoutOnGUI: PRE: [800]CameraPlus.ResourceReadoutEdgeInsetPatch.Prefix post: [0]CameraPlus.ResourceReadoutEdgeInsetPatch.Postfix
RestUtility.IsValidBedFor: post: Hospitality.Patches.RestUtility_Patch+IsValidBedFor.Postfix
ReverseDesignatorDatabase.InitDesignators: post: AllowTool.Patches.ReverseDesignatorDatabase_Init_Patch.InjectReverseDesignators
Room.get_Owners: TRANS: Hospitality.Patches.Room_Owners_Patch.Transpiler
Root.OnGUI: post: HugsLib.Patches.Root_OnGUI_Patch.OnGUIHookUnfiltered, CameraPlus.Root_OnGUI_Patch.Postfix
Root.Update: post: HugsLib.Patches.Root_Patch.UpdateHook
Sandy_Detailed_RPG_GearTab.DrawSlotIcons: post: CommonSense.RPGStyleInventory_DrawSlotIcons_CommonSensePatch.Postfix
Sandy_Detailed_RPG_GearTab.DrawThingRow: PRE: CommonSense.ITab_Pawn_Gear_DrawThingRow_CommonSensePatch.Prefix
Sandy_Detailed_RPG_GearTab.PopupMenu: post: CommonSense.RPGStyleInventory_PopupMenu_CommonSensePatch.Postfix
SelectionDrawer.DrawSelectionBracketFor: PRE: [10000]CameraPlus.DotTools+SelectionDrawer_DrawSelectionBracketFor_Patch.Prefix
ShaderUtility.GetSkinShader: post: FacialAnimation.HarmonyPatches.PostfixGetSkinShader
ShaderUtility.GetSkinShaderAbstract: PRE: CharacterEditor.CEditor.GetBetterShader
SilhouetteUtility.NotifyGraphicDirty: post: CameraPlus.SilhouetteUtility_NotifyGraphicDirty_Patch.Postfix
SilhouetteUtility.ShouldDrawSilhouette: PRE: CameraPlus.DotTools+SilhouetteUtility_ShouldDrawSilhouette_Patch.Prefix
SkillRecord.DirtyAptitudes: PRE: LevelUp.Patcher.Prefix post: LevelUp.Patcher.DirtyAptitudesPostfix
SkillRecord.Interval: PRE: [500]RTMadSkills.Patch_SkillRecordInterval.Prefix
SkillRecord.Learn: PRE: LevelUp.Patcher.Prefix post: LevelUp.Patcher.LearnPostfix TRANS: LevelUp.Patcher.RemoveMoteThrowCall
SkillRecord.LearnRateFactor: TRANS: RTMadSkills.Patch_SkillRecordLearnRateFactor.Transpiler
SkillRecord.get_LearningSaturatedToday: PRE: RTMadSkills.Patch_SkillRecordLearningSaturatedToday.Prefix
SkillUI.GetSkillDescription: TRANS: RTMadSkills.Patch_LearningSaturationUI.Transpiler
SmoothableWallUtility.SmoothWall: post: Hospitality.Patches.SmoothableWallUtility_Patch+SmoothWall.Postfix
SocialCardUtility.DrawPawnRow: PRE: Hospitality.Patches.SocialCardUtility_Patch+DrawPawnRow.Prefix
SocialCardUtility.GetPawnSituationLabel: PRE: Hospitality.Patches.SocialCardUtility_Patch+GetPawnSituationLabel.Replacement
StatsReportUtility.DrawStatsReport: TRANS: CommonSense.TextChanges+StatsReportUtility_DrawStatsReport_CommonSensePatch.Transpiler
StorageSettings.get_Priority: post: WhileYoureUp.Mod+Puah_StorageSettings_Priority_Patch.GetReducedPriority
StoreUtility.TryFindBestBetterNonSlotGroupStorageFor: PRE: Hospitality.Patches.StoreUtility_Patch+TryFindBestBetterNonSlotGroupStorageFor.Prefix
StoreUtility.TryFindBestBetterStoreCellFor: PRE: [500]WhileYoureUp.Mod+StoreUtility__TryFindBestBetterStoreCellFor_Patch.DetourAware_TryFindStore
Thing.CanStackWith: post: CommonSense.CompIngredients_CanStackWith_CommonSensePatch.Postfix
Thing.DeSpawn: PRE: Hospitality.Patches.Thing_SpawnSetupPatch+DeSpawn.Prefix
Thing.SpawnSetup: post: Hospitality.Patches.Thing_SpawnSetupPatch+SpawnSetup.Postfix
Thing.SplitOff: TRANS: CommonSense.Thing_SplitOff_CommonSensePatch.CleanIngList
Thing.TakeDamage: post: BF1KillFeed.Thing_TakeDamage_Patch.Postfix
ThingFilter.Allows: PRE: Hospitality.Patches.ThingFilter_Patch+Allows.Prefix
ThingFilter.SetAllowAllWhoCanMake: PRE: CommonSense.TextChanges+ThingFilter_SetAllowAllWhoCanMake_CommonSensePatch.Prefix
ThingFilter.get_Summary: post: CommonSense.TextChanges+ThingFilter_Summary_CommonSensePatch.Postfix
ThingMaker.MakeThing: post: CommonSense.ThingMaker_MakeThing_CommonSensePatch.Postfix
ThingOwner`1.TryAdd: post: CommonSense.ThingOwnerThing_TryAdd_CommonSensePatch.Postfix
ThingTool.CreateBuilding: PRE: CharacterEditorLocalization.LocalizationPatches.bp_a
ThingWithComps.ExposeData: post: CommonSense.ThingWithComps_ExposeData_CommonSensePatch.Postfix
ThingWithComps.GetFloatMenuOptions: post: AllowTool.Patches.Thing_GetFloatMenuOptions_Patch.FinishOffWhenDrafted
ThinkNode_ConditionalNPCCanSelfTendNow.Satisfied: post: Hospitality.Patches.ThinkNode_ConditionalNPCCanSelfTendNow_Patch+Satisfied.Postfix
ThinkNode_Priority_GetJoy.GetPriority: TRANS: CommonSense.ThinkNode_Priority_GetJoy_GetPriority_CommonSensePatch.Transpiler
ThoughtWorker_PrisonBarracksImpressiveness.CurrentStateInternal: PRE: Hospitality.Patches.ThoughtWorker_Patch+PrisonBarracksImpressiveness.CurrentStateInternal
ThoughtWorker_PrisonCellImpressiveness.CurrentStateInternal: PRE: Hospitality.Patches.ThoughtWorker_Patch+PrisonCellImpressiveness.CurrentStateInternal
TickManager.TickManagerUpdate: post: DefensiveBarriers.TickBasedCombatPatch.Postfix
TickManager.TogglePaused: post: CameraPlus.TickManager_TogglePaused_Patch.Postfix
TickManager.get_TickRateMultiplier: PRE: SmartSpeed.SmartSpeed_TickManager_TickRateMultiplier_PreAndPostfix.ModifyTickRate
TimeControls.DoTimeControlsGUI: PRE: CameraPlus.TimeControls_DoTimeControlsGUI_Patch.Prefix, SmartSpeed.SmartSpeed_TimeControls_DoTimeControlsGUI_Prefix.CallGUIConfig TRANS: SmartSpeed.SmartSpeed_TimeControls_DoTimeControlsGUI_Transpiler.Transpiler
Toils_Haul.PlaceHauledThingInCell: post: AllowTool.Patches.ToilsHaul_PlaceInCell_Patch.ClearHaulUrgently
Toils_Ingest.TakeMealFromDispenser: post: Hospitality.Toils_Ingest_Patch+TakeMealFromDispenser_Patch.Postfix
Toils_LayDown.ApplyBedThoughts: PRE: Hospitality.Patches.Toils_LayDown_Patch+ApplyBedThoughts.Replacement
TradeDeal.TryExecute: PRE: SocialEXPFromTrade.Patch1.Prefix post: SocialEXPFromTrade.Patch1.Postfix
TradeSession.SetupWith: PRE: [800]GTGTraderCore.GTGTC_Patch_TradeSession_SetupWith_Lifecycle.Prefix, GTGTraderCore.GTGTC_Patch_TradeabilityManager+Patch_TradeSession_SetupWith.Prefix post: GTGTraderCore.GTGTC_Patch_ClearMercenaryIdentity.Postfix
TradeShip.Depart: post: GTGTraderCore.Patch_TradeShip_Depart.Postfix
TradeShip.GenerateThings: PRE: GTGTraderCore.GTGTC_Patch_TradeabilityManager+Patch_TradeShip_GenerateThings.Prefix
TradeShip.GiveSoldThingToTrader: post: GTGTraderCore.Patch_TradeShip_GiveSoldThingToTrader.Postfix
TradeUI.DrawTradeableRow: post: TradeHelper.Main+TradePatch4.Postfix
TradeUtility.GetPricePlayerBuy: post: GTGTraderCore.GTGTC_Patch_DynamicMercenaryPricing.Postfix
TradeUtility.PlayerSellableNow: post: Hospitality.Patches.TradeUtility_Patch+PlayerSellableNow.Postfix, GTGTraderCore.GTGTC_Patch_PlayerSellableNow_GlobalCategoryOverride.Postfix
Tradeable.GetPriceTooltip: post: GTGTraderCore.GTGTC_Patch_TradePriceTooltip.Postfix
Tradeable.InitPriceDataIfNeeded: PRE: GTGTraderCore.GTGTC_Patch_PricingManager.Prefix_Init
Tradeable.PriceTypeFor: post: GTGTraderCore.GTGTC_Patch_PricingManager+Patch_Tradeable_PriceTypeFor.Postfix
Tradeable_Pawn.ResolveTrade: PRE: GTGTraderCore.GTGTC_Patch_Tradeable_Pawn_ExitingCustoms.Prefix, GTGTraderCore.GTGTC_Patch_Tradeable_Pawn_ResolveTrade.Prefix post: GTGTraderCore.GTGTC_Patch_Tradeable_Pawn_ResolveTrade.Postfix
TraderCaravanUtility.GetTraderCaravanRole: post: GTGTraderCore.GTGTC_Patch_TraderCaravanRole.Postfix
TransferableOneWayWidget.DoRow: post: TradeHelper.Main+CaravanPatch3.Postfix
TransferableUIUtility.DrawTransferableInfo: TRANS: UsefulMarks.TransferableOneWayWidget_Patch.Transpiler
TransferableUtility.TradeableMatching: PRE: [800]GTGTraderCore.GTGTC_Patch_TradeableMatching_JunkBypass.Prefix post: GTGTraderCore.GTGTC_Patch_TradeableMatching_JunkBypass.Postfix
TransitionAction_EnsureHaveExitDestination.DoAction: PRE: Hospitality.Patches.TransitionAction_EnsureHaveExitDestination_Patch+DoAction.Prefix
TransitionAction_SetDefendLocalGroup.DoAction: PRE: Hospitality.Patches.TransitionAction_SetDefendLocalGroup_Patch+DoAction.Prefix
Translator.PseudoTranslated: PRE: DevInYourLanguage.H_Translator.PseudoTranslated
Tutor.TutorOnGUI: PRE: RimHUD.Access.Patch.RimWorld_Tutor_TutorOnGUI.Prefix
UIRoot.UIRootOnGUI: post: HugsLib.Patches.UIRoot_OnGUI_Patch.OnGUIHook TRANS: MoreWidgets.Patch_DoTooltipGUI.Transpiler
UIRoot_Entry.DoMainMenu: post: CharacterEditor.CEditor.OnDoingMainMenu
UIRoot_Entry.Init: post: CameraPlus.Assets.LoadAssetBundle
UIRoot_Play.UIRootOnGUI: post: CameraPlus.UIRoot_Play_UIRootOnGUI_Patch.Postfix
VersionControl.DrawInfoInCorner: post: HarmonyMod.VersionControl_DrawInfoInCorner_Patch.Postfix
Widgets.WidgetsOnGUI: post: CameraPlus.Widgets_WidgetsOnGUI_Patch.Postfix
Window.PostClose: post: Brrainz.CrossPromotion.Page_ModsConfig_PostClose_Postfix
WindowStack.ImmediateWindow: PRE: UINotIncluded.WindowStackPatch.Prefix
WorkGiver_ClearSnowOrSand.ShouldSkip: PRE: CommonSense.WorkGiver_ClearSnow_Patch+WorkGiver_ClearSnow_ShouldSkip_CommonSensePatch.Prefix
WorkGiver_ConstructDeliverResources.ResourceDeliverJobFor: TRANS: WhileYoureUp.Mod+WorkGiver_ConstructDeliverResources__ResourceDeliverJobFor_Patch.BeforeSupplyDetour
WorkGiver_DoBill.TryFindBestBillIngredients: post: CommonSense.WorkGiver_DoBill_TryStartNewDoBillJob_CommonSensePatch.Postfix
WorkGiver_DoBill.TryFindBestBillIngredientsInSet_AllowMix: TRANS: CommonSense.WorkGiver_DoBill_TryFindBestBillIngredientsInSet_AllowMix_CommonSensePatch.AddSort
WorkGiver_DoBill.TryFindBestIngredientsHelper: TRANS: CommonSense.WorkGiver_DoBill_TryFindBestIngredientsHelper_CommonSensePatch.Transpiler
WorkGiver_Haul.ShouldSkip: PRE: PickUpAndHaul.HarmonyPatches.SkipCorpses_Prefix
WorkGiver_HaulToInventory.AllocateThingAtCell: PRE: WhileYoureUp.Mod+Puah_WorkGiver_HaulToInventory__AllocateThingAtCell_Patch.Prefix post: WhileYoureUp.Mod+Puah_WorkGiver_HaulToInventory__AllocateThingAtCell_Patch.Postfix
WorkGiver_HaulToInventory.HasJobOnThing: PRE: WhileYoureUp.Mod+Puah_WorkGiver_HaulToInventory__HasJobOnThing_Patch.Prefix post: WhileYoureUp.Mod+Puah_WorkGiver_HaulToInventory__HasJobOnThing_Patch.Postfix
WorkGiver_HaulToInventory.JobOnThing: PRE: [500]WhileYoureUp.Mod+Puah_WorkGiver_HaulToInventory__JobOnThing_Patch.Prefix, WhileYoureUp.Mod+Puah_WorkGiver_HaulToInventory__JobOnThing_Patch.HaulToEqualPriority post: WhileYoureUp.Mod+Puah_WorkGiver_HaulToInventory__JobOnThing_Patch.TrackInitialHaul, WhileYoureUp.Mod+Puah_WorkGiver_HaulToInventory__JobOnThing_Patch.HaulToEqualPriorityCleanup, [300]WhileYoureUp.Mod+Puah_WorkGiver_HaulToInventory__JobOnThing_Patch.Postfix
WorkGiver_HaulToInventory.TryFindBestBetterStoreCellFor: PRE: WhileYoureUp.Mod+Puah_WorkGiver_HaulToInventory__TryFindBestBetterStoreCellFor_Patch.Use_DetourAware_TryFindStore
WorkGiver_HunterHunt.HasJobOnThing: post: Hospitality.Patches.WorkGiver_HunterHunt_Patch+HasJobOnThing.Postfix
WorkGiver_RescueDowned.HasJobOnThing: PRE: Hospitality.Patches.WorkGiver_RescueDowned_Patch+HasJobOnThing_Patch.Prefix
WorkGiver_RescueDowned.ShouldSkip: post: Hospitality.Patches.WorkGiver_RescueDowned_Patch+ShouldSkip_Patch.Postfix
WorkGiver_Scanner.HasJobOnThing: post: WhileYoureUp.Mod+WorkGiver_Scanner__HasJobOnThing_Patch.ClearTempDetour
WorkGiver_TakeToPen.PotentialWorkThingsGlobal: PRE: Hospitality.Patches.WorkGiver_TakeToPen_Patch+PotentialWorkThingsGlobal.Prefix
WorkGiver_VisitSickPawn.JobOnThing: PRE: CommonSense.WorkGiver_VisitSickPawn_JobOnThing_CommonSensePatch.Prefix
WorkshopItems.Notify_Subscribed: post: Brrainz.CrossPromotion.WorkshopItems_Notify_Subscribed_Postfix
World.FinalizeInit: post: CameraPlus.World_FinalizeInit_Patch.Postfix, CaravanOptions.Main.World_FinalizeInit_Postfix
WorldCameraDriver.CalculateCurInputDollyVect: TRANS: UINotIncluded.Patches.WorldCameraDriverPatch.Transpiler
WorldInspectPane.get_PaneTopY: post: UINotIncluded.WorldInspectPanePatches.Postfix
WorldPathGrid.CalculatedMovementDifficultyAt: post: CaravanOptions.Main.CalculatedMovementDifficultyAt_Postfix
WorldPawns.PassToWorld: PRE: GTGTraderCore.GTGTC_Patch_WorldPawns_PassToWorld.Prefix
WorldPawns.WorldPawnsTick: post: GTGTraderCore.GTGTC_Patch_WorldPawns_WorldPawnsTick.Postfix
Harmony versions present: 2.4.2.0: krafs.levelup, Mlie.VisualXMLPatches; 2.4.1.0: net.pardeike.rimworld.lib.harmony, GonDragon.UINotIncluded, BF1KillFeed.Mod, Andromeda.UsefulMarks, com.github.bc.rimworld.mod.moodbar, com.defensivebarriers.razorwire; 2.3.7.0: RimHUD; 2.3.6.0: UnlimitedHugs.HugsLib, net.pardeike.rimworld.mod.camera+, Merthsoft.DesignatorShapes, Orion.Hospitality, rimworld.mod.charactereditor, UnlimitedHugs.AllowTool, kahdeg.KillFeed, com.smartspeed, CodeOptimist.WhileYoureUp, net.avilmask.rimworld.mod.CommonSense, Dubwise.DubsMintMenus, krelinos.SocialEXPFromTrade, mehni.rimworld.pickupandhaul.main, rimworld.Smuffle.HarvestOrgansPostMortem, AKreedz.new.Ra2Bunker, TradingControl.Tad.RW.Core, TimmyLiang.TradeHelper, net.avilmask.rimworld.mod.CommonSense.RPGInventory, CodeOptimist.NonThingFilter, tinygrox.mods.CharacterEditorLocalizationExtension, DimonSever000.MassGraves; 2.3.3.0: legodude17.pawneditor, latta.diyl, latta.devl10n, gtgtc.tradeability, EdB.PrepareCarefully, io.github.ratysz.madskills, void.charactereditor.zhpatch, gtgtc.pricing.manager, com.yourname.fastercaravanspeed; 2.3.2.0: brrainz-crosspromotion, TSA.ForceRaidDirection; 2.3.1.1: rimworld.erdelf.prisoner_ransom; 2.2.2.0: kathanon.FloatSubMenu; 2.1.1.0: AnimalSimpleCommand.HarmonyPatch, rimworld.Nals.CustomPortraits; 2.0.0.8: com.caravanoptions.rimworld, rimworld.Nals.FacialAnimation, rimworld.randomKiwi.RFM, rimworld.dropspottradeships.smashphil
Platform information: (hidden, use publishing options to include)
Log file contents:
Mono path[0] = '[Rimworld_dir]/RimWorldWin64_Data/Managed'
Mono config path = '[Rimworld_dir]/MonoBleedingEdge/etc'
[PhysX] Initialized MultithreadedTaskDispatcher with 20 workers.
Initialize engine version: 2022.3.35f1 (011206c7a712)
[Subsystems] Discovering subsystems at path [Rimworld_dir]/RimWorldWin64_Data/UnitySubsystems
GfxDevice: [Renderer information redacted]
Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in 0.077 seconds
- Finished resetting the current domain, in 0.001 seconds
[PhysX] Initialized MultithreadedTaskDispatcher with 20 workers.
RimWorld 1.6.4535 rev993
ReflectionTypeLoadException getting types in assembly VanillaTexturesExpanded: System.Reflection.ReflectionTypeLoadException: Exception of type 'System.Reflection.ReflectionTypeLoadException' was thrown.
Could not resolve type with token 0100002d from typeref (expected class 'ModSettingsFramework.PatchOperationWorker' in assembly '0ModSettingsFramework, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null')
at (wrapper managed-to-native) System.Reflection.Assembly.GetTypes(System.Reflection.Assembly,bool)
at System.Reflection.Assembly.GetTypes () [0x00000] in <51fded79cd284d4d911c5949aff4cb21>:0
at Verse.ModAssemblyHandler.AssemblyIsUsable (System.Reflection.Assembly asm) [0x00000] in <ed371ab4349b419183d9be3af652e6dc>:0
System.TypeLoadException: Could not resolve type with token 0100002d from typeref (expected class 'ModSettingsFramework.PatchOperationWorker' in assembly '0ModSettingsFramework, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null')
Loader exceptions:
=> System.TypeLoadException: Could not resolve type with token 0100002d from typeref (expected class 'ModSettingsFramework.PatchOperationWorker' in assembly '0ModSettingsFramework, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null')
[HugsLib] version 12.0.0
[HugsLib] early-initializing AllowTool
DubsMintMenus v1.3.1086
[RimHUD v1.17.5] Initialized
[TSA.ForceRaidDirection] [Manhunter] Transpiler patched 1 call(s) to RCellFinder.TryFindRandomPawnEntryCell in worker.
Could not find type named VanillaTexturesExpanded.VanillaTexturesExpandedSettings from node <Operation Class="VanillaTexturesExpanded.VanillaTexturesExpandedSettings"><id>VTE_General</id><order>0</order><category>VTE_General</category><showTooltipAsTinyText>false</showTooltipAsTinyText></Operation>
XML error: <id>VTE_General</id> doesn't correspond to any field in type PatchOperation. Context: <Operation Class="VanillaTexturesExpanded.VanillaTexturesExpandedSettings"><id>VTE_General</id><order>0</order><category>VTE_General</category><showTooltipAsTinyText>false</showTooltipAsTinyText></Operation>
XML error: <order>0</order> doesn't correspond to any field in type PatchOperation. Context: <Operation Class="VanillaTexturesExpanded.VanillaTexturesExpandedSettings"><id>VTE_General</id><order>0</order><category>VTE_General</category><showTooltipAsTinyText>false</showTooltipAsTinyText></Operation>
XML error: <category>VTE_General</category> doesn't correspond to any field in type PatchOperation. Context: <Operation Class="VanillaTexturesExpanded.VanillaTexturesExpandedSettings"><id>VTE_General</id><order>0</order><category>VTE_General</category><showTooltipAsTinyText>false</showTooltipAsTinyText></Operation>
XML error: <showTooltipAsTinyText>false</showTooltipAsTinyText> doesn't correspond to any field in type PatchOperation. Context: <Operation Class="VanillaTexturesExpanded.VanillaTexturesExpandedSettings"><id>VTE_General</id><order>0</order><category>VTE_General</category><showTooltipAsTinyText>false</showTooltipAsTinyText></Operation>
Could not find type named ModSettingsFramework.PatchOperationModOption from node <Operation Class="ModSettingsFramework.PatchOperationModOption"><defaultValue>True</defaultValue><label>Enable new shuttle textures</label><tooltip>Enable the new and vastly improved shuttle textures.</tooltip><id>VTE_ShuttleTextures</id><category>VTE_General</category><order>10</order><operations><li Class="PatchOperationFindMod"><mods><li>Vanilla Factions Expanded - Empire</li></mods><nomatch Class="PatchOperationSequence"><operations><li Class="PatchOperationReplace"><xpath>/Defs/ThingDef[defName="Shuttle"]/graphicData</xpath><value><graphicData><texPath>Shuttle/ImperialShuttle/ImperialShuttle</texPath><graphicClass>Graphic_Single</graphicClass><drawSize>(7, 5)</drawSize><shadowData><volume>(4.1, 1.0, 1.8)</volume><offset>(0, 0, -0.1)</offset></shadowData></graphicData></value></li><li Class="PatchOperationReplace"><xpath>/Defs/ThingDef[defName="ShuttleCrashed"]/graphicData</xpath><value><graphicData><texPath>Shuttle/ImperialShuttle/CrashedImperialShuttle</texPath><drawSize>(5, 3)</drawSize></graphicData></value></li><li Class="PatchOperationReplace"><xpath>/Defs/ThingDef[@Name="ShuttleSkyfallerBase"]/graphicData</xpath><value><graphicData><texPath>Shuttle/ImperialShuttle/ImperialShuttle</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutFlying</shaderType><drawSize>(7,5)</drawSize></graphicData></value></li></operations></nomatch></li></operations></Operation>
XML error: <defaultValue>True</defaultValue> doesn't correspond to any field in type PatchOperation. Context: <Operation Class="ModSettingsFramework.PatchOperationModOption"><defaultValue>True</defaultValue><label>Enable new shuttle textures</label><tooltip>Enable the new and vastly improved shuttle textures.</tooltip><id>VTE_ShuttleTextures</id><category>VTE_General</category><order>10</order><operations><li Class="PatchOperationFindMod"><mods><li>Vanilla Factions Expanded - Empire</li></mods><nomatch Class="PatchOperationSequence"><operations><li Class="PatchOperationReplace"><xpath>/Defs/ThingDef[defName="Shuttle"]/graphicData</xpath><value><graphicData><texPath>Shuttle/ImperialShuttle/ImperialShuttle</texPath><graphicClass>Graphic_Single</graphicClass><drawSize>(7, 5)</drawSize><shadowData><volume>(4.1, 1.0, 1.8)</volume><offset>(0, 0, -0.1)</offset></shadowData></graphicData></value></li><li Class="PatchOperationReplace"><xpath>/Defs/ThingDef[defName="ShuttleCrashed"]/graphicData</xpath><value><graphicData><texPath>Shuttle/ImperialShuttle/CrashedImperialShuttle</texPath><drawSize>(5, 3)</drawSize></graphicData></value></li><li Class="PatchOperationReplace"><xpath>/Defs/ThingDef[@Name="ShuttleSkyfallerBase"]/graphicData</xpath><value><graphicData><texPath>Shuttle/ImperialShuttle/ImperialShuttle</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutFlying</shaderType><drawSize>(7,5)</drawSize></graphicData></value></li></operations></nomatch></li></operations></Operation>
XML error: <label>Enable new shuttle textures</label> doesn't correspond to any field in type PatchOperation. Context: <Operation Class="ModSettingsFramework.PatchOperationModOption"><defaultValue>True</defaultValue><label>Enable new shuttle textures</label><tooltip>Enable the new and vastly improved shuttle textures.</tooltip><id>VTE_ShuttleTextures</id><category>VTE_General</category><order>10</order><operations><li Class="PatchOperationFindMod"><mods><li>Vanilla Factions Expanded - Empire</li></mods><nomatch Class="PatchOperationSequence"><operations><li Class="PatchOperationReplace"><xpath>/Defs/ThingDef[defName="Shuttle"]/graphicData</xpath><value><graphicData><texPath>Shuttle/ImperialShuttle/ImperialShuttle</texPath><graphicClass>Graphic_Single</graphicClass><drawSize>(7, 5)</drawSize><shadowData><volume>(4.1, 1.0, 1.8)</volume><offset>(0, 0, -0.1)</offset></shadowData></graphicData></value></li><li Class="PatchOperationReplace"><xpath>/Defs/ThingDef[defName="ShuttleCrashed"]/graphicData</xpath><value><graphicData><texPath>Shuttle/ImperialShuttle/CrashedImperialShuttle</texPath><drawSize>(5, 3)</drawSize></graphicData></value></li><li Class="PatchOperationReplace"><xpath>/Defs/ThingDef[@Name="ShuttleSkyfallerBase"]/graphicData</xpath><value><graphicData><texPath>Shuttle/ImperialShuttle/ImperialShuttle</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutFlying</shaderType><drawSize>(7,5)</drawSize></graphicData></value></li></operations></nomatch></li></operations></Operation>
XML error: <tooltip>Enable the new and vastly improved shuttle textures.</tooltip> doesn't correspond to any field in type PatchOperation. Context: <Operation Class="ModSettingsFramework.PatchOperationModOption"><defaultValue>True</defaultValue><label>Enable new shuttle textures</label><tooltip>Enable the new and vastly improved shuttle textures.</tooltip><id>VTE_ShuttleTextures</id><category>VTE_General</category><order>10</order><operations><li Class="PatchOperationFindMod"><mods><li>Vanilla Factions Expanded - Empire</li></mods><nomatch Class="PatchOperationSequence"><operations><li Class="PatchOperationReplace"><xpath>/Defs/ThingDef[defName="Shuttle"]/graphicData</xpath><value><graphicData><texPath>Shuttle/ImperialShuttle/ImperialShuttle</texPath><graphicClass>Graphic_Single</graphicClass><drawSize>(7, 5)</drawSize><shadowData><volume>(4.1, 1.0, 1.8)</volume><offset>(0, 0, -0.1)</offset></shadowData></graphicData></value></li><li Class="PatchOperationReplace"><xpath>/Defs/ThingDef[defName="ShuttleCrashed"]/graphicData</xpath><value><graphicData><texPath>Shuttle/ImperialShuttle/CrashedImperialShuttle</texPath><drawSize>(5, 3)</drawSize></graphicData></value></li><li Class="PatchOperationReplace"><xpath>/Defs/ThingDef[@Name="ShuttleSkyfallerBase"]/graphicData</xpath><value><graphicData><texPath>Shuttle/ImperialShuttle/ImperialShuttle</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutFlying</shaderType><drawSize>(7,5)</drawSize></graphicData></value></li></operations></nomatch></li></operations></Operation>
XML error: <id>VTE_ShuttleTextures</id> doesn't correspond to any field in type PatchOperation. Context: <Operation Class="ModSettingsFramework.PatchOperationModOption"><defaultValue>True</defaultValue><label>Enable new shuttle textures</label><tooltip>Enable the new and vastly improved shuttle textures.</tooltip><id>VTE_ShuttleTextures</id><category>VTE_General</category><order>10</order><operations><li Class="PatchOperationFindMod"><mods><li>Vanilla Factions Expanded - Empire</li></mods><nomatch Class="PatchOperationSequence"><operations><li Class="PatchOperationReplace"><xpath>/Defs/ThingDef[defName="Shuttle"]/graphicData</xpath><value><graphicData><texPath>Shuttle/ImperialShuttle/ImperialShuttle</texPath><graphicClass>Graphic_Single</graphicClass><drawSize>(7, 5)</drawSize><shadowData><volume>(4.1, 1.0, 1.8)</volume><offset>(0, 0, -0.1)</offset></shadowData></graphicData></value></li><li Class="PatchOperationReplace"><xpath>/Defs/ThingDef[defName="ShuttleCrashed"]/graphicData</xpath><value><graphicData><texPath>Shuttle/ImperialShuttle/CrashedImperialShuttle</texPath><drawSize>(5, 3)</drawSize></graphicData></value></li><li Class="PatchOperationReplace"><xpath>/Defs/ThingDef[@Name="ShuttleSkyfallerBase"]/graphicData</xpath><value><graphicData><texPath>Shuttle/ImperialShuttle/ImperialShuttle</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutFlying</shaderType><drawSize>(7,5)</drawSize></graphicData></value></li></operations></nomatch></li></operations></Operation>
XML error: <category>VTE_General</category> doesn't correspond to any field in type PatchOperation. Context: <Operation Class="ModSettingsFramework.PatchOperationModOption"><defaultValue>True</defaultValue><label>Enable new shuttle textures</label><tooltip>Enable the new and vastly improved shuttle textures.</tooltip><id>VTE_ShuttleTextures</id><category>VTE_General</category><order>10</order><operations><li Class="PatchOperationFindMod"><mods><li>Vanilla Factions Expanded - Empire</li></mods><nomatch Class="PatchOperationSequence"><operations><li Class="PatchOperationReplace"><xpath>/Defs/ThingDef[defName="Shuttle"]/graphicData</xpath><value><graphicData><texPath>Shuttle/ImperialShuttle/ImperialShuttle</texPath><graphicClass>Graphic_Single</graphicClass><drawSize>(7, 5)</drawSize><shadowData><volume>(4.1, 1.0, 1.8)</volume><offset>(0, 0, -0.1)</offset></shadowData></graphicData></value></li><li Class="PatchOperationReplace"><xpath>/Defs/ThingDef[defName="ShuttleCrashed"]/graphicData</xpath><value><graphicData><texPath>Shuttle/ImperialShuttle/CrashedImperialShuttle</texPath><drawSize>(5, 3)</drawSize></graphicData></value></li><li Class="PatchOperationReplace"><xpath>/Defs/ThingDef[@Name="ShuttleSkyfallerBase"]/graphicData</xpath><value><graphicData><texPath>Shuttle/ImperialShuttle/ImperialShuttle</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutFlying</shaderType><drawSize>(7,5)</drawSize></graphicData></value></li></operations></nomatch></li></operations></Operation>
XML error: <order>10</order> doesn't correspond to any field in type PatchOperation. Context: <Operation Class="ModSettingsFramework.PatchOperationModOption"><defaultValue>True</defaultValue><label>Enable new shuttle textures</label><tooltip>Enable the new and vastly improved shuttle textures.</tooltip><id>VTE_ShuttleTextures</id><category>VTE_General</category><order>10</order><operations><li Class="PatchOperationFindMod"><mods><li>Vanilla Factions Expanded - Empire</li></mods><nomatch Class="PatchOperationSequence"><operations><li Class="PatchOperationReplace"><xpath>/Defs/ThingDef[defName="Shuttle"]/graphicData</xpath><value><graphicData><texPath>Shuttle/ImperialShuttle/ImperialShuttle</texPath><graphicClass>Graphic_Single</graphicClass><drawSize>(7, 5)</drawSize><shadowData><volume>(4.1, 1.0, 1.8)</volume><offset>(0, 0, -0.1)</offset></shadowData></graphicData></value></li><li Class="PatchOperationReplace"><xpath>/Defs/ThingDef[defName="ShuttleCrashed"]/graphicData</xpath><value><graphicData><texPath>Shuttle/ImperialShuttle/CrashedImperialShuttle</texPath><drawSize>(5, 3)</drawSize></graphicData></value></li><li Class="PatchOperationReplace"><xpath>/Defs/ThingDef[@Name="ShuttleSkyfallerBase"]/graphicData</xpath><value><graphicData><texPath>Shuttle/ImperialShuttle/ImperialShuttle</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutFlying</shaderType><drawSize>(7,5)</drawSize></graphicData></value></li></operations></nomatch></li></operations></Operation>
XML error: <operations><li Class="PatchOperationFindMod"><mods><li>Vanilla Factions Expanded - Empire</li></mods><nomatch Class="PatchOperationSequence"><operations><li Class="PatchOperationReplace"><xpath>/Defs/ThingDef[defName="Shuttle"]/graphicData</xpath><value><graphicData><texPath>Shuttle/ImperialShuttle/ImperialShuttle</texPath><graphicClass>Graphic_Single</graphicClass><drawSize>(7, 5)</drawSize><shadowData><volume>(4.1, 1.0, 1.8)</volume><offset>(0, 0, -0.1)</offset></shadowData></graphicData></value></li><li Class="PatchOperationReplace"><xpath>/Defs/ThingDef[defName="ShuttleCrashed"]/graphicData</xpath><value><graphicData><texPath>Shuttle/ImperialShuttle/CrashedImperialShuttle</texPath><drawSize>(5, 3)</drawSize></graphicData></value></li><li Class="PatchOperationReplace"><xpath>/Defs/ThingDef[@Name="ShuttleSkyfallerBase"]/graphicData</xpath><value><graphicData><texPath>Shuttle/ImperialShuttle/ImperialShuttle</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutFlying</shaderType><drawSize>(7,5)</drawSize></graphicData></value></li></operations></nomatch></li></operations> doesn't correspond to any field in type PatchOperation. Context: <Operation Class="ModSettingsFramework.PatchOperationModOption"><defaultValue>True</defaultValue><label>Enable new shuttle textures</label><tooltip>Enable the new and vastly improved shuttle textures.</tooltip><id>VTE_ShuttleTextures</id><category>VTE_General</category><order>10</order><operations><li Class="PatchOperationFindMod"><mods><li>Vanilla Factions Expanded - Empire</li></mods><nomatch Class="PatchOperationSequence"><operations><li Class="PatchOperationReplace"><xpath>/Defs/ThingDef[defName="Shuttle"]/graphicData</xpath><value><graphicData><texPath>Shuttle/ImperialShuttle/ImperialShuttle</texPath><graphicClass>Graphic_Single</graphicClass><drawSize>(7, 5)</drawSize><shadowData><volume>(4.1, 1.0, 1.8)</volume><offset>(0, 0, -0.1)</offset></shadowData></graphicData></value></li><li Class="PatchOperationReplace"><xpath>/Defs/ThingDef[defName="ShuttleCrashed"]/graphicData</xpath><value><graphicData><texPath>Shuttle/ImperialShuttle/CrashedImperialShuttle</texPath><drawSize>(5, 3)</drawSize></graphicData></value></li><li Class="PatchOperationReplace"><xpath>/Defs/ThingDef[@Name="ShuttleSkyfallerBase"]/graphicData</xpath><value><graphicData><texPath>Shuttle/ImperialShuttle/ImperialShuttle</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutFlying</shaderType><drawSize>(7,5)</drawSize></graphicData></value></li></operations></nomatch></li></operations></Operation>
Could not find type named ModSettingsFramework.PatchOperationModOption from node <Operation Class="ModSettingsFramework.PatchOperationModOption"><defaultValue>False</defaultValue><label>Enable alternative steel textures</label><tooltip>Enable the alternative steel textures.</tooltip><id>VTE_SteelTextures</id><category>VTE_General</category><order>20</order><operations><li Class="PatchOperationReplace"><xpath>/Defs/ThingDef[defName="Steel"]/graphicData/texPath</xpath><value><texPath>Things/Item/Resource/ALT_Steel</texPath></value></li></operations></Operation>
XML error: <defaultValue>False</defaultValue> doesn't correspond to any field in type PatchOperation. Context: <Operation Class="ModSettingsFramework.PatchOperationModOption"><defaultValue>False</defaultValue><label>Enable alternative steel textures</label><tooltip>Enable the alternative steel textures.</tooltip><id>VTE_SteelTextures</id><category>VTE_General</category><order>20</order><operations><li Class="PatchOperationReplace"><xpath>/Defs/ThingDef[defName="Steel"]/graphicData/texPath</xpath><value><texPath>Things/Item/Resource/ALT_Steel</texPath></value></li></operations></Operation>
XML error: <label>Enable alternative steel textures</label> doesn't correspond to any field in type PatchOperation. Context: <Operation Class="ModSettingsFramework.PatchOperationModOption"><defaultValue>False</defaultValue><label>Enable alternative steel textures</label><tooltip>Enable the alternative steel textures.</tooltip><id>VTE_SteelTextures</id><category>VTE_General</category><order>20</order><operations><li Class="PatchOperationReplace"><xpath>/Defs/ThingDef[defName="Steel"]/graphicData/texPath</xpath><value><texPath>Things/Item/Resource/ALT_Steel</texPath></value></li></operations></Operation>
XML error: <tooltip>Enable the alternative steel textures.</tooltip> doesn't correspond to any field in type PatchOperation. Context: <Operation Class="ModSettingsFramework.PatchOperationModOption"><defaultValue>False</defaultValue><label>Enable alternative steel textures</label><tooltip>Enable the alternative steel textures.</tooltip><id>VTE_SteelTextures</id><category>VTE_General</category><order>20</order><operations><li Class="PatchOperationReplace"><xpath>/Defs/ThingDef[defName="Steel"]/graphicData/texPath</xpath><value><texPath>Things/Item/Resource/ALT_Steel</texPath></value></li></operations></Operation>
XML error: <id>VTE_SteelTextures</id> doesn't correspond to any field in type PatchOperation. Context: <Operation Class="ModSettingsFramework.PatchOperationModOption"><defaultValue>False</defaultValue><label>Enable alternative steel textures</label><tooltip>Enable the alternative steel textures.</tooltip><id>VTE_SteelTextures</id><category>VTE_General</category><order>20</order><operations><li Class="PatchOperationReplace"><xpath>/Defs/ThingDef[defName="Steel"]/graphicData/texPath</xpath><value><texPath>Things/Item/Resource/ALT_Steel</texPath></value></li></operations></Operation>
XML error: <category>VTE_General</category> doesn't correspond to any field in type PatchOperation. Context: <Operation Class="ModSettingsFramework.PatchOperationModOption"><defaultValue>False</defaultValue><label>Enable alternative steel textures</label><tooltip>Enable the alternative steel textures.</tooltip><id>VTE_SteelTextures</id><category>VTE_General</category><order>20</order><operations><li Class="PatchOperationReplace"><xpath>/Defs/ThingDef[defName="Steel"]/graphicData/texPath</xpath><value><texPath>Things/Item/Resource/ALT_Steel</texPath></value></li></operations></Operation>
XML error: <order>20</order> doesn't correspond to any field in type PatchOperation. Context: <Operation Class="ModSettingsFramework.PatchOperationModOption"><defaultValue>False</defaultValue><label>Enable alternative steel textures</label><tooltip>Enable the alternative steel textures.</tooltip><id>VTE_SteelTextures</id><category>VTE_General</category><order>20</order><operations><li Class="PatchOperationReplace"><xpath>/Defs/ThingDef[defName="Steel"]/graphicData/texPath</xpath><value><texPath>Things/Item/Resource/ALT_Steel</texPath></value></li></operations></Operation>
XML error: <operations><li Class="PatchOperationReplace"><xpath>/Defs/ThingDef[defName="Steel"]/graphicData/texPath</xpath><value><texPath>Things/Item/Resource/ALT_Steel</texPath></value></li></operations> doesn't correspond to any field in type PatchOperation. Context: <Operation Class="ModSettingsFramework.PatchOperationModOption"><defaultValue>False</defaultValue><label>Enable alternative steel textures</label><tooltip>Enable the alternative steel textures.</tooltip><id>VTE_SteelTextures</id><category>VTE_General</category><order>20</order><operations><li Class="PatchOperationReplace"><xpath>/Defs/ThingDef[defName="Steel"]/graphicData/texPath</xpath><value><texPath>Things/Item/Resource/ALT_Steel</texPath></value></li></operations></Operation>
Could not find type named ModSettingsFramework.PatchOperationModOption from node <Operation Class="ModSettingsFramework.PatchOperationModOption"><defaultValue>True</defaultValue><label>Enable new meal textures</label><tooltip>Enable the new HD meal textures. Disable this if you have conflicts with other retextures or overhaul mods.</tooltip><id>VTE_MealTextures</id><category>VTE_General</category><order>25</order><operations><li Class="PatchOperationReplace"><xpath>Defs/ThingDef[defName="MealSurvivalPack"]/graphicData/texPath</xpath><value><texPath>Things/Item/VTE_Meal/SurvivalPack</texPath></value></li><li Class="PatchOperationReplace"><xpath>Defs/ThingDef[defName="MealNutrientPaste"]/graphicData/texPath</xpath><value><texPath>Things/Item/VTE_Meal/NutrientPaste</texPath></value></li><li Class="PatchOperationReplace"><xpath>Defs/ThingDef[defName="MealSimple"]/graphicData/texPath</xpath><value><texPath>Things/Item/VTE_Meal/Simple</texPath></value></li><li Class="PatchOperationReplace"><xpath>Defs/ThingDef[defName="MealFine"]/graphicData/texPath</xpath><value><texPath>Things/Item/VTE_Meal/Fine</texPath></value></li><li Class="PatchOperationReplace"><xpath>Defs/ThingDef[defName="MealFine_Veg"]/graphicData/texPath</xpath><value><texPath>Things/Item/VTE_Meal/FineVeg</texPath></value></li><li Class="PatchOperationReplace"><xpath>Defs/ThingDef[defName="MealFine_Meat"]/graphicData/texPath</xpath><value><texPath>Things/Item/VTE_Meal/FineMeat</texPath></value></li><li Class="PatchOperationReplace"><xpath>Defs/ThingDef[defName="MealLavish"]/graphicData/texPath</xpath><value><texPath>Things/Item/VTE_Meal/Lavish</texPath></value></li><li Class="PatchOperationReplace"><xpath>Defs/ThingDef[defName="MealLavish_Veg"]/graphicData/texPath</xpath><value><texPath>Things/Item/VTE_Meal/LavishVeg</texPath></value></li><li Class="PatchOperationReplace"><xpath>Defs/ThingDef[defName="MealLavish_Meat"]/graphicData/texPath</xpath><value><texPath>Things/Item/VTE_Meal/LavishMeat</texPath></value></li></operations></Operation>
XML error: <defaultValue>True</defaultValue> doesn't correspond to any field in type PatchOperation. Context: <Operation Class="ModSettingsFramework.PatchOperationModOption"><defaultValue>True</defaultValue><label>Enable new meal textures</label><tooltip>Enable the new HD meal textures. Disable this if you have conflicts with other retextures or overhaul mods.</tooltip><id>VTE_MealTextures</id><category>VTE_General</category><order>25</order><operations><li Class="PatchOperationReplace"><xpath>Defs/ThingDef[defName="MealSurvivalPack"]/graphicData/texPath</xpath><value><texPath>Things/Item/VTE_Meal/SurvivalPack</texPath></value></li><li Class="PatchOperationReplace"><xpath>Defs/ThingDef[defName="MealNutrientPaste"]/graphicData/texPath</xpath><value><texPath>Things/Item/VTE_Meal/NutrientPaste</texPath></value></li><li Class="PatchOperationReplace"><xpath>Defs/ThingDef[defName="MealSimple"]/graphicData/texPath</xpath><value><texPath>Things/Item/VTE_Meal/Simple</texPath></value></li><li Class="PatchOperationReplace"><xpath>Defs/ThingDef[defName="MealFine"]/graphicData/texPath</xpath><value><texPath>Things/Item/VTE_Meal/Fine</texPath></value></li><li Class="PatchOperationReplace"><xpath>Defs/ThingDef[defName="MealFine_Veg"]/graphicData/texPath</xpath><value><texPath>Things/Item/VTE_Meal/FineVeg</texPath></value></li><li Class="PatchOperationReplace"><xpath>Defs/ThingDef[defName="MealFine_Meat"]/graphicData/texPath</xpath><value><texPath>Things/Item/VTE_Meal/FineMeat</texPath></value></li><li Class="PatchOperationReplace"><xpath>Defs/ThingDef[defName="MealLavish"]/graphicData/texPath</xpath><value><texPath>Things/Item/VTE_Meal/Lavish</texPath></value></li><li Class="PatchOperationReplace"><xpath>Defs/ThingDef[defName="MealLavish_Veg"]/graphicData/texPath</xpath><value><texPath>Things/Item/VTE_Meal/LavishVeg</texPath></value></li><li Class="PatchOperationReplace"><xpath>Defs/ThingDef[defName="MealLavish_Meat"]/graphicData/texPath</xpath><value><texPath>Things/Item/VTE_Meal/LavishMeat</texPath></value></li></operations></Operation>
XML error: <label>Enable new meal textures</label> doesn't correspond to any field in type PatchOperation. Context: <Operation Class="ModSettingsFramework.PatchOperationModOption"><defaultValue>True</defaultValue><label>Enable new meal textures</label><tooltip>Enable the new HD meal textures. Disable this if you have conflicts with other retextures or overhaul mods.</tooltip><id>VTE_MealTextures</id><category>VTE_General</category><order>25</order><operations><li Class="PatchOperationReplace"><xpath>Defs/ThingDef[defName="MealSurvivalPack"]/graphicData/texPath</xpath><value><texPath>Things/Item/VTE_Meal/SurvivalPack</texPath></value></li><li Class="PatchOperationReplace"><xpath>Defs/ThingDef[defName="MealNutrientPaste"]/graphicData/texPath</xpath><value><texPath>Things/Item/VTE_Meal/NutrientPaste</texPath></value></li><li Class="PatchOperationReplace"><xpath>Defs/ThingDef[defName="MealSimple"]/graphicData/texPath</xpath><value><texPath>Things/Item/VTE_Meal/Simple</texPath></value></li><li Class="PatchOperationReplace"><xpath>Defs/ThingDef[defName="MealFine"]/graphicData/texPath</xpath><value><texPath>Things/Item/VTE_Meal/Fine</texPath></value></li><li Class="PatchOperationReplace"><xpath>Defs/ThingDef[defName="MealFine_Veg"]/graphicData/texPath</xpath><value><texPath>Things/Item/VTE_Meal/FineVeg</texPath></value></li><li Class="PatchOperationReplace"><xpath>Defs/ThingDef[defName="MealFine_Meat"]/graphicData/texPath</xpath><value><texPath>Things/Item/VTE_Meal/FineMeat</texPath></value></li><li Class="PatchOperationReplace"><xpath>Defs/ThingDef[defName="MealLavish"]/graphicData/texPath</xpath><value><texPath>Things/Item/VTE_Meal/Lavish</texPath></value></li><li Class="PatchOperationReplace"><xpath>Defs/ThingDef[defName="MealLavish_Veg"]/graphicData/texPath</xpath><value><texPath>Things/Item/VTE_Meal/LavishVeg</texPath></value></li><li Class="PatchOperationReplace"><xpath>Defs/ThingDef[defName="MealLavish_Meat"]/graphicData/texPath</xpath><value><texPath>Things/Item/VTE_Meal/LavishMeat</texPath></value></li></operations></Operation>
XML error: <tooltip>Enable the new HD meal textures. Disable this if you have conflicts with other retextures or overhaul mods.</tooltip> doesn't correspond to any field in type PatchOperation. Context: <Operation Class="ModSettingsFramework.PatchOperationModOption"><defaultValue>True</defaultValue><label>Enable new meal textures</label><tooltip>Enable the new HD meal textures. Disable this if you have conflicts with other retextures or overhaul mods.</tooltip><id>VTE_MealTextures</id><category>VTE_General</category><order>25</order><operations><li Class="PatchOperationReplace"><xpath>Defs/ThingDef[defName="MealSurvivalPack"]/graphicData/texPath</xpath><value><texPath>Things/Item/VTE_Meal/SurvivalPack</texPath></value></li><li Class="PatchOperationReplace"><xpath>Defs/ThingDef[defName="MealNutrientPaste"]/graphicData/texPath</xpath><value><texPath>Things/Item/VTE_Meal/NutrientPaste</texPath></value></li><li Class="PatchOperationReplace"><xpath>Defs/ThingDef[defName="MealSimple"]/graphicData/texPath</xpath><value><texPath>Things/Item/VTE_Meal/Simple</texPath></value></li><li Class="PatchOperationReplace"><xpath>Defs/ThingDef[defName="MealFine"]/graphicData/texPath</xpath><value><texPath>Things/Item/VTE_Meal/Fine</texPath></value></li><li Class="PatchOperationReplace"><xpath>Defs/ThingDef[defName="MealFine_Veg"]/graphicData/texPath</xpath><value><texPath>Things/Item/VTE_Meal/FineVeg</texPath></value></li><li Class="PatchOperationReplace"><xpath>Defs/ThingDef[defName="MealFine_Meat"]/graphicData/texPath</xpath><value><texPath>Things/Item/VTE_Meal/FineMeat</texPath></value></li><li Class="PatchOperationReplace"><xpath>Defs/ThingDef[defName="MealLavish"]/graphicData/texPath</xpath><value><texPath>Things/Item/VTE_Meal/Lavish</texPath></value></li><li Class="PatchOperationReplace"><xpath>Defs/ThingDef[defName="MealLavish_Veg"]/graphicData/texPath</xpath><value><texPath>Things/Item/VTE_Meal/LavishVeg</texPath></value></li><li Class="PatchOperationReplace"><xpath>Defs/ThingDef[defName="MealLavish_Meat"]/graphicData/texPath</xpath><value><texPath>Things/Item/VTE_Meal/LavishMeat</texPath></value></li></operations></Operation>
XML error: <id>VTE_MealTextures</id> doesn't correspond to any field in type PatchOperation. Context: <Operation Class="ModSettingsFramework.PatchOperationModOption"><defaultValue>True</defaultValue><label>Enable new meal textures</label><tooltip>Enable the new HD meal textures. Disable this if you have conflicts with other retextures or overhaul mods.</tooltip><id>VTE_MealTextures</id><category>VTE_General</category><order>25</order><operations><li Class="PatchOperationReplace"><xpath>Defs/ThingDef[defName="MealSurvivalPack"]/graphicData/texPath</xpath><value><texPath>Things/Item/VTE_Meal/SurvivalPack</texPath></value></li><li Class="PatchOperationReplace"><xpath>Defs/ThingDef[defName="MealNutrientPaste"]/graphicData/texPath</xpath><value><texPath>Things/Item/VTE_Meal/NutrientPaste</texPath></value></li><li Class="PatchOperationReplace"><xpath>Defs/ThingDef[defName="MealSimple"]/graphicData/texPath</xpath><value><texPath>Things/Item/VTE_Meal/Simple</texPath></value></li><li Class="PatchOperationReplace"><xpath>Defs/ThingDef[defName="MealFine"]/graphicData/texPath</xpath><value><texPath>Things/Item/VTE_Meal/Fine</texPath></value></li><li Class="PatchOperationReplace"><xpath>Defs/ThingDef[defName="MealFine_Veg"]/graphicData/texPath</xpath><value><texPath>Things/Item/VTE_Meal/FineVeg</texPath></value></li><li Class="PatchOperationReplace"><xpath>Defs/ThingDef[defName="MealFine_Meat"]/graphicData/texPath</xpath><value><texPath>Things/Item/VTE_Meal/FineMeat</texPath></value></li><li Class="PatchOperationReplace"><xpath>Defs/ThingDef[defName="MealLavish"]/graphicData/texPath</xpath><value><texPath>Things/Item/VTE_Meal/Lavish</texPath></value></li><li Class="PatchOperationReplace"><xpath>Defs/ThingDef[defName="MealLavish_Veg"]/graphicData/texPath</xpath><value><texPath>Things/Item/VTE_Meal/LavishVeg</texPath></value></li><li Class="PatchOperationReplace"><xpath>Defs/ThingDef[defName="MealLavish_Meat"]/graphicData/texPath</xpath><value><texPath>Things/Item/VTE_Meal/LavishMeat</texPath></value></li></operations></Operation>
XML error: <category>VTE_General</category> doesn't correspond to any field in type PatchOperation. Context: <Operation Class="ModSettingsFramework.PatchOperationModOption"><defaultValue>True</defaultValue><label>Enable new meal textures</label><tooltip>Enable the new HD meal textures. Disable this if you have conflicts with other retextures or overhaul mods.</tooltip><id>VTE_MealTextures</id><category>VTE_General</category><order>25</order><operations><li Class="PatchOperationReplace"><xpath>Defs/ThingDef[defName="MealSurvivalPack"]/graphicData/texPath</xpath><value><texPath>Things/Item/VTE_Meal/SurvivalPack</texPath></value></li><li Class="PatchOperationReplace"><xpath>Defs/ThingDef[defName="MealNutrientPaste"]/graphicData/texPath</xpath><value><texPath>Things/Item/VTE_Meal/NutrientPaste</texPath></value></li><li Class="PatchOperationReplace"><xpath>Defs/ThingDef[defName="MealSimple"]/graphicData/texPath</xpath><value><texPath>Things/Item/VTE_Meal/Simple</texPath></value></li><li Class="PatchOperationReplace"><xpath>Defs/ThingDef[defName="MealFine"]/graphicData/texPath</xpath><value><texPath>Things/Item/VTE_Meal/Fine</texPath></value></li><li Class="PatchOperationReplace"><xpath>Defs/ThingDef[defName="MealFine_Veg"]/graphicData/texPath</xpath><value><texPath>Things/Item/VTE_Meal/FineVeg</texPath></value></li><li Class="PatchOperationReplace"><xpath>Defs/ThingDef[defName="MealFine_Meat"]/graphicData/texPath</xpath><value><texPath>Things/Item/VTE_Meal/FineMeat</texPath></value></li><li Class="PatchOperationReplace"><xpath>Defs/ThingDef[defName="MealLavish"]/graphicData/texPath</xpath><value><texPath>Things/Item/VTE_Meal/Lavish</texPath></value></li><li Class="PatchOperationReplace"><xpath>Defs/ThingDef[defName="MealLavish_Veg"]/graphicData/texPath</xpath><value><texPath>Things/Item/VTE_Meal/LavishVeg</texPath></value></li><li Class="PatchOperationReplace"><xpath>Defs/ThingDef[defName="MealLavish_Meat"]/graphicData/texPath</xpath><value><texPath>Things/Item/VTE_Meal/LavishMeat</texPath></value></li></operations></Operation>
XML error: <order>25</order> doesn't correspond to any field in type PatchOperation. Context: <Operation Class="ModSettingsFramework.PatchOperationModOption"><defaultValue>True</defaultValue><label>Enable new meal textures</label><tooltip>Enable the new HD meal textures. Disable this if you have conflicts with other retextures or overhaul mods.</tooltip><id>VTE_MealTextures</id><category>VTE_General</category><order>25</order><operations><li Class="PatchOperationReplace"><xpath>Defs/ThingDef[defName="MealSurvivalPack"]/graphicData/texPath</xpath><value><texPath>Things/Item/VTE_Meal/SurvivalPack</texPath></value></li><li Class="PatchOperationReplace"><xpath>Defs/ThingDef[defName="MealNutrientPaste"]/graphicData/texPath</xpath><value><texPath>Things/Item/VTE_Meal/NutrientPaste</texPath></value></li><li Class="PatchOperationReplace"><xpath>Defs/ThingDef[defName="MealSimple"]/graphicData/texPath</xpath><value><texPath>Things/Item/VTE_Meal/Simple</texPath></value></li><li Class="PatchOperationReplace"><xpath>Defs/ThingDef[defName="MealFine"]/graphicData/texPath</xpath><value><texPath>Things/Item/VTE_Meal/Fine</texPath></value></li><li Class="PatchOperationReplace"><xpath>Defs/ThingDef[defName="MealFine_Veg"]/graphicData/texPath</xpath><value><texPath>Things/Item/VTE_Meal/FineVeg</texPath></value></li><li Class="PatchOperationReplace"><xpath>Defs/ThingDef[defName="MealFine_Meat"]/graphicData/texPath</xpath><value><texPath>Things/Item/VTE_Meal/FineMeat</texPath></value></li><li Class="PatchOperationReplace"><xpath>Defs/ThingDef[defName="MealLavish"]/graphicData/texPath</xpath><value><texPath>Things/Item/VTE_Meal/Lavish</texPath></value></li><li Class="PatchOperationReplace"><xpath>Defs/ThingDef[defName="MealLavish_Veg"]/graphicData/texPath</xpath><value><texPath>Things/Item/VTE_Meal/LavishVeg</texPath></value></li><li Class="PatchOperationReplace"><xpath>Defs/ThingDef[defName="MealLavish_Meat"]/graphicData/texPath</xpath><value><texPath>Things/Item/VTE_Meal/LavishMeat</texPath></value></li></operations></Operation>
XML error: <operations><li Class="PatchOperationReplace"><xpath>Defs/ThingDef[defName="MealSurvivalPack"]/graphicData/texPath</xpath><value><texPath>Things/Item/VTE_Meal/SurvivalPack</texPath></value></li><li Class="PatchOperationReplace"><xpath>Defs/ThingDef[defName="MealNutrientPaste"]/graphicData/texPath</xpath><value><texPath>Things/Item/VTE_Meal/NutrientPaste</texPath></value></li><li Class="PatchOperationReplace"><xpath>Defs/ThingDef[defName="MealSimple"]/graphicData/texPath</xpath><value><texPath>Things/Item/VTE_Meal/Simple</texPath></value></li><li Class="PatchOperationReplace"><xpath>Defs/ThingDef[defName="MealFine"]/graphicData/texPath</xpath><value><texPath>Things/Item/VTE_Meal/Fine</texPath></value></li><li Class="PatchOperationReplace"><xpath>Defs/ThingDef[defName="MealFine_Veg"]/graphicData/texPath</xpath><value><texPath>Things/Item/VTE_Meal/FineVeg</texPath></value></li><li Class="PatchOperationReplace"><xpath>Defs/ThingDef[defName="MealFine_Meat"]/graphicData/texPath</xpath><value><texPath>Things/Item/VTE_Meal/FineMeat</texPath></value></li><li Class="PatchOperationReplace"><xpath>Defs/ThingDef[defName="MealLavish"]/graphicData/texPath</xpath><value><texPath>Things/Item/VTE_Meal/Lavish</texPath></value></li><li Class="PatchOperationReplace"><xpath>Defs/ThingDef[defName="MealLavish_Veg"]/graphicData/texPath</xpath><value><texPath>Things/Item/VTE_Meal/LavishVeg</texPath></value></li><li Class="PatchOperationReplace"><xpath>Defs/ThingDef[defName="MealLavish_Meat"]/graphicData/texPath</xpath><value><texPath>Things/Item/VTE_Meal/LavishMeat</texPath></value></li></operations> doesn't correspond to any field in type PatchOperation. Context: <Operation Class="ModSettingsFramework.PatchOperationModOption"><defaultValue>True</defaultValue><label>Enable new meal textures</label><tooltip>Enable the new HD meal textures. Disable this if you have conflicts with other retextures or overhaul mods.</tooltip><id>VTE_MealTextures</id><category>VTE_General</category><order>25</order><operations><li Class="PatchOperationReplace"><xpath>Defs/ThingDef[defName="MealSurvivalPack"]/graphicData/texPath</xpath><value><texPath>Things/Item/VTE_Meal/SurvivalPack</texPath></value></li><li Class="PatchOperationReplace"><xpath>Defs/ThingDef[defName="MealNutrientPaste"]/graphicData/texPath</xpath><value><texPath>Things/Item/VTE_Meal/NutrientPaste</texPath></value></li><li Class="PatchOperationReplace"><xpath>Defs/ThingDef[defName="MealSimple"]/graphicData/texPath</xpath><value><texPath>Things/Item/VTE_Meal/Simple</texPath></value></li><li Class="PatchOperationReplace"><xpath>Defs/ThingDef[defName="MealFine"]/graphicData/texPath</xpath><value><texPath>Things/Item/VTE_Meal/Fine</texPath></value></li><li Class="PatchOperationReplace"><xpath>Defs/ThingDef[defName="MealFine_Veg"]/graphicData/texPath</xpath><value><texPath>Things/Item/VTE_Meal/FineVeg</texPath></value></li><li Class="PatchOperationReplace"><xpath>Defs/ThingDef[defName="MealFine_Meat"]/graphicData/texPath</xpath><value><texPath>Things/Item/VTE_Meal/FineMeat</texPath></value></li><li Class="PatchOperationReplace"><xpath>Defs/ThingDef[defName="MealLavish"]/graphicData/texPath</xpath><value><texPath>Things/Item/VTE_Meal/Lavish</texPath></value></li><li Class="PatchOperationReplace"><xpath>Defs/ThingDef[defName="MealLavish_Veg"]/graphicData/texPath</xpath><value><texPath>Things/Item/VTE_Meal/LavishVeg</texPath></value></li><li Class="PatchOperationReplace"><xpath>Defs/ThingDef[defName="MealLavish_Meat"]/graphicData/texPath</xpath><value><texPath>Things/Item/VTE_Meal/LavishMeat</texPath></value></li></operations></Operation>
Attempted to use PatchOperation directly; patch will always fail
Attempted to use PatchOperation directly; patch will always fail
Attempted to use PatchOperation directly; patch will always fail
Attempted to use PatchOperation directly; patch will always fail
Tried to use an uninitialized DefOf of type KeyBindingDefOf. DefOfs are initialized right after all defs all loaded. Uninitialized DefOfs will return only nulls. (hint: don't use DefOfs as default field values in Defs, try to resolve them in ResolveReferences() instead)
Type ModSettingsFramework.ModOptionCategoryDef is not a Def type or could not be found, in file ModOptionCategories.xml. Context: <ModSettingsFramework.ModOptionCategoryDef><defName>VTE_General</defName><label>General</label><order>0</order></ModSettingsFramework.ModOptionCategoryDef>
[Vanilla Textures Expanded] Patch operation Verse.PatchOperation failed
file: [Rimworld_dir]\Mods\2016436324\1.6\Patches\ModSettings\Special-Patches.xml
[Vanilla Textures Expanded] Patch operation Verse.PatchOperation failed
file: [Rimworld_dir]\Mods\2016436324\1.6\Patches\ModSettings\Special-Patches.xml
[Vanilla Textures Expanded] Patch operation Verse.PatchOperation failed
file: [Rimworld_dir]\Mods\2016436324\1.6\Patches\ModSettings\Special-Patches.xml
[Vanilla Textures Expanded] Patch operation Verse.PatchOperation failed
file: [Rimworld_dir]\Mods\2016436324\1.6\Patches\ModSettings\Special-Patches.xml
[MadSkills]: changed behavior of Great Memory trait.
[Pawn Editor] Facial Animations compatibility active.
Translation data for language Simplified Chinese has 56 errors. Generate translation report for more info.
[CMColorCodedMoodBar] CMColorCodedMoodBar 1.6.4871.1 initialized
[CMColorCodedMoodBar] Unable To Get Types For: VanillaTexturesExpanded, Version=1.0.1.0, Culture=neutral, PublicKeyToken=null
[Dev In Your Language] Cannot find key for the following string:
"打开调试窗口。"
[Dev In Your Language] Cannot find key for the following string:
"打开数值调整面板。
这可以让你修改内部参数。"
[Dev In Your Language] Cannot find key for the following string:
"打开调试操作菜单。
这可以让你生成物品或强制执行各种事件。"
[Dev In Your Language] Cannot find key for the following string:
"打开视觉设置。
这可以让你调试特殊的视觉效果。"
[Dev In Your Language] Cannot find key for the following string:
"打开调试日志记录清单。"
[Dev In Your Language] Cannot find key for the following string:
"打开检查器。
这可以让你检查游戏中正在发生的事情,甚至精确到每个变量。"
[Dev In Your Language] Cannot find key for the following string:
"开关开发者快捷版。允许你设置固定调试操作以便使用。"
[Dev In Your Language] Cannot find key for the following string:
"打开上帝模式。
这可以使你免费的进行建筑,或拆除不属于你的建筑"
[Dev In Your Language] Cannot find key for the following string:
"PawnEditor.CharacterEditor"
[Dev In Your Language] Failed to patch DebugTools_Health
[Dev In Your Language] Failed to patch DebugTools_Health
Error in static constructor of DevL10N.StartupConstructor: System.TypeInitializationException: The type initializer for 'DevL10N.StartupConstructor' threw an exception. ---> System.TypeInitializationException: The type initializer for '<StartupCode$DevL10N>.$Mod' threw an exception. ---> HarmonyLib.HarmonyException: Patching exception in method System.Void LudeonTK.DebugTabMenu_Actions::GenerateCacheForMethod(System.Reflection.MethodInfo method, LudeonTK.DebugActionAttribute attribute) ---> System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.ArgumentException: The input must be non-negative.
index = -1
Parameter name: index
[Ref 95FC3C12]
at Microsoft.FSharp.Primitives.Basics.List.splitAt[T] (System.Int32 index, Microsoft.FSharp.Collections.FSharpList`1[T] l) [0x000cb] in F:\workspace\_work\1\s\src\fsharp\FSharp.Core\local.fs:611
at Microsoft.FSharp.Collections.ListModule.SplitAt[T] (System.Int32 index, Microsoft.FSharp.Collections.FSharpList`1[T] list) [0x00000] in F:\workspace\_work\1\s\src\fsharp\FSharp.Core\list.fs:158
at DevL10N.Harmonize.Dialog_DebugActionsMenu+GenerateCacheForMethod.Transpiler (System.Collections.Generic.IEnumerable`1[T] instructions) [0x00017] in <fe5de065039c78f57869beac4f4b6843>:0
(wrapper managed-to-native) System.Reflection.RuntimeMethodInfo.InternalInvoke(System.Reflection.RuntimeMethodInfo,object,object[],System.Exception&)
at System.Reflection.RuntimeMethodInfo.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x0006a] in <51fded79cd284d4d911c5949aff4cb21>:0
--- End of inner exception stack trace ---
[Ref 610E83C5]
at System.Reflection.RuntimeMethodInfo.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00083] in <51fded79cd284d4d911c5949aff4cb21>:0
at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <51fded79cd284d4d911c5949aff4cb21>:0
at HarmonyLib.CodeTranspiler+<>c__DisplayClass11_0.<GetResult>b__0 (System.Reflection.MethodInfo transpiler) [0x0004b] in <e53399289d9b419d83f9f5b02c5cf609>:0
at System.Collections.Generic.List`1[T].ForEach (System.Action`1[T] action) [0x0001e] in <51fded79cd284d4d911c5949aff4cb21>:0
at HarmonyLib.CodeTranspiler.GetResult (System.Reflection.Emit.ILGenerator generator, System.Reflection.MethodBase method) [0x00020] in <e53399289d9b419d83f9f5b02c5cf609>:0
at HarmonyLib.MethodBodyReader.FinalizeILCodes (System.Collections.Generic.List`1[T] transpilers, System.Boolean stripLastReturn, System.Boolean& hasReturnCode, System.Boolean& methodEndsInDeadCode, System.Collections.Generic.List`1[T] endLabels) [0x0012b] in <e53399289d9b419d83f9f5b02c5cf609>:0
at HarmonyLib.MethodCopier.Finalize (System.Boolean stripLastReturn, System.Boolean& hasReturnCode, System.Boolean& methodEndsInDeadCode, System.Collections.Generic.List`1[T] endLabels) [0x00000] in <e53399289d9b419d83f9f5b02c5cf609>:0
at HarmonyLib.MethodCreator.CreateReplacement () [0x003ff] in <e53399289d9b419d83f9f5b02c5cf609>:0
at HarmonyLib.PatchFunctions.UpdateWrapper (System.Reflection.MethodBase original, HarmonyLib.PatchInfo patchInfo) [0x0007c] in <e53399289d9b419d83f9f5b02c5cf609>:0
at HarmonyLib.PatchClassProcessor.ProcessPatchJob (HarmonyLib.PatchJobs`1+Job[T] job) [0x000f8] in <e53399289d9b419d83f9f5b02c5cf609>:0
--- End of inner exception stack trace ---
[Ref 397F4884]
at HarmonyLib.PatchClassProcessor.ReportException (System.Exception exception, System.Reflection.MethodBase original) [0x0013c] in <e53399289d9b419d83f9f5b02c5cf609>:0
at HarmonyLib.PatchClassProcessor.Patch () [0x00096] in <e53399289d9b419d83f9f5b02c5cf609>:0
at HarmonyLib.Harmony.<PatchAll>b__10_1 (System.Type type) [0x00007] in <e53399289d9b419d83f9f5b02c5cf609>:0
at HarmonyLib.CollectionExtensions.Do[T] (System.Collections.Generic.IEnumerable`1[T] sequence, System.Action`1[T] action) [0x00014] in <e53399289d9b419d83f9f5b02c5cf609>:0
at HarmonyLib.CollectionExtensions.DoIf[T] (System.Collections.Generic.IEnumerable`1[T] sequence, System.Func`2[T,TResult] condition, System.Action`1[T] action) [0x00007] in <e53399289d9b419d83f9f5b02c5cf609>:0
at HarmonyLib.Harmony.PatchAll (System.Reflection.Assembly assembly) [0x00006] in <e53399289d9b419d83f9f5b02c5cf609>:0
at HarmonyLib.Harmony.PatchAll () [0x0001d] in <e53399289d9b419d83f9f5b02c5cf609>:0
<StartupCode$DevL10N>.$Mod..cctor()
--- End of inner exception stack trace ---
[Ref 5639230C]
(wrapper managed-to-native) System.Object.__icall_wrapper_mono_generic_class_init(intptr)
DevL10N.StartupConstructor..cctor()
--- End of inner exception stack trace ---
[Ref 546CF22D]
(wrapper managed-to-native) System.Runtime.CompilerServices.RuntimeHelpers.RunClassConstructor(intptr)
at System.Runtime.CompilerServices.RuntimeHelpers.RunClassConstructor (System.RuntimeTypeHandle type) [0x0002a] in <51fded79cd284d4d911c5949aff4cb21>:0
at Verse.StaticConstructorOnStartupUtility.CallAll () [0x00025] in <ed371ab4349b419183d9be3af652e6dc>:0
[GTG Trader Core] Backstory tagging protocol initialized.
[GTG Trader Core] Leader faction mapping synchronized.
[GTG Trader Core] Original stats manager initialized successfully.
[GTG Trader Core] Trader 'Orbital_GTGCivilianIndustrial' remains independent.
[GTG Trader Core] Trader 'Orbital_GTGIndustrial' remains independent.
[GTG Trader Core] Trader 'Orbital_GTGMilitary' remains independent.
[GTG Trader Core] Trader 'Orbital_GTGBlackMarket' remains independent.
[GTG Trader Core] Trader 'Orbital_GTGCivilianIndustrial' remains independent.
[GTG Trader Core] Trader 'Orbital_GTGIndustrial' remains independent.
[GTG Trader Core] Trader 'Orbital_GTGMilitary' remains independent.
[GTG Trader Core] Trader 'Orbital_GTGBlackMarket' remains independent.
[GTG Trader Core] Mod controller initialized successfully
[TradeHelper] Loaded.
TradingControl :: 23.3.24.18192 - 00 - Starting Harmony Patch...
TradingControl :: 23.3.24.18192 - 01 - Patching Orbital Drop Sites
TradingControl :: 23.3.24.18192 - 02 - Patching Ship Landing Beacon Compatibility
TradingControl :: 23.3.24.18192 - 02 - LandingZoneCanBeUsed not found, skipping.
TradingControl :: 23.3.24.18192 - 99 - Catching any last patches.
TradingControl :: 23.3.24.18192 - ## - No further Patches detected..
[CaravanOptions] Main initialisé, patchs appliqués (1.6-compatible, tolérant aux changements d'API).
PickUpAndHaul v1.1.2¼ welcomes you to RimWorld with pointless logspam.
[Dev In Your Language] Cannot find key for the following string:
"打开调试窗口。"
[Dev In Your Language] Cannot find key for the following string:
"打开数值调整面板。
这可以让你修改内部参数。"
[Dev In Your Language] Cannot find key for the following string:
"打开调试操作菜单。
这可以让你生成物品或强制执行各种事件。"
[Dev In Your Language] Cannot find key for the following string:
"打开视觉设置。
这可以让你调试特殊的视觉效果。"
[Dev In Your Language] Cannot find key for the following string:
"打开调试日志记录清单。"
[Dev In Your Language] Cannot find key for the following string:
"打开检查器。
这可以让你检查游戏中正在发生的事情,甚至精确到每个变量。"
[Dev In Your Language] Cannot find key for the following string:
"开关开发者快捷版。允许你设置固定调试操作以便使用。"
[Dev In Your Language] Cannot find key for the following string:
"打开上帝模式。
这可以使你免费的进行建筑,或拆除不属于你的建筑"
[Dev In Your Language] Cannot find key for the following string:
"PawnEditor.CharacterEditor"
[CharacterEditorLocalizationExtension] Patching CharacterEditor.Label::UpdateLabels()...
[CharacterEditorLocalizationExtension] UpdateLabels() Patch applied!
[CharacterEditorLocalizationExtension] Patching CharacterEditor.ThingTool.CreateBuilding...
[CharacterEditorLocalizationExtension] ThingTool.CreateBuilding Patch applied!
Unloading 5 Unused Serialized files (Serialized files now loaded: 5)
Unloading 407 unused Assets to reduce memory usage. Loaded Objects now: 29311.
Total: 185.272200 ms (FindLiveObjects: 1.261300 ms CreateObjectMapping: 0.639300 ms MarkObjects: 182.799800 ms DeleteObjects: 0.571500 ms)
CharacterEditor v1.6.3 initializing...
updating labels for simplified chinese...
Loading CharacterEditor labels from file... label-count: 530
[Rimworld_dir]\Mods\2985662865\Data\zh-CN.txt
Character Editor 简体中文补丁已生效
loading pawn slot content from file...
character editor instance created
checking editor settings...
bodysizes genes are active
CharacterEditor v1.6.3 ...done
CameraPlus: Found mod at [Rimworld_dir]\Mods\867467808
Shader 'Camera+/Bordered': fallback shader 'Diffuse' not found
[AllowTool] Applied compatibility patch for "Pick Up And Haul"
CE is trying to create default parameter lists ...
creating default parameter list for genes...
249 default entities for genes created
creating default parameter list for objects...
1681 default entities for objects created
creating default parameter list for turrets...
12 default entities for turrets created
...lists created
CE is trying to apply modified parameters...
no modifications for genes
MeleeWeapon_Axe 修正已加载
MedicineHerbal 修正已加载
MedicineUltratech 修正已加载
Apparel_GasMask 修正已加载
MedicineIndustrial 修正已加载
no modifications for lifestages
...done
Unloading 4 Unused Serialized files (Serialized files now loaded: 6)
[PhysX] Initialized MultithreadedTaskDispatcher with 20 workers.
Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 29539.
Total: 183.844300 ms (FindLiveObjects: 1.396100 ms CreateObjectMapping: 0.503600 ms MarkObjects: 181.886400 ms DeleteObjects: 0.058000 ms)
Loading game from file 假国王 with mods:
- brrainz.harmony
- Ludeon.RimWorld
- Ludeon.RimWorld.Royalty
- Ludeon.RimWorld.Ideology
- Ludeon.RimWorld.Biotech
- Ludeon.RimWorld.Anomaly
- Ludeon.RimWorld.Odyssey
- FrozenSnowFox.FilthVanishesWithRainAndTime
- FrozenSnowFox.GrowableGrass
- FrozenSnowFox.MoreQuests
- Nals.CustomPortraits
- Nals.FacialAnimation
- zal.dealmaker
- UnlimitedHugs.HugsLib
- UnlimitedHugs.AllowTool
- RWZH.ChinesePack.AllowTool
- Udon.AnimalSimpleCommand
- automatic.bionicicons
- brrainz.cameraplus
- RWZH.ChinesePack.cameraplus
- void.charactereditor
- void.charactereditor.zhpatch
- TrahsPanda.CBT.CleanButcherTable.kotobike
- CrashM.ColorCodedMoodBar.11
- Merthsoft.DesignatorShapes
- latta.fsharp.core
- latta.devl10n
- latta.devl10n.zh
- Dubwise.DubsMintMenus
- RWZH.ChinesePack.DubsMintMenus
- EdB.PrepareCarefully
- Teiwaz.GTGTraderCore
- Teiwaz.GTGOT
- Smuffle.HarvestOrgansPostMortem
- Orion.Hospitality
- RWZH.ChinesePack.Hospitality
- RWZH.ChinesePack.HugsLib
- Taveron.IncreasedStack
- kahdeg.Killfeed
- Krafs.LevelUp
- ratys.madskills
- Haplo.Miscellaneous.Robots
- Haplo.Miscellaneous.Training
- Versengt.MoreTradeShips
- Peppsen.PMusic
- erdelf.PrisonerRansom
- RWZH.ChinesePack.qualitybuilder
- AKreedz.Ra2Bunker
- None1637.RaidCaller.Normal
- aRandomKiwi.RaidsForMe
- Jaxe.RimHUD
- shouer.chinesepack.RimHUD
- Sandy.RPGStyleInventory.avilmask.Revamped
- RWZH.ChinesePack.Therapy
- smashphil.dropspot
- TimmyLiang.TradeHelper
- TradingControl.Tad.Rimworld.Core
- VanillaExpanded.VTEXE
- RWZH.ChinesePack.VTEXE
- ZH.com.yayo.yayoAni
- Andromeda.UsefulMarks
- Krelinos.SocialEXPFromTrade
- FrozenSnowFox.BetterExplorationLoot
- LingLuo.MoveSteamGeyser
- Oldasur.CaravanOptions
- avilmask.CommonSense
- FasterCaravanSpeed.kotobike
- rabiosus.autoblink
- Mehni.PickUpAndHaul
- ZH.Mehni.PickUpAndHaul
- sarg.smartspeed
- Soulwolf.ch.smartspeed
- kearril.TradeTransportPod
- GonDragon.UINotIncluded
- ShyGuySpirit.UINotIncluded.CharacterEditor
- zsbk.patch16.whileyoureup
- ISOREX.PawnEditor
- khamenman.armorracks
- Tziirh.WealthyTradersForked
- Tziirh.WealthyTradersForked.zh
- Hours.UsefulMarks.zh
- Ogliss.g223.wanderingcaravans
- coldcrow.betterorbitaltraders
- Teemo.PickUpAndHaulForked
- Mlie.VisualXMLPatches
- TSA.ForceRaidDirection
- tinygrox.CHS.CELocalizationFIX
- Neronix17.Retexture.CharacterEditor
- Ruina99.bf1killfeedback
- SgtBruce.BarbsAndMoats
- pyrce.mass.graves.continued
Tried to register the same list of load IDs twice. pathRelToParent=/ThingsHauledToInventory, parent=Human241510
Tried to register the same list of load IDs twice. pathRelToParent=/ThingsHauledToInventory, parent=Human241518
Tried to register the same list of load IDs twice. pathRelToParent=/ThingsHauledToInventory, parent=Human241525
Tried to register the same list of load IDs twice. pathRelToParent=/ThingsHauledToInventory, parent=Human241532
Tried to register the same list of load IDs twice. pathRelToParent=/ThingsHauledToInventory, parent=Human241539
Tried to register the same list of load IDs twice. pathRelToParent=/ThingsHauledToInventory, parent=Human241547
Tried to register the same list of load IDs twice. pathRelToParent=/ThingsHauledToInventory, parent=Human241561
Tried to register the same list of load IDs twice. pathRelToParent=/ThingsHauledToInventory, parent=Human241571
Tried to register the same list of load IDs twice. pathRelToParent=/ThingsHauledToInventory, parent=Human241578
Tried to register the same list of load IDs twice. pathRelToParent=/ThingsHauledToInventory, parent=Human850
Tried to register the same list of load IDs twice. pathRelToParent=/ThingsHauledToInventory, parent=Human223159
Tried to register the same list of load IDs twice. pathRelToParent=/ThingsHauledToInventory, parent=Human226619
Tried to register the same list of load IDs twice. pathRelToParent=/ThingsHauledToInventory, parent=Human226612
Tried to register the same list of load IDs twice. pathRelToParent=/ThingsHauledToInventory, parent=Human226605
Tried to register the same list of load IDs twice. pathRelToParent=/ThingsHauledToInventory, parent=Human226640
Tried to register the same list of load IDs twice. pathRelToParent=/ThingsHauledToInventory, parent=Human226647
Tried to register the same list of load IDs twice. pathRelToParent=/ThingsHauledToInventory, parent=Human226654
Tried to register the same list of load IDs twice. pathRelToParent=/ThingsHauledToInventory, parent=Human242534
Tried to register the same list of load IDs twice. pathRelToParent=/ThingsHauledToInventory, parent=Human806
Tried to register the same list of load IDs twice. pathRelToParent=/ThingsHauledToInventory, parent=Human814
Tried to register the same list of load IDs twice. pathRelToParent=/ThingsHauledToInventory, parent=Human822
Tried to register the same list of load IDs twice. pathRelToParent=/ThingsHauledToInventory, parent=Human828
Tried to register the same list of load IDs twice. pathRelToParent=/ThingsHauledToInventory, parent=Human834
Tried to register the same list of load IDs twice. pathRelToParent=/ThingsHauledToInventory, parent=Human843
Tried to register the same list of load IDs twice. pathRelToParent=/ThingsHauledToInventory, parent=Human857
Tried to register the same list of load IDs twice. pathRelToParent=/ThingsHauledToInventory, parent=Human863
Tried to register the same list of load IDs twice. pathRelToParent=/ThingsHauledToInventory, parent=Human873
Tried to register the same list of load IDs twice. pathRelToParent=/ThingsHauledToInventory, parent=Human93616
Tried to register the same list of load IDs twice. pathRelToParent=/ThingsHauledToInventory, parent=Human61746
Tried to register the same list of load IDs twice. pathRelToParent=/ThingsHauledToInventory, parent=Human47489
Tried to register the same list of load IDs twice. pathRelToParent=/ThingsHauledToInventory, parent=Human47486
Tried to register the same list of load IDs twice. pathRelToParent=/ThingsHauledToInventory, parent=Human47484
Tried to register the same list of load IDs twice. pathRelToParent=/ThingsHauledToInventory, parent=Human46901
Tried to register the same list of load IDs twice. pathRelToParent=/ThingsHauledToInventory, parent=Human89710
Tried to register the same list of load IDs twice. pathRelToParent=/ThingsHauledToInventory, parent=Human93511
Tried to register the same list of load IDs twice. pathRelToParent=/ThingsHauledToInventory, parent=Human205756
Tried to register the same list of load IDs twice. pathRelToParent=/ThingsHauledToInventory, parent=Human241343
Tried to register the same list of load IDs twice. pathRelToParent=/ThingsHauledToInventory, parent=Human114148
Tried to register the same list of load IDs twice. pathRelToParent=/ThingsHauledToInventory, parent=Human217801
Tried to register the same list of load IDs twice. pathRelToParent=/ThingsHauledToInventory, parent=Human221860
Tried to register the same list of load IDs twice. pathRelToParent=/ThingsHauledToInventory, parent=Human132002
Tried to register the same list of load IDs twice. pathRelToParent=/ThingsHauledToInventory, parent=Human226596
Tried to register the same list of load IDs twice. pathRelToParent=/ThingsHauledToInventory, parent=Human223125
Tried to register the same list of load IDs twice. pathRelToParent=/ThingsHauledToInventory, parent=Human223150
Tried to register the same list of load IDs twice. pathRelToParent=/ThingsHauledToInventory, parent=Human223136
Tried to register the same list of load IDs twice. pathRelToParent=/ThingsHauledToInventory, parent=Human223143
Tried to register the same list of load IDs twice. pathRelToParent=/ThingsHauledToInventory, parent=CreepJoiner115330
Tried to register the same list of load IDs twice. pathRelToParent=/ThingsHauledToInventory, parent=Human40662
Tried to register the same list of load IDs twice. pathRelToParent=/ThingsHauledToInventory, parent=Human226829
Tried to register the same list of load IDs twice. pathRelToParent=/ThingsHauledToInventory, parent=Human223178
Tried to register the same list of load IDs twice. pathRelToParent=/ThingsHauledToInventory, parent=Human223172
Tried to register the same list of load IDs twice. pathRelToParent=/ThingsHauledToInventory, parent=Human223191
Tried to register the same list of load IDs twice. pathRelToParent=/ThingsHauledToInventory, parent=Human47480
Tried to register the same list of load IDs twice. pathRelToParent=/ThingsHauledToInventory, parent=Human223184
Tried to register the same list of load IDs twice. pathRelToParent=/ThingsHauledToInventory, parent=Locust249848
Tried to register the same list of load IDs twice. pathRelToParent=/ThingsHauledToInventory, parent=Cougar241766
Tried to register the same list of load IDs twice. pathRelToParent=/ThingsHauledToInventory, parent=Cougar241770
Tried to register the same list of load IDs twice. pathRelToParent=/ThingsHauledToInventory, parent=Cougar241776
Tried to register the same list of load IDs twice. pathRelToParent=/ThingsHauledToInventory, parent=Cougar241771
Tried to register the same list of load IDs twice. pathRelToParent=/ThingsHauledToInventory, parent=Human249777
Tried to register the same list of load IDs twice. pathRelToParent=/ThingsHauledToInventory, parent=Cougar241772
Tried to register the same list of load IDs twice. pathRelToParent=/ThingsHauledToInventory, parent=Cougar241775
Tried to register the same list of load IDs twice. pathRelToParent=/ThingsHauledToInventory, parent=Cougar241777
Tried to register the same list of load IDs twice. pathRelToParent=/ThingsHauledToInventory, parent=Human249301
Tried to register the same list of load IDs twice. pathRelToParent=/ThingsHauledToInventory, parent=Cougar241774
Tried to register the same list of load IDs twice. pathRelToParent=/ThingsHauledToInventory, parent=Human249242
Tried to register the same list of load IDs twice. pathRelToParent=/ThingsHauledToInventory, parent=Cougar241768
Tried to register the same list of load IDs twice. pathRelToParent=/ThingsHauledToInventory, parent=Locust249846
Tried to register the same list of load IDs twice. pathRelToParent=/ThingsHauledToInventory, parent=Human243063
Tried to register the same list of load IDs twice. pathRelToParent=/ThingsHauledToInventory, parent=Dromedary236686
Tried to register the same list of load IDs twice. pathRelToParent=/ThingsHauledToInventory, parent=Ostrich236687
Tried to register the same list of load IDs twice. pathRelToParent=/ThingsHauledToInventory, parent=Mech_Constructoid119248
Tried to register the same list of load IDs twice. pathRelToParent=/ThingsHauledToInventory, parent=Human901
Tried to register the same list of load IDs twice. pathRelToParent=/ThingsHauledToInventory, parent=Human889
Tried to register the same list of load IDs twice. pathRelToParent=/ThingsHauledToInventory, parent=Human241487
Tried to register the same list of load IDs twice. pathRelToParent=/ThingsHauledToInventory, parent=Human892
Tried to register the same list of load IDs twice. pathRelToParent=/ThingsHauledToInventory, parent=Human219442
Tried to register the same list of load IDs twice. pathRelToParent=/ThingsHauledToInventory, parent=Locust249845
Tried to register the same list of load IDs twice. pathRelToParent=/ThingsHauledToInventory, parent=Locust249847
Tried to register the same list of load IDs twice. pathRelToParent=/ThingsHauledToInventory, parent=Megascarab251043
Could not resolve reference to object with loadID Thing_Human226870 of type Verse.Thing. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=Verse.LookTargets curPathRelToParent=/targets/7
Could not get load IDs list. We're asking for something which was never added during LoadingVars. pathRelToParent=/ThingsHauledToInventory, parent=Tigress
Could not get load IDs list. We're asking for something which was never added during LoadingVars. pathRelToParent=/ThingsHauledToInventory, parent=Teddy
Could not get load IDs list. We're asking for something which was never added during LoadingVars. pathRelToParent=/ThingsHauledToInventory, parent=Shield
Could not get load IDs list. We're asking for something which was never added during LoadingVars. pathRelToParent=/ThingsHauledToInventory, parent=Skye
Could not get load IDs list. We're asking for something which was never added during LoadingVars. pathRelToParent=/ThingsHauledToInventory, parent=Andi
Could not get load IDs list. We're asking for something which was never added during LoadingVars. pathRelToParent=/ThingsHauledToInventory, parent=Hairy
Could not get load IDs list. We're asking for something which was never added during LoadingVars. pathRelToParent=/ThingsHauledToInventory, parent=Snacky
Could not get load IDs list. We're asking for something which was never added during LoadingVars. pathRelToParent=/ThingsHauledToInventory, parent=Jana
Could not get load IDs list. We're asking for something which was never added during LoadingVars. pathRelToParent=/ThingsHauledToInventory, parent=Samantha
Could not get load IDs list. We're asking for something which was never added during LoadingVars. pathRelToParent=/ThingsHauledToInventory, parent=阿皮娅
Could not get load IDs list. We're asking for something which was never added during LoadingVars. pathRelToParent=/ThingsHauledToInventory, parent=Von
Could not get load IDs list. We're asking for something which was never added during LoadingVars. pathRelToParent=/ThingsHauledToInventory, parent=丰勒格卡斯
Could not resolve reference to object with loadID Thing_Human242215 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
Could not get load IDs list. We're asking for something which was never added during LoadingVars. pathRelToParent=/ThingsHauledToInventory, parent=希伯来
Could not get load IDs list. We're asking for something which was never added during LoadingVars. pathRelToParent=/ThingsHauledToInventory, parent=厄丰
Could not get load IDs list. We're asking for something which was never added during LoadingVars. pathRelToParent=/ThingsHauledToInventory, parent=佩斯珀斯克斯
Could not get load IDs list. We're asking for something which was never added during LoadingVars. pathRelToParent=/ThingsHauledToInventory, parent=安德罗诺斯
Could not get load IDs list. We're asking for something which was never added during LoadingVars. pathRelToParent=/ThingsHauledToInventory, parent=蒂蒂里
Could not get load IDs list. We're asking for something which was never added during LoadingVars. pathRelToParent=/ThingsHauledToInventory, parent=Karina
Could not get load IDs list. We're asking for something which was never added during LoadingVars. pathRelToParent=/ThingsHauledToInventory, parent=Dweeb
Could not get load IDs list. We're asking for something which was never added during LoadingVars. pathRelToParent=/ThingsHauledToInventory, parent=Sammy
Could not get load IDs list. We're asking for something which was never added during LoadingVars. pathRelToParent=/ThingsHauledToInventory, parent=大鼠
Could not get load IDs list. We're asking for something which was never added during LoadingVars. pathRelToParent=/ThingsHauledToInventory, parent=萨科尔巴查
Could not get load IDs list. We're asking for something which was never added during LoadingVars. pathRelToParent=/ThingsHauledToInventory, parent=Skissor
Could not get load IDs list. We're asking for something which was never added during LoadingVars. pathRelToParent=/ThingsHauledToInventory, parent=Doc
Could not get load IDs list. We're asking for something which was never added during LoadingVars. pathRelToParent=/ThingsHauledToInventory, parent=Aldora
Could not get load IDs list. We're asking for something which was never added during LoadingVars. pathRelToParent=/ThingsHauledToInventory, parent=Kit
Could not get load IDs list. We're asking for something which was never added during LoadingVars. pathRelToParent=/ThingsHauledToInventory, parent=Larson
Could not get load IDs list. We're asking for something which was never added during LoadingVars. pathRelToParent=/ThingsHauledToInventory, parent=GTG幕后黑手 - Tynan
Could not get load IDs list. We're asking for something which was never added during LoadingVars. pathRelToParent=/ThingsHauledToInventory, parent=普赛洛斯
Could not get load IDs list. We're asking for something which was never added during LoadingVars. pathRelToParent=/ThingsHauledToInventory, parent=Dennis
Could not get load IDs list. We're asking for something which was never added during LoadingVars. pathRelToParent=/ThingsHauledToInventory, parent=红色
Could not get load IDs list. We're asking for something which was never added during LoadingVars. pathRelToParent=/ThingsHauledToInventory, parent=拉乌伊特
Could not get load IDs list. We're asking for something which was never added during LoadingVars. pathRelToParent=/ThingsHauledToInventory, parent=Franklin
Could not get load IDs list. We're asking for something which was never added during LoadingVars. pathRelToParent=/ThingsHauledToInventory, parent=Wolle
Could not get load IDs list. We're asking for something which was never added during LoadingVars. pathRelToParent=/ThingsHauledToInventory, parent=GTG哨兵 - Txabe
Could not get load IDs list. We're asking for something which was never added during LoadingVars. pathRelToParent=/ThingsHauledToInventory, parent=Sam
Could not get load IDs list. We're asking for something which was never added during LoadingVars. pathRelToParent=/ThingsHauledToInventory, parent=Chitose
Could not get load IDs list. We're asking for something which was never added during LoadingVars. pathRelToParent=/ThingsHauledToInventory, parent=德兰杜
Could not get load IDs list. We're asking for something which was never added during LoadingVars. pathRelToParent=/ThingsHauledToInventory, parent=Severin
Could not get load IDs list. We're asking for something which was never added during LoadingVars. pathRelToParent=/ThingsHauledToInventory, parent=那里
Could not get load IDs list. We're asking for something which was never added during LoadingVars. pathRelToParent=/ThingsHauledToInventory, parent=特拉克罗堪巴
Could not get load IDs list. We're asking for something which was never added during LoadingVars. pathRelToParent=/ThingsHauledToInventory, parent=卡戴欧斯丰斯
Could not get load IDs list. We're asking for something which was never added during LoadingVars. pathRelToParent=/ThingsHauledToInventory, parent=马库斯
Could not get load IDs list. We're asking for something which was never added during LoadingVars. pathRelToParent=/ThingsHauledToInventory, parent=德厄里
Could not get load IDs list. We're asking for something which was never added during LoadingVars. pathRelToParent=/ThingsHauledToInventory, parent=库尔蒂科斯
Could not get load IDs list. We're asking for something which was never added during LoadingVars. pathRelToParent=/ThingsHauledToInventory, parent=鲁斯尼克
Could not get load IDs list. We're asking for something which was never added during LoadingVars. pathRelToParent=/ThingsHauledToInventory, parent=Yuuta
Could not get load IDs list. We're asking for something which was never added during LoadingVars. pathRelToParent=/ThingsHauledToInventory, parent=Isaac
Could not get load IDs list. We're asking for something which was never added during LoadingVars. pathRelToParent=/ThingsHauledToInventory, parent=Cojack
Could not get load IDs list. We're asking for something which was never added during LoadingVars. pathRelToParent=/ThingsHauledToInventory, parent=凯什伊特
Could not get load IDs list. We're asking for something which was never added during LoadingVars. pathRelToParent=/ThingsHauledToInventory, parent=海斯亚斯
Could not get load IDs list. We're asking for something which was never added during LoadingVars. pathRelToParent=/ThingsHauledToInventory, parent=拉欧
Could not get load IDs list. We're asking for something which was never added during LoadingVars. pathRelToParent=/ThingsHauledToInventory, parent=杜拜恩
Could not get load IDs list. We're asking for something which was never added during LoadingVars. pathRelToParent=/ThingsHauledToInventory, parent=瓦特瓦克荣
Could not get load IDs list. We're asking for something which was never added during LoadingVars. pathRelToParent=/ThingsHauledToInventory, parent=Locust249848
Could not get load IDs list. We're asking for something which was never added during LoadingVars. pathRelToParent=/ThingsHauledToInventory, parent=Cougar241766
Could not get load IDs list. We're asking for something which was never added during LoadingVars. pathRelToParent=/ThingsHauledToInventory, parent=Cougar241770
Could not get load IDs list. We're asking for something which was never added during LoadingVars. pathRelToParent=/ThingsHauledToInventory, parent=Cougar241776
Could not get load IDs list. We're asking for something which was never added during LoadingVars. pathRelToParent=/ThingsHauledToInventory, parent=Cougar241771
Could not get load IDs list. We're asking for something which was never added during LoadingVars. pathRelToParent=/ThingsHauledToInventory, parent=Capen
Could not get load IDs list. We're asking for something which was never added during LoadingVars. pathRelToParent=/ThingsHauledToInventory, parent=Cougar241772
Could not get load IDs list. We're asking for something which was never added during LoadingVars. pathRelToParent=/ThingsHauledToInventory, parent=Cougar241775
Could not get load IDs list. We're asking for something which was never added during LoadingVars. pathRelToParent=/ThingsHauledToInventory, parent=Cougar241777
Could not get load IDs list. We're asking for something which was never added during LoadingVars. pathRelToParent=/ThingsHauledToInventory, parent=Foozie
Could not get load IDs list. We're asking for something which was never added during LoadingVars. pathRelToParent=/ThingsHauledToInventory, parent=Cougar241774
Could not get load IDs list. We're asking for something which was never added during LoadingVars. pathRelToParent=/ThingsHauledToInventory, parent=加瑞特
Could not get load IDs list. We're asking for something which was never added during LoadingVars. pathRelToParent=/ThingsHauledToInventory, parent=Cougar241768
Could not get load IDs list. We're asking for something which was never added during LoadingVars. pathRelToParent=/ThingsHauledToInventory, parent=Locust249846
Could not get load IDs list. We're asking for something which was never added during LoadingVars. pathRelToParent=/ThingsHauledToInventory, parent=Poppy
Could not get load IDs list. We're asking for something which was never added during LoadingVars. pathRelToParent=/ThingsHauledToInventory, parent=Dromedary236686
Could not get load IDs list. We're asking for something which was never added during LoadingVars. pathRelToParent=/ThingsHauledToInventory, parent=Ostrich236687
Could not get load IDs list. We're asking for something which was never added during LoadingVars. pathRelToParent=/ThingsHauledToInventory, parent=Mech_Constructoid119248
Could not get load IDs list. We're asking for something which was never added during LoadingVars. pathRelToParent=/ThingsHauledToInventory, parent=3333
Could not get load IDs list. We're asking for something which was never added during LoadingVars. pathRelToParent=/ThingsHauledToInventory, parent=1111
Could not get load IDs list. We're asking for something which was never added during LoadingVars. pathRelToParent=/ThingsHauledToInventory, parent=Moki
Could not resolve reference to object with loadID Thing_Human242215 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
Could not get load IDs list. We're asking for something which was never added during LoadingVars. pathRelToParent=/ThingsHauledToInventory, parent=2222
Could not get load IDs list. We're asking for something which was never added during LoadingVars. pathRelToParent=/ThingsHauledToInventory, parent=道尔乌
Could not get load IDs list. We're asking for something which was never added during LoadingVars. pathRelToParent=/ThingsHauledToInventory, parent=Locust249845
Could not get load IDs list. We're asking for something which was never added during LoadingVars. pathRelToParent=/ThingsHauledToInventory, parent=Locust249847
Could not get load IDs list. We're asking for something which was never added during LoadingVars. pathRelToParent=/ThingsHauledToInventory, parent=Megascarab251043
Pawn 丰勒格卡斯 has relation "Parent" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
Pawn Moki has relation "ExSpouse" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
checking editor settings...
bodysizes genes are active
checking editor settings...
bodysizes genes are active
Unloading 1 Unused Serialized files (Serialized files now loaded: 6)
Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 35714.
Total: 192.835500 ms (FindLiveObjects: 0.921300 ms CreateObjectMapping: 0.582500 ms MarkObjects: 191.262100 ms DeleteObjects: 0.069300 ms)
Unloading 2 Unused Serialized files (Serialized files now loaded: 6)
Unloading 6 unused Assets to reduce memory usage. Loaded Objects now: 33205.
Total: 190.253000 ms (FindLiveObjects: 1.138100 ms CreateObjectMapping: 0.558400 ms MarkObjects: 188.473600 ms DeleteObjects: 0.082500 ms)
Unloading 0 Unused Serialized files (Serialized files now loaded: 6)
Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 33209.
Total: 185.047400 ms (FindLiveObjects: 0.901800 ms CreateObjectMapping: 0.528600 ms MarkObjects: 183.566900 ms DeleteObjects: 0.049900 ms)
checking editor settings...
bodysizes genes are active
贸易公司 are coming after 10.58968 days.
德艾斯佩斯大帝国 are coming after 30.93518 days.
CaravanOptions: Paramètres sauvegardés avec succès
Unloading 1 Unused Serialized files (Serialized files now loaded: 6)
Unloading 20 unused Assets to reduce memory usage. Loaded Objects now: 35641.
Total: 161.880700 ms (FindLiveObjects: 2.675100 ms CreateObjectMapping: 0.681000 ms MarkObjects: 158.401100 ms DeleteObjects: 0.123000 ms)
Unloading 2 Unused Serialized files (Serialized files now loaded: 6)
[PhysX] Initialized MultithreadedTaskDispatcher with 20 workers.
Unloading 9 unused Assets to reduce memory usage. Loaded Objects now: 35478.
Total: 217.152300 ms (FindLiveObjects: 1.086100 ms CreateObjectMapping: 0.596800 ms MarkObjects: 215.381600 ms DeleteObjects: 0.087500 ms)
Loading game from file 假国王 with mods:
- brrainz.harmony
- Ludeon.RimWorld
- Ludeon.RimWorld.Royalty
- Ludeon.RimWorld.Ideology
- Ludeon.RimWorld.Biotech
- Ludeon.RimWorld.Anomaly
- Ludeon.RimWorld.Odyssey
- FrozenSnowFox.FilthVanishesWithRainAndTime
- FrozenSnowFox.GrowableGrass
- FrozenSnowFox.MoreQuests
- Nals.CustomPortraits
- Nals.FacialAnimation
- zal.dealmaker
- UnlimitedHugs.HugsLib
- UnlimitedHugs.AllowTool
- RWZH.ChinesePack.AllowTool
- Udon.AnimalSimpleCommand
- automatic.bionicicons
- brrainz.cameraplus
- RWZH.ChinesePack.cameraplus
- void.charactereditor
- void.charactereditor.zhpatch
- TrahsPanda.CBT.CleanButcherTable.kotobike
- CrashM.ColorCodedMoodBar.11
- Merthsoft.DesignatorShapes
- latta.fsharp.core
- latta.devl10n
- latta.devl10n.zh
- Dubwise.DubsMintMenus
- RWZH.ChinesePack.DubsMintMenus
- EdB.PrepareCarefully
- Teiwaz.GTGTraderCore
- Teiwaz.GTGOT
- Smuffle.HarvestOrgansPostMortem
- Orion.Hospitality
- RWZH.ChinesePack.Hospitality
- RWZH.ChinesePack.HugsLib
- Taveron.IncreasedStack
- kahdeg.Killfeed
- Krafs.LevelUp
- ratys.madskills
- Haplo.Miscellaneous.Robots
- Haplo.Miscellaneous.Training
- Versengt.MoreTradeShips
- Peppsen.PMusic
- erdelf.PrisonerRansom
- RWZH.ChinesePack.qualitybuilder
- AKreedz.Ra2Bunker
- None1637.RaidCaller.Normal
- aRandomKiwi.RaidsForMe
- Jaxe.RimHUD
- shouer.chinesepack.RimHUD
- Sandy.RPGStyleInventory.avilmask.Revamped
- RWZH.ChinesePack.Therapy
- smashphil.dropspot
- TimmyLiang.TradeHelper
- TradingControl.Tad.Rimworld.Core
- VanillaExpanded.VTEXE
- RWZH.ChinesePack.VTEXE
- ZH.com.yayo.yayoAni
- Andromeda.UsefulMarks
- Krelinos.SocialEXPFromTrade
- FrozenSnowFox.BetterExplorationLoot
- LingLuo.MoveSteamGeyser
- Oldasur.CaravanOptions
- avilmask.CommonSense
- FasterCaravanSpeed.kotobike
- rabiosus.autoblink
- Mehni.PickUpAndHaul
- ZH.Mehni.PickUpAndHaul
- sarg.smartspeed
- Soulwolf.ch.smartspeed
- kearril.TradeTransportPod
- GonDragon.UINotIncluded
- ShyGuySpirit.UINotIncluded.CharacterEditor
- zsbk.patch16.whileyoureup
- ISOREX.PawnEditor
- khamenman.armorracks
- Tziirh.WealthyTradersForked
- Tziirh.WealthyTradersForked.zh
- Hours.UsefulMarks.zh
- Ogliss.g223.wanderingcaravans
- coldcrow.betterorbitaltraders
- Teemo.PickUpAndHaulForked
- Mlie.VisualXMLPatches
- TSA.ForceRaidDirection
- tinygrox.CHS.CELocalizationFIX
- Neronix17.Retexture.CharacterEditor
- Ruina99.bf1killfeedback
- SgtBruce.BarbsAndMoats
- pyrce.mass.graves.continued
Tried to register the same list of load IDs twice. pathRelToParent=/ThingsHauledToInventory, parent=Human241510
Tried to register the same list of load IDs twice. pathRelToParent=/ThingsHauledToInventory, parent=Human241518
Tried to register the same list of load IDs twice. pathRelToParent=/ThingsHauledToInventory, parent=Human241525
Tried to register the same list of load IDs twice. pathRelToParent=/ThingsHauledToInventory, parent=Human241532
Tried to register the same list of load IDs twice. pathRelToParent=/ThingsHauledToInventory, parent=Human241539
Tried to register the same list of load IDs twice. pathRelToParent=/ThingsHauledToInventory, parent=Human241547
Tried to register the same list of load IDs twice. pathRelToParent=/ThingsHauledToInventory, parent=Human241561
Tried to register the same list of load IDs twice. pathRelToParent=/ThingsHauledToInventory, parent=Human241571
Tried to register the same list of load IDs twice. pathRelToParent=/ThingsHauledToInventory, parent=Human241578
Tried to register the same list of load IDs twice. pathRelToParent=/ThingsHauledToInventory, parent=Human850
Tried to register the same list of load IDs twice. pathRelToParent=/ThingsHauledToInventory, parent=Human223159
Tried to register the same list of load IDs twice. pathRelToParent=/ThingsHauledToInventory, parent=Human226619
Tried to register the same list of load IDs twice. pathRelToParent=/ThingsHauledToInventory, parent=Human226612
Tried to register the same list of load IDs twice. pathRelToParent=/ThingsHauledToInventory, parent=Human226605
Tried to register the same list of load IDs twice. pathRelToParent=/ThingsHauledToInventory, parent=Human226640
Tried to register the same list of load IDs twice. pathRelToParent=/ThingsHauledToInventory, parent=Human226647
Tried to register the same list of load IDs twice. pathRelToParent=/ThingsHauledToInventory, parent=Human226654
Tried to register the same list of load IDs twice. pathRelToParent=/ThingsHauledToInventory, parent=Human242534
Tried to register the same list of load IDs twice. pathRelToParent=/ThingsHauledToInventory, parent=Human307109
Tried to register the same list of load IDs twice. pathRelToParent=/ThingsHauledToInventory, parent=Human264165
Tried to register the same list of load IDs twice. pathRelToParent=/ThingsHauledToInventory, parent=Human806
Tried to register the same list of load IDs twice. pathRelToParent=/ThingsHauledToInventory, parent=Human814
Tried to register the same list of load IDs twice. pathRelToParent=/ThingsHauledToInventory, parent=Human822
Tried to register the same list of load IDs twice. pathRelToParent=/ThingsHauledToInventory, parent=Human828
Tried to register the same list of load IDs twice. pathRelToParent=/ThingsHauledToInventory, parent=Human834
Tried to register the same list of load IDs twice. pathRelToParent=/ThingsHauledToInventory, parent=Human843
Tried to register the same list of load IDs twice. pathRelToParent=/ThingsHauledToInventory, parent=Human857
Tried to register the same list of load IDs twice. pathRelToParent=/ThingsHauledToInventory, parent=Human863
Tried to register the same list of load IDs twice. pathRelToParent=/ThingsHauledToInventory, parent=Human873
Tried to register the same list of load IDs twice. pathRelToParent=/ThingsHauledToInventory, parent=Human93616
Tried to register the same list of load IDs twice. pathRelToParent=/ThingsHauledToInventory, parent=Human61746
Tried to register the same list of load IDs twice. pathRelToParent=/ThingsHauledToInventory, parent=Human47484
Tried to register the same list of load IDs twice. pathRelToParent=/ThingsHauledToInventory, parent=Human46901
Tried to register the same list of load IDs twice. pathRelToParent=/ThingsHauledToInventory, parent=Human89710
Tried to register the same list of load IDs twice. pathRelToParent=/ThingsHauledToInventory, parent=Human93511
Tried to register the same list of load IDs twice. pathRelToParent=/ThingsHauledToInventory, parent=Human205756
Tried to register the same list of load IDs twice. pathRelToParent=/ThingsHauledToInventory, parent=Human241343
Tried to register the same list of load IDs twice. pathRelToParent=/ThingsHauledToInventory, parent=Human114148
Tried to register the same list of load IDs twice. pathRelToParent=/ThingsHauledToInventory, parent=Human217801
Tried to register the same list of load IDs twice. pathRelToParent=/ThingsHauledToInventory, parent=Human221860
Tried to register the same list of load IDs twice. pathRelToParent=/ThingsHauledToInventory, parent=Human132002
Tried to register the same list of load IDs twice. pathRelToParent=/ThingsHauledToInventory, parent=Human226596
Tried to register the same list of load IDs twice. pathRelToParent=/ThingsHauledToInventory, parent=Human223125
Tried to register the same list of load IDs twice. pathRelToParent=/ThingsHauledToInventory, parent=Human223150
Tried to register the same list of load IDs twice. pathRelToParent=/ThingsHauledToInventory, parent=Human223136
Tried to register the same list of load IDs twice. pathRelToParent=/ThingsHauledToInventory, parent=Human223143
Tried to register the same list of load IDs twice. pathRelToParent=/ThingsHauledToInventory, parent=CreepJoiner115330
Tried to register the same list of load IDs twice. pathRelToParent=/ThingsHauledToInventory, parent=Human40662
Tried to register the same list of load IDs twice. pathRelToParent=/ThingsHauledToInventory, parent=Human226829
Tried to register the same list of load IDs twice. pathRelToParent=/ThingsHauledToInventory, parent=Human223178
Tried to register the same list of load IDs twice. pathRelToParent=/ThingsHauledToInventory, parent=Human223172
Tried to register the same list of load IDs twice. pathRelToParent=/ThingsHauledToInventory, parent=Human223191
Tried to register the same list of load IDs twice. pathRelToParent=/ThingsHauledToInventory, parent=Human47480
Tried to register the same list of load IDs twice. pathRelToParent=/ThingsHauledToInventory, parent=Human223184
Tried to register the same list of load IDs twice. pathRelToParent=/ThingsHauledToInventory, parent=Alpaca305673
Tried to register the same list of load IDs twice. pathRelToParent=/ThingsHauledToInventory, parent=Human264145
Tried to register the same list of load IDs twice. pathRelToParent=/ThingsHauledToInventory, parent=Human264175
Tried to register the same list of load IDs twice. pathRelToParent=/ThingsHauledToInventory, parent=Human264161
Tried to register the same list of load IDs twice. pathRelToParent=/ThingsHauledToInventory, parent=Human264150
Tried to register the same list of load IDs twice. pathRelToParent=/ThingsHauledToInventory, parent=Human264169
Tried to register the same list of load IDs twice. pathRelToParent=/ThingsHauledToInventory, parent=Human264155
Tried to register the same list of load IDs twice. pathRelToParent=/ThingsHauledToInventory, parent=Human264200
Tried to register the same list of load IDs twice. pathRelToParent=/ThingsHauledToInventory, parent=Human264180
Tried to register the same list of load IDs twice. pathRelToParent=/ThingsHauledToInventory, parent=Human47486
Tried to register the same list of load IDs twice. pathRelToParent=/ThingsHauledToInventory, parent=Human264195
Tried to register the same list of load IDs twice. pathRelToParent=/ThingsHauledToInventory, parent=Alpaca305670
Tried to register the same list of load IDs twice. pathRelToParent=/ThingsHauledToInventory, parent=Human47489
Tried to register the same list of load IDs twice. pathRelToParent=/ThingsHauledToInventory, parent=Chinchilla305676
Tried to register the same list of load IDs twice. pathRelToParent=/ThingsHauledToInventory, parent=Human264190
Tried to register the same list of load IDs twice. pathRelToParent=/ThingsHauledToInventory, parent=Human243063
Tried to register the same list of load IDs twice. pathRelToParent=/ThingsHauledToInventory, parent=Peacock305626
Tried to register the same list of load IDs twice. pathRelToParent=/ThingsHauledToInventory, parent=Boomalope305627
Tried to register the same list of load IDs twice. pathRelToParent=/ThingsHauledToInventory, parent=Boomalope305628
Tried to register the same list of load IDs twice. pathRelToParent=/ThingsHauledToInventory, parent=Boomalope305629
Tried to register the same list of load IDs twice. pathRelToParent=/ThingsHauledToInventory, parent=Cassowary305630
Tried to register the same list of load IDs twice. pathRelToParent=/ThingsHauledToInventory, parent=Rat305631
Tried to register the same list of load IDs twice. pathRelToParent=/ThingsHauledToInventory, parent=Peacock305632
Tried to register the same list of load IDs twice. pathRelToParent=/ThingsHauledToInventory, parent=Chinchilla305633
Tried to register the same list of load IDs twice. pathRelToParent=/ThingsHauledToInventory, parent=WildBoar305634
Tried to register the same list of load IDs twice. pathRelToParent=/ThingsHauledToInventory, parent=WildBoar305635
Tried to register the same list of load IDs twice. pathRelToParent=/ThingsHauledToInventory, parent=WildBoar305636
Tried to register the same list of load IDs twice. pathRelToParent=/ThingsHauledToInventory, parent=WildBoar305637
Tried to register the same list of load IDs twice. pathRelToParent=/ThingsHauledToInventory, parent=WildBoar305638
Tried to register the same list of load IDs twice. pathRelToParent=/ThingsHauledToInventory, parent=WildBoar305639
Tried to register the same list of load IDs twice. pathRelToParent=/ThingsHauledToInventory, parent=WildBoar305640
Tried to register the same list of load IDs twice. pathRelToParent=/ThingsHauledToInventory, parent=WildBoar305641
Tried to register the same list of load IDs twice. pathRelToParent=/ThingsHauledToInventory, parent=Rat305642
Tried to register the same list of load IDs twice. pathRelToParent=/ThingsHauledToInventory, parent=Cassowary305643
Tried to register the same list of load IDs twice. pathRelToParent=/ThingsHauledToInventory, parent=Alligator305644
Tried to register the same list of load IDs twice. pathRelToParent=/ThingsHauledToInventory, parent=Cassowary305645
Tried to register the same list of load IDs twice. pathRelToParent=/ThingsHauledToInventory, parent=Chinchilla305646
Tried to register the same list of load IDs twice. pathRelToParent=/ThingsHauledToInventory, parent=Cassowary305647
Tried to register the same list of load IDs twice. pathRelToParent=/ThingsHauledToInventory, parent=Rat305648
Tried to register the same list of load IDs twice. pathRelToParent=/ThingsHauledToInventory, parent=Cassowary305649
Tried to register the same list of load IDs twice. pathRelToParent=/ThingsHauledToInventory, parent=Chinchilla305650
Tried to register the same list of load IDs twice. pathRelToParent=/ThingsHauledToInventory, parent=Rhinoceros305651
Tried to register the same list of load IDs twice. pathRelToParent=/ThingsHauledToInventory, parent=Rhinoceros305652
Tried to register the same list of load IDs twice. pathRelToParent=/ThingsHauledToInventory, parent=Rhinoceros305653
Tried to register the same list of load IDs twice. pathRelToParent=/ThingsHauledToInventory, parent=Boomalope305654
Tried to register the same list of load IDs twice. pathRelToParent=/ThingsHauledToInventory, parent=Boomalope305655
Tried to register the same list of load IDs twice. pathRelToParent=/ThingsHauledToInventory, parent=Boomalope305656
Tried to register the same list of load IDs twice. pathRelToParent=/ThingsHauledToInventory, parent=Boomalope305657
Tried to register the same list of load IDs twice. pathRelToParent=/ThingsHauledToInventory, parent=Boomalope305658
Tried to register the same list of load IDs twice. pathRelToParent=/ThingsHauledToInventory, parent=Boomalope305659
Tried to register the same list of load IDs twice. pathRelToParent=/ThingsHauledToInventory, parent=Rat305660
Tried to register the same list of load IDs twice. pathRelToParent=/ThingsHauledToInventory, parent=Rhinoceros305661
Tried to register the same list of load IDs twice. pathRelToParent=/ThingsHauledToInventory, parent=Rhinoceros305662
Tried to register the same list of load IDs twice. pathRelToParent=/ThingsHauledToInventory, parent=Peacock305663
Tried to register the same list of load IDs twice. pathRelToParent=/ThingsHauledToInventory, parent=Chinchilla305664
Tried to register the same list of load IDs twice. pathRelToParent=/ThingsHauledToInventory, parent=Alpaca305665
Tried to register the same list of load IDs twice. pathRelToParent=/ThingsHauledToInventory, parent=Alpaca305667
Tried to register the same list of load IDs twice. pathRelToParent=/ThingsHauledToInventory, parent=Alpaca305671
Tried to register the same list of load IDs twice. pathRelToParent=/ThingsHauledToInventory, parent=Macaw305674
Tried to register the same list of load IDs twice. pathRelToParent=/ThingsHauledToInventory, parent=Cassowary305675
Tried to register the same list of load IDs twice. pathRelToParent=/ThingsHauledToInventory, parent=Macaw305677
Tried to register the same list of load IDs twice. pathRelToParent=/ThingsHauledToInventory, parent=Chinchilla305678
Tried to register the same list of load IDs twice. pathRelToParent=/ThingsHauledToInventory, parent=Panda305679
Tried to register the same list of load IDs twice. pathRelToParent=/ThingsHauledToInventory, parent=Capybara305680
Tried to register the same list of load IDs twice. pathRelToParent=/ThingsHauledToInventory, parent=Capybara305681
Tried to register the same list of load IDs twice. pathRelToParent=/ThingsHauledToInventory, parent=Capybara305682
Tried to register the same list of load IDs twice. pathRelToParent=/ThingsHauledToInventory, parent=Capybara305683
Tried to register the same list of load IDs twice. pathRelToParent=/ThingsHauledToInventory, parent=Capybara305684
Tried to register the same list of load IDs twice. pathRelToParent=/ThingsHauledToInventory, parent=Capybara305685
Tried to register the same list of load IDs twice. pathRelToParent=/ThingsHauledToInventory, parent=Capybara305686
Tried to register the same list of load IDs twice. pathRelToParent=/ThingsHauledToInventory, parent=Capybara305687
Tried to register the same list of load IDs twice. pathRelToParent=/ThingsHauledToInventory, parent=Capybara305688
Tried to register the same list of load IDs twice. pathRelToParent=/ThingsHauledToInventory, parent=Cassowary305689
Tried to register the same list of load IDs twice. pathRelToParent=/ThingsHauledToInventory, parent=Tortoise305690
Tried to register the same list of load IDs twice. pathRelToParent=/ThingsHauledToInventory, parent=Rat305691
Tried to register the same list of load IDs twice. pathRelToParent=/ThingsHauledToInventory, parent=Peacock305692
Tried to register the same list of load IDs twice. pathRelToParent=/ThingsHauledToInventory, parent=Alpaca305694
Tried to register the same list of load IDs twice. pathRelToParent=/ThingsHauledToInventory, parent=Alpaca305695
Tried to register the same list of load IDs twice. pathRelToParent=/ThingsHauledToInventory, parent=Human219442
Tried to register the same list of load IDs twice. pathRelToParent=/ThingsHauledToInventory, parent=Mech_Constructoid119248
Tried to register the same list of load IDs twice. pathRelToParent=/ThingsHauledToInventory, parent=Human241487
Tried to register the same list of load IDs twice. pathRelToParent=/ThingsHauledToInventory, parent=Human892
Tried to register the same list of load IDs twice. pathRelToParent=/ThingsHauledToInventory, parent=Human889
Tried to register the same list of load IDs twice. pathRelToParent=/ThingsHauledToInventory, parent=Human901
Tried to register the same list of load IDs twice. pathRelToParent=/ThingsHauledToInventory, parent=Rhinoceros306352
Tried to register the same list of load IDs twice. pathRelToParent=/ThingsHauledToInventory, parent=Rhinoceros306353
Could not get load IDs list. We're asking for something which was never added during LoadingVars. pathRelToParent=/ThingsHauledToInventory, parent=Tigress
Could not get load IDs list. We're asking for something which was never added during LoadingVars. pathRelToParent=/ThingsHauledToInventory, parent=Teddy
Could not get load IDs list. We're asking for something which was never added during LoadingVars. pathRelToParent=/ThingsHauledToInventory, parent=Shield
Could not get load IDs list. We're asking for something which was never added during LoadingVars. pathRelToParent=/ThingsHauledToInventory, parent=Skye
Could not get load IDs list. We're asking for something which was never added during LoadingVars. pathRelToParent=/ThingsHauledToInventory, parent=Andi
Could not get load IDs list. We're asking for something which was never added during LoadingVars. pathRelToParent=/ThingsHauledToInventory, parent=Hairy
Could not get load IDs list. We're asking for something which was never added during LoadingVars. pathRelToParent=/ThingsHauledToInventory, parent=Snacky
Could not get load IDs list. We're asking for something which was never added during LoadingVars. pathRelToParent=/ThingsHauledToInventory, parent=Jana
Could not get load IDs list. We're asking for something which was never added during LoadingVars. pathRelToParent=/ThingsHauledToInventory, parent=Samantha
Could not get load IDs list. We're asking for something which was never added during LoadingVars. pathRelToParent=/ThingsHauledToInventory, parent=阿皮娅
Could not get load IDs list. We're asking for something which was never added during LoadingVars. pathRelToParent=/ThingsHauledToInventory, parent=Von
Could not get load IDs list. We're asking for something which was never added during LoadingVars. pathRelToParent=/ThingsHauledToInventory, parent=丰勒格卡斯
Could not get load IDs list. We're asking for something which was never added during LoadingVars. pathRelToParent=/ThingsHauledToInventory, parent=希伯来
Could not get load IDs list. We're asking for something which was never added during LoadingVars. pathRelToParent=/ThingsHauledToInventory, parent=厄丰
Could not get load IDs list. We're asking for something which was never added during LoadingVars. pathRelToParent=/ThingsHauledToInventory, parent=佩斯珀斯克斯
Could not get load IDs list. We're asking for something which was never added during LoadingVars. pathRelToParent=/ThingsHauledToInventory, parent=安德罗诺斯
Could not get load IDs list. We're asking for something which was never added during LoadingVars. pathRelToParent=/ThingsHauledToInventory, parent=蒂蒂里
Could not get load IDs list. We're asking for something which was never added during LoadingVars. pathRelToParent=/ThingsHauledToInventory, parent=Karina
Could not get load IDs list. We're asking for something which was never added during LoadingVars. pathRelToParent=/ThingsHauledToInventory, parent=Shrike
Could not get load IDs list. We're asking for something which was never added during LoadingVars. pathRelToParent=/ThingsHauledToInventory, parent=海牛
Could not get load IDs list. We're asking for something which was never added during LoadingVars. pathRelToParent=/ThingsHauledToInventory, parent=Dweeb
Could not get load IDs list. We're asking for something which was never added during LoadingVars. pathRelToParent=/ThingsHauledToInventory, parent=Sammy
Could not get load IDs list. We're asking for something which was never added during LoadingVars. pathRelToParent=/ThingsHauledToInventory, parent=大鼠
Could not get load IDs list. We're asking for something which was never added during LoadingVars. pathRelToParent=/ThingsHauledToInventory, parent=萨科尔巴查
Could not get load IDs list. We're asking for something which was never added during LoadingVars. pathRelToParent=/ThingsHauledToInventory, parent=Skissor
Could not get load IDs list. We're asking for something which was never added during LoadingVars. pathRelToParent=/ThingsHauledToInventory, parent=Doc
Could not get load IDs list. We're asking for something which was never added during LoadingVars. pathRelToParent=/ThingsHauledToInventory, parent=Aldora
Could not get load IDs list. We're asking for something which was never added during LoadingVars. pathRelToParent=/ThingsHauledToInventory, parent=Kit
Could not get load IDs list. We're asking for something which was never added during LoadingVars. pathRelToParent=/ThingsHauledToInventory, parent=Larson
Could not get load IDs list. We're asking for something which was never added during LoadingVars. pathRelToParent=/ThingsHauledToInventory, parent=GTG幕后黑手 - Tynan
Could not get load IDs list. We're asking for something which was never added during LoadingVars. pathRelToParent=/ThingsHauledToInventory, parent=普赛洛斯
Could not get load IDs list. We're asking for something which was never added during LoadingVars. pathRelToParent=/ThingsHauledToInventory, parent=拉乌伊特
Could not get load IDs list. We're asking for something which was never added during LoadingVars. pathRelToParent=/ThingsHauledToInventory, parent=Franklin
Could not get load IDs list. We're asking for something which was never added during LoadingVars. pathRelToParent=/ThingsHauledToInventory, parent=Wolle
Could not get load IDs list. We're asking for something which was never added during LoadingVars. pathRelToParent=/ThingsHauledToInventory, parent=GTG哨兵 - Txabe
Could not get load IDs list. We're asking for something which was never added during LoadingVars. pathRelToParent=/ThingsHauledToInventory, parent=Sam
Could not get load IDs list. We're asking for something which was never added during LoadingVars. pathRelToParent=/ThingsHauledToInventory, parent=Chitose
Could not get load IDs list. We're asking for something which was never added during LoadingVars. pathRelToParent=/ThingsHauledToInventory, parent=德兰杜
Could not get load IDs list. We're asking for something which was never added during LoadingVars. pathRelToParent=/ThingsHauledToInventory, parent=Severin
Could not get load IDs list. We're asking for something which was never added during LoadingVars. pathRelToParent=/ThingsHauledToInventory, parent=那里
Could not get load IDs list. We're asking for something which was never added during LoadingVars. pathRelToParent=/ThingsHauledToInventory, parent=特拉克罗堪巴
Could not get load IDs list. We're asking for something which was never added during LoadingVars. pathRelToParent=/ThingsHauledToInventory, parent=卡戴欧斯丰斯
Could not get load IDs list. We're asking for something which was never added during LoadingVars. pathRelToParent=/ThingsHauledToInventory, parent=马库斯
Could not get load IDs list. We're asking for something which was never added during LoadingVars. pathRelToParent=/ThingsHauledToInventory, parent=德厄里
Could not get load IDs list. We're asking for something which was never added during LoadingVars. pathRelToParent=/ThingsHauledToInventory, parent=库尔蒂科斯
Could not get load IDs list. We're asking for something which was never added during LoadingVars. pathRelToParent=/ThingsHauledToInventory, parent=鲁斯尼克
Could not get load IDs list. We're asking for something which was never added during LoadingVars. pathRelToParent=/ThingsHauledToInventory, parent=Yuuta
Could not get load IDs list. We're asking for something which was never added during LoadingVars. pathRelToParent=/ThingsHauledToInventory, parent=Isaac
Could not get load IDs list. We're asking for something which was never added during LoadingVars. pathRelToParent=/ThingsHauledToInventory, parent=Cojack
Could not get load IDs list. We're asking for something which was never added during LoadingVars. pathRelToParent=/ThingsHauledToInventory, parent=凯什伊特
Could not get load IDs list. We're asking for something which was never added during LoadingVars. pathRelToParent=/ThingsHauledToInventory, parent=海斯亚斯
Could not get load IDs list. We're asking for something which was never added during LoadingVars. pathRelToParent=/ThingsHauledToInventory, parent=拉欧
Could not get load IDs list. We're asking for something which was never added during LoadingVars. pathRelToParent=/ThingsHauledToInventory, parent=杜拜恩
Could not get load IDs list. We're asking for something which was never added during LoadingVars. pathRelToParent=/ThingsHauledToInventory, parent=瓦特瓦克荣
Could not get load IDs list. We're asking for something which was never added during LoadingVars. pathRelToParent=/ThingsHauledToInventory, parent=Alpaca305673
Could not get load IDs list. We're asking for something which was never added during LoadingVars. pathRelToParent=/ThingsHauledToInventory, parent=白色
Could not get load IDs list. We're asking for something which was never added during LoadingVars. pathRelToParent=/ThingsHauledToInventory, parent=驯鹿
Could not get load IDs list. We're asking for something which was never added during LoadingVars. pathRelToParent=/ThingsHauledToInventory, parent=翡翠
Could not get load IDs list. We're asking for something which was never added during LoadingVars. pathRelToParent=/ThingsHauledToInventory, parent=勒拉拉
Could not get load IDs list. We're asking for something which was never added during LoadingVars. pathRelToParent=/ThingsHauledToInventory, parent=黄鼠狼
Could not get load IDs list. We're asking for something which was never added during LoadingVars. pathRelToParent=/ThingsHauledToInventory, parent=忍耐
Could not get load IDs list. We're asking for something which was never added during LoadingVars. pathRelToParent=/ThingsHauledToInventory, parent=黄色
Could not get load IDs list. We're asking for something which was never added during LoadingVars. pathRelToParent=/ThingsHauledToInventory, parent=银色
Could not get load IDs list. We're asking for something which was never added during LoadingVars. pathRelToParent=/ThingsHauledToInventory, parent=红色
Could not get load IDs list. We're asking for something which was never added during LoadingVars. pathRelToParent=/ThingsHauledToInventory, parent=小溪
Could not get load IDs list. We're asking for something which was never added during LoadingVars. pathRelToParent=/ThingsHauledToInventory, parent=Alpaca305670
Could not get load IDs list. We're asking for something which was never added during LoadingVars. pathRelToParent=/ThingsHauledToInventory, parent=Dennis
Could not get load IDs list. We're asking for something which was never added during LoadingVars. pathRelToParent=/ThingsHauledToInventory, parent=Chinchilla305676
Could not get load IDs list. We're asking for something which was never added during LoadingVars. pathRelToParent=/ThingsHauledToInventory, parent=乌贼
Could not get load IDs list. We're asking for something which was never added during LoadingVars. pathRelToParent=/ThingsHauledToInventory, parent=Poppy
Could not get load IDs list. We're asking for something which was never added during LoadingVars. pathRelToParent=/ThingsHauledToInventory, parent=Peacock305626
Could not get load IDs list. We're asking for something which was never added during LoadingVars. pathRelToParent=/ThingsHauledToInventory, parent=Boomalope305627
Could not get load IDs list. We're asking for something which was never added during LoadingVars. pathRelToParent=/ThingsHauledToInventory, parent=Boomalope305628
Could not get load IDs list. We're asking for something which was never added during LoadingVars. pathRelToParent=/ThingsHauledToInventory, parent=Boomalope305629
Could not get load IDs list. We're asking for something which was never added during LoadingVars. pathRelToParent=/ThingsHauledToInventory, parent=Cassowary305630
Could not get load IDs list. We're asking for something which was never added during LoadingVars. pathRelToParent=/ThingsHauledToInventory, parent=Rat305631
Could not get load IDs list. We're asking for something which was never added during LoadingVars. pathRelToParent=/ThingsHauledToInventory, parent=Peacock305632
Could not get load IDs list. We're asking for something which was never added during LoadingVars. pathRelToParent=/ThingsHauledToInventory, parent=Chinchilla305633
Could not get load IDs list. We're asking for something which was never added during LoadingVars. pathRelToParent=/ThingsHauledToInventory, parent=WildBoar305634
Could not get load IDs list. We're asking for something which was never added during LoadingVars. pathRelToParent=/ThingsHauledToInventory, parent=WildBoar305635
Could not get load IDs list. We're asking for something which was never added during LoadingVars. pathRelToParent=/ThingsHauledToInventory, parent=WildBoar305636
Could not get load IDs list. We're asking for something which was never added during LoadingVars. pathRelToParent=/ThingsHauledToInventory, parent=WildBoar305637
Could not get load IDs list. We're asking for something which was never added during LoadingVars. pathRelToParent=/ThingsHauledToInventory, parent=WildBoar305638
Could not get load IDs list. We're asking for something which was never added during LoadingVars. pathRelToParent=/ThingsHauledToInventory, parent=WildBoar305639
Could not get load IDs list. We're asking for something which was never added during LoadingVars. pathRelToParent=/ThingsHauledToInventory, parent=WildBoar305640
Could not get load IDs list. We're asking for something which was never added during LoadingVars. pathRelToParent=/ThingsHauledToInventory, parent=WildBoar305641
Could not get load IDs list. We're asking for something which was never added during LoadingVars. pathRelToParent=/ThingsHauledToInventory, parent=Rat305642
Could not get load IDs list. We're asking for something which was never added during LoadingVars. pathRelToParent=/ThingsHauledToInventory, parent=Cassowary305643
Could not get load IDs list. We're asking for something which was never added during LoadingVars. pathRelToParent=/ThingsHauledToInventory, parent=Alligator305644
Could not get load IDs list. We're asking for something which was never added during LoadingVars. pathRelToParent=/ThingsHauledToInventory, parent=Cassowary305645
Could not get load IDs list. We're asking for something which was never added during LoadingVars. pathRelToParent=/ThingsHauledToInventory, parent=Chinchilla305646
Could not get load IDs list. We're asking for something which was never added during LoadingVars. pathRelToParent=/ThingsHauledToInventory, parent=Cassowary305647
Could not get load IDs list. We're asking for something which was never added during LoadingVars. pathRelToParent=/ThingsHauledToInventory, parent=Rat305648
Could not get load IDs list. We're asking for something which was never added during LoadingVars. pathRelToParent=/ThingsHauledToInventory, parent=Cassowary305649
Could not get load IDs list. We're asking for something which was never added during LoadingVars. pathRelToParent=/ThingsHauledToInventory, parent=Chinchilla305650
Could not get load IDs list. We're asking for something which was never added during LoadingVars. pathRelToParent=/ThingsHauledToInventory, parent=Rhinoceros305651
Could not get load IDs list. We're asking for something which was never added during LoadingVars. pathRelToParent=/ThingsHauledToInventory, parent=Rhinoceros305652
Could not get load IDs list. We're asking for something which was never added during LoadingVars. pathRelToParent=/ThingsHauledToInventory, parent=Rhinoceros305653
Could not get load IDs list. We're asking for something which was never added during LoadingVars. pathRelToParent=/ThingsHauledToInventory, parent=Boomalope305654
Could not get load IDs list. We're asking for something which was never added during LoadingVars. pathRelToParent=/ThingsHauledToInventory, parent=Boomalope305655
Could not get load IDs list. We're asking for something which was never added during LoadingVars. pathRelToParent=/ThingsHauledToInventory, parent=Boomalope305656
Could not get load IDs list. We're asking for something which was never added during LoadingVars. pathRelToParent=/ThingsHauledToInventory, parent=Boomalope305657
Could not get load IDs list. We're asking for something which was never added during LoadingVars. pathRelToParent=/ThingsHauledToInventory, parent=Boomalope305658
Could not get load IDs list. We're asking for something which was never added during LoadingVars. pathRelToParent=/ThingsHauledToInventory, parent=Boomalope305659
Could not get load IDs list. We're asking for something which was never added during LoadingVars. pathRelToParent=/ThingsHauledToInventory, parent=Rat305660
Could not get load IDs list. We're asking for something which was never added during LoadingVars. pathRelToParent=/ThingsHauledToInventory, parent=Rhinoceros305661
Could not get load IDs list. We're asking for something which was never added during LoadingVars. pathRelToParent=/ThingsHauledToInventory, parent=Rhinoceros305662
Could not get load IDs list. We're asking for something which was never added during LoadingVars. pathRelToParent=/ThingsHauledToInventory, parent=Peacock305663
Could not get load IDs list. We're asking for something which was never added during LoadingVars. pathRelToParent=/ThingsHauledToInventory, parent=Chinchilla305664
Could not get load IDs list. We're asking for something which was never added during LoadingVars. pathRelToParent=/ThingsHauledToInventory, parent=Alpaca305665
Could not get load IDs list. We're asking for something which was never added during LoadingVars. pathRelToParent=/ThingsHauledToInventory, parent=Alpaca305667
Could not get load IDs list. We're asking for something which was never added during LoadingVars. pathRelToParent=/ThingsHauledToInventory, parent=Alpaca305671
Could not get load IDs list. We're asking for something which was never added during LoadingVars. pathRelToParent=/ThingsHauledToInventory, parent=Macaw305674
Could not get load IDs list. We're asking for something which was never added during LoadingVars. pathRelToParent=/ThingsHauledToInventory, parent=Cassowary305675
Could not get load IDs list. We're asking for something which was never added during LoadingVars. pathRelToParent=/ThingsHauledToInventory, parent=Macaw305677
Could not get load IDs list. We're asking for something which was never added during LoadingVars. pathRelToParent=/ThingsHauledToInventory, parent=Chinchilla305678
Could not get load IDs list. We're asking for something which was never added during LoadingVars. pathRelToParent=/ThingsHauledToInventory, parent=Panda305679
Could not get load IDs list. We're asking for something which was never added during LoadingVars. pathRelToParent=/ThingsHauledToInventory, parent=Capybara305680
Could not get load IDs list. We're asking for something which was never added during LoadingVars. pathRelToParent=/ThingsHauledToInventory, parent=Capybara305681
Could not get load IDs list. We're asking for something which was never added during LoadingVars. pathRelToParent=/ThingsHauledToInventory, parent=Capybara305682
Could not get load IDs list. We're asking for something which was never added during LoadingVars. pathRelToParent=/ThingsHauledToInventory, parent=Capybara305683
Could not get load IDs list. We're asking for something which was never added during LoadingVars. pathRelToParent=/ThingsHauledToInventory, parent=Capybara305684
Could not get load IDs list. We're asking for something which was never added during LoadingVars. pathRelToParent=/ThingsHauledToInventory, parent=Capybara305685
Could not get load IDs list. We're asking for something which was never added during LoadingVars. pathRelToParent=/ThingsHauledToInventory, parent=Capybara305686
Could not get load IDs list. We're asking for something which was never added during LoadingVars. pathRelToParent=/ThingsHauledToInventory, parent=Capybara305687
Could not get load IDs list. We're asking for something which was never added during LoadingVars. pathRelToParent=/ThingsHauledToInventory, parent=Capybara305688
Could not get load IDs list. We're asking for something which was never added during LoadingVars. pathRelToParent=/ThingsHauledToInventory, parent=Cassowary305689
Could not get load IDs list. We're asking for something which was never added during LoadingVars. pathRelToParent=/ThingsHauledToInventory, parent=Tortoise305690
Could not get load IDs list. We're asking for something which was never added during LoadingVars. pathRelToParent=/ThingsHauledToInventory, parent=Rat305691
Could not get load IDs list. We're asking for something which was never added during LoadingVars. pathRelToParent=/ThingsHauledToInventory, parent=Peacock305692
Could not get load IDs list. We're asking for something which was never added during LoadingVars. pathRelToParent=/ThingsHauledToInventory, parent=Alpaca305694
Could not get load IDs list. We're asking for something which was never added during LoadingVars. pathRelToParent=/ThingsHauledToInventory, parent=Alpaca305695
Could not get load IDs list. We're asking for something which was never added during LoadingVars. pathRelToParent=/ThingsHauledToInventory, parent=道尔乌
Could not get load IDs list. We're asking for something which was never added during LoadingVars. pathRelToParent=/ThingsHauledToInventory, parent=Mech_Constructoid119248
Could not get load IDs list. We're asking for something which was never added during LoadingVars. pathRelToParent=/ThingsHauledToInventory, parent=Moki
Could not get load IDs list. We're asking for something which was never added during LoadingVars. pathRelToParent=/ThingsHauledToInventory, parent=2222
Could not get load IDs list. We're asking for something which was never added during LoadingVars. pathRelToParent=/ThingsHauledToInventory, parent=1111
Could not get load IDs list. We're asking for something which was never added during LoadingVars. pathRelToParent=/ThingsHauledToInventory, parent=3333
Could not get load IDs list. We're asking for something which was never added during LoadingVars. pathRelToParent=/ThingsHauledToInventory, parent=Rhinoceros306352
Could not get load IDs list. We're asking for something which was never added during LoadingVars. pathRelToParent=/ThingsHauledToInventory, parent=Rhinoceros306353
checking editor settings...
bodysizes genes are active
Unloading 0 Unused Serialized files (Serialized files now loaded: 6)
Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 42500.
Total: 228.959400 ms (FindLiveObjects: 1.218700 ms CreateObjectMapping: 0.681700 ms MarkObjects: 226.996800 ms DeleteObjects: 0.061900 ms)
Exception in WorkGiverOptionProvider_WorkGivers.GetWorkGiversOptionsFor for HaulToInventory: System.NullReferenceException: Object reference not set to an instance of an object
[Ref C6ACC8DD]
at Verse.Map.get_ParentHolder () [0x00000] in <ed371ab4349b419183d9be3af652e6dc>:0
at Verse.ThingOwnerUtility.GetRootPosition (Verse.IThingHolder holder) [0x00056] in <ed371ab4349b419183d9be3af652e6dc>:0
at Verse.Thing.get_PositionHeld () [0x00015] in <ed371ab4349b419183d9be3af652e6dc>:0
at Verse.LocalTargetInfo.get_Cell () [0x00008] in <ed371ab4349b419183d9be3af652e6dc>:0
at WhileYoureUp.Mod.TryFindBestBetterStoreCellFor_MidwayToTarget (Verse.Thing thing, Verse.LocalTargetInfo opportunityTarget, Verse.LocalTargetInfo beforeCarryTarget, Verse.Pawn carrier, Verse.Map map, RimWorld.StoragePriority currentPriority, RimWorld.Faction faction, Verse.IntVec3& foundCell, System.Boolean needAccurateResult, System.Collections.Generic.HashSet`1[T] skipCells) [0x00225] in <efd6be147655436ca5b3f29fc88bcefa>:0
at WhileYoureUp.Mod+StoreUtility__TryFindBestBetterStoreCellFor_Patch.DetourAware_TryFindStore (System.Boolean& __result, Verse.Thing t, Verse.Pawn carrier, Verse.Map map, RimWorld.StoragePriority currentPriority, RimWorld.Faction faction, Verse.IntVec3& foundCell, System.Boolean needAccurateResult) [0x001d4] in <efd6be147655436ca5b3f29fc88bcefa>:0
at RimWorld.StoreUtility.TryFindBestBetterStoreCellFor (Verse.Thing t, Verse.Pawn carrier, Verse.Map map, RimWorld.StoragePriority currentPriority, RimWorld.Faction faction, Verse.IntVec3& foundCell, System.Boolean needAccurateResult) [0x0003c] in <ed371ab4349b419183d9be3af652e6dc>:0
- PREFIX CodeOptimist.WhileYoureUp: Boolean WhileYoureUp.Mod+StoreUtility__TryFindBestBetterStoreCellFor_Patch:DetourAware_TryFindStore(Boolean& __result, Thing t, Pawn carrier, Map map, StoragePriority currentPriority, Faction faction, IntVec3& foundCell, Boolean needAccurateResult)
at RimWorld.StoreUtility.TryFindBestBetterStorageFor (Verse.Thing t, Verse.Pawn carrier, Verse.Map map, RimWorld.StoragePriority currentPriority, RimWorld.Faction faction, Verse.IntVec3& foundCell, RimWorld.IHaulDestination& haulDestination, System.Boolean needAccurateResult) [0x00008] in <ed371ab4349b419183d9be3af652e6dc>:0
at PickUpAndHaul.WorkGiver_HaulToInventory.HasJobOnThing (Verse.Pawn pawn, Verse.Thing thing, System.Boolean forced) [0x0004e] in <e53a19280e4d41688928e4d697237116>:0
- PREFIX CodeOptimist.WhileYoureUp: Void WhileYoureUp.Mod+Puah_WorkGiver_HaulToInventory__HasJobOnThing_Patch:Prefix(MethodBase __originalMethod)
- POSTFIX CodeOptimist.WhileYoureUp: Void WhileYoureUp.Mod+Puah_WorkGiver_HaulToInventory__HasJobOnThing_Patch:Postfix()
at RimWorld.FloatMenuOptionProvider_WorkGivers.GetWorkGiverOption (Verse.Pawn pawn, RimWorld.WorkGiverDef workGiver, Verse.LocalTargetInfo target, RimWorld.FloatMenuContext context) [0x000b3] in <ed371ab4349b419183d9be3af652e6dc>:0
at RimWorld.FloatMenuOptionProvider_WorkGivers+<GetWorkGiversOptionsFor>d__16.MoveNext () [0x00077] in <ed371ab4349b419183d9be3af652e6dc>:0
Exception in WorkGiverOptionProvider_WorkGivers.GetWorkGiversOptionsFor for HaulGeneral: System.NullReferenceException: Object reference not set to an instance of an object
[Ref FD4BC069]
at Verse.Map.get_ParentHolder () [0x00000] in <ed371ab4349b419183d9be3af652e6dc>:0
at Verse.ThingOwnerUtility.GetRootPosition (Verse.IThingHolder holder) [0x00056] in <ed371ab4349b419183d9be3af652e6dc>:0
at Verse.Thing.get_PositionHeld () [0x00015] in <ed371ab4349b419183d9be3af652e6dc>:0
at Verse.LocalTargetInfo.get_Cell () [0x00008] in <ed371ab4349b419183d9be3af652e6dc>:0
at WhileYoureUp.Mod.TryFindBestBetterStoreCellFor_MidwayToTarget (Verse.Thing thing, Verse.LocalTargetInfo opportunityTarget, Verse.LocalTargetInfo beforeCarryTarget, Verse.Pawn carrier, Verse.Map map, RimWorld.StoragePriority currentPriority, RimWorld.Faction faction, Verse.IntVec3& foundCell, System.Boolean needAccurateResult, System.Collections.Generic.HashSet`1[T] skipCells) [0x00225] in <efd6be147655436ca5b3f29fc88bcefa>:0
at WhileYoureUp.Mod+StoreUtility__TryFindBestBetterStoreCellFor_Patch.DetourAware_TryFindStore (System.Boolean& __result, Verse.Thing t, Verse.Pawn carrier, Verse.Map map, RimWorld.StoragePriority currentPriority, RimWorld.Faction faction, Verse.IntVec3& foundCell, System.Boolean needAccurateResult) [0x001d4] in <efd6be147655436ca5b3f29fc88bcefa>:0
at RimWorld.StoreUtility.TryFindBestBetterStoreCellFor (Verse.Thing t, Verse.Pawn carrier, Verse.Map map, RimWorld.StoragePriority currentPriority, RimWorld.Faction faction, Verse.IntVec3& foundCell, System.Boolean needAccurateResult) [0x0003c] in <ed371ab4349b419183d9be3af652e6dc>:0
- PREFIX CodeOptimist.WhileYoureUp: Boolean WhileYoureUp.Mod+StoreUtility__TryFindBestBetterStoreCellFor_Patch:DetourAware_TryFindStore(Boolean& __result, Thing t, Pawn carrier, Map map, StoragePriority currentPriority, Faction faction, IntVec3& foundCell, Boolean needAccurateResult)
at RimWorld.StoreUtility.TryFindBestBetterStorageFor (Verse.Thing t, Verse.Pawn carrier, Verse.Map map, RimWorld.StoragePriority currentPriority, RimWorld.Faction faction, Verse.IntVec3& foundCell, RimWorld.IHaulDestination& haulDestination, System.Boolean needAccurateResult) [0x00008] in <ed371ab4349b419183d9be3af652e6dc>:0
at Verse.AI.HaulAIUtility.HaulToStorageJob (Verse.Pawn p, Verse.Thing t, System.Boolean forced) [0x00017] in <ed371ab4349b419183d9be3af652e6dc>:0
at RimWorld.WorkGiver_Haul.JobOnThing (Verse.Pawn pawn, Verse.Thing t, System.Boolean forced) [0x0000c] in <ed371ab4349b419183d9be3af652e6dc>:0
at RimWorld.WorkGiver_HaulGeneral.JobOnThing (Verse.Pawn pawn, Verse.Thing t, System.Boolean forced) [0x0000a] in <ed371ab4349b419183d9be3af652e6dc>:0
at RimWorld.WorkGiver_Scanner.HasJobOnThing (Verse.Pawn pawn, Verse.Thing t, System.Boolean forced) [0x00006] in <ed371ab4349b419183d9be3af652e6dc>:0
- POSTFIX CodeOptimist.WhileYoureUp: Void WhileYoureUp.Mod+WorkGiver_Scanner__HasJobOnThing_Patch:ClearTempDetour(Pawn pawn)
at RimWorld.FloatMenuOptionProvider_WorkGivers.GetWorkGiverOption (Verse.Pawn pawn, RimWorld.WorkGiverDef workGiver, Verse.LocalTargetInfo target, RimWorld.FloatMenuContext context) [0x000b3] in <ed371ab4349b419183d9be3af652e6dc>:0
at RimWorld.FloatMenuOptionProvider_WorkGivers+<GetWorkGiversOptionsFor>d__16.MoveNext () [0x00077] in <ed371ab4349b419183d9be3af652e6dc>:0
Exception in WorkGiverOptionProvider_WorkGivers.GetWorkGiversOptionsFor for HaulToInventory: System.NullReferenceException: Object reference not set to an instance of an object
[Ref C6ACC8DD] Duplicate stacktrace, see ref for original
Exception in WorkGiverOptionProvider_WorkGivers.GetWorkGiversOptionsFor for HaulGeneral: System.NullReferenceException: Object reference not set to an instance of an object
[Ref FD4BC069] Duplicate stacktrace, see ref for original
Exception in WorkGiverOptionProvider_WorkGivers.GetWorkGiversOptionsFor for HaulToInventory: System.NullReferenceException: Object reference not set to an instance of an object
[Ref C6ACC8DD] Duplicate stacktrace, see ref for original
Exception in WorkGiverOptionProvider_WorkGivers.GetWorkGiversOptionsFor for HaulGeneral: System.NullReferenceException: Object reference not set to an instance of an object
[Ref FD4BC069] Duplicate stacktrace, see ref for original
Exception in WorkGiverOptionProvider_WorkGivers.GetWorkGiversOptionsFor for HaulToInventory: System.NullReferenceException: Object reference not set to an instance of an object
[Ref C6ACC8DD] Duplicate stacktrace, see ref for original
Exception in WorkGiverOptionProvider_WorkGivers.GetWorkGiversOptionsFor for HaulGeneral: System.NullReferenceException: Object reference not set to an instance of an object
[Ref FD4BC069] Duplicate stacktrace, see ref for original
Exception in WorkGiverOptionProvider_WorkGivers.GetWorkGiversOptionsFor for HaulToInventory: System.NullReferenceException: Object reference not set to an instance of an object
[Ref C6ACC8DD] Duplicate stacktrace, see ref for original
Exception in WorkGiverOptionProvider_WorkGivers.GetWorkGiversOptionsFor for HaulGeneral: System.NullReferenceException: Object reference not set to an instance of an object
[Ref FD4BC069] Duplicate stacktrace, see ref for original
Exception in WorkGiverOptionProvider_WorkGivers.GetWorkGiversOptionsFor for HaulToInventory: System.NullReferenceException: Object reference not set to an instance of an object
[Ref C6ACC8DD] Duplicate stacktrace, see ref for original
Exception in WorkGiverOptionProvider_WorkGivers.GetWorkGiversOptionsFor for HaulGeneral: System.NullReferenceException: Object reference not set to an instance of an object
[Ref FD4BC069] Duplicate stacktrace, see ref for original
Exception in WorkGiverOptionProvider_WorkGivers.GetWorkGiversOptionsFor for HaulToInventory: System.NullReferenceException: Object reference not set to an instance of an object
[Ref C6ACC8DD] Duplicate stacktrace, see ref for original
Exception in WorkGiverOptionProvider_WorkGivers.GetWorkGiversOptionsFor for HaulGeneral: System.NullReferenceException: Object reference not set to an instance of an object
[Ref FD4BC069] Duplicate stacktrace, see ref for original
Exception in WorkGiverOptionProvider_WorkGivers.GetWorkGiversOptionsFor for HaulToInventory: System.NullReferenceException: Object reference not set to an instance of an object
[Ref C6ACC8DD] Duplicate stacktrace, see ref for original
Exception in WorkGiverOptionProvider_WorkGivers.GetWorkGiversOptionsFor for HaulGeneral: System.NullReferenceException: Object reference not set to an instance of an object
[Ref FD4BC069] Duplicate stacktrace, see ref for original
Exception in WorkGiverOptionProvider_WorkGivers.GetWorkGiversOptionsFor for HaulToInventory: System.NullReferenceException: Object reference not set to an instance of an object
[Ref C6ACC8DD] Duplicate stacktrace, see ref for original
Exception in WorkGiverOptionProvider_WorkGivers.GetWorkGiversOptionsFor for HaulGeneral: System.NullReferenceException: Object reference not set to an instance of an object
[Ref FD4BC069] Duplicate stacktrace, see ref for original
Exception in WorkGiverOptionProvider_WorkGivers.GetWorkGiversOptionsFor for HaulToInventory: System.NullReferenceException: Object reference not set to an instance of an object
[Ref C6ACC8DD] Duplicate stacktrace, see ref for original
Exception in WorkGiverOptionProvider_WorkGivers.GetWorkGiversOptionsFor for HaulGeneral: System.NullReferenceException: Object reference not set to an instance of an object
[Ref FD4BC069] Duplicate stacktrace, see ref for original
Exception in WorkGiverOptionProvider_WorkGivers.GetWorkGiversOptionsFor for HaulToInventory: System.NullReferenceException: Object reference not set to an instance of an object
[Ref C6ACC8DD] Duplicate stacktrace, see ref for original
Exception in WorkGiverOptionProvider_WorkGivers.GetWorkGiversOptionsFor for HaulGeneral: System.NullReferenceException: Object reference not set to an instance of an object
[Ref FD4BC069] Duplicate stacktrace, see ref for original
Exception in WorkGiverOptionProvider_WorkGivers.GetWorkGiversOptionsFor for HaulToInventory: System.NullReferenceException: Object reference not set to an instance of an object
[Ref C6ACC8DD] Duplicate stacktrace, see ref for original
Exception in WorkGiverOptionProvider_WorkGivers.GetWorkGiversOptionsFor for HaulGeneral: System.NullReferenceException: Object reference not set to an instance of an object
[Ref FD4BC069] Duplicate stacktrace, see ref for original
Exception in WorkGiverOptionProvider_WorkGivers.GetWorkGiversOptionsFor for HaulToInventory: System.NullReferenceException: Object reference not set to an instance of an object
[Ref C6ACC8DD] Duplicate stacktrace, see ref for original
Exception in WorkGiverOptionProvider_WorkGivers.GetWorkGiversOptionsFor for HaulGeneral: System.NullReferenceException: Object reference not set to an instance of an object
[Ref FD4BC069] Duplicate stacktrace, see ref for original
Exception in WorkGiverOptionProvider_WorkGivers.GetWorkGiversOptionsFor for HaulToInventory: System.NullReferenceException: Object reference not set to an instance of an object
[Ref C6ACC8DD] Duplicate stacktrace, see ref for original
Exception in WorkGiverOptionProvider_WorkGivers.GetWorkGiversOptionsFor for HaulGeneral: System.NullReferenceException: Object reference not set to an instance of an object
[Ref FD4BC069] Duplicate stacktrace, see ref for original
Exception in WorkGiverOptionProvider_WorkGivers.GetWorkGiversOptionsFor for HaulToInventory: System.NullReferenceException: Object reference not set to an instance of an object
[Ref C6ACC8DD] Duplicate stacktrace, see ref for original
Exception in WorkGiverOptionProvider_WorkGivers.GetWorkGiversOptionsFor for HaulGeneral: System.NullReferenceException: Object reference not set to an instance of an object
[Ref FD4BC069] Duplicate stacktrace, see ref for original
Exception in WorkGiverOptionProvider_WorkGivers.GetWorkGiversOptionsFor for HaulToInventory: System.NullReferenceException: Object reference not set to an instance of an object
[Ref C6ACC8DD] Duplicate stacktrace, see ref for original
Exception in WorkGiverOptionProvider_WorkGivers.GetWorkGiversOptionsFor for HaulGeneral: System.NullReferenceException: Object reference not set to an instance of an object
[Ref FD4BC069] Duplicate stacktrace, see ref for original
Exception in WorkGiverOptionProvider_WorkGivers.GetWorkGiversOptionsFor for HaulToInventory: System.NullReferenceException: Object reference not set to an instance of an object
[Ref C6ACC8DD] Duplicate stacktrace, see ref for original
Exception in WorkGiverOptionProvider_WorkGivers.GetWorkGiversOptionsFor for HaulGeneral: System.NullReferenceException: Object reference not set to an instance of an object
[Ref FD4BC069] Duplicate stacktrace, see ref for original
Exception in WorkGiverOptionProvider_WorkGivers.GetWorkGiversOptionsFor for HaulToInventory: System.NullReferenceException: Object reference not set to an instance of an object
[Ref C6ACC8DD] Duplicate stacktrace, see ref for original
Exception in WorkGiverOptionProvider_WorkGivers.GetWorkGiversOptionsFor for HaulGeneral: System.NullReferenceException: Object reference not set to an instance of an object
[Ref FD4BC069] Duplicate stacktrace, see ref for original
Exception in WorkGiverOptionProvider_WorkGivers.GetWorkGiversOptionsFor for HaulToInventory: System.NullReferenceException: Object reference not set to an instance of an object
[Ref C6ACC8DD] Duplicate stacktrace, see ref for original
Exception in WorkGiverOptionProvider_WorkGivers.GetWorkGiversOptionsFor for HaulGeneral: System.NullReferenceException: Object reference not set to an instance of an object
[Ref FD4BC069] Duplicate stacktrace, see ref for original
Exception in WorkGiverOptionProvider_WorkGivers.GetWorkGiversOptionsFor for HaulToInventory: System.NullReferenceException: Object reference not set to an instance of an object
[Ref C6ACC8DD] Duplicate stacktrace, see ref for original
Exception in WorkGiverOptionProvider_WorkGivers.GetWorkGiversOptionsFor for HaulGeneral: System.NullReferenceException: Object reference not set to an instance of an object
[Ref FD4BC069] Duplicate stacktrace, see ref for original
Exception in WorkGiverOptionProvider_WorkGivers.GetWorkGiversOptionsFor for HaulToInventory: System.NullReferenceException: Object reference not set to an instance of an object
[Ref C6ACC8DD] Duplicate stacktrace, see ref for original
Exception in WorkGiverOptionProvider_WorkGivers.GetWorkGiversOptionsFor for HaulGeneral: System.NullReferenceException: Object reference not set to an instance of an object
[Ref FD4BC069] Duplicate stacktrace, see ref for original
Exception in WorkGiverOptionProvider_WorkGivers.GetWorkGiversOptionsFor for HaulToInventory: System.NullReferenceException: Object reference not set to an instance of an object
[Ref C6ACC8DD] Duplicate stacktrace, see ref for original
Exception in WorkGiverOptionProvider_WorkGivers.GetWorkGiversOptionsFor for HaulGeneral: System.NullReferenceException: Object reference not set to an instance of an object
[Ref FD4BC069] Duplicate stacktrace, see ref for original
Exception in WorkGiverOptionProvider_WorkGivers.GetWorkGiversOptionsFor for HaulToInventory: System.NullReferenceException: Object reference not set to an instance of an object
[Ref C6ACC8DD] Duplicate stacktrace, see ref for original
Exception in WorkGiverOptionProvider_WorkGivers.GetWorkGiversOptionsFor for HaulGeneral: System.NullReferenceException: Object reference not set to an instance of an object
[Ref FD4BC069] Duplicate stacktrace, see ref for original
Exception in WorkGiverOptionProvider_WorkGivers.GetWorkGiversOptionsFor for HaulToInventory: System.NullReferenceException: Object reference not set to an instance of an object
[Ref C6ACC8DD] Duplicate stacktrace, see ref for original
Exception in WorkGiverOptionProvider_WorkGivers.GetWorkGiversOptionsFor for HaulGeneral: System.NullReferenceException: Object reference not set to an instance of an object
[Ref FD4BC069] Duplicate stacktrace, see ref for original
Exception in WorkGiverOptionProvider_WorkGivers.GetWorkGiversOptionsFor for HaulToInventory: System.NullReferenceException: Object reference not set to an instance of an object
[Ref C6ACC8DD] Duplicate stacktrace, see ref for original
Exception in WorkGiverOptionProvider_WorkGivers.GetWorkGiversOptionsFor for HaulGeneral: System.NullReferenceException: Object reference not set to an instance of an object
[Ref FD4BC069] Duplicate stacktrace, see ref for original
Exception in WorkGiverOptionProvider_WorkGivers.GetWorkGiversOptionsFor for HaulToInventory: System.NullReferenceException: Object reference not set to an instance of an object
[Ref C6ACC8DD] Duplicate stacktrace, see ref for original
Exception in WorkGiverOptionProvider_WorkGivers.GetWorkGiversOptionsFor for HaulGeneral: System.NullReferenceException: Object reference not set to an instance of an object
[Ref FD4BC069] Duplicate stacktrace, see ref for original
Exception in WorkGiverOptionProvider_WorkGivers.GetWorkGiversOptionsFor for HaulToInventory: System.NullReferenceException: Object reference not set to an instance of an object
[Ref C6ACC8DD] Duplicate stacktrace, see ref for original
Exception in WorkGiverOptionProvider_WorkGivers.GetWorkGiversOptionsFor for HaulGeneral: System.NullReferenceException: Object reference not set to an instance of an object
[Ref FD4BC069] Duplicate stacktrace, see ref for original
Exception in WorkGiverOptionProvider_WorkGivers.GetWorkGiversOptionsFor for HaulToInventory: System.NullReferenceException: Object reference not set to an instance of an object
[Ref C6ACC8DD] Duplicate stacktrace, see ref for original
Exception in WorkGiverOptionProvider_WorkGivers.GetWorkGiversOptionsFor for HaulGeneral: System.NullReferenceException: Object reference not set to an instance of an object
[Ref FD4BC069] Duplicate stacktrace, see ref for original
Exception in WorkGiverOptionProvider_WorkGivers.GetWorkGiversOptionsFor for HaulToInventory: System.NullReferenceException: Object reference not set to an instance of an object
[Ref C6ACC8DD] Duplicate stacktrace, see ref for original
Exception in WorkGiverOptionProvider_WorkGivers.GetWorkGiversOptionsFor for HaulGeneral: System.NullReferenceException: Object reference not set to an instance of an object
[Ref FD4BC069] Duplicate stacktrace, see ref for original
Exception in WorkGiverOptionProvider_WorkGivers.GetWorkGiversOptionsFor for HaulToInventory: System.NullReferenceException: Object reference not set to an instance of an object
[Ref C6ACC8DD] Duplicate stacktrace, see ref for original
Exception in WorkGiverOptionProvider_WorkGivers.GetWorkGiversOptionsFor for HaulGeneral: System.NullReferenceException: Object reference not set to an instance of an object
[Ref FD4BC069] Duplicate stacktrace, see ref for original
Exception in WorkGiverOptionProvider_WorkGivers.GetWorkGiversOptionsFor for HaulToInventory: System.NullReferenceException: Object reference not set to an instance of an object
[Ref C6ACC8DD] Duplicate stacktrace, see ref for original
Exception in WorkGiverOptionProvider_WorkGivers.GetWorkGiversOptionsFor for HaulGeneral: System.NullReferenceException: Object reference not set to an instance of an object
[Ref FD4BC069] Duplicate stacktrace, see ref for original
Exception in WorkGiverOptionProvider_WorkGivers.GetWorkGiversOptionsFor for HaulToInventory: System.NullReferenceException: Object reference not set to an instance of an object
[Ref C6ACC8DD] Duplicate stacktrace, see ref for original
Exception in WorkGiverOptionProvider_WorkGivers.GetWorkGiversOptionsFor for HaulGeneral: System.NullReferenceException: Object reference not set to an instance of an object
[Ref FD4BC069] Duplicate stacktrace, see ref for original
Exception in WorkGiverOptionProvider_WorkGivers.GetWorkGiversOptionsFor for HaulToInventory: System.NullReferenceException: Object reference not set to an instance of an object
[Ref C6ACC8DD] Duplicate stacktrace, see ref for original
Exception in WorkGiverOptionProvider_WorkGivers.GetWorkGiversOptionsFor for HaulGeneral: System.NullReferenceException: Object reference not set to an instance of an object
[Ref FD4BC069] Duplicate stacktrace, see ref for original
Exception in WorkGiverOptionProvider_WorkGivers.GetWorkGiversOptionsFor for HaulToInventory: System.NullReferenceException: Object reference not set to an instance of an object
[Ref C6ACC8DD] Duplicate stacktrace, see ref for original
Exception in WorkGiverOptionProvider_WorkGivers.GetWorkGiversOptionsFor for HaulGeneral: System.NullReferenceException: Object reference not set to an instance of an object
[Ref FD4BC069] Duplicate stacktrace, see ref for original
Exception in WorkGiverOptionProvider_WorkGivers.GetWorkGiversOptionsFor for HaulToInventory: System.NullReferenceException: Object reference not set to an instance of an object
[Ref C6ACC8DD] Duplicate stacktrace, see ref for original
Exception in WorkGiverOptionProvider_WorkGivers.GetWorkGiversOptionsFor for HaulGeneral: System.NullReferenceException: Object reference not set to an instance of an object
[Ref FD4BC069] Duplicate stacktrace, see ref for original
Exception in WorkGiverOptionProvider_WorkGivers.GetWorkGiversOptionsFor for HaulToInventory: System.NullReferenceException: Object reference not set to an instance of an object
[Ref C6ACC8DD] Duplicate stacktrace, see ref for original
Exception in WorkGiverOptionProvider_WorkGivers.GetWorkGiversOptionsFor for HaulGeneral: System.NullReferenceException: Object reference not set to an instance of an object
[Ref FD4BC069] Duplicate stacktrace, see ref for original
Exception in WorkGiverOptionProvider_WorkGivers.GetWorkGiversOptionsFor for HaulToInventory: System.NullReferenceException: Object reference not set to an instance of an object
[Ref C6ACC8DD] Duplicate stacktrace, see ref for original
Exception in WorkGiverOptionProvider_WorkGivers.GetWorkGiversOptionsFor for HaulGeneral: System.NullReferenceException: Object reference not set to an instance of an object
[Ref FD4BC069] Duplicate stacktrace, see ref for original
Exception in WorkGiverOptionProvider_WorkGivers.GetWorkGiversOptionsFor for HaulToInventory: System.NullReferenceException: Object reference not set to an instance of an object
[Ref C6ACC8DD] Duplicate stacktrace, see ref for original
Exception in WorkGiverOptionProvider_WorkGivers.GetWorkGiversOptionsFor for HaulGeneral: System.NullReferenceException: Object reference not set to an instance of an object
[Ref FD4BC069] Duplicate stacktrace, see ref for original
Exception in WorkGiverOptionProvider_WorkGivers.GetWorkGiversOptionsFor for HaulToInventory: System.NullReferenceException: Object reference not set to an instance of an object
[Ref C6ACC8DD] Duplicate stacktrace, see ref for original
Exception in WorkGiverOptionProvider_WorkGivers.GetWorkGiversOptionsFor for HaulGeneral: System.NullReferenceException: Object reference not set to an instance of an object
[Ref FD4BC069] Duplicate stacktrace, see ref for original
Exception in WorkGiverOptionProvider_WorkGivers.GetWorkGiversOptionsFor for HaulToInventory: System.NullReferenceException: Object reference not set to an instance of an object
[Ref C6ACC8DD] Duplicate stacktrace, see ref for original
Exception in WorkGiverOptionProvider_WorkGivers.GetWorkGiversOptionsFor for HaulGeneral: System.NullReferenceException: Object reference not set to an instance of an object
[Ref FD4BC069] Duplicate stacktrace, see ref for original
Exception in WorkGiverOptionProvider_WorkGivers.GetWorkGiversOptionsFor for HaulToInventory: System.NullReferenceException: Object reference not set to an instance of an object
[Ref C6ACC8DD] Duplicate stacktrace, see ref for original
Exception in WorkGiverOptionProvider_WorkGivers.GetWorkGiversOptionsFor for HaulGeneral: System.NullReferenceException: Object reference not set to an instance of an object
[Ref FD4BC069] Duplicate stacktrace, see ref for original
Exception in WorkGiverOptionProvider_WorkGivers.GetWorkGiversOptionsFor for HaulToInventory: System.NullReferenceException: Object reference not set to an instance of an object
[Ref C6ACC8DD] Duplicate stacktrace, see ref for original
Exception in WorkGiverOptionProvider_WorkGivers.GetWorkGiversOptionsFor for HaulGeneral: System.NullReferenceException: Object reference not set to an instance of an object
[Ref FD4BC069] Duplicate stacktrace, see ref for original
Exception in WorkGiverOptionProvider_WorkGivers.GetWorkGiversOptionsFor for HaulToInventory: System.NullReferenceException: Object reference not set to an instance of an object
[Ref C6ACC8DD] Duplicate stacktrace, see ref for original
Exception in WorkGiverOptionProvider_WorkGivers.GetWorkGiversOptionsFor for HaulGeneral: System.NullReferenceException: Object reference not set to an instance of an object
[Ref FD4BC069] Duplicate stacktrace, see ref for original
Exception in WorkGiverOptionProvider_WorkGivers.GetWorkGiversOptionsFor for HaulToInventory: System.NullReferenceException: Object reference not set to an instance of an object
[Ref C6ACC8DD] Duplicate stacktrace, see ref for original
Exception in WorkGiverOptionProvider_WorkGivers.GetWorkGiversOptionsFor for HaulGeneral: System.NullReferenceException: Object reference not set to an instance of an object
[Ref FD4BC069] Duplicate stacktrace, see ref for original
Exception in WorkGiverOptionProvider_WorkGivers.GetWorkGiversOptionsFor for HaulToInventory: System.NullReferenceException: Object reference not set to an instance of an object
[Ref C6ACC8DD] Duplicate stacktrace, see ref for original
Exception in WorkGiverOptionProvider_WorkGivers.GetWorkGiversOptionsFor for HaulGeneral: System.NullReferenceException: Object reference not set to an instance of an object
[Ref FD4BC069] Duplicate stacktrace, see ref for original
Exception in WorkGiverOptionProvider_WorkGivers.GetWorkGiversOptionsFor for HaulToInventory: System.NullReferenceException: Object reference not set to an instance of an object
[Ref C6ACC8DD] Duplicate stacktrace, see ref for original
Exception in WorkGiverOptionProvider_WorkGivers.GetWorkGiversOptionsFor for HaulGeneral: System.NullReferenceException: Object reference not set to an instance of an object
[Ref FD4BC069] Duplicate stacktrace, see ref for original
Exception in WorkGiverOptionProvider_WorkGivers.GetWorkGiversOptionsFor for HaulToInventory: System.NullReferenceException: Object reference not set to an instance of an object
[Ref C6ACC8DD] Duplicate stacktrace, see ref for original
Exception in WorkGiverOptionProvider_WorkGivers.GetWorkGiversOptionsFor for HaulGeneral: System.NullReferenceException: Object reference not set to an instance of an object
[Ref FD4BC069] Duplicate stacktrace, see ref for original
Exception in WorkGiverOptionProvider_WorkGivers.GetWorkGiversOptionsFor for HaulToInventory: System.NullReferenceException: Object reference not set to an instance of an object
[Ref C6ACC8DD] Duplicate stacktrace, see ref for original
Exception in WorkGiverOptionProvider_WorkGivers.GetWorkGiversOptionsFor for HaulGeneral: System.NullReferenceException: Object reference not set to an instance of an object
[Ref FD4BC069] Duplicate stacktrace, see ref for original
Exception in WorkGiverOptionProvider_WorkGivers.GetWorkGiversOptionsFor for HaulToInventory: System.NullReferenceException: Object reference not set to an instance of an object
[Ref C6ACC8DD] Duplicate stacktrace, see ref for original
Exception in WorkGiverOptionProvider_WorkGivers.GetWorkGiversOptionsFor for HaulGeneral: System.NullReferenceException: Object reference not set to an instance of an object
[Ref FD4BC069] Duplicate stacktrace, see ref for original
Exception in WorkGiverOptionProvider_WorkGivers.GetWorkGiversOptionsFor for HaulToInventory: System.NullReferenceException: Object reference not set to an instance of an object
[Ref C6ACC8DD] Duplicate stacktrace, see ref for original
Exception in WorkGiverOptionProvider_WorkGivers.GetWorkGiversOptionsFor for HaulGeneral: System.NullReferenceException: Object reference not set to an instance of an object
[Ref FD4BC069] Duplicate stacktrace, see ref for original
Exception in WorkGiverOptionProvider_WorkGivers.GetWorkGiversOptionsFor for HaulToInventory: System.NullReferenceException: Object reference not set to an instance of an object
[Ref C6ACC8DD] Duplicate stacktrace, see ref for original
Exception in WorkGiverOptionProvider_WorkGivers.GetWorkGiversOptionsFor for HaulGeneral: System.NullReferenceException: Object reference not set to an instance of an object
[Ref FD4BC069] Duplicate stacktrace, see ref for original
Exception in WorkGiverOptionProvider_WorkGivers.GetWorkGiversOptionsFor for HaulToInventory: System.NullReferenceException: Object reference not set to an instance of an object
[Ref C6ACC8DD] Duplicate stacktrace, see ref for original
Exception in WorkGiverOptionProvider_WorkGivers.GetWorkGiversOptionsFor for HaulGeneral: System.NullReferenceException: Object reference not set to an instance of an object
[Ref FD4BC069] Duplicate stacktrace, see ref for original
Exception in WorkGiverOptionProvider_WorkGivers.GetWorkGiversOptionsFor for HaulToInventory: System.NullReferenceException: Object reference not set to an instance of an object
[Ref C6ACC8DD] Duplicate stacktrace, see ref for original
Exception in WorkGiverOptionProvider_WorkGivers.GetWorkGiversOptionsFor for HaulGeneral: System.NullReferenceException: Object reference not set to an instance of an object
[Ref FD4BC069] Duplicate stacktrace, see ref for original
Exception in WorkGiverOptionProvider_WorkGivers.GetWorkGiversOptionsFor for HaulToInventory: System.NullReferenceException: Object reference not set to an instance of an object
[Ref C6ACC8DD] Duplicate stacktrace, see ref for original
Exception in WorkGiverOptionProvider_WorkGivers.GetWorkGiversOptionsFor for HaulGeneral: System.NullReferenceException: Object reference not set to an instance of an object
[Ref FD4BC069] Duplicate stacktrace, see ref for original
Exception in WorkGiverOptionProvider_WorkGivers.GetWorkGiversOptionsFor for HaulToInventory: System.NullReferenceException: Object reference not set to an instance of an object
[Ref C6ACC8DD] Duplicate stacktrace, see ref for original
Exception in WorkGiverOptionProvider_WorkGivers.GetWorkGiversOptionsFor for HaulGeneral: System.NullReferenceException: Object reference not set to an instance of an object
[Ref FD4BC069] Duplicate stacktrace, see ref for original
Exception in WorkGiverOptionProvider_WorkGivers.GetWorkGiversOptionsFor for HaulToInventory: System.NullReferenceException: Object reference not set to an instance of an object
[Ref C6ACC8DD] Duplicate stacktrace, see ref for original
Exception in WorkGiverOptionProvider_WorkGivers.GetWorkGiversOptionsFor for HaulGeneral: System.NullReferenceException: Object reference not set to an instance of an object
[Ref FD4BC069] Duplicate stacktrace, see ref for original
Exception in WorkGiverOptionProvider_WorkGivers.GetWorkGiversOptionsFor for HaulToInventory: System.NullReferenceException: Object reference not set to an instance of an object
[Ref C6ACC8DD] Duplicate stacktrace, see ref for original
Exception in WorkGiverOptionProvider_WorkGivers.GetWorkGiversOptionsFor for HaulGeneral: System.NullReferenceException: Object reference not set to an instance of an object
[Ref FD4BC069] Duplicate stacktrace, see ref for original
Exception in WorkGiverOptionProvider_WorkGivers.GetWorkGiversOptionsFor for HaulToInventory: System.NullReferenceException: Object reference not set to an instance of an object
[Ref C6ACC8DD] Duplicate stacktrace, see ref for original
Exception in WorkGiverOptionProvider_WorkGivers.GetWorkGiversOptionsFor for HaulGeneral: System.NullReferenceException: Object reference not set to an instance of an object
[Ref FD4BC069] Duplicate stacktrace, see ref for original
Exception in WorkGiverOptionProvider_WorkGivers.GetWorkGiversOptionsFor for HaulToInventory: System.NullReferenceException: Object reference not set to an instance of an object
[Ref C6ACC8DD] Duplicate stacktrace, see ref for original
Exception in WorkGiverOptionProvider_WorkGivers.GetWorkGiversOptionsFor for HaulGeneral: System.NullReferenceException: Object reference not set to an instance of an object
[Ref FD4BC069] Duplicate stacktrace, see ref for original
Exception in WorkGiverOptionProvider_WorkGivers.GetWorkGiversOptionsFor for HaulToInventory: System.NullReferenceException: Object reference not set to an instance of an object
[Ref C6ACC8DD] Duplicate stacktrace, see ref for original
Exception in WorkGiverOptionProvider_WorkGivers.GetWorkGiversOptionsFor for HaulGeneral: System.NullReferenceException: Object reference not set to an instance of an object
[Ref FD4BC069] Duplicate stacktrace, see ref for original
Exception in WorkGiverOptionProvider_WorkGivers.GetWorkGiversOptionsFor for HaulToInventory: System.NullReferenceException: Object reference not set to an instance of an object
[Ref C6ACC8DD] Duplicate stacktrace, see ref for original
Exception in WorkGiverOptionProvider_WorkGivers.GetWorkGiversOptionsFor for HaulGeneral: System.NullReferenceException: Object reference not set to an instance of an object
[Ref FD4BC069] Duplicate stacktrace, see ref for original
Exception in WorkGiverOptionProvider_WorkGivers.GetWorkGiversOptionsFor for HaulToInventory: System.NullReferenceException: Object reference not set to an instance of an object
[Ref C6ACC8DD] Duplicate stacktrace, see ref for original
Exception in WorkGiverOptionProvider_WorkGivers.GetWorkGiversOptionsFor for HaulGeneral: System.NullReferenceException: Object reference not set to an instance of an object
[Ref FD4BC069] Duplicate stacktrace, see ref for original
Exception in WorkGiverOptionProvider_WorkGivers.GetWorkGiversOptionsFor for HaulToInventory: System.NullReferenceException: Object reference not set to an instance of an object
[Ref C6ACC8DD] Duplicate stacktrace, see ref for original
Exception in WorkGiverOptionProvider_WorkGivers.GetWorkGiversOptionsFor for HaulGeneral: System.NullReferenceException: Object reference not set to an instance of an object
[Ref FD4BC069] Duplicate stacktrace, see ref for original
Exception in WorkGiverOptionProvider_WorkGivers.GetWorkGiversOptionsFor for HaulToInventory: System.NullReferenceException: Object reference not set to an instance of an object
[Ref C6ACC8DD] Duplicate stacktrace, see ref for original
Exception in WorkGiverOptionProvider_WorkGivers.GetWorkGiversOptionsFor for HaulGeneral: System.NullReferenceException: Object reference not set to an instance of an object
[Ref FD4BC069] Duplicate stacktrace, see ref for original
Exception in WorkGiverOptionProvider_WorkGivers.GetWorkGiversOptionsFor for HaulToInventory: System.NullReferenceException: Object reference not set to an instance of an object
[Ref C6ACC8DD] Duplicate stacktrace, see ref for original
Exception in WorkGiverOptionProvider_WorkGivers.GetWorkGiversOptionsFor for HaulGeneral: System.NullReferenceException: Object reference not set to an instance of an object
[Ref FD4BC069] Duplicate stacktrace, see ref for original
Exception in WorkGiverOptionProvider_WorkGivers.GetWorkGiversOptionsFor for HaulToInventory: System.NullReferenceException: Object reference not set to an instance of an object
[Ref C6ACC8DD] Duplicate stacktrace, see ref for original
Exception in WorkGiverOptionProvider_WorkGivers.GetWorkGiversOptionsFor for HaulGeneral: System.NullReferenceException: Object reference not set to an instance of an object
[Ref FD4BC069] Duplicate stacktrace, see ref for original
Exception in WorkGiverOptionProvider_WorkGivers.GetWorkGiversOptionsFor for HaulToInventory: System.NullReferenceException: Object reference not set to an instance of an object
[Ref C6ACC8DD] Duplicate stacktrace, see ref for original
Exception in WorkGiverOptionProvider_WorkGivers.GetWorkGiversOptionsFor for HaulGeneral: System.NullReferenceException: Object reference not set to an instance of an object
[Ref FD4BC069] Duplicate stacktrace, see ref for original
Exception in WorkGiverOptionProvider_WorkGivers.GetWorkGiversOptionsFor for HaulToInventory: System.NullReferenceException: Object reference not set to an instance of an object
[Ref C6ACC8DD] Duplicate stacktrace, see ref for original
Exception in WorkGiverOptionProvider_WorkGivers.GetWorkGiversOptionsFor for HaulGeneral: System.NullReferenceException: Object reference not set to an instance of an object
[Ref FD4BC069] Duplicate stacktrace, see ref for original
Exception in WorkGiverOptionProvider_WorkGivers.GetWorkGiversOptionsFor for HaulToInventory: System.NullReferenceException: Object reference not set to an instance of an object
[Ref C6ACC8DD] Duplicate stacktrace, see ref for original
Exception in WorkGiverOptionProvider_WorkGivers.GetWorkGiversOptionsFor for HaulGeneral: System.NullReferenceException: Object reference not set to an instance of an object
[Ref FD4BC069] Duplicate stacktrace, see ref for original
Exception in WorkGiverOptionProvider_WorkGivers.GetWorkGiversOptionsFor for HaulToInventory: System.NullReferenceException: Object reference not set to an instance of an object
[Ref C6ACC8DD] Duplicate stacktrace, see ref for original
Exception in WorkGiverOptionProvider_WorkGivers.GetWorkGiversOptionsFor for HaulGeneral: System.NullReferenceException: Object reference not set to an instance of an object
[Ref FD4BC069] Duplicate stacktrace, see ref for original
Exception in WorkGiverOptionProvider_WorkGivers.GetWorkGiversOptionsFor for HaulToInventory: System.NullReferenceException: Object reference not set to an instance of an object
[Ref C6ACC8DD] Duplicate stacktrace, see ref for original
Exception in WorkGiverOptionProvider_WorkGivers.GetWorkGiversOptionsFor for HaulGeneral: System.NullReferenceException: Object reference not set to an instance of an object
[Ref FD4BC069] Duplicate stacktrace, see ref for original
Exception in WorkGiverOptionProvider_WorkGivers.GetWorkGiversOptionsFor for HaulToInventory: System.NullReferenceException: Object reference not set to an instance of an object
[Ref C6ACC8DD] Duplicate stacktrace, see ref for original
Exception in WorkGiverOptionProvider_WorkGivers.GetWorkGiversOptionsFor for HaulGeneral: System.NullReferenceException: Object reference not set to an instance of an object
[Ref FD4BC069] Duplicate stacktrace, see ref for original
Exception in WorkGiverOptionProvider_WorkGivers.GetWorkGiversOptionsFor for HaulToInventory: System.NullReferenceException: Object reference not set to an instance of an object
[Ref C6ACC8DD] Duplicate stacktrace, see ref for original
Exception in WorkGiverOptionProvider_WorkGivers.GetWorkGiversOptionsFor for HaulGeneral: System.NullReferenceException: Object reference not set to an instance of an object
[Ref FD4BC069] Duplicate stacktrace, see ref for original
Exception in WorkGiverOptionProvider_WorkGivers.GetWorkGiversOptionsFor for HaulToInventory: System.NullReferenceException: Object reference not set to an instance of an object
[Ref C6ACC8DD] Duplicate stacktrace, see ref for original
Exception in WorkGiverOptionProvider_WorkGivers.GetWorkGiversOptionsFor for HaulGeneral: System.NullReferenceException: Object reference not set to an instance of an object
[Ref FD4BC069] Duplicate stacktrace, see ref for original
Exception in WorkGiverOptionProvider_WorkGivers.GetWorkGiversOptionsFor for HaulToInventory: System.NullReferenceException: Object reference not set to an instance of an object
[Ref C6ACC8DD] Duplicate stacktrace, see ref for original
Exception in WorkGiverOptionProvider_WorkGivers.GetWorkGiversOptionsFor for HaulGeneral: System.NullReferenceException: Object reference not set to an instance of an object
[Ref FD4BC069] Duplicate stacktrace, see ref for original
Exception in WorkGiverOptionProvider_WorkGivers.GetWorkGiversOptionsFor for HaulToInventory: System.NullReferenceException: Object reference not set to an instance of an object
[Ref C6ACC8DD] Duplicate stacktrace, see ref for original
Exception in WorkGiverOptionProvider_WorkGivers.GetWorkGiversOptionsFor for HaulGeneral: System.NullReferenceException: Object reference not set to an instance of an object
[Ref FD4BC069] Duplicate stacktrace, see ref for original
Exception in WorkGiverOptionProvider_WorkGivers.GetWorkGiversOptionsFor for HaulToInventory: System.NullReferenceException: Object reference not set to an instance of an object
[Ref C6ACC8DD] Duplicate stacktrace, see ref for original
Exception in WorkGiverOptionProvider_WorkGivers.GetWorkGiversOptionsFor for HaulGeneral: System.NullReferenceException: Object reference not set to an instance of an object
[Ref FD4BC069] Duplicate stacktrace, see ref for original
Exception in WorkGiverOptionProvider_WorkGivers.GetWorkGiversOptionsFor for HaulToInventory: System.NullReferenceException: Object reference not set to an instance of an object
[Ref C6ACC8DD] Duplicate stacktrace, see ref for original
Exception in WorkGiverOptionProvider_WorkGivers.GetWorkGiversOptionsFor for HaulGeneral: System.NullReferenceException: Object reference not set to an instance of an object
[Ref FD4BC069] Duplicate stacktrace, see ref for original
Exception in WorkGiverOptionProvider_WorkGivers.GetWorkGiversOptionsFor for HaulToInventory: System.NullReferenceException: Object reference not set to an instance of an object
[Ref C6ACC8DD] Duplicate stacktrace, see ref for original
Exception in WorkGiverOptionProvider_WorkGivers.GetWorkGiversOptionsFor for HaulGeneral: System.NullReferenceException: Object reference not set to an instance of an object
[Ref FD4BC069] Duplicate stacktrace, see ref for original
Exception in WorkGiverOptionProvider_WorkGivers.GetWorkGiversOptionsFor for HaulToInventory: System.NullReferenceException: Object reference not set to an instance of an object
[Ref C6ACC8DD] Duplicate stacktrace, see ref for original
Exception in WorkGiverOptionProvider_WorkGivers.GetWorkGiversOptionsFor for HaulGeneral: System.NullReferenceException: Object reference not set to an instance of an object
[Ref FD4BC069] Duplicate stacktrace, see ref for original
Exception in WorkGiverOptionProvider_WorkGivers.GetWorkGiversOptionsFor for HaulToInventory: System.NullReferenceException: Object reference not set to an instance of an object
[Ref C6ACC8DD] Duplicate stacktrace, see ref for original
Exception in WorkGiverOptionProvider_WorkGivers.GetWorkGiversOptionsFor for HaulGeneral: System.NullReferenceException: Object reference not set to an instance of an object
[Ref FD4BC069] Duplicate stacktrace, see ref for original
Exception in WorkGiverOptionProvider_WorkGivers.GetWorkGiversOptionsFor for HaulToInventory: System.NullReferenceException: Object reference not set to an instance of an object
[Ref C6ACC8DD] Duplicate stacktrace, see ref for original
Exception in WorkGiverOptionProvider_WorkGivers.GetWorkGiversOptionsFor for HaulGeneral: System.NullReferenceException: Object reference not set to an instance of an object
[Ref FD4BC069] Duplicate stacktrace, see ref for original
Exception in WorkGiverOptionProvider_WorkGivers.GetWorkGiversOptionsFor for HaulToInventory: System.NullReferenceException: Object reference not set to an instance of an object
[Ref C6ACC8DD] Duplicate stacktrace, see ref for original
Exception in WorkGiverOptionProvider_WorkGivers.GetWorkGiversOptionsFor for HaulGeneral: System.NullReferenceException: Object reference not set to an instance of an object
[Ref FD4BC069] Duplicate stacktrace, see ref for original
Exception in WorkGiverOptionProvider_WorkGivers.GetWorkGiversOptionsFor for HaulToInventory: System.NullReferenceException: Object reference not set to an instance of an object
[Ref C6ACC8DD] Duplicate stacktrace, see ref for original
Exception in WorkGiverOptionProvider_WorkGivers.GetWorkGiversOptionsFor for HaulGeneral: System.NullReferenceException: Object reference not set to an instance of an object
[Ref FD4BC069] Duplicate stacktrace, see ref for original
JobDriver threw exception in toil FinishRecipeAndStartStoringProduct's initAction for pawn 1111 driver=JobDriver_DoBill (toilIndex=31) driver.job=(DoBill (Job_996022) A = Thing_ElectricStove113112 B = Thing_Meat_Alpaca312168 C = (105, 0, 87) Giver = JobGiver_Work [workGiverDef: DoBillsCook])
System.NullReferenceException: Object reference not set to an instance of an object
[Ref B541EFB0]
at Verse.Map.get_ParentHolder () [0x00000] in <ed371ab4349b419183d9be3af652e6dc>:0
at Verse.ThingOwnerUtility.GetRootPosition (Verse.IThingHolder holder) [0x00056] in <ed371ab4349b419183d9be3af652e6dc>:0
at Verse.Thing.get_PositionHeld () [0x00015] in <ed371ab4349b419183d9be3af652e6dc>:0
at Verse.LocalTargetInfo.get_Cell () [0x00008] in <ed371ab4349b419183d9be3af652e6dc>:0
at WhileYoureUp.Mod.TryFindBestBetterStoreCellFor_MidwayToTarget (Verse.Thing thing, Verse.LocalTargetInfo opportunityTarget, Verse.LocalTargetInfo beforeCarryTarget, Verse.Pawn carrier, Verse.Map map, RimWorld.StoragePriority currentPriority, RimWorld.Faction faction, Verse.IntVec3& foundCell, System.Boolean needAccurateResult, System.Collections.Generic.HashSet`1[T] skipCells) [0x00225] in <efd6be147655436ca5b3f29fc88bcefa>:0
at WhileYoureUp.Mod+StoreUtility__TryFindBestBetterStoreCellFor_Patch.DetourAware_TryFindStore (System.Boolean& __result, Verse.Thing t, Verse.Pawn carrier, Verse.Map map, RimWorld.StoragePriority currentPriority, RimWorld.Faction faction, Verse.IntVec3& foundCell, System.Boolean needAccurateResult) [0x001d4] in <efd6be147655436ca5b3f29fc88bcefa>:0
at RimWorld.StoreUtility.TryFindBestBetterStoreCellFor (Verse.Thing t, Verse.Pawn carrier, Verse.Map map, RimWorld.StoragePriority currentPriority, RimWorld.Faction faction, Verse.IntVec3& foundCell, System.Boolean needAccurateResult) [0x0003c] in <ed371ab4349b419183d9be3af652e6dc>:0
- PREFIX CodeOptimist.WhileYoureUp: Boolean WhileYoureUp.Mod+StoreUtility__TryFindBestBetterStoreCellFor_Patch:DetourAware_TryFindStore(Boolean& __result, Thing t, Pawn carrier, Map map, StoragePriority currentPriority, Faction faction, IntVec3& foundCell, Boolean needAccurateResult)
at Verse.AI.Toils_Recipe+<>c__DisplayClass3_0.<FinishRecipeAndStartStoringProduct>b__1 () [0x0040a] in <ed371ab4349b419183d9be3af652e6dc>:0
at Verse.AI.JobDriver.TryActuallyStartNextToil () [0x001b0] in <ed371ab4349b419183d9be3af652e6dc>:0
Could not reserve (110, 0, 80) (layer: null) for 搬运机 2 for job HaulToCell (Job_1001773) A = Thing_WoodLog312191 B = (110, 0, 80) Giver = X2_JobGiver_Work [workGiverDef: HaulGeneral] (now doing job HaulToCell (Job_1001773) A = Thing_WoodLog312191 B = (110, 0, 80) Giver = X2_JobGiver_Work [workGiverDef: HaulGeneral](curToil=-1)) for maxPawns 1 and stackCount -1.
Existing reservers:
[0] 搬运机 1 (job: HaulToCell (Job_1001760) A = Thing_WoodLog312208 B = (110, 0, 80) Giver = X2_JobGiver_Work [workGiverDef: HaulGeneral], toil: 4, maxPawns: 1, stackCount: -1)
TryMakePreToilReservations() returned false for a non-queued job right after StartJob(). This should have been checked before. pawn = 搬运机 2, curJob = HaulToCell (Job_1001773) A = Thing_WoodLog312191 B = (110, 0, 80) Giver = X2_JobGiver_Work [workGiverDef: HaulGeneral]
Invalid count: 0, setting to 1. Job was HaulToCell (Job_1001823) A = Thing_WoodLog312263 B = (111, 0, 79) Giver = ThinkNode_QueuedJob [workGiverDef: null]
Could not reserve (110, 0, 80) (layer: null) for 搬运机 2 for job HaulToCell (Job_1001995) A = Thing_WoodLog312191 B = (110, 0, 80) Giver = X2_JobGiver_Work [workGiverDef: HaulGeneral] (now doing job HaulToCell (Job_1001995) A = Thing_WoodLog312191 B = (110, 0, 80) Giver = X2_JobGiver_Work [workGiverDef: HaulGeneral](curToil=-1)) for maxPawns 1 and stackCount -1.
Existing reservers:
[0] 搬运机 1 (job: HaulToCell (Job_1001760) A = Thing_WoodLog312208 B = (110, 0, 80) Giver = X2_JobGiver_Work [workGiverDef: HaulGeneral], toil: 4, maxPawns: 1, stackCount: -1)
TryMakePreToilReservations() returned false for a non-queued job right after StartJob(). This should have been checked before. pawn = 搬运机 2, curJob = HaulToCell (Job_1001995) A = Thing_WoodLog312191 B = (110, 0, 80) Giver = X2_JobGiver_Work [workGiverDef: HaulGeneral]
Could not reserve (110, 0, 80) (layer: null) for 搬运机 2 for job HaulToCell (Job_1002369) A = Thing_WoodLog312191 B = (110, 0, 80) Giver = X2_JobGiver_Work [workGiverDef: HaulGeneral] (now doing job HaulToCell (Job_1002369) A = Thing_WoodLog312191 B = (110, 0, 80) Giver = X2_JobGiver_Work [workGiverDef: HaulGeneral](curToil=-1)) for maxPawns 1 and stackCount -1.
Existing reservers:
[0] 搬运机 1 (job: HaulToCell (Job_1001760) A = Thing_WoodLog312208 B = (110, 0, 80) Giver = X2_JobGiver_Work [workGiverDef: HaulGeneral], toil: 4, maxPawns: 1, stackCount: -1)
TryMakePreToilReservations() returned false for a non-queued job right after StartJob(). This should have been checked before. pawn = 搬运机 2, curJob = HaulToCell (Job_1002369) A = Thing_WoodLog312191 B = (110, 0, 80) Giver = X2_JobGiver_Work [workGiverDef: HaulGeneral]
Could not reserve (110, 0, 80) (layer: null) for 搬运机 1 for job HaulToCell (Job_1003509) A = Thing_WoodLog312191 B = (110, 0, 80) Giver = X2_JobGiver_Work [workGiverDef: HaulGeneral] (now doing job HaulToCell (Job_1003509) A = Thing_WoodLog312191 B = (110, 0, 80) Giver = X2_JobGiver_Work [workGiverDef: HaulGeneral](curToil=-1)) for maxPawns 1 and stackCount -1.
Existing reservers:
[0] 搬运机 2 (job: HaulToCell (Job_1003042) A = Thing_WoodLog312208 B = (110, 0, 80) Giver = X2_JobGiver_Work [workGiverDef: HaulGeneral], toil: 4, maxPawns: 1, stackCount: -1)
TryMakePreToilReservations() returned false for a non-queued job right after StartJob(). This should have been checked before. pawn = 搬运机 1, curJob = HaulToCell (Job_1003509) A = Thing_WoodLog312191 B = (110, 0, 80) Giver = X2_JobGiver_Work [workGiverDef: HaulGeneral]
JobDriver threw exception in toil FinishRecipeAndStartStoringProduct's initAction for pawn 1111 driver=JobDriver_DoBill (toilIndex=31) driver.job=(DoBill (Job_1002449) A = Thing_ElectricStove113112 B = Thing_Meat_Alpaca312372 C = (105, 0, 85) Giver = JobGiver_Work [workGiverDef: DoBillsCook])
System.NullReferenceException: Object reference not set to an instance of an object
[Ref B541EFB0] Duplicate stacktrace, see ref for original
JobDriver threw exception in toil FinishRecipeAndStartStoringProduct's initAction for pawn 1111 driver=JobDriver_DoBill (toilIndex=31) driver.job=(DoBill (Job_1008908) A = Thing_ElectricStove113112 B = Thing_RawBerries312531 C = (105, 0, 85) Giver = JobGiver_Work [workGiverDef: DoBillsCook])
System.NullReferenceException: Object reference not set to an instance of an object
[Ref B541EFB0] Duplicate stacktrace, see ref for original
JobDriver threw exception in toil Do's initAction for pawn 1111 driver=JobDriver_RemoveApparel (toilIndex=1) driver.job=(RemoveApparel (Job_1010896) A = Thing_Apparel_FlakJacket119727 Giver = JobGiver_OptimizeApparel [workGiverDef: null])
System.NullReferenceException: Object reference not set to an instance of an object
[Ref DF42277]
at Verse.Map.get_ParentHolder () [0x00000] in <ed371ab4349b419183d9be3af652e6dc>:0
at Verse.ThingOwnerUtility.GetRootPosition (Verse.IThingHolder holder) [0x00056] in <ed371ab4349b419183d9be3af652e6dc>:0
at Verse.Thing.get_PositionHeld () [0x00015] in <ed371ab4349b419183d9be3af652e6dc>:0
at Verse.LocalTargetInfo.get_Cell () [0x00008] in <ed371ab4349b419183d9be3af652e6dc>:0
at WhileYoureUp.Mod.TryFindBestBetterStoreCellFor_MidwayToTarget (Verse.Thing thing, Verse.LocalTargetInfo opportunityTarget, Verse.LocalTargetInfo beforeCarryTarget, Verse.Pawn carrier, Verse.Map map, RimWorld.StoragePriority currentPriority, RimWorld.Faction faction, Verse.IntVec3& foundCell, System.Boolean needAccurateResult, System.Collections.Generic.HashSet`1[T] skipCells) [0x00225] in <efd6be147655436ca5b3f29fc88bcefa>:0
at WhileYoureUp.Mod+StoreUtility__TryFindBestBetterStoreCellFor_Patch.DetourAware_TryFindStore (System.Boolean& __result, Verse.Thing t, Verse.Pawn carrier, Verse.Map map, RimWorld.StoragePriority currentPriority, RimWorld.Faction faction, Verse.IntVec3& foundCell, System.Boolean needAccurateResult) [0x001d4] in <efd6be147655436ca5b3f29fc88bcefa>:0
at RimWorld.StoreUtility.TryFindBestBetterStoreCellFor (Verse.Thing t, Verse.Pawn carrier, Verse.Map map, RimWorld.StoragePriority currentPriority, RimWorld.Faction faction, Verse.IntVec3& foundCell, System.Boolean needAccurateResult) [0x0003c] in <ed371ab4349b419183d9be3af652e6dc>:0
- PREFIX CodeOptimist.WhileYoureUp: Boolean WhileYoureUp.Mod+StoreUtility__TryFindBestBetterStoreCellFor_Patch:DetourAware_TryFindStore(Boolean& __result, Thing t, Pawn carrier, Map map, StoragePriority currentPriority, Faction faction, IntVec3& foundCell, Boolean needAccurateResult)
at RimWorld.JobDriver_RemoveApparel.<MakeNewToils>b__7_0 () [0x0008e] in <ed371ab4349b419183d9be3af652e6dc>:0
at Verse.AI.JobDriver.TryActuallyStartNextToil () [0x001b0] in <ed371ab4349b419183d9be3af652e6dc>:0
JobDriver threw exception in toil Do's initAction for pawn 1111 driver=JobDriver_RemoveApparel (toilIndex=1) driver.job=(RemoveApparel (Job_1011116) A = Thing_Apparel_FlakPants157369 Giver = JobGiver_OptimizeApparel [workGiverDef: null])
System.NullReferenceException: Object reference not set to an instance of an object
[Ref DF42277] Duplicate stacktrace, see ref for original
JobDriver threw exception in toil Do's initAction for pawn 1111 driver=JobDriver_RemoveApparel (toilIndex=1) driver.job=(RemoveApparel (Job_1011405) A = Thing_Apparel_FlakVest96065 Giver = JobGiver_OptimizeApparel [workGiverDef: null])
System.NullReferenceException: Object reference not set to an instance of an object
[Ref DF42277] Duplicate stacktrace, see ref for original
JobDriver threw exception in toil FinishRecipeAndStartStoringProduct's initAction for pawn 1111 driver=JobDriver_DoBill (toilIndex=31) driver.job=(DoBill (Job_1013323) A = Thing_ElectricStove113112 B = Thing_Meat_Alpaca312663 C = (105, 0, 85) Giver = JobGiver_Work [workGiverDef: DoBillsCook])
System.NullReferenceException: Object reference not set to an instance of an object
[Ref B541EFB0] Duplicate stacktrace, see ref for original
Could not reserve (111, 0, 79) (layer: null) for 搬运机 2 for job HaulToCell (Job_1015309) A = Thing_WoodLog312328 B = (111, 0, 79) Giver = X2_JobGiver_Work [workGiverDef: HaulGeneral] (now doing job HaulToCell (Job_1015309) A = Thing_WoodLog312328 B = (111, 0, 79) Giver = X2_JobGiver_Work [workGiverDef: HaulGeneral](curToil=-1)) for maxPawns 1 and stackCount -1.
Existing reservers:
[0] 搬运机 1 (job: HaulToCell (Job_1015188) A = Thing_WoodLog312338 B = (111, 0, 79) Giver = X2_JobGiver_Work [workGiverDef: HaulGeneral], toil: 4, maxPawns: 1, stackCount: -1)
TryMakePreToilReservations() returned false for a non-queued job right after StartJob(). This should have been checked before. pawn = 搬运机 2, curJob = HaulToCell (Job_1015309) A = Thing_WoodLog312328 B = (111, 0, 79) Giver = X2_JobGiver_Work [workGiverDef: HaulGeneral]
Could not reserve (111, 0, 79) (layer: null) for 搬运机 2 for job HaulToCell (Job_1015522) A = Thing_WoodLog312328 B = (111, 0, 79) Giver = X2_JobGiver_Work [workGiverDef: HaulGeneral] (now doing job HaulToCell (Job_1015522) A = Thing_WoodLog312328 B = (111, 0, 79) Giver = X2_JobGiver_Work [workGiverDef: HaulGeneral](curToil=-1)) for maxPawns 1 and stackCount -1.
Existing reservers:
[0] 搬运机 1 (job: HaulToCell (Job_1015188) A = Thing_WoodLog312338 B = (111, 0, 79) Giver = X2_JobGiver_Work [workGiverDef: HaulGeneral], toil: 4, maxPawns: 1, stackCount: -1)
TryMakePreToilReservations() returned false for a non-queued job right after StartJob(). This should have been checked before. pawn = 搬运机 2, curJob = HaulToCell (Job_1015522) A = Thing_WoodLog312328 B = (111, 0, 79) Giver = X2_JobGiver_Work [workGiverDef: HaulGeneral]
JobDriver threw exception in toil FinishRecipeAndStartStoringProduct's initAction for pawn 1111 driver=JobDriver_DoBill (toilIndex=31) driver.job=(DoBill (Job_1014936) A = Thing_ElectricStove113112 B = Thing_Meat_Alpaca312717 C = (105, 0, 87) Giver = JobGiver_Work [workGiverDef: DoBillsCook])
System.NullReferenceException: Object reference not set to an instance of an object
[Ref B541EFB0] Duplicate stacktrace, see ref for original
JobDriver threw exception in toil FinishRecipeAndStartStoringProduct's initAction for pawn 1111 driver=JobDriver_DoBill (toilIndex=31) driver.job=(DoBill (Job_1016266) A = Thing_ElectricStove113112 B = Thing_RawBerries312745 C = (105, 0, 85) Giver = JobGiver_Work [workGiverDef: DoBillsCook])
System.NullReferenceException: Object reference not set to an instance of an object
[Ref B541EFB0] Duplicate stacktrace, see ref for original
Could not reserve (101, 0, 78) (layer: null) for 搬运机 2 for job HaulToCell (Job_1019208) A = Thing_WoodLog312794 B = (101, 0, 78) Giver = X2_JobGiver_Work [workGiverDef: HaulGeneral] (now doing job HaulToCell (Job_1019208) A = Thing_WoodLog312794 B = (101, 0, 78) Giver = X2_JobGiver_Work [workGiverDef: HaulGeneral](curToil=-1)) for maxPawns 1 and stackCount -1.
Existing reservers:
[0] 搬运机 1 (job: HaulToCell (Job_1019109) A = Thing_WoodLog312771 B = (101, 0, 78) Giver = X2_JobGiver_Work [workGiverDef: HaulGeneral], toil: 9, maxPawns: 1, stackCount: -1)
TryMakePreToilReservations() returned false for a non-queued job right after StartJob(). This should have been checked before. pawn = 搬运机 2, curJob = HaulToCell (Job_1019208) A = Thing_WoodLog312794 B = (101, 0, 78) Giver = X2_JobGiver_Work [workGiverDef: HaulGeneral]
Could not reserve (101, 0, 78) (layer: null) for 搬运机 2 for job HaulToCell (Job_1019232) A = Thing_WoodLog312794 B = (101, 0, 78) Giver = X2_JobGiver_Work [workGiverDef: HaulGeneral] (now doing job HaulToCell (Job_1019232) A = Thing_WoodLog312794 B = (101, 0, 78) Giver = X2_JobGiver_Work [workGiverDef: HaulGeneral](curToil=-1)) for maxPawns 1 and stackCount -1.
Existing reservers:
[0] 搬运机 1 (job: HaulToCell (Job_1019109) A = Thing_WoodLog312771 B = (101, 0, 78) Giver = X2_JobGiver_Work [workGiverDef: HaulGeneral], toil: 9, maxPawns: 1, stackCount: -1)
TryMakePreToilReservations() returned false for a non-queued job right after StartJob(). This should have been checked before. pawn = 搬运机 2, curJob = HaulToCell (Job_1019232) A = Thing_WoodLog312794 B = (101, 0, 78) Giver = X2_JobGiver_Work [workGiverDef: HaulGeneral]
Could not reserve (101, 0, 78) (layer: null) for 搬运机 2 for job HaulToCell (Job_1019282) A = Thing_WoodLog312765 B = (101, 0, 78) Giver = X2_JobGiver_Work [workGiverDef: HaulGeneral] (now doing job HaulToCell (Job_1019282) A = Thing_WoodLog312765 B = (101, 0, 78) Giver = X2_JobGiver_Work [workGiverDef: HaulGeneral](curToil=-1)) for maxPawns 1 and stackCount -1.
Existing reservers:
[0] 搬运机 1 (job: HaulToCell (Job_1019242) A = Thing_WoodLog312794 B = (101, 0, 78) Giver = X2_JobGiver_Work [workGiverDef: HaulGeneral], toil: 4, maxPawns: 1, stackCount: -1)
TryMakePreToilReservations() returned false for a non-queued job right after StartJob(). This should have been checked before. pawn = 搬运机 2, curJob = HaulToCell (Job_1019282) A = Thing_WoodLog312765 B = (101, 0, 78) Giver = X2_JobGiver_Work [workGiverDef: HaulGeneral]
Could not reserve (101, 0, 78) (layer: null) for 搬运机 2 for job HaulToCell (Job_1019318) A = Thing_WoodLog312765 B = (101, 0, 78) Giver = X2_JobGiver_Work [workGiverDef: HaulGeneral] (now doing job HaulToCell (Job_1019318) A = Thing_WoodLog312765 B = (101, 0, 78) Giver = X2_JobGiver_Work [workGiverDef: HaulGeneral](curToil=-1)) for maxPawns 1 and stackCount -1.
Existing reservers:
[0] 搬运机 1 (job: HaulToCell (Job_1019242) A = Thing_WoodLog312794 B = (101, 0, 78) Giver = X2_JobGiver_Work [workGiverDef: HaulGeneral], toil: 9, maxPawns: 1, stackCount: -1)
TryMakePreToilReservations() returned false for a non-queued job right after StartJob(). This should have been checked before. pawn = 搬运机 2, curJob = HaulToCell (Job_1019318) A = Thing_WoodLog312765 B = (101, 0, 78) Giver = X2_JobGiver_Work [workGiverDef: HaulGeneral]
Could not reserve (101, 0, 78) (layer: null) for 搬运机 2 for job HaulToCell (Job_1019354) A = Thing_WoodLog312765 B = (101, 0, 78) Giver = X2_JobGiver_Work [workGiverDef: HaulGeneral] (now doing job HaulToCell (Job_1019354) A = Thing_WoodLog312765 B = (101, 0, 78) Giver = X2_JobGiver_Work [workGiverDef: HaulGeneral](curToil=-1)) for maxPawns 1 and stackCount -1.
Existing reservers:
[0] 搬运机 1 (job: HaulToCell (Job_1019242) A = Thing_WoodLog312794 B = (101, 0, 78) Giver = X2_JobGiver_Work [workGiverDef: HaulGeneral], toil: 9, maxPawns: 1, stackCount: -1)
TryMakePreToilReservations() returned false for a non-queued job right after StartJob(). This should have been checked before. pawn = 搬运机 2, curJob = HaulToCell (Job_1019354) A = Thing_WoodLog312765 B = (101, 0, 78) Giver = X2_JobGiver_Work [workGiverDef: HaulGeneral]
JobDriver threw exception in toil FinishRecipeAndStartStoringProduct's initAction for pawn 1111 driver=JobDriver_DoBill (toilIndex=31) driver.job=(DoBill (Job_1020235) A = Thing_ElectricStove113112 B = Thing_RawBerries313127 C = (105, 0, 85) Giver = JobGiver_Work [workGiverDef: DoBillsCook])
System.NullReferenceException: Object reference not set to an instance of an object
[Ref B541EFB0] Duplicate stacktrace, see ref for original
Could not reserve (108, 0, 82) (layer: null) for 搬运机 1 for job HaulToCell (Job_1021666) A = Thing_RawBerries313196 B = (108, 0, 82) Giver = X2_JobGiver_Work [workGiverDef: HaulGeneral] (now doing job HaulToCell (Job_1021666) A = Thing_RawBerries313196 B = (108, 0, 82) Giver = X2_JobGiver_Work [workGiverDef: HaulGeneral](curToil=-1)) for maxPawns 1 and stackCount -1.
Existing reservers:
[0] 搬运机 2 (job: HaulToCell (Job_1021662) A = Thing_RawBerries313195 B = (108, 0, 82) Giver = X2_JobGiver_Work [workGiverDef: HaulGeneral], toil: 4, maxPawns: 1, stackCount: -1)
TryMakePreToilReservations() returned false for a non-queued job right after StartJob(). This should have been checked before. pawn = 搬运机 1, curJob = HaulToCell (Job_1021666) A = Thing_RawBerries313196 B = (108, 0, 82) Giver = X2_JobGiver_Work [workGiverDef: HaulGeneral]
Could not reserve (108, 0, 83) (layer: null) for 搬运机 1 for job HaulToCell (Job_1021863) A = Thing_RawBerries198345 B = (108, 0, 83) Giver = X2_JobGiver_Work [workGiverDef: HaulGeneral] (now doing job HaulToCell (Job_1021863) A = Thing_RawBerries198345 B = (108, 0, 83) Giver = X2_JobGiver_Work [workGiverDef: HaulGeneral](curToil=-1)) for maxPawns 1 and stackCount -1.
Existing reservers:
[0] 搬运机 2 (job: HaulToCell (Job_1021780) A = Thing_RawBerries198346 B = (108, 0, 83) Giver = X2_JobGiver_Work [workGiverDef: HaulGeneral], toil: 4, maxPawns: 1, stackCount: -1)
TryMakePreToilReservations() returned false for a non-queued job right after StartJob(). This should have been checked before. pawn = 搬运机 1, curJob = HaulToCell (Job_1021863) A = Thing_RawBerries198345 B = (108, 0, 83) Giver = X2_JobGiver_Work [workGiverDef: HaulGeneral]
Could not reserve (108, 0, 83) (layer: null) for 搬运机 1 for job HaulToCell (Job_1022111) A = Thing_RawBerries198345 B = (108, 0, 83) Giver = X2_JobGiver_Work [workGiverDef: HaulGeneral] (now doing job HaulToCell (Job_1022111) A = Thing_RawBerries198345 B = (108, 0, 83) Giver = X2_JobGiver_Work [workGiverDef: HaulGeneral](curToil=-1)) for maxPawns 1 and stackCount -1.
Existing reservers:
[0] 搬运机 2 (job: HaulToCell (Job_1021780) A = Thing_RawBerries198346 B = (108, 0, 83) Giver = X2_JobGiver_Work [workGiverDef: HaulGeneral], toil: 4, maxPawns: 1, stackCount: -1)
TryMakePreToilReservations() returned false for a non-queued job right after StartJob(). This should have been checked before. pawn = 搬运机 1, curJob = HaulToCell (Job_1022111) A = Thing_RawBerries198345 B = (108, 0, 83) Giver = X2_JobGiver_Work [workGiverDef: HaulGeneral]
Could not reserve (108, 0, 83) (layer: null) for 搬运机 1 for job HaulToCell (Job_1022596) A = Thing_RawBerries198345 B = (108, 0, 83) Giver = X2_JobGiver_Work [workGiverDef: HaulGeneral] (now doing job HaulToCell (Job_1022596) A = Thing_RawBerries198345 B = (108, 0, 83) Giver = X2_JobGiver_Work [workGiverDef: HaulGeneral](curToil=-1)) for maxPawns 1 and stackCount -1.
Existing reservers:
[0] 搬运机 2 (job: HaulToCell (Job_1021780) A = Thing_RawBerries198346 B = (108, 0, 83) Giver = X2_JobGiver_Work [workGiverDef: HaulGeneral], toil: 9, maxPawns: 1, stackCount: -1)
TryMakePreToilReservations() returned false for a non-queued job right after StartJob(). This should have been checked before. pawn = 搬运机 1, curJob = HaulToCell (Job_1022596) A = Thing_RawBerries198345 B = (108, 0, 83) Giver = X2_JobGiver_Work [workGiverDef: HaulGeneral]
Could not reserve (108, 0, 82) (layer: null) for 搬运机 2 for job HaulToCell (Job_1023508) A = Thing_Meat_Alpaca313246 B = (108, 0, 82) Giver = X2_JobGiver_Work [workGiverDef: HaulGeneral] (now doing job HaulToCell (Job_1023508) A = Thing_Meat_Alpaca313246 B = (108, 0, 82) Giver = X2_JobGiver_Work [workGiverDef: HaulGeneral](curToil=-1)) for maxPawns 1 and stackCount -1.
Existing reservers:
[0] 搬运机 1 (job: HaulToCell (Job_1023230) A = Thing_Meat_Alpaca313276 B = (109, 0, 82) Giver = X2_JobGiver_Work [workGiverDef: HaulGeneral], toil: 9, maxPawns: 1, stackCount: -1)
TryMakePreToilReservations() returned false for a non-queued job right after StartJob(). This should have been checked before. pawn = 搬运机 2, curJob = HaulToCell (Job_1023508) A = Thing_Meat_Alpaca313246 B = (108, 0, 82) Giver = X2_JobGiver_Work [workGiverDef: HaulGeneral]
搬运机 1 started 10 jobs in one tick. newJob=HaulToCell (Job_1023565) A = Thing_Meat_Alpaca313246 B = (108, 0, 82) jobGiver=AIRobot.X2_JobGiver_Work jobList=
搬运机 1 started 10 jobs in one tick. newJob=HaulToCell (Job_1023739) A = Thing_Meat_Alpaca313246 B = (108, 0, 82) jobGiver=AIRobot.X2_JobGiver_Work jobList=
搬运机 2 started 10 jobs in one tick. newJob=HaulToCell (Job_1023825) A = Thing_Meat_Alpaca313246 B = (108, 0, 82) jobGiver=AIRobot.X2_JobGiver_Work jobList=
搬运机 1 started 10 jobs in one tick. newJob=HaulToCell (Job_1023962) A = Thing_Meat_Alpaca313246 B = (108, 0, 82) jobGiver=AIRobot.X2_JobGiver_Work jobList=
搬运机 2 started 10 jobs in one tick. newJob=HaulToCell (Job_1024066) A = Thing_Meat_Alpaca313246 B = (108, 0, 82) jobGiver=AIRobot.X2_JobGiver_Work jobList=
搬运机 1 started 10 jobs in one tick. newJob=HaulToCell (Job_1024243) A = Thing_Meat_Alpaca313246 B = (108, 0, 82) jobGiver=AIRobot.X2_JobGiver_Work jobList=
搬运机 2 started 10 jobs in one tick. newJob=HaulToCell (Job_1024342) A = Thing_Meat_Alpaca313246 B = (108, 0, 82) jobGiver=AIRobot.X2_JobGiver_Work jobList=
Could not reserve (111, 0, 77) (layer: null) for 搬运机 2 for job HaulToCell (Job_1024530) A = Thing_WoodLog313310 B = (111, 0, 77) Giver = X2_JobGiver_Work [workGiverDef: HaulGeneral] (now doing job HaulToCell (Job_1024530) A = Thing_WoodLog313310 B = (111, 0, 77) Giver = X2_JobGiver_Work [workGiverDef: HaulGeneral](curToil=-1)) for maxPawns 1 and stackCount -1.
Existing reservers:
[0] 搬运机 1 (job: HaulToCell (Job_1024488) A = Thing_WoodLog313320 B = (111, 0, 77) Giver = X2_JobGiver_Work [workGiverDef: HaulGeneral], toil: 4, maxPawns: 1, stackCount: -1)
TryMakePreToilReservations() returned false for a non-queued job right after StartJob(). This should have been checked before. pawn = 搬运机 2, curJob = HaulToCell (Job_1024530) A = Thing_WoodLog313310 B = (111, 0, 77) Giver = X2_JobGiver_Work [workGiverDef: HaulGeneral]
Could not reserve (111, 0, 77) (layer: null) for 搬运机 2 for job HaulToCell (Job_1024738) A = Thing_WoodLog313310 B = (111, 0, 77) Giver = X2_JobGiver_Work [workGiverDef: HaulGeneral] (now doing job HaulToCell (Job_1024738) A = Thing_WoodLog313310 B = (111, 0, 77) Giver = X2_JobGiver_Work [workGiverDef: HaulGeneral](curToil=-1)) for maxPawns 1 and stackCount -1.
Existing reservers:
[0] 搬运机 1 (job: HaulToCell (Job_1024488) A = Thing_WoodLog313320 B = (111, 0, 77) Giver = X2_JobGiver_Work [workGiverDef: HaulGeneral], toil: 4, maxPawns: 1, stackCount: -1)
TryMakePreToilReservations() returned false for a non-queued job right after StartJob(). This should have been checked before. pawn = 搬运机 2, curJob = HaulToCell (Job_1024738) A = Thing_WoodLog313310 B = (111, 0, 77) Giver = X2_JobGiver_Work [workGiverDef: HaulGeneral]
Could not reserve (111, 0, 77) (layer: null) for 搬运机 2 for job HaulToCell (Job_1024984) A = Thing_WoodLog313330 B = (111, 0, 77) Giver = X2_JobGiver_Work [workGiverDef: HaulGeneral] (now doing job HaulToCell (Job_1024984) A = Thing_WoodLog313330 B = (111, 0, 77) Giver = X2_JobGiver_Work [workGiverDef: HaulGeneral](curToil=-1)) for maxPawns 1 and stackCount -1.
Existing reservers:
[0] 搬运机 1 (job: HaulToCell (Job_1024488) A = Thing_WoodLog313310 B = (111, 0, 77) Giver = X2_JobGiver_Work [workGiverDef: HaulGeneral], toil: 4, maxPawns: 1, stackCount: -1)
TryMakePreToilReservations() returned false for a non-queued job right after StartJob(). This should have been checked before. pawn = 搬运机 2, curJob = HaulToCell (Job_1024984) A = Thing_WoodLog313330 B = (111, 0, 77) Giver = X2_JobGiver_Work [workGiverDef: HaulGeneral]
Could not reserve (111, 0, 77) (layer: null) for 搬运机 2 for job HaulToCell (Job_1025263) A = Thing_WoodLog313330 B = (111, 0, 77) Giver = X2_JobGiver_Work [workGiverDef: HaulGeneral] (now doing job HaulToCell (Job_1025263) A = Thing_WoodLog313330 B = (111, 0, 77) Giver = X2_JobGiver_Work [workGiverDef: HaulGeneral](curToil=-1)) for maxPawns 1 and stackCount -1.
Existing reservers:
[0] 搬运机 1 (job: HaulToCell (Job_1024488) A = Thing_WoodLog313320 B = (111, 0, 77) Giver = X2_JobGiver_Work [workGiverDef: HaulGeneral], toil: 9, maxPawns: 1, stackCount: -1)
TryMakePreToilReservations() returned false for a non-queued job right after StartJob(). This should have been checked before. pawn = 搬运机 2, curJob = HaulToCell (Job_1025263) A = Thing_WoodLog313330 B = (111, 0, 77) Giver = X2_JobGiver_Work [workGiverDef: HaulGeneral]
JobDriver threw exception in toil FinishRecipeAndStartStoringProduct's initAction for pawn 1111 driver=JobDriver_DoBill (toilIndex=31) driver.job=(DoBill (Job_1024374) A = Thing_ElectricStove113112 B = Thing_Meat_Alpaca313337 C = (105, 0, 87) Giver = JobGiver_Work [workGiverDef: DoBillsCook])
System.NullReferenceException: Object reference not set to an instance of an object
[Ref B541EFB0] Duplicate stacktrace, see ref for original
JobDriver threw exception in toil FinishRecipeAndStartStoringProduct's initAction for pawn 1111 driver=JobDriver_DoBill (toilIndex=31) driver.job=(DoBill (Job_1026405) A = Thing_ElectricStove113112 B = Thing_RawBerries313372 C = (105, 0, 85) Giver = JobGiver_Work [workGiverDef: DoBillsCook])
System.NullReferenceException: Object reference not set to an instance of an object
[Ref B541EFB0] Duplicate stacktrace, see ref for original
JobDriver threw exception in toil FinishRecipeAndStartStoringProduct's initAction for pawn 1111 driver=JobDriver_DoBill (toilIndex=31) driver.job=(DoBill (Job_1028589) A = Thing_ElectricStove113112 B = Thing_RawBerries313431 C = (105, 0, 85) Giver = JobGiver_Work [workGiverDef: DoBillsCook])
System.NullReferenceException: Object reference not set to an instance of an object
[Ref B541EFB0] Duplicate stacktrace, see ref for original
JobDriver threw exception in toil FinishRecipeAndStartStoringProduct's initAction for pawn 1111 driver=JobDriver_DoBill (toilIndex=31) driver.job=(DoBill (Job_1030832) A = Thing_ElectricStove113112 B = Thing_RawBerries313539 C = (105, 0, 85) Giver = JobGiver_Work [workGiverDef: DoBillsCook])
System.NullReferenceException: Object reference not set to an instance of an object
[Ref B541EFB0] Duplicate stacktrace, see ref for original
Could not reserve (111, 0, 79) (layer: null) for 搬运机 2 for job HaulToCell (Job_1035248) A = Thing_WoodLog313451 B = (111, 0, 79) Giver = X2_JobGiver_Work [workGiverDef: HaulGeneral] (now doing job HaulToCell (Job_1035248) A = Thing_WoodLog313451 B = (111, 0, 79) Giver = X2_JobGiver_Work [workGiverDef: HaulGeneral](curToil=-1)) for maxPawns 1 and stackCount -1.
Existing reservers:
[0] 搬运机 1 (job: HaulToCell (Job_1033265) A = Thing_WoodLog313625 B = (111, 0, 79) Giver = X2_JobGiver_Work [workGiverDef: HaulGeneral], toil: 9, maxPawns: 1, stackCount: -1)
TryMakePreToilReservations() returned false for a non-queued job right after StartJob(). This should have been checked before. pawn = 搬运机 2, curJob = HaulToCell (Job_1035248) A = Thing_WoodLog313451 B = (111, 0, 79) Giver = X2_JobGiver_Work [workGiverDef: HaulGeneral]
Could not reserve (101, 0, 78) (layer: null) for 搬运机 2 for job HaulToCell (Job_1042904) A = Thing_WoodLog313605 B = (101, 0, 78) Giver = X2_JobGiver_Work [workGiverDef: HaulGeneral] (now doing job HaulToCell (Job_1042904) A = Thing_WoodLog313605 B = (101, 0, 78) Giver = X2_JobGiver_Work [workGiverDef: HaulGeneral](curToil=-1)) for maxPawns 1 and stackCount -1.
Existing reservers:
[0] 搬运机 1 (job: HaulToCell (Job_1042874) A = Thing_WoodLog314052 B = (101, 0, 78) Giver = X2_JobGiver_Work [workGiverDef: HaulGeneral], toil: 4, maxPawns: 1, stackCount: -1)
TryMakePreToilReservations() returned false for a non-queued job right after StartJob(). This should have been checked before. pawn = 搬运机 2, curJob = HaulToCell (Job_1042904) A = Thing_WoodLog313605 B = (101, 0, 78) Giver = X2_JobGiver_Work [workGiverDef: HaulGeneral]
Could not reserve (101, 0, 78) (layer: null) for 搬运机 2 for job HaulToCell (Job_1043159) A = Thing_WoodLog313605 B = (101, 0, 78) Giver = X2_JobGiver_Work [workGiverDef: HaulGeneral] (now doing job HaulToCell (Job_1043159) A = Thing_WoodLog313605 B = (101, 0, 78) Giver = X2_JobGiver_Work [workGiverDef: HaulGeneral](curToil=-1)) for maxPawns 1 and stackCount -1.
Existing reservers:
[0] 搬运机 1 (job: HaulToCell (Job_1042874) A = Thing_WoodLog314052 B = (101, 0, 78) Giver = X2_JobGiver_Work [workGiverDef: HaulGeneral], toil: 4, maxPawns: 1, stackCount: -1)
TryMakePreToilReservations() returned false for a non-queued job right after StartJob(). This should have been checked before. pawn = 搬运机 2, curJob = HaulToCell (Job_1043159) A = Thing_WoodLog313605 B = (101, 0, 78) Giver = X2_JobGiver_Work [workGiverDef: HaulGeneral]
Could not reserve (101, 0, 78) (layer: null) for 搬运机 2 for job HaulToCell (Job_1043436) A = Thing_WoodLog313605 B = (101, 0, 78) Giver = X2_JobGiver_Work [workGiverDef: HaulGeneral] (now doing job HaulToCell (Job_1043436) A = Thing_WoodLog313605 B = (101, 0, 78) Giver = X2_JobGiver_Work [workGiverDef: HaulGeneral](curToil=-1)) for maxPawns 1 and stackCount -1.
Existing reservers:
[0] 搬运机 1 (job: HaulToCell (Job_1042874) A = Thing_WoodLog314052 B = (101, 0, 78) Giver = X2_JobGiver_Work [workGiverDef: HaulGeneral], toil: 9, maxPawns: 1, stackCount: -1)
TryMakePreToilReservations() returned false for a non-queued job right after StartJob(). This should have been checked before. pawn = 搬运机 2, curJob = HaulToCell (Job_1043436) A = Thing_WoodLog313605 B = (101, 0, 78) Giver = X2_JobGiver_Work [workGiverDef: HaulGeneral]
Could not reserve (101, 0, 77) (layer: null) for 搬运机 2 for job HaulToCell (Job_1047148) A = Thing_WoodLog313636 B = (101, 0, 77) Giver = X2_JobGiver_Work [workGiverDef: HaulGeneral] (now doing job HaulToCell (Job_1047148) A = Thing_WoodLog313636 B = (101, 0, 77) Giver = X2_JobGiver_Work [workGiverDef: HaulGeneral](curToil=-1)) for maxPawns 1 and stackCount -1.
Existing reservers:
[0] 搬运机 1 (job: HaulToCell (Job_1047130) A = Thing_WoodLog313618 B = (101, 0, 77) Giver = X2_JobGiver_Work [workGiverDef: HaulGeneral], toil: 4, maxPawns: 1, stackCount: -1)
TryMakePreToilReservations() returned false for a non-queued job right after StartJob(). This should have been checked before. pawn = 搬运机 2, curJob = HaulToCell (Job_1047148) A = Thing_WoodLog313636 B = (101, 0, 77) Giver = X2_JobGiver_Work [workGiverDef: HaulGeneral]
Could not reserve (101, 0, 77) (layer: null) for 搬运机 2 for job HaulToCell (Job_1047173) A = Thing_WoodLog313636 B = (101, 0, 77) Giver = X2_JobGiver_Work [workGiverDef: HaulGeneral] (now doing job HaulToCell (Job_1047173) A = Thing_WoodLog313636 B = (101, 0, 77) Giver = X2_JobGiver_Work [workGiverDef: HaulGeneral](curToil=-1)) for maxPawns 1 and stackCount -1.
Existing reservers:
[0] 搬运机 1 (job: HaulToCell (Job_1047130) A = Thing_WoodLog313618 B = (101, 0, 77) Giver = X2_JobGiver_Work [workGiverDef: HaulGeneral], toil: 4, maxPawns: 1, stackCount: -1)
TryMakePreToilReservations() returned false for a non-queued job right after StartJob(). This should have been checked before. pawn = 搬运机 2, curJob = HaulToCell (Job_1047173) A = Thing_WoodLog313636 B = (101, 0, 77) Giver = X2_JobGiver_Work [workGiverDef: HaulGeneral]
Could not reserve (101, 0, 77) (layer: null) for 搬运机 2 for job HaulToCell (Job_1047203) A = Thing_WoodLog313636 B = (101, 0, 77) Giver = X2_JobGiver_Work [workGiverDef: HaulGeneral] (now doing job HaulToCell (Job_1047203) A = Thing_WoodLog313636 B = (101, 0, 77) Giver = X2_JobGiver_Work [workGiverDef: HaulGeneral](curToil=-1)) for maxPawns 1 and stackCount -1.
Existing reservers:
[0] 搬运机 1 (job: HaulToCell (Job_1047130) A = Thing_WoodLog313618 B = (101, 0, 77) Giver = X2_JobGiver_Work [workGiverDef: HaulGeneral], toil: 4, maxPawns: 1, stackCount: -1)
TryMakePreToilReservations() returned false for a non-queued job right after StartJob(). This should have been checked before. pawn = 搬运机 2, curJob = HaulToCell (Job_1047203) A = Thing_WoodLog313636 B = (101, 0, 77) Giver = X2_JobGiver_Work [workGiverDef: HaulGeneral]
Could not reserve (101, 0, 77) (layer: null) for 搬运机 2 for job HaulToCell (Job_1047231) A = Thing_WoodLog313636 B = (101, 0, 77) Giver = X2_JobGiver_Work [workGiverDef: HaulGeneral] (now doing job HaulToCell (Job_1047231) A = Thing_WoodLog313636 B = (101, 0, 77) Giver = X2_JobGiver_Work [workGiverDef: HaulGeneral](curToil=-1)) for maxPawns 1 and stackCount -1.
Existing reservers:
[0] 搬运机 1 (job: HaulToCell (Job_1047130) A = Thing_WoodLog314485 B = (101, 0, 77) Giver = X2_JobGiver_Work [workGiverDef: HaulGeneral], toil: 9, maxPawns: 1, stackCount: -1)
TryMakePreToilReservations() returned false for a non-queued job right after StartJob(). This should have been checked before. pawn = 搬运机 2, curJob = HaulToCell (Job_1047231) A = Thing_WoodLog313636 B = (101, 0, 77) Giver = X2_JobGiver_Work [workGiverDef: HaulGeneral]
Could not reserve (101, 0, 77) (layer: null) for 搬运机 2 for job HaulToCell (Job_1047260) A = Thing_WoodLog313636 B = (101, 0, 77) Giver = X2_JobGiver_Work [workGiverDef: HaulGeneral] (now doing job HaulToCell (Job_1047260) A = Thing_WoodLog313636 B = (101, 0, 77) Giver = X2_JobGiver_Work [workGiverDef: HaulGeneral](curToil=-1)) for maxPawns 1 and stackCount -1.
Existing reservers:
[0] 搬运机 1 (job: HaulToCell (Job_1047130) A = Thing_WoodLog314485 B = (101, 0, 77) Giver = X2_JobGiver_Work [workGiverDef: HaulGeneral], toil: 9, maxPawns: 1, stackCount: -1)
TryMakePreToilReservations() returned false for a non-queued job right after StartJob(). This should have been checked before. pawn = 搬运机 2, curJob = HaulToCell (Job_1047260) A = Thing_WoodLog313636 B = (101, 0, 77) Giver = X2_JobGiver_Work [workGiverDef: HaulGeneral]
Could not reserve (101, 0, 77) (layer: null) for 搬运机 2 for job HaulToCell (Job_1047291) A = Thing_WoodLog313636 B = (101, 0, 77) Giver = X2_JobGiver_Work [workGiverDef: HaulGeneral] (now doing job HaulToCell (Job_1047291) A = Thing_WoodLog313636 B = (101, 0, 77) Giver = X2_JobGiver_Work [workGiverDef: HaulGeneral](curToil=-1)) for maxPawns 1 and stackCount -1.
Existing reservers:
[0] 搬运机 1 (job: HaulToCell (Job_1047130) A = Thing_WoodLog314485 B = (101, 0, 77) Giver = X2_JobGiver_Work [workGiverDef: HaulGeneral], toil: 9, maxPawns: 1, stackCount: -1)
TryMakePreToilReservations() returned false for a non-queued job right after StartJob(). This should have been checked before. pawn = 搬运机 2, curJob = HaulToCell (Job_1047291) A = Thing_WoodLog313636 B = (101, 0, 77) Giver = X2_JobGiver_Work [workGiverDef: HaulGeneral]
Could not reserve (101, 0, 77) (layer: null) for 搬运机 2 for job HaulToCell (Job_1047333) A = Thing_WoodLog313636 B = (101, 0, 77) Giver = X2_JobGiver_Work [workGiverDef: HaulGeneral] (now doing job HaulToCell (Job_1047333) A = Thing_WoodLog313636 B = (101, 0, 77) Giver = X2_JobGiver_Work [workGiverDef: HaulGeneral](curToil=-1)) for maxPawns 1 and stackCount -1.
Existing reservers:
[0] 搬运机 1 (job: HaulToCell (Job_1047305) A = Thing_WoodLog313618 B = (101, 0, 77) Giver = X2_JobGiver_Work [workGiverDef: HaulGeneral], toil: 4, maxPawns: 1, stackCount: -1)
TryMakePreToilReservations() returned false for a non-queued job right after StartJob(). This should have been checked before. pawn = 搬运机 2, curJob = HaulToCell (Job_1047333) A = Thing_WoodLog313636 B = (101, 0, 77) Giver = X2_JobGiver_Work [workGiverDef: HaulGeneral]
Could not reserve (101, 0, 77) (layer: null) for 搬运机 2 for job HaulToCell (Job_1047372) A = Thing_WoodLog313636 B = (101, 0, 77) Giver = X2_JobGiver_Work [workGiverDef: HaulGeneral] (now doing job HaulToCell (Job_1047372) A = Thing_WoodLog313636 B = (101, 0, 77) Giver = X2_JobGiver_Work [workGiverDef: HaulGeneral](curToil=-1)) for maxPawns 1 and stackCount -1.
Existing reservers:
[0] 搬运机 1 (job: HaulToCell (Job_1047305) A = Thing_WoodLog313618 B = (101, 0, 77) Giver = X2_JobGiver_Work [workGiverDef: HaulGeneral], toil: 4, maxPawns: 1, stackCount: -1)
TryMakePreToilReservations() returned false for a non-queued job right after StartJob(). This should have been checked before. pawn = 搬运机 2, curJob = HaulToCell (Job_1047372) A = Thing_WoodLog313636 B = (101, 0, 77) Giver = X2_JobGiver_Work [workGiverDef: HaulGeneral]
Could not reserve (101, 0, 77) (layer: null) for 搬运机 2 for job HaulToCell (Job_1047418) A = Thing_WoodLog313636 B = (101, 0, 77) Giver = X2_JobGiver_Work [workGiverDef: HaulGeneral] (now doing job HaulToCell (Job_1047418) A = Thing_WoodLog313636 B = (101, 0, 77) Giver = X2_JobGiver_Work [workGiverDef: HaulGeneral](curToil=-1)) for maxPawns 1 and stackCount -1.
Existing reservers:
[0] 搬运机 1 (job: HaulToCell (Job_1047305) A = Thing_WoodLog313618 B = (101, 0, 77) Giver = X2_JobGiver_Work [workGiverDef: HaulGeneral], toil: 9, maxPawns: 1, stackCount: -1)
TryMakePreToilReservations() returned false for a non-queued job right after StartJob(). This should have been checked before. pawn = 搬运机 2, curJob = HaulToCell (Job_1047418) A = Thing_WoodLog313636 B = (101, 0, 77) Giver = X2_JobGiver_Work [workGiverDef: HaulGeneral]
Could not reserve (101, 0, 77) (layer: null) for 搬运机 2 for job HaulToCell (Job_1047494) A = Thing_WoodLog313636 B = (101, 0, 77) Giver = X2_JobGiver_Work [workGiverDef: HaulGeneral] (now doing job HaulToCell (Job_1047494) A = Thing_WoodLog313636 B = (101, 0, 77) Giver = X2_JobGiver_Work [workGiverDef: HaulGeneral](curToil=-1)) for maxPawns 1 and stackCount -1.
Existing reservers:
[0] 搬运机 1 (job: HaulToCell (Job_1047305) A = Thing_WoodLog313618 B = (101, 0, 77) Giver = X2_JobGiver_Work [workGiverDef: HaulGeneral], toil: 9, maxPawns: 1, stackCount: -1)
TryMakePreToilReservations() returned false for a non-queued job right after StartJob(). This should have been checked before. pawn = 搬运机 2, curJob = HaulToCell (Job_1047494) A = Thing_WoodLog313636 B = (101, 0, 77) Giver = X2_JobGiver_Work [workGiverDef: HaulGeneral]
Could not reserve (101, 0, 77) (layer: null) for 搬运机 2 for job HaulToCell (Job_1047654) A = Thing_WoodLog313636 B = (101, 0, 77) Giver = X2_JobGiver_Work [workGiverDef: HaulGeneral] (now doing job HaulToCell (Job_1047654) A = Thing_WoodLog313636 B = (101, 0, 77) Giver = X2_JobGiver_Work [workGiverDef: HaulGeneral](curToil=-1)) for maxPawns 1 and stackCount -1.
Existing reservers:
[0] 搬运机 1 (job: HaulToCell (Job_1047305) A = Thing_WoodLog313618 B = (101, 0, 77) Giver = X2_JobGiver_Work [workGiverDef: HaulGeneral], toil: 9, maxPawns: 1, stackCount: -1)
TryMakePreToilReservations() returned false for a non-queued job right after StartJob(). This should have been checked before. pawn = 搬运机 2, curJob = HaulToCell (Job_1047654) A = Thing_WoodLog313636 B = (101, 0, 77) Giver = X2_JobGiver_Work [workGiverDef: HaulGeneral]
Could not reserve (101, 0, 77) (layer: null) for 搬运机 2 for job HaulToCell (Job_1047925) A = Thing_WoodLog313636 B = (101, 0, 77) Giver = X2_JobGiver_Work [workGiverDef: HaulGeneral] (now doing job HaulToCell (Job_1047925) A = Thing_WoodLog313636 B = (101, 0, 77) Giver = X2_JobGiver_Work [workGiverDef: HaulGeneral](curToil=-1)) for maxPawns 1 and stackCount -1.
Existing reservers:
[0] 搬运机 1 (job: HaulToCell (Job_1047718) A = Thing_WoodLog313603 B = (101, 0, 77) Giver = X2_JobGiver_Work [workGiverDef: HaulGeneral], toil: 4, maxPawns: 1, stackCount: -1)
TryMakePreToilReservations() returned false for a non-queued job right after StartJob(). This should have been checked before. pawn = 搬运机 2, curJob = HaulToCell (Job_1047925) A = Thing_WoodLog313636 B = (101, 0, 77) Giver = X2_JobGiver_Work [workGiverDef: HaulGeneral]
Could not reserve (101, 0, 77) (layer: null) for 搬运机 2 for job HaulToCell (Job_1048145) A = Thing_WoodLog313636 B = (101, 0, 77) Giver = X2_JobGiver_Work [workGiverDef: HaulGeneral] (now doing job HaulToCell (Job_1048145) A = Thing_WoodLog313636 B = (101, 0, 77) Giver = X2_JobGiver_Work [workGiverDef: HaulGeneral](curToil=-1)) for maxPawns 1 and stackCount -1.
Existing reservers:
[0] 搬运机 1 (job: HaulToCell (Job_1047718) A = Thing_WoodLog313603 B = (101, 0, 77) Giver = X2_JobGiver_Work [workGiverDef: HaulGeneral], toil: 4, maxPawns: 1, stackCount: -1)
TryMakePreToilReservations() returned false for a non-queued job right after StartJob(). This should have been checked before. pawn = 搬运机 2, curJob = HaulToCell (Job_1048145) A = Thing_WoodLog313636 B = (101, 0, 77) Giver = X2_JobGiver_Work [workGiverDef: HaulGeneral]
Could not reserve (101, 0, 77) (layer: null) for 搬运机 2 for job HaulToCell (Job_1048472) A = Thing_WoodLog313636 B = (101, 0, 77) Giver = X2_JobGiver_Work [workGiverDef: HaulGeneral] (now doing job HaulToCell (Job_1048472) A = Thing_WoodLog313636 B = (101, 0, 77) Giver = X2_JobGiver_Work [workGiverDef: HaulGeneral](curToil=-1)) for maxPawns 1 and stackCount -1.
Existing reservers:
[0] 搬运机 1 (job: HaulToCell (Job_1047718) A = Thing_WoodLog313603 B = (101, 0, 77) Giver = X2_JobGiver_Work [workGiverDef: HaulGeneral], toil: 9, maxPawns: 1, stackCount: -1)
TryMakePreToilReservations() returned false for a non-queued job right after StartJob(). This should have been checked before. pawn = 搬运机 2, curJob = HaulToCell (Job_1048472) A = Thing_WoodLog313636 B = (101, 0, 77) Giver = X2_JobGiver_Work [workGiverDef: HaulGeneral]
Could not reserve (101, 0, 77) (layer: null) for 搬运机 2 for job HaulToCell (Job_1048874) A = Thing_WoodLog313636 B = (101, 0, 77) Giver = X2_JobGiver_Work [workGiverDef: HaulGeneral] (now doing job HaulToCell (Job_1048874) A = Thing_WoodLog313636 B = (101, 0, 77) Giver = X2_JobGiver_Work [workGiverDef: HaulGeneral](curToil=-1)) for maxPawns 1 and stackCount -1.
Existing reservers:
[0] 搬运机 1 (job: HaulToCell (Job_1047718) A = Thing_WoodLog313603 B = (101, 0, 77) Giver = X2_JobGiver_Work [workGiverDef: HaulGeneral], toil: 9, maxPawns: 1, stackCount: -1)
TryMakePreToilReservations() returned false for a non-queued job right after StartJob(). This should have been checked before. pawn = 搬运机 2, curJob = HaulToCell (Job_1048874) A = Thing_WoodLog313636 B = (101, 0, 77) Giver = X2_JobGiver_Work [workGiverDef: HaulGeneral]
Could not reserve (101, 0, 77) (layer: null) for 搬运机 2 for job HaulToCell (Job_1049237) A = Thing_WoodLog313636 B = (101, 0, 77) Giver = X2_JobGiver_Work [workGiverDef: HaulGeneral] (now doing job HaulToCell (Job_1049237) A = Thing_WoodLog313636 B = (101, 0, 77) Giver = X2_JobGiver_Work [workGiverDef: HaulGeneral](curToil=-1)) for maxPawns 1 and stackCount -1.
Existing reservers:
[0] 搬运机 1 (job: HaulToCell (Job_1047718) A = Thing_WoodLog313603 B = (101, 0, 77) Giver = X2_JobGiver_Work [workGiverDef: HaulGeneral], toil: 9, maxPawns: 1, stackCount: -1)
TryMakePreToilReservations() returned false for a non-queued job right after StartJob(). This should have been checked before. pawn = 搬运机 2, curJob = HaulToCell (Job_1049237) A = Thing_WoodLog313636 B = (101, 0, 77) Giver = X2_JobGiver_Work [workGiverDef: HaulGeneral]
Could not reserve (111, 0, 78) (layer: null) for 搬运机 1 for job HaulToCell (Job_1052284) A = Thing_WoodLog314679 B = (111, 0, 78) Giver = X2_JobGiver_Work [workGiverDef: HaulGeneral] (now doing job HaulToCell (Job_1052284) A = Thing_WoodLog314679 B = (111, 0, 78) Giver = X2_JobGiver_Work [workGiverDef: HaulGeneral](curToil=-1)) for maxPawns 1 and stackCount -1.
Existing reservers:
[0] 搬运机 2 (job: HaulToCell (Job_1051837) A = Thing_WoodLog314657 B = (111, 0, 78) Giver = X2_JobGiver_Work [workGiverDef: HaulGeneral], toil: 4, maxPawns: 1, stackCount: -1)
TryMakePreToilReservations() returned false for a non-queued job right after StartJob(). This should have been checked before. pawn = 搬运机 1, curJob = HaulToCell (Job_1052284) A = Thing_WoodLog314679 B = (111, 0, 78) Giver = X2_JobGiver_Work [workGiverDef: HaulGeneral]
Could not reserve (111, 0, 78) (layer: null) for 搬运机 1 for job HaulToCell (Job_1052539) A = Thing_WoodLog314679 B = (111, 0, 78) Giver = X2_JobGiver_Work [workGiverDef: HaulGeneral] (now doing job HaulToCell (Job_1052539) A = Thing_WoodLog314679 B = (111, 0, 78) Giver = X2_JobGiver_Work [workGiverDef: HaulGeneral](curToil=-1)) for maxPawns 1 and stackCount -1.
Existing reservers:
[0] 搬运机 2 (job: HaulToCell (Job_1051837) A = Thing_WoodLog314657 B = (111, 0, 78) Giver = X2_JobGiver_Work [workGiverDef: HaulGeneral], toil: 4, maxPawns: 1, stackCount: -1)
TryMakePreToilReservations() returned false for a non-queued job right after StartJob(). This should have been checked before. pawn = 搬运机 1, curJob = HaulToCell (Job_1052539) A = Thing_WoodLog314679 B = (111, 0, 78) Giver = X2_JobGiver_Work [workGiverDef: HaulGeneral]
Could not reserve (111, 0, 78) (layer: null) for 搬运机 1 for job HaulToCell (Job_1052802) A = Thing_WoodLog314679 B = (111, 0, 78) Giver = X2_JobGiver_Work [workGiverDef: HaulGeneral] (now doing job HaulToCell (Job_1052802) A = Thing_WoodLog314679 B = (111, 0, 78) Giver = X2_JobGiver_Work [workGiverDef: HaulGeneral](curToil=-1)) for maxPawns 1 and stackCount -1.
Existing reservers:
[0] 搬运机 2 (job: HaulToCell (Job_1051837) A = Thing_WoodLog314657 B = (111, 0, 78) Giver = X2_JobGiver_Work [workGiverDef: HaulGeneral], toil: 9, maxPawns: 1, stackCount: -1)
TryMakePreToilReservations() returned false for a non-queued job right after StartJob(). This should have been checked before. pawn = 搬运机 1, curJob = HaulToCell (Job_1052802) A = Thing_WoodLog314679 B = (111, 0, 78) Giver = X2_JobGiver_Work [workGiverDef: HaulGeneral]
Could not reserve (111, 0, 78) (layer: null) for 搬运机 1 for job HaulToCell (Job_1053101) A = Thing_WoodLog314679 B = (111, 0, 78) Giver = X2_JobGiver_Work [workGiverDef: HaulGeneral] (now doing job HaulToCell (Job_1053101) A = Thing_WoodLog314679 B = (111, 0, 78) Giver = X2_JobGiver_Work [workGiverDef: HaulGeneral](curToil=-1)) for maxPawns 1 and stackCount -1.
Existing reservers:
[0] 搬运机 2 (job: HaulToCell (Job_1051837) A = Thing_WoodLog314657 B = (111, 0, 78) Giver = X2_JobGiver_Work [workGiverDef: HaulGeneral], toil: 9, maxPawns: 1, stackCount: -1)
TryMakePreToilReservations() returned false for a non-queued job right after StartJob(). This should have been checked before. pawn = 搬运机 1, curJob = HaulToCell (Job_1053101) A = Thing_WoodLog314679 B = (111, 0, 78) Giver = X2_JobGiver_Work [workGiverDef: HaulGeneral]
Could not reserve (111, 0, 78) (layer: null) for 搬运机 1 for job HaulToCell (Job_1053374) A = Thing_WoodLog314679 B = (111, 0, 78) Giver = X2_JobGiver_Work [workGiverDef: HaulGeneral] (now doing job HaulToCell (Job_1053374) A = Thing_WoodLog314679 B = (111, 0, 78) Giver = X2_JobGiver_Work [workGiverDef: HaulGeneral](curToil=-1)) for maxPawns 1 and stackCount -1.
Existing reservers:
[0] 搬运机 2 (job: HaulToCell (Job_1051837) A = Thing_WoodLog314657 B = (111, 0, 78) Giver = X2_JobGiver_Work [workGiverDef: HaulGeneral], toil: 9, maxPawns: 1, stackCount: -1)
TryMakePreToilReservations() returned false for a non-queued job right after StartJob(). This should have been checked before. pawn = 搬运机 1, curJob = HaulToCell (Job_1053374) A = Thing_WoodLog314679 B = (111, 0, 78) Giver = X2_JobGiver_Work [workGiverDef: HaulGeneral]
Attempted to draw Macaw305674 without a resolved render tree.
Could not reserve (101, 0, 77) (layer: null) for 道尔乌 for job HaulToInventory (Job_1062672) B = (101, 0, 77) (now doing job HaulToInventory (Job_1062672) B = (101, 0, 77)(curToil=-1)) for maxPawns 1 and stackCount -1.
Existing reservers:
[0] 搬运机 2 (job: HaulToCell (Job_1062489) A = Thing_WoodLog315290 B = (101, 0, 77) Giver = X2_JobGiver_Work [workGiverDef: HaulGeneral], toil: 4, maxPawns: 1, stackCount: -1)
TryMakePreToilReservations() returned false for a non-queued job right after StartJob(). This should have been checked before. pawn = 道尔乌, curJob = HaulToInventory (Job_1062672) B = (101, 0, 77)
搬运机 2 started 10 jobs in one tick. newJob=HaulToCell (Job_1068508) A = Thing_Meat_Elephant315692 B = (108, 0, 82) jobGiver=AIRobot.X2_JobGiver_Work jobList=
搬运机 1 started 10 jobs in one tick. newJob=HaulToCell (Job_1068574) A = Thing_Meat_Elephant315692 B = (108, 0, 82) jobGiver=AIRobot.X2_JobGiver_Work jobList=
搬运机 2 started 10 jobs in one tick. newJob=HaulToCell (Job_1068678) A = Thing_Meat_Elephant315692 B = (108, 0, 82) jobGiver=AIRobot.X2_JobGiver_Work jobList=
搬运机 1 started 10 jobs in one tick. newJob=HaulToCell (Job_1068742) A = Thing_Meat_Elephant315692 B = (108, 0, 82) jobGiver=AIRobot.X2_JobGiver_Work jobList=
搬运机 2 started 10 jobs in one tick. newJob=HaulToCell (Job_1068814) A = Thing_Meat_Elephant315692 B = (108, 0, 82) jobGiver=AIRobot.X2_JobGiver_Work jobList=
搬运机 1 started 10 jobs in one tick. newJob=HaulToCell (Job_1068876) A = Thing_Meat_Elephant315692 B = (108, 0, 82) jobGiver=AIRobot.X2_JobGiver_Work jobList=
搬运机 2 started 10 jobs in one tick. newJob=HaulToCell (Job_1068948) A = Thing_Meat_Elephant315692 B = (108, 0, 82) jobGiver=AIRobot.X2_JobGiver_Work jobList=
搬运机 1 started 10 jobs in one tick. newJob=HaulToCell (Job_1069008) A = Thing_Meat_Elephant315692 B = (108, 0, 82) jobGiver=AIRobot.X2_JobGiver_Work jobList=
搬运机 2 started 10 jobs in one tick. newJob=HaulToCell (Job_1069079) A = Thing_Meat_Elephant315692 B = (108, 0, 82) jobGiver=AIRobot.X2_JobGiver_Work jobList=
搬运机 1 started 10 jobs in one tick. newJob=HaulToCell (Job_1069140) A = Thing_Meat_Elephant315692 B = (108, 0, 82) jobGiver=AIRobot.X2_JobGiver_Work jobList=
搬运机 2 started 10 jobs in one tick. newJob=HaulToCell (Job_1069210) A = Thing_Meat_Elephant315692 B = (108, 0, 82) jobGiver=AIRobot.X2_JobGiver_Work jobList=
搬运机 1 started 10 jobs in one tick. newJob=HaulToCell (Job_1069272) A = Thing_Meat_Elephant315692 B = (108, 0, 82) jobGiver=AIRobot.X2_JobGiver_Work jobList=
搬运机 2 started 10 jobs in one tick. newJob=HaulToCell (Job_1069344) A = Thing_Meat_Elephant315692 B = (108, 0, 82) jobGiver=AIRobot.X2_JobGiver_Work jobList=
搬运机 1 started 10 jobs in one tick. newJob=HaulToCell (Job_1069404) A = Thing_Meat_Elephant315692 B = (108, 0, 82) jobGiver=AIRobot.X2_JobGiver_Work jobList=
搬运机 2 started 10 jobs in one tick. newJob=HaulToCell (Job_1069477) A = Thing_Meat_Elephant315692 B = (108, 0, 82) jobGiver=AIRobot.X2_JobGiver_Work jobList=
搬运机 1 started 10 jobs in one tick. newJob=HaulToCell (Job_1069542) A = Thing_Meat_Elephant315692 B = (108, 0, 82) jobGiver=AIRobot.X2_JobGiver_Work jobList=
搬运机 2 started 10 jobs in one tick. newJob=HaulToCell (Job_1069609) A = Thing_Meat_Elephant315692 B = (108, 0, 82) jobGiver=AIRobot.X2_JobGiver_Work jobList=
搬运机 1 started 10 jobs in one tick. newJob=HaulToCell (Job_1069671) A = Thing_Meat_Elephant315692 B = (108, 0, 82) jobGiver=AIRobot.X2_JobGiver_Work jobList=
搬运机 2 started 10 jobs in one tick. newJob=HaulToCell (Job_1069740) A = Thing_Meat_Elephant315692 B = (108, 0, 82) jobGiver=AIRobot.X2_JobGiver_Work jobList=
搬运机 1 started 10 jobs in one tick. newJob=HaulToCell (Job_1069804) A = Thing_Meat_Elephant315692 B = (108, 0, 82) jobGiver=AIRobot.X2_JobGiver_Work jobList=
搬运机 2 started 10 jobs in one tick. newJob=HaulToCell (Job_1069871) A = Thing_Meat_Elephant315692 B = (108, 0, 82) jobGiver=AIRobot.X2_JobGiver_Work jobList=
搬运机 1 started 10 jobs in one tick. newJob=HaulToCell (Job_1069934) A = Thing_Meat_Elephant315692 B = (108, 0, 82) jobGiver=AIRobot.X2_JobGiver_Work jobList=
搬运机 2 started 10 jobs in one tick. newJob=HaulToCell (Job_1070008) A = Thing_Meat_Elephant315692 B = (108, 0, 82) jobGiver=AIRobot.X2_JobGiver_Work jobList=
搬运机 1 started 10 jobs in one tick. newJob=HaulToCell (Job_1070071) A = Thing_Meat_Elephant315692 B = (108, 0, 82) jobGiver=AIRobot.X2_JobGiver_Work jobList=
搬运机 2 started 10 jobs in one tick. newJob=HaulToCell (Job_1070147) A = Thing_Meat_Elephant315692 B = (108, 0, 82) jobGiver=AIRobot.X2_JobGiver_Work jobList=
搬运机 1 started 10 jobs in one tick. newJob=HaulToCell (Job_1070209) A = Thing_Meat_Elephant315692 B = (108, 0, 82) jobGiver=AIRobot.X2_JobGiver_Work jobList=
搬运机 2 started 10 jobs in one tick. newJob=HaulToCell (Job_1070291) A = Thing_Meat_Elephant315692 B = (108, 0, 82) jobGiver=AIRobot.X2_JobGiver_Work jobList=
搬运机 1 started 10 jobs in one tick. newJob=HaulToCell (Job_1070351) A = Thing_Meat_Elephant315692 B = (108, 0, 82) jobGiver=AIRobot.X2_JobGiver_Work jobList=
搬运机 2 started 10 jobs in one tick. newJob=HaulToCell (Job_1070426) A = Thing_Meat_Elephant315692 B = (108, 0, 82) jobGiver=AIRobot.X2_JobGiver_Work jobList=
搬运机 1 started 10 jobs in one tick. newJob=HaulToCell (Job_1070486) A = Thing_Meat_Elephant315692 B = (108, 0, 82) jobGiver=AIRobot.X2_JobGiver_Work jobList=
搬运机 2 started 10 jobs in one tick. newJob=HaulToCell (Job_1070561) A = Thing_Meat_Elephant315692 B = (108, 0, 82) jobGiver=AIRobot.X2_JobGiver_Work jobList=
搬运机 1 started 10 jobs in one tick. newJob=HaulToCell (Job_1070627) A = Thing_Meat_Elephant315692 B = (108, 0, 82) jobGiver=AIRobot.X2_JobGiver_Work jobList=
搬运机 2 started 10 jobs in one tick. newJob=HaulToCell (Job_1070699) A = Thing_Meat_Elephant315692 B = (108, 0, 82) jobGiver=AIRobot.X2_JobGiver_Work jobList=
搬运机 1 started 10 jobs in one tick. newJob=HaulToCell (Job_1070763) A = Thing_Meat_Elephant315692 B = (108, 0, 82) jobGiver=AIRobot.X2_JobGiver_Work jobList=
搬运机 2 started 10 jobs in one tick. newJob=HaulToCell (Job_1070829) A = Thing_Meat_Elephant315692 B = (108, 0, 82) jobGiver=AIRobot.X2_JobGiver_Work jobList=
搬运机 1 started 10 jobs in one tick. newJob=HaulToCell (Job_1070897) A = Thing_Meat_Elephant315692 B = (108, 0, 82) jobGiver=AIRobot.X2_JobGiver_Work jobList=
搬运机 2 started 10 jobs in one tick. newJob=HaulToCell (Job_1070963) A = Thing_Meat_Elephant315692 B = (108, 0, 82) jobGiver=AIRobot.X2_JobGiver_Work jobList=
搬运机 1 started 10 jobs in one tick. newJob=HaulToCell (Job_1071033) A = Thing_Meat_Elephant315692 B = (108, 0, 82) jobGiver=AIRobot.X2_JobGiver_Work jobList=
搬运机 2 started 10 jobs in one tick. newJob=HaulToCell (Job_1071153) A = Thing_Meat_Elephant315464 B = (108, 0, 82) jobGiver=AIRobot.X2_JobGiver_Work jobList=
搬运机 2 started 10 jobs in one tick. newJob=HaulToCell (Job_1071220) A = Thing_Meat_Elephant315464 B = (108, 0, 82) jobGiver=AIRobot.X2_JobGiver_Work jobList=
搬运机 1 started 10 jobs in one tick. newJob=HaulToCell (Job_1071286) A = Thing_Meat_Elephant315464 B = (108, 0, 82) jobGiver=AIRobot.X2_JobGiver_Work jobList=
搬运机 2 started 10 jobs in one tick. newJob=HaulToCell (Job_1071357) A = Thing_Meat_Elephant315464 B = (108, 0, 82) jobGiver=AIRobot.X2_JobGiver_Work jobList=
搬运机 1 started 10 jobs in one tick. newJob=HaulToCell (Job_1071422) A = Thing_Meat_Elephant315464 B = (108, 0, 82) jobGiver=AIRobot.X2_JobGiver_Work jobList=
搬运机 2 started 10 jobs in one tick. newJob=HaulToCell (Job_1071496) A = Thing_Meat_Elephant315464 B = (108, 0, 82) jobGiver=AIRobot.X2_JobGiver_Work jobList=
搬运机 1 started 10 jobs in one tick. newJob=HaulToCell (Job_1071556) A = Thing_Meat_Elephant315464 B = (108, 0, 82) jobGiver=AIRobot.X2_JobGiver_Work jobList=
搬运机 2 started 10 jobs in one tick. newJob=HaulToCell (Job_1071626) A = Thing_Meat_Elephant315464 B = (108, 0, 82) jobGiver=AIRobot.X2_JobGiver_Work jobList=
搬运机 1 started 10 jobs in one tick. newJob=HaulToCell (Job_1071691) A = Thing_Meat_Elephant315464 B = (108, 0, 82) jobGiver=AIRobot.X2_JobGiver_Work jobList=
搬运机 2 started 10 jobs in one tick. newJob=HaulToCell (Job_1071766) A = Thing_Meat_Elephant315464 B = (108, 0, 82) jobGiver=AIRobot.X2_JobGiver_Work jobList=
搬运机 1 started 10 jobs in one tick. newJob=HaulToCell (Job_1071828) A = Thing_Meat_Elephant315464 B = (108, 0, 82) jobGiver=AIRobot.X2_JobGiver_Work jobList=
搬运机 2 started 10 jobs in one tick. newJob=HaulToCell (Job_1071897) A = Thing_Meat_Elephant315464 B = (108, 0, 82) jobGiver=AIRobot.X2_JobGiver_Work jobList=
搬运机 1 started 10 jobs in one tick. newJob=HaulToCell (Job_1071960) A = Thing_Meat_Elephant315464 B = (108, 0, 82) jobGiver=AIRobot.X2_JobGiver_Work jobList=
搬运机 2 started 10 jobs in one tick. newJob=HaulToCell (Job_1072025) A = Thing_Meat_Elephant315464 B = (108, 0, 82) jobGiver=AIRobot.X2_JobGiver_Work jobList=
搬运机 1 started 10 jobs in one tick. newJob=HaulToCell (Job_1072090) A = Thing_Meat_Elephant315464 B = (108, 0, 82) jobGiver=AIRobot.X2_JobGiver_Work jobList=
搬运机 2 started 10 jobs in one tick. newJob=HaulToCell (Job_1072156) A = Thing_Meat_Elephant315464 B = (108, 0, 82) jobGiver=AIRobot.X2_JobGiver_Work jobList=
搬运机 1 started 10 jobs in one tick. newJob=HaulToCell (Job_1072218) A = Thing_Meat_Elephant315464 B = (108, 0, 82) jobGiver=AIRobot.X2_JobGiver_Work jobList=
Could not reserve (108, 0, 82) (layer: null) for 搬运机 2 for job HaulToCell (Job_1072240) A = Thing_Meat_Elephant315464 B = (108, 0, 82) Giver = X2_JobGiver_Work [workGiverDef: HaulGeneral] (now doing job HaulToCell (Job_1072240) A = Thing_Meat_Elephant315464 B = (108, 0, 82) Giver = X2_JobGiver_Work [workGiverDef: HaulGeneral](curToil=-1)) for maxPawns 1 and stackCount -1.
Existing reservers:
[0] 1111 (job: HaulToCell (Job_1072225) A = Thing_MealLavish_Meat316066 B = (108, 0, 82), toil: 9, maxPawns: 1, stackCount: -1)
TryMakePreToilReservations() returned false for a non-queued job right after StartJob(). This should have been checked before. pawn = 搬运机 2, curJob = HaulToCell (Job_1072240) A = Thing_Meat_Elephant315464 B = (108, 0, 82) Giver = X2_JobGiver_Work [workGiverDef: HaulGeneral]
Could not reserve (102, 0, 81) (layer: null) for 搬运机 2 for job HaulToCell (Job_1072285) A = Thing_Leather_Elephant315460 B = (102, 0, 81) Giver = X2_JobGiver_Work [workGiverDef: HaulGeneral] (now doing job HaulToCell (Job_1072285) A = Thing_Leather_Elephant315460 B = (102, 0, 81) Giver = X2_JobGiver_Work [workGiverDef: HaulGeneral](curToil=-1)) for maxPawns 1 and stackCount -1.
Existing reservers:
[0] 搬运机 1 (job: HaulToCell (Job_1072257) A = Thing_Leather_Elephant316069 B = (102, 0, 81) Giver = X2_JobGiver_Work [workGiverDef: HaulGeneral], toil: 9, maxPawns: 1, stackCount: -1)
TryMakePreToilReservations() returned false for a non-queued job right after StartJob(). This should have been checked before. pawn = 搬运机 2, curJob = HaulToCell (Job_1072285) A = Thing_Leather_Elephant315460 B = (102, 0, 81) Giver = X2_JobGiver_Work [workGiverDef: HaulGeneral]
Could not reserve (102, 0, 81) (layer: null) for 搬运机 2 for job HaulToCell (Job_1072326) A = Thing_Leather_Elephant315460 B = (102, 0, 81) Giver = X2_JobGiver_Work [workGiverDef: HaulGeneral] (now doing job HaulToCell (Job_1072326) A = Thing_Leather_Elephant315460 B = (102, 0, 81) Giver = X2_JobGiver_Work [workGiverDef: HaulGeneral](curToil=-1)) for maxPawns 1 and stackCount -1.
Existing reservers:
[0] 搬运机 1 (job: HaulToCell (Job_1072298) A = Thing_Leather_Elephant316080 B = (102, 0, 81) Giver = X2_JobGiver_Work [workGiverDef: HaulGeneral], toil: 9, maxPawns: 1, stackCount: -1)
TryMakePreToilReservations() returned false for a non-queued job right after StartJob(). This should have been checked before. pawn = 搬运机 2, curJob = HaulToCell (Job_1072326) A = Thing_Leather_Elephant315460 B = (102, 0, 81) Giver = X2_JobGiver_Work [workGiverDef: HaulGeneral]
Could not reserve (102, 0, 81) (layer: null) for 搬运机 2 for job HaulToCell (Job_1072434) A = Thing_Leather_Elephant315460 B = (102, 0, 81) Giver = X2_JobGiver_Work [workGiverDef: HaulGeneral] (now doing job HaulToCell (Job_1072434) A = Thing_Leather_Elephant315460 B = (102, 0, 81) Giver = X2_JobGiver_Work [workGiverDef: HaulGeneral](curToil=-1)) for maxPawns 1 and stackCount -1.
Existing reservers:
[0] 搬运机 1 (job: HaulToCell (Job_1072346) A = Thing_Leather_Elephant316084 B = (102, 0, 81) Giver = X2_JobGiver_Work [workGiverDef: HaulGeneral], toil: 9, maxPawns: 1, stackCount: -1)
TryMakePreToilReservations() returned false for a non-queued job right after StartJob(). This should have been checked before. pawn = 搬运机 2, curJob = HaulToCell (Job_1072434) A = Thing_Leather_Elephant315460 B = (102, 0, 81) Giver = X2_JobGiver_Work [workGiverDef: HaulGeneral]
搬运机 2 started 10 jobs in one tick. newJob=HaulToCell (Job_1072552) A = Thing_Meat_Elephant315687 B = (109, 0, 83) jobGiver=AIRobot.X2_JobGiver_Work jobList=
搬运机 2 started 10 jobs in one tick. newJob=HaulToCell (Job_1072674) A = Thing_Meat_Elephant315687 B = (109, 0, 83) jobGiver=AIRobot.X2_JobGiver_Work jobList=
Could not reserve (102, 0, 81) (layer: null) for 搬运机 2 for job HaulToCell (Job_1072753) A = Thing_Leather_Elephant315460 B = (102, 0, 81) Giver = X2_JobGiver_Work [workGiverDef: HaulGeneral] (now doing job HaulToCell (Job_1072753) A = Thing_Leather_Elephant315460 B = (102, 0, 81) Giver = X2_JobGiver_Work [workGiverDef: HaulGeneral](curToil=-1)) for maxPawns 1 and stackCount -1.
Existing reservers:
[0] 搬运机 1 (job: HaulToCell (Job_1072602) A = Thing_Leather_Elephant316104 B = (102, 0, 81) Giver = X2_JobGiver_Work [workGiverDef: HaulGeneral], toil: 9, maxPawns: 1, stackCount: -1)
TryMakePreToilReservations() returned false for a non-queued job right after StartJob(). This should have been checked before. pawn = 搬运机 2, curJob = HaulToCell (Job_1072753) A = Thing_Leather_Elephant315460 B = (102, 0, 81) Giver = X2_JobGiver_Work [workGiverDef: HaulGeneral]
搬运机 2 started 10 jobs in one tick. newJob=HaulToCell (Job_1072950) A = Thing_Meat_Elephant315687 B = (109, 0, 83) jobGiver=AIRobot.X2_JobGiver_Work jobList=
搬运机 2 started 10 jobs in one tick. newJob=HaulToCell (Job_1073115) A = Thing_Meat_Elephant315687 B = (109, 0, 83) jobGiver=AIRobot.X2_JobGiver_Work jobList=
搬运机 1 started 10 jobs in one tick. newJob=HaulToCell (Job_1073269) A = Thing_Meat_Elephant315542 B = (109, 0, 83) jobGiver=AIRobot.X2_JobGiver_Work jobList=
搬运机 2 started 10 jobs in one tick. newJob=HaulToCell (Job_1073387) A = Thing_Meat_Elephant315687 B = (109, 0, 83) jobGiver=AIRobot.X2_JobGiver_Work jobList=
搬运机 1 started 10 jobs in one tick. newJob=HaulToCell (Job_1073483) A = Thing_Meat_Elephant315542 B = (109, 0, 83) jobGiver=AIRobot.X2_JobGiver_Work jobList=
搬运机 2 started 10 jobs in one tick. newJob=HaulToCell (Job_1073652) A = Thing_Meat_Elephant315687 B = (109, 0, 83) jobGiver=AIRobot.X2_JobGiver_Work jobList=
搬运机 1 started 10 jobs in one tick. newJob=HaulToCell (Job_1073746) A = Thing_Meat_Elephant315542 B = (109, 0, 83) jobGiver=AIRobot.X2_JobGiver_Work jobList=
搬运机 2 started 10 jobs in one tick. newJob=HaulToCell (Job_1073904) A = Thing_Meat_Elephant315687 B = (109, 0, 83) jobGiver=AIRobot.X2_JobGiver_Work jobList=
搬运机 1 started 10 jobs in one tick. newJob=HaulToCell (Job_1073989) A = Thing_Meat_Elephant315542 B = (109, 0, 83) jobGiver=AIRobot.X2_JobGiver_Work jobList=
搬运机 2 started 10 jobs in one tick. newJob=HaulToCell (Job_1074165) A = Thing_Meat_Elephant315687 B = (109, 0, 83) jobGiver=AIRobot.X2_JobGiver_Work jobList=
搬运机 1 started 10 jobs in one tick. newJob=HaulToCell (Job_1074253) A = Thing_Meat_Elephant315542 B = (109, 0, 83) jobGiver=AIRobot.X2_JobGiver_Work jobList=
搬运机 2 started 10 jobs in one tick. newJob=HaulToCell (Job_1074406) A = Thing_Meat_Elephant315687 B = (109, 0, 83) jobGiver=AIRobot.X2_JobGiver_Work jobList=
搬运机 1 started 10 jobs in one tick. newJob=HaulToCell (Job_1074502) A = Thing_Meat_Elephant315542 B = (109, 0, 83) jobGiver=AIRobot.X2_JobGiver_Work jobList=
搬运机 2 started 10 jobs in one tick. newJob=HaulToCell (Job_1074656) A = Thing_Meat_Elephant315687 B = (109, 0, 83) jobGiver=AIRobot.X2_JobGiver_Work jobList=
搬运机 1 started 10 jobs in one tick. newJob=HaulToCell (Job_1074750) A = Thing_Meat_Elephant315542 B = (109, 0, 83) jobGiver=AIRobot.X2_JobGiver_Work jobList=
搬运机 2 started 10 jobs in one tick. newJob=HaulToCell (Job_1074908) A = Thing_Meat_Elephant315687 B = (109, 0, 83) jobGiver=AIRobot.X2_JobGiver_Work jobList=
搬运机 1 started 10 jobs in one tick. newJob=HaulToCell (Job_1075001) A = Thing_Meat_Elephant315542 B = (109, 0, 83) jobGiver=AIRobot.X2_JobGiver_Work jobList=
搬运机 2 started 10 jobs in one tick. newJob=HaulToCell (Job_1075156) A = Thing_Meat_Elephant315687 B = (109, 0, 83) jobGiver=AIRobot.X2_JobGiver_Work jobList=
搬运机 1 started 10 jobs in one tick. newJob=HaulToCell (Job_1075241) A = Thing_Meat_Elephant315542 B = (109, 0, 83) jobGiver=AIRobot.X2_JobGiver_Work jobList=
搬运机 2 started 10 jobs in one tick. newJob=HaulToCell (Job_1075412) A = Thing_Meat_Elephant315687 B = (109, 0, 83) jobGiver=AIRobot.X2_JobGiver_Work jobList=
搬运机 1 started 10 jobs in one tick. newJob=HaulToCell (Job_1075494) A = Thing_Meat_Elephant315542 B = (109, 0, 83) jobGiver=AIRobot.X2_JobGiver_Work jobList=
搬运机 2 started 10 jobs in one tick. newJob=HaulToCell (Job_1075641) A = Thing_Meat_Elephant315687 B = (109, 0, 83) jobGiver=AIRobot.X2_JobGiver_Work jobList=
搬运机 1 started 10 jobs in one tick. newJob=HaulToCell (Job_1075723) A = Thing_Meat_Elephant315542 B = (109, 0, 83) jobGiver=AIRobot.X2_JobGiver_Work jobList=
搬运机 2 started 10 jobs in one tick. newJob=HaulToCell (Job_1075904) A = Thing_Meat_Elephant315687 B = (109, 0, 83) jobGiver=AIRobot.X2_JobGiver_Work jobList=
搬运机 1 started 10 jobs in one tick. newJob=HaulToCell (Job_1075983) A = Thing_Meat_Elephant315542 B = (109, 0, 83) jobGiver=AIRobot.X2_JobGiver_Work jobList=
搬运机 2 started 10 jobs in one tick. newJob=HaulToCell (Job_1076138) A = Thing_Meat_Elephant315687 B = (109, 0, 83) jobGiver=AIRobot.X2_JobGiver_Work jobList=
搬运机 1 started 10 jobs in one tick. newJob=HaulToCell (Job_1076229) A = Thing_Meat_Elephant315542 B = (109, 0, 83) jobGiver=AIRobot.X2_JobGiver_Work jobList=
搬运机 2 started 10 jobs in one tick. newJob=HaulToCell (Job_1076422) A = Thing_Meat_Elephant315687 B = (109, 0, 83) jobGiver=AIRobot.X2_JobGiver_Work jobList=
搬运机 1 started 10 jobs in one tick. newJob=HaulToCell (Job_1076522) A = Thing_Meat_Elephant315542 B = (109, 0, 83) jobGiver=AIRobot.X2_JobGiver_Work jobList=
Could not reserve (109, 0, 82) (layer: null) for 搬运机 2 for job HaulToCell (Job_1076859) A = Thing_Meat_Elephant316224 B = (109, 0, 82) Giver = X2_JobGiver_Work [workGiverDef: HaulGeneral] (now doing job HaulToCell (Job_1076859) A = Thing_Meat_Elephant316224 B = (109, 0, 82) Giver = X2_JobGiver_Work [workGiverDef: HaulGeneral](curToil=-1)) for maxPawns 1 and stackCount -1.
Existing reservers:
[0] 搬运机 1 (job: HaulToCell (Job_1076694) A = Thing_Meat_Elephant316231 B = (109, 0, 82) Giver = X2_JobGiver_Work [workGiverDef: HaulGeneral], toil: 9, maxPawns: 1, stackCount: -1)
TryMakePreToilReservations() returned false for a non-queued job right after StartJob(). This should have been checked before. pawn = 搬运机 2, curJob = HaulToCell (Job_1076859) A = Thing_Meat_Elephant316224 B = (109, 0, 82) Giver = X2_JobGiver_Work [workGiverDef: HaulGeneral]
Could not reserve (109, 0, 82) (layer: null) for 搬运机 2 for job HaulToCell (Job_1077087) A = Thing_Meat_Elephant316224 B = (109, 0, 82) Giver = X2_JobGiver_Work [workGiverDef: HaulGeneral] (now doing job HaulToCell (Job_1077087) A = Thing_Meat_Elephant316224 B = (109, 0, 82) Giver = X2_JobGiver_Work [workGiverDef: HaulGeneral](curToil=-1)) for maxPawns 1 and stackCount -1.
Existing reservers:
[0] 搬运机 1 (job: HaulToCell (Job_1076959) A = Thing_Meat_Elephant316225 B = (109, 0, 82) Giver = X2_JobGiver_Work [workGiverDef: HaulGeneral], toil: 4, maxPawns: 1, stackCount: -1)
TryMakePreToilReservations() returned false for a non-queued job right after StartJob(). This should have been checked before. pawn = 搬运机 2, curJob = HaulToCell (Job_1077087) A = Thing_Meat_Elephant316224 B = (109, 0, 82) Giver = X2_JobGiver_Work [workGiverDef: HaulGeneral]
Could not reserve (109, 0, 82) (layer: null) for 搬运机 2 for job HaulToCell (Job_1077369) A = Thing_Meat_Elephant316224 B = (109, 0, 82) Giver = X2_JobGiver_Work [workGiverDef: HaulGeneral] (now doing job HaulToCell (Job_1077369) A = Thing_Meat_Elephant316224 B = (109, 0, 82) Giver = X2_JobGiver_Work [workGiverDef: HaulGeneral](curToil=-1)) for maxPawns 1 and stackCount -1.
Existing reservers:
[0] 搬运机 1 (job: HaulToCell (Job_1077275) A = Thing_Meat_Elephant316219 B = (109, 0, 82) Giver = X2_JobGiver_Work [workGiverDef: HaulGeneral], toil: 4, maxPawns: 1, stackCount: -1)
TryMakePreToilReservations() returned false for a non-queued job right after StartJob(). This should have been checked before. pawn = 搬运机 2, curJob = HaulToCell (Job_1077369) A = Thing_Meat_Elephant316224 B = (109, 0, 82) Giver = X2_JobGiver_Work [workGiverDef: HaulGeneral]
搬运机 1 started 10 jobs in one tick. newJob=HaulToCell (Job_1077611) A = Thing_Meat_Elephant316219 B = (109, 0, 82) jobGiver=AIRobot.X2_JobGiver_Work jobList=
搬运机 1 started 10 jobs in one tick. newJob=HaulToCell (Job_1077753) A = Thing_Meat_Elephant315687 B = (109, 0, 83) jobGiver=AIRobot.X2_JobGiver_Work jobList=
搬运机 2 started 10 jobs in one tick. newJob=HaulToCell (Job_1078429) A = Thing_Meat_Elephant315542 B = (109, 0, 83) jobGiver=AIRobot.X2_JobGiver_Work jobList=
搬运机 2 started 10 jobs in one tick. newJob=HaulToCell (Job_1078588) A = Thing_Meat_Elephant315542 B = (109, 0, 83) jobGiver=AIRobot.X2_JobGiver_Work jobList=
搬运机 1 started 10 jobs in one tick. newJob=HaulToCell (Job_1078773) A = Thing_Meat_Elephant315687 B = (109, 0, 83) jobGiver=AIRobot.X2_JobGiver_Work jobList=
搬运机 2 started 10 jobs in one tick. newJob=HaulToCell (Job_1078854) A = Thing_Meat_Elephant315542 B = (109, 0, 83) jobGiver=AIRobot.X2_JobGiver_Work jobList=
搬运机 1 started 10 jobs in one tick. newJob=HaulToCell (Job_1078961) A = Thing_Meat_Elephant315687 B = (109, 0, 83) jobGiver=AIRobot.X2_JobGiver_Work jobList=
搬运机 2 started 10 jobs in one tick. newJob=HaulToCell (Job_1079137) A = Thing_Meat_Elephant315542 B = (109, 0, 83) jobGiver=AIRobot.X2_JobGiver_Work jobList=
搬运机 1 started 10 jobs in one tick. newJob=HaulToCell (Job_1079226) A = Thing_Meat_Elephant315687 B = (109, 0, 83) jobGiver=AIRobot.X2_JobGiver_Work jobList=
搬运机 2 started 10 jobs in one tick. newJob=HaulToCell (Job_1079385) A = Thing_Meat_Elephant315542 B = (109, 0, 83) jobGiver=AIRobot.X2_JobGiver_Work jobList=
搬运机 1 started 10 jobs in one tick. newJob=HaulToCell (Job_1079500) A = Thing_Meat_Elephant315687 B = (109, 0, 83) jobGiver=AIRobot.X2_JobGiver_Work jobList=
搬运机 2 started 10 jobs in one tick. newJob=HaulToCell (Job_1079676) A = Thing_Meat_Elephant315542 B = (109, 0, 83) jobGiver=AIRobot.X2_JobGiver_Work jobList=
搬运机 1 started 10 jobs in one tick. newJob=HaulToCell (Job_1079793) A = Thing_Meat_Elephant315687 B = (109, 0, 83) jobGiver=AIRobot.X2_JobGiver_Work jobList=
搬运机 2 started 10 jobs in one tick. newJob=HaulToCell (Job_1079969) A = Thing_Meat_Elephant315542 B = (109, 0, 83) jobGiver=AIRobot.X2_JobGiver_Work jobList=
搬运机 1 started 10 jobs in one tick. newJob=HaulToCell (Job_1080092) A = Thing_Meat_Elephant315687 B = (109, 0, 83) jobGiver=AIRobot.X2_JobGiver_Work jobList=
搬运机 2 started 10 jobs in one tick. newJob=HaulToCell (Job_1080256) A = Thing_Meat_Elephant315542 B = (109, 0, 83) jobGiver=AIRobot.X2_JobGiver_Work jobList=
搬运机 1 started 10 jobs in one tick. newJob=HaulToCell (Job_1080375) A = Thing_Meat_Elephant315687 B = (109, 0, 83) jobGiver=AIRobot.X2_JobGiver_Work jobList=
搬运机 2 started 10 jobs in one tick. newJob=HaulToCell (Job_1080553) A = Thing_Meat_Elephant315542 B = (109, 0, 83) jobGiver=AIRobot.X2_JobGiver_Work jobList=
搬运机 1 started 10 jobs in one tick. newJob=HaulToCell (Job_1080667) A = Thing_Meat_Elephant315687 B = (109, 0, 83) jobGiver=AIRobot.X2_JobGiver_Work jobList=
搬运机 2 started 10 jobs in one tick. newJob=HaulToCell (Job_1080817) A = Thing_Meat_Elephant315542 B = (109, 0, 83) jobGiver=AIRobot.X2_JobGiver_Work jobList=
搬运机 1 started 10 jobs in one tick. newJob=HaulToCell (Job_1080954) A = Thing_Meat_Elephant315687 B = (109, 0, 83) jobGiver=AIRobot.X2_JobGiver_Work jobList=
搬运机 2 started 10 jobs in one tick. newJob=HaulToCell (Job_1081115) A = Thing_RawBerries306902 B = (109, 0, 82) jobGiver=AIRobot.X2_JobGiver_Work jobList=
搬运机 1 started 10 jobs in one tick. newJob=HaulToCell (Job_1081222) A = Thing_RawBerries306902 B = (109, 0, 82) jobGiver=AIRobot.X2_JobGiver_Work jobList=
搬运机 2 started 10 jobs in one tick. newJob=HaulToCell (Job_1081378) A = Thing_RawBerries306902 B = (109, 0, 82) jobGiver=AIRobot.X2_JobGiver_Work jobList=
搬运机 1 started 10 jobs in one tick. newJob=HaulToCell (Job_1081468) A = Thing_RawBerries306902 B = (109, 0, 82) jobGiver=AIRobot.X2_JobGiver_Work jobList=
搬运机 2 started 10 jobs in one tick. newJob=HaulToCell (Job_1081653) A = Thing_RawBerries306902 B = (109, 0, 82) jobGiver=AIRobot.X2_JobGiver_Work jobList=
搬运机 1 started 10 jobs in one tick. newJob=HaulToCell (Job_1081759) A = Thing_RawBerries306902 B = (109, 0, 82) jobGiver=AIRobot.X2_JobGiver_Work jobList=
搬运机 2 started 10 jobs in one tick. newJob=HaulToCell (Job_1081924) A = Thing_RawBerries306902 B = (109, 0, 82) jobGiver=AIRobot.X2_JobGiver_Work jobList=
搬运机 1 started 10 jobs in one tick. newJob=HaulToCell (Job_1082013) A = Thing_RawBerries306902 B = (109, 0, 82) jobGiver=AIRobot.X2_JobGiver_Work jobList=
搬运机 2 started 10 jobs in one tick. newJob=HaulToCell (Job_1082184) A = Thing_RawBerries306902 B = (109, 0, 82) jobGiver=AIRobot.X2_JobGiver_Work jobList=
搬运机 1 started 10 jobs in one tick. newJob=HaulToCell (Job_1082273) A = Thing_RawBerries306902 B = (109, 0, 82) jobGiver=AIRobot.X2_JobGiver_Work jobList=
搬运机 2 started 10 jobs in one tick. newJob=HaulToCell (Job_1082423) A = Thing_RawBerries306902 B = (109, 0, 82) jobGiver=AIRobot.X2_JobGiver_Work jobList=
搬运机 1 started 10 jobs in one tick. newJob=HaulToCell (Job_1082527) A = Thing_RawBerries306902 B = (109, 0, 82) jobGiver=AIRobot.X2_JobGiver_Work jobList=
搬运机 2 started 10 jobs in one tick. newJob=HaulToCell (Job_1082667) A = Thing_RawBerries306902 B = (109, 0, 82) jobGiver=AIRobot.X2_JobGiver_Work jobList=
搬运机 1 started 10 jobs in one tick. newJob=HaulToCell (Job_1082752) A = Thing_RawBerries306902 B = (109, 0, 82) jobGiver=AIRobot.X2_JobGiver_Work jobList=
搬运机 2 started 10 jobs in one tick. newJob=HaulToCell (Job_1082916) A = Thing_RawBerries306902 B = (109, 0, 82) jobGiver=AIRobot.X2_JobGiver_Work jobList=
搬运机 1 started 10 jobs in one tick. newJob=HaulToCell (Job_1083013) A = Thing_RawBerries306902 B = (109, 0, 82) jobGiver=AIRobot.X2_JobGiver_Work jobList=
搬运机 2 started 10 jobs in one tick. newJob=HaulToCell (Job_1083159) A = Thing_RawBerries306902 B = (109, 0, 82) jobGiver=AIRobot.X2_JobGiver_Work jobList=
搬运机 1 started 10 jobs in one tick. newJob=HaulToCell (Job_1083241) A = Thing_RawBerries306902 B = (109, 0, 82) jobGiver=AIRobot.X2_JobGiver_Work jobList=
搬运机 2 started 10 jobs in one tick. newJob=HaulToCell (Job_1083403) A = Thing_RawBerries306902 B = (109, 0, 82) jobGiver=AIRobot.X2_JobGiver_Work jobList=
搬运机 1 started 10 jobs in one tick. newJob=HaulToCell (Job_1083530) A = Thing_RawBerries306902 B = (109, 0, 82) jobGiver=AIRobot.X2_JobGiver_Work jobList=
搬运机 2 started 10 jobs in one tick. newJob=HaulToCell (Job_1083696) A = Thing_RawBerries306902 B = (109, 0, 82) jobGiver=AIRobot.X2_JobGiver_Work jobList=
搬运机 1 started 10 jobs in one tick. newJob=HaulToCell (Job_1083781) A = Thing_RawBerries306902 B = (109, 0, 82) jobGiver=AIRobot.X2_JobGiver_Work jobList=
搬运机 2 started 10 jobs in one tick. newJob=HaulToCell (Job_1083921) A = Thing_RawBerries306902 B = (109, 0, 82) jobGiver=AIRobot.X2_JobGiver_Work jobList=
搬运机 1 started 10 jobs in one tick. newJob=HaulToCell (Job_1084001) A = Thing_RawBerries306902 B = (109, 0, 82) jobGiver=AIRobot.X2_JobGiver_Work jobList=
搬运机 2 started 10 jobs in one tick. newJob=HaulToCell (Job_1084174) A = Thing_RawBerries306902 B = (109, 0, 82) jobGiver=AIRobot.X2_JobGiver_Work jobList=
搬运机 1 started 10 jobs in one tick. newJob=HaulToCell (Job_1084264) A = Thing_RawBerries306902 B = (109, 0, 82) jobGiver=AIRobot.X2_JobGiver_Work jobList=
搬运机 2 started 10 jobs in one tick. newJob=HaulToCell (Job_1084416) A = Thing_RawBerries306902 B = (109, 0, 82) jobGiver=AIRobot.X2_JobGiver_Work jobList=
搬运机 1 started 10 jobs in one tick. newJob=HaulToCell (Job_1084501) A = Thing_RawBerries306902 B = (109, 0, 82) jobGiver=AIRobot.X2_JobGiver_Work jobList=
搬运机 2 started 10 jobs in one tick. newJob=HaulToCell (Job_1084678) A = Thing_RawBerries306902 B = (109, 0, 82) jobGiver=AIRobot.X2_JobGiver_Work jobList=
搬运机 1 started 10 jobs in one tick. newJob=HaulToCell (Job_1084774) A = Thing_RawBerries306902 B = (109, 0, 82) jobGiver=AIRobot.X2_JobGiver_Work jobList=
搬运机 2 started 10 jobs in one tick. newJob=HaulToCell (Job_1084952) A = Thing_RawBerries306902 B = (109, 0, 82) jobGiver=AIRobot.X2_JobGiver_Work jobList=
搬运机 1 started 10 jobs in one tick. newJob=HaulToCell (Job_1085039) A = Thing_RawBerries306902 B = (109, 0, 82) jobGiver=AIRobot.X2_JobGiver_Work jobList=
搬运机 2 started 10 jobs in one tick. newJob=HaulToCell (Job_1085200) A = Thing_RawBerries306902 B = (109, 0, 82) jobGiver=AIRobot.X2_JobGiver_Work jobList=
搬运机 1 started 10 jobs in one tick. newJob=HaulToCell (Job_1085303) A = Thing_RawBerries306902 B = (109, 0, 82) jobGiver=AIRobot.X2_JobGiver_Work jobList=
搬运机 2 started 10 jobs in one tick. newJob=HaulToCell (Job_1085461) A = Thing_RawBerries306902 B = (109, 0, 82) jobGiver=AIRobot.X2_JobGiver_Work jobList=
搬运机 1 started 10 jobs in one tick. newJob=HaulToCell (Job_1085562) A = Thing_RawBerries306902 B = (109, 0, 82) jobGiver=AIRobot.X2_JobGiver_Work jobList=
Could not reserve (110, 0, 79) (layer: null) for 搬运机 2 for job HaulToCell (Job_1086007) A = Thing_WoodLog313550 B = (110, 0, 79) Giver = X2_JobGiver_Work [workGiverDef: HaulGeneral] (now doing job HaulToCell (Job_1086007) A = Thing_WoodLog313550 B = (110, 0, 79) Giver = X2_JobGiver_Work [workGiverDef: HaulGeneral](curToil=-1)) for maxPawns 1 and stackCount -1.
Existing reservers:
[0] 搬运机 1 (job: HaulToCell (Job_1085730) A = Thing_WoodLog313564 B = (110, 0, 79) Giver = X2_JobGiver_Work [workGiverDef: HaulGeneral], toil: 4, maxPawns: 1, stackCount: -1)
TryMakePreToilReservations() returned false for a non-queued job right after StartJob(). This should have been checked before. pawn = 搬运机 2, curJob = HaulToCell (Job_1086007) A = Thing_WoodLog313550 B = (110, 0, 79) Giver = X2_JobGiver_Work [workGiverDef: HaulGeneral]
Could not reserve (101, 0, 81) (layer: null) for 搬运机 2 for job HaulToCell (Job_1096762) A = Thing_WoodLog316315 B = (101, 0, 81) Giver = X2_JobGiver_Work [workGiverDef: HaulGeneral] (now doing job HaulToCell (Job_1096762) A = Thing_WoodLog316315 B = (101, 0, 81) Giver = X2_JobGiver_Work [workGiverDef: HaulGeneral](curToil=-1)) for maxPawns 1 and stackCount -1.
Existing reservers:
[0] 搬运机 1 (job: HaulToCell (Job_1096735) A = Thing_WoodLog316242 B = (101, 0, 81) Giver = X2_JobGiver_Work [workGiverDef: HaulGeneral], toil: 4, maxPawns: 1, stackCount: -1)
TryMakePreToilReservations() returned false for a non-queued job right after StartJob(). This should have been checked before. pawn = 搬运机 2, curJob = HaulToCell (Job_1096762) A = Thing_WoodLog316315 B = (101, 0, 81) Giver = X2_JobGiver_Work [workGiverDef: HaulGeneral]
Could not reserve (101, 0, 81) (layer: null) for 搬运机 2 for job HaulToCell (Job_1096960) A = Thing_WoodLog316315 B = (101, 0, 81) Giver = X2_JobGiver_Work [workGiverDef: HaulGeneral] (now doing job HaulToCell (Job_1096960) A = Thing_WoodLog316315 B = (101, 0, 81) Giver = X2_JobGiver_Work [workGiverDef: HaulGeneral](curToil=-1)) for maxPawns 1 and stackCount -1.
Existing reservers:
[0] 搬运机 1 (job: HaulToCell (Job_1096735) A = Thing_WoodLog316242 B = (101, 0, 81) Giver = X2_JobGiver_Work [workGiverDef: HaulGeneral], toil: 4, maxPawns: 1, stackCount: -1)
TryMakePreToilReservations() returned false for a non-queued job right after StartJob(). This should have been checked before. pawn = 搬运机 2, curJob = HaulToCell (Job_1096960) A = Thing_WoodLog316315 B = (101, 0, 81) Giver = X2_JobGiver_Work [workGiverDef: HaulGeneral]
Could not reserve (101, 0, 81) (layer: null) for 搬运机 2 for job HaulToCell (Job_1097219) A = Thing_WoodLog316315 B = (101, 0, 81) Giver = X2_JobGiver_Work [workGiverDef: HaulGeneral] (now doing job HaulToCell (Job_1097219) A = Thing_WoodLog316315 B = (101, 0, 81) Giver = X2_JobGiver_Work [workGiverDef: HaulGeneral](curToil=-1)) for maxPawns 1 and stackCount -1.
Existing reservers:
[0] 搬运机 1 (job: HaulToCell (Job_1096735) A = Thing_WoodLog316242 B = (101, 0, 81) Giver = X2_JobGiver_Work [workGiverDef: HaulGeneral], toil: 4, maxPawns: 1, stackCount: -1)
TryMakePreToilReservations() returned false for a non-queued job right after StartJob(). This should have been checked before. pawn = 搬运机 2, curJob = HaulToCell (Job_1097219) A = Thing_WoodLog316315 B = (101, 0, 81) Giver = X2_JobGiver_Work [workGiverDef: HaulGeneral]
Could not reserve (101, 0, 81) (layer: null) for 搬运机 2 for job HaulToCell (Job_1097452) A = Thing_WoodLog316315 B = (101, 0, 81) Giver = X2_JobGiver_Work [workGiverDef: HaulGeneral] (now doing job HaulToCell (Job_1097452) A = Thing_WoodLog316315 B = (101, 0, 81) Giver = X2_JobGiver_Work [workGiverDef: HaulGeneral](curToil=-1)) for maxPawns 1 and stackCount -1.
Existing reservers:
[0] 搬运机 1 (job: HaulToCell (Job_1096735) A = Thing_WoodLog316242 B = (101, 0, 81) Giver = X2_JobGiver_Work [workGiverDef: HaulGeneral], toil: 9, maxPawns: 1, stackCount: -1)
TryMakePreToilReservations() returned false for a non-queued job right after StartJob(). This should have been checked before. pawn = 搬运机 2, curJob = HaulToCell (Job_1097452) A = Thing_WoodLog316315 B = (101, 0, 81) Giver = X2_JobGiver_Work [workGiverDef: HaulGeneral]
Could not reserve (101, 0, 81) (layer: null) for 搬运机 2 for job HaulToCell (Job_1097718) A = Thing_WoodLog316315 B = (101, 0, 81) Giver = X2_JobGiver_Work [workGiverDef: HaulGeneral] (now doing job HaulToCell (Job_1097718) A = Thing_WoodLog316315 B = (101, 0, 81) Giver = X2_JobGiver_Work [workGiverDef: HaulGeneral](curToil=-1)) for maxPawns 1 and stackCount -1.
Existing reservers:
[0] 搬运机 1 (job: HaulToCell (Job_1096735) A = Thing_WoodLog316242 B = (101, 0, 81) Giver = X2_JobGiver_Work [workGiverDef: HaulGeneral], toil: 9, maxPawns: 1, stackCount: -1)
TryMakePreToilReservations() returned false for a non-queued job right after StartJob(). This should have been checked before. pawn = 搬运机 2, curJob = HaulToCell (Job_1097718) A = Thing_WoodLog316315 B = (101, 0, 81) Giver = X2_JobGiver_Work [workGiverDef: HaulGeneral]
Invalid count: 0, setting to 1. Job was HaulToCell (Job_1099524) A = Thing_Uranium315527 B = (101, 0, 82) Giver = ThinkNode_QueuedJob [workGiverDef: null]
Could not reserve (111, 0, 77) (layer: null) for 搬运机 1 for job HaulToCell (Job_1100142) A = Thing_WoodLog315032 B = (111, 0, 77) Giver = X2_JobGiver_Work [workGiverDef: HaulGeneral] (now doing job HaulToCell (Job_1100142) A = Thing_WoodLog315032 B = (111, 0, 77) Giver = X2_JobGiver_Work [workGiverDef: HaulGeneral](curToil=-1)) for maxPawns 1 and stackCount -1.
Existing reservers:
[0] 搬运机 2 (job: HaulToCell (Job_1100090) A = Thing_WoodLog314967 B = (111, 0, 77) Giver = X2_JobGiver_Work [workGiverDef: HaulGeneral], toil: 4, maxPawns: 1, stackCount: -1)
TryMakePreToilReservations() returned false for a non-queued job right after StartJob(). This should have been checked before. pawn = 搬运机 1, curJob = HaulToCell (Job_1100142) A = Thing_WoodLog315032 B = (111, 0, 77) Giver = X2_JobGiver_Work [workGiverDef: HaulGeneral]
Could not reserve (111, 0, 77) (layer: null) for 搬运机 1 for job HaulToCell (Job_1100183) A = Thing_WoodLog315032 B = (111, 0, 77) Giver = X2_JobGiver_Work [workGiverDef: HaulGeneral] (now doing job HaulToCell (Job_1100183) A = Thing_WoodLog315032 B = (111, 0, 77) Giver = X2_JobGiver_Work [workGiverDef: HaulGeneral](curToil=-1)) for maxPawns 1 and stackCount -1.
Existing reservers:
[0] 搬运机 2 (job: HaulToCell (Job_1100090) A = Thing_WoodLog314967 B = (111, 0, 77) Giver = X2_JobGiver_Work [workGiverDef: HaulGeneral], toil: 4, maxPawns: 1, stackCount: -1)
TryMakePreToilReservations() returned false for a non-queued job right after StartJob(). This should have been checked before. pawn = 搬运机 1, curJob = HaulToCell (Job_1100183) A = Thing_WoodLog315032 B = (111, 0, 77) Giver = X2_JobGiver_Work [workGiverDef: HaulGeneral]
Could not reserve (111, 0, 77) (layer: null) for 搬运机 1 for job HaulToCell (Job_1100230) A = Thing_WoodLog315032 B = (111, 0, 77) Giver = X2_JobGiver_Work [workGiverDef: HaulGeneral] (now doing job HaulToCell (Job_1100230) A = Thing_WoodLog315032 B = (111, 0, 77) Giver = X2_JobGiver_Work [workGiverDef: HaulGeneral](curToil=-1)) for maxPawns 1 and stackCount -1.
Existing reservers:
[0] 搬运机 2 (job: HaulToCell (Job_1100090) A = Thing_WoodLog314967 B = (111, 0, 77) Giver = X2_JobGiver_Work [workGiverDef: HaulGeneral], toil: 9, maxPawns: 1, stackCount: -1)
TryMakePreToilReservations() returned false for a non-queued job right after StartJob(). This should have been checked before. pawn = 搬运机 1, curJob = HaulToCell (Job_1100230) A = Thing_WoodLog315032 B = (111, 0, 77) Giver = X2_JobGiver_Work [workGiverDef: HaulGeneral]
Could not reserve (111, 0, 77) (layer: null) for 搬运机 1 for job HaulToCell (Job_1100275) A = Thing_WoodLog315032 B = (111, 0, 77) Giver = X2_JobGiver_Work [workGiverDef: HaulGeneral] (now doing job HaulToCell (Job_1100275) A = Thing_WoodLog315032 B = (111, 0, 77) Giver = X2_JobGiver_Work [workGiverDef: HaulGeneral](curToil=-1)) for maxPawns 1 and stackCount -1.
Existing reservers:
[0] 搬运机 2 (job: HaulToCell (Job_1100090) A = Thing_WoodLog314967 B = (111, 0, 77) Giver = X2_JobGiver_Work [workGiverDef: HaulGeneral], toil: 9, maxPawns: 1, stackCount: -1)
TryMakePreToilReservations() returned false for a non-queued job right after StartJob(). This should have been checked before. pawn = 搬运机 1, curJob = HaulToCell (Job_1100275) A = Thing_WoodLog315032 B = (111, 0, 77) Giver = X2_JobGiver_Work [workGiverDef: HaulGeneral]
Could not reserve (111, 0, 77) (layer: null) for 搬运机 1 for job HaulToCell (Job_1100322) A = Thing_WoodLog315032 B = (111, 0, 77) Giver = X2_JobGiver_Work [workGiverDef: HaulGeneral] (now doing job HaulToCell (Job_1100322) A = Thing_WoodLog315032 B = (111, 0, 77) Giver = X2_JobGiver_Work [workGiverDef: HaulGeneral](curToil=-1)) for maxPawns 1 and stackCount -1.
Existing reservers:
[0] 搬运机 2 (job: HaulToCell (Job_1100090) A = Thing_WoodLog314967 B = (111, 0, 77) Giver = X2_JobGiver_Work [workGiverDef: HaulGeneral], toil: 9, maxPawns: 1, stackCount: -1)
TryMakePreToilReservations() returned false for a non-queued job right after StartJob(). This should have been checked before. pawn = 搬运机 1, curJob = HaulToCell (Job_1100322) A = Thing_WoodLog315032 B = (111, 0, 77) Giver = X2_JobGiver_Work [workGiverDef: HaulGeneral]
Could not reserve (111, 0, 77) (layer: null) for 搬运机 1 for job HaulToCell (Job_1100375) A = Thing_WoodLog315003 B = (111, 0, 77) Giver = X2_JobGiver_Work [workGiverDef: HaulGeneral] (now doing job HaulToCell (Job_1100375) A = Thing_WoodLog315003 B = (111, 0, 77) Giver = X2_JobGiver_Work [workGiverDef: HaulGeneral](curToil=-1)) for maxPawns 1 and stackCount -1.
Existing reservers:
[0] 搬运机 2 (job: HaulToCell (Job_1100363) A = Thing_WoodLog315032 B = (111, 0, 77) Giver = X2_JobGiver_Work [workGiverDef: HaulGeneral], toil: 4, maxPawns: 1, stackCount: -1)
TryMakePreToilReservations() returned false for a non-queued job right after StartJob(). This should have been checked before. pawn = 搬运机 1, curJob = HaulToCell (Job_1100375) A = Thing_WoodLog315003 B = (111, 0, 77) Giver = X2_JobGiver_Work [workGiverDef: HaulGeneral]
Could not reserve (111, 0, 77) (layer: null) for 搬运机 1 for job HaulToCell (Job_1100427) A = Thing_WoodLog315003 B = (111, 0, 77) Giver = X2_JobGiver_Work [workGiverDef: HaulGeneral] (now doing job HaulToCell (Job_1100427) A = Thing_WoodLog315003 B = (111, 0, 77) Giver = X2_JobGiver_Work [workGiverDef: HaulGeneral](curToil=-1)) for maxPawns 1 and stackCount -1.
Existing reservers:
[0] 搬运机 2 (job: HaulToCell (Job_1100363) A = Thing_WoodLog315032 B = (111, 0, 77) Giver = X2_JobGiver_Work [workGiverDef: HaulGeneral], toil: 4, maxPawns: 1, stackCount: -1)
TryMakePreToilReservations() returned false for a non-queued job right after StartJob(). This should have been checked before. pawn = 搬运机 1, curJob = HaulToCell (Job_1100427) A = Thing_WoodLog315003 B = (111, 0, 77) Giver = X2_JobGiver_Work [workGiverDef: HaulGeneral]
Could not reserve (111, 0, 77) (layer: null) for 搬运机 1 for job HaulToCell (Job_1100464) A = Thing_WoodLog315003 B = (111, 0, 77) Giver = X2_JobGiver_Work [workGiverDef: HaulGeneral] (now doing job HaulToCell (Job_1100464) A = Thing_WoodLog315003 B = (111, 0, 77) Giver = X2_JobGiver_Work [workGiverDef: HaulGeneral](curToil=-1)) for maxPawns 1 and stackCount -1.
Existing reservers:
[0] 搬运机 2 (job: HaulToCell (Job_1100363) A = Thing_WoodLog315032 B = (111, 0, 77) Giver = X2_JobGiver_Work [workGiverDef: HaulGeneral], toil: 4, maxPawns: 1, stackCount: -1)
TryMakePreToilReservations() returned false for a non-queued job right after StartJob(). This should have been checked before. pawn = 搬运机 1, curJob = HaulToCell (Job_1100464) A = Thing_WoodLog315003 B = (111, 0, 77) Giver = X2_JobGiver_Work [workGiverDef: HaulGeneral]
Could not reserve (111, 0, 79) (layer: null) for 搬运机 2 for job HaulToCell (Job_1101821) A = Thing_WoodLog317000 B = (111, 0, 79) Giver = X2_JobGiver_Work [workGiverDef: HaulGeneral] (now doing job HaulToCell (Job_1101821) A = Thing_WoodLog317000 B = (111, 0, 79) Giver = X2_JobGiver_Work [workGiverDef: HaulGeneral](curToil=-1)) for maxPawns 1 and stackCount -1.
Existing reservers:
[0] 搬运机 1 (job: HaulToCell (Job_1100972) A = Thing_WoodLog317105 B = (111, 0, 79) Giver = X2_JobGiver_Work [workGiverDef: HaulGeneral], toil: 9, maxPawns: 1, stackCount: -1)
TryMakePreToilReservations() returned false for a non-queued job right after StartJob(). This should have been checked before. pawn = 搬运机 2, curJob = HaulToCell (Job_1101821) A = Thing_WoodLog317000 B = (111, 0, 79) Giver = X2_JobGiver_Work [workGiverDef: HaulGeneral]
Could not reserve (111, 0, 79) (layer: null) for 搬运机 2 for job HaulToCell (Job_1102018) A = Thing_WoodLog317000 B = (111, 0, 79) Giver = X2_JobGiver_Work [workGiverDef: HaulGeneral] (now doing job HaulToCell (Job_1102018) A = Thing_WoodLog317000 B = (111, 0, 79) Giver = X2_JobGiver_Work [workGiverDef: HaulGeneral](curToil=-1)) for maxPawns 1 and stackCount -1.
Existing reservers:
[0] 搬运机 1 (job: HaulToCell (Job_1100972) A = Thing_WoodLog317105 B = (111, 0, 79) Giver = X2_JobGiver_Work [workGiverDef: HaulGeneral], toil: 9, maxPawns: 1, stackCount: -1)
TryMakePreToilReservations() returned false for a non-queued job right after StartJob(). This should have been checked before. pawn = 搬运机 2, curJob = HaulToCell (Job_1102018) A = Thing_WoodLog317000 B = (111, 0, 79) Giver = X2_JobGiver_Work [workGiverDef: HaulGeneral]
搬运机 1 started 10 jobs in one tick. newJob=HaulToCell (Job_1102644) A = Thing_WoodLog317000 B = (111, 0, 79) jobGiver=AIRobot.X2_JobGiver_Work jobList=
Could not reserve (101, 0, 81) (layer: null) for 搬运机 2 for job HaulToCell (Job_1102735) A = Thing_WoodLog313785 B = (101, 0, 81) Giver = X2_JobGiver_Work [workGiverDef: HaulGeneral] (now doing job HaulToCell (Job_1102735) A = Thing_WoodLog313785 B = (101, 0, 81) Giver = X2_JobGiver_Work [workGiverDef: HaulGeneral](curToil=-1)) for maxPawns 1 and stackCount -1.
Existing reservers:
[0] 道尔乌 (job: HaulToInventory (Job_1102001) A = Thing_WoodLog317086 B = (101, 0, 81) Giver = JobGiver_Work [workGiverDef: HaulToInventory], toil: 2, maxPawns: 1, stackCount: -1)
TryMakePreToilReservations() returned false for a non-queued job right after StartJob(). This should have been checked before. pawn = 搬运机 2, curJob = HaulToCell (Job_1102735) A = Thing_WoodLog313785 B = (101, 0, 81) Giver = X2_JobGiver_Work [workGiverDef: HaulGeneral]
搬运机 1 started 10 jobs in one tick. newJob=HaulToCell (Job_1102837) A = Thing_WoodLog317000 B = (111, 0, 79) jobGiver=AIRobot.X2_JobGiver_Work jobList=
搬运机 1 started 10 jobs in one tick. newJob=HaulToCell (Job_1103051) A = Thing_WoodLog317000 B = (111, 0, 79) jobGiver=AIRobot.X2_JobGiver_Work jobList=
搬运机 1 started 10 jobs in one tick. newJob=HaulToCell (Job_1103256) A = Thing_WoodLog317000 B = (111, 0, 79) jobGiver=AIRobot.X2_JobGiver_Work jobList=
搬运机 1 started 10 jobs in one tick. newJob=HaulToCell (Job_1103465) A = Thing_WoodLog317000 B = (111, 0, 79) jobGiver=AIRobot.X2_JobGiver_Work jobList=
搬运机 1 started 10 jobs in one tick. newJob=HaulToCell (Job_1103669) A = Thing_WoodLog317000 B = (111, 0, 79) jobGiver=AIRobot.X2_JobGiver_Work jobList=
搬运机 1 started 10 jobs in one tick. newJob=HaulToCell (Job_1103860) A = Thing_WoodLog317000 B = (111, 0, 79) jobGiver=AIRobot.X2_JobGiver_Work jobList=
搬运机 1 started 10 jobs in one tick. newJob=HaulToCell (Job_1104071) A = Thing_WoodLog317000 B = (111, 0, 79) jobGiver=AIRobot.X2_JobGiver_Work jobList=
搬运机 1 started 10 jobs in one tick. newJob=HaulToCell (Job_1104271) A = Thing_WoodLog317000 B = (111, 0, 79) jobGiver=AIRobot.X2_JobGiver_Work jobList=
搬运机 1 started 10 jobs in one tick. newJob=HaulToCell (Job_1104477) A = Thing_WoodLog317000 B = (111, 0, 79) jobGiver=AIRobot.X2_JobGiver_Work jobList=
搬运机 1 started 10 jobs in one tick. newJob=HaulToCell (Job_1104686) A = Thing_WoodLog317000 B = (111, 0, 79) jobGiver=AIRobot.X2_JobGiver_Work jobList=
Invalid count: 0, setting to 1. Job was HaulToCell (Job_1104813) A = Thing_WoodLog317126 B = (101, 0, 82) Giver = ThinkNode_QueuedJob [workGiverDef: null]
搬运机 1 started 10 jobs in one tick. newJob=HaulToCell (Job_1104892) A = Thing_WoodLog317000 B = (111, 0, 79) jobGiver=AIRobot.X2_JobGiver_Work jobList=
Invalid count: 0, setting to 1. Job was HaulToCell (Job_1104937) A = Thing_Uranium315503 B = (104, 0, 80) Giver = ThinkNode_QueuedJob [workGiverDef: null]
搬运机 1 started 10 jobs in one tick. newJob=HaulToCell (Job_1105068) A = Thing_WoodLog317000 B = (111, 0, 79) jobGiver=AIRobot.X2_JobGiver_Work jobList=
搬运机 1 started 10 jobs in one tick. newJob=HaulToCell (Job_1105276) A = Thing_WoodLog317000 B = (111, 0, 79) jobGiver=AIRobot.X2_JobGiver_Work jobList=
搬运机 1 started 10 jobs in one tick. newJob=HaulToCell (Job_1105479) A = Thing_WoodLog317000 B = (111, 0, 79) jobGiver=AIRobot.X2_JobGiver_Work jobList=
Could not reserve (101, 0, 81) (layer: null) for 道尔乌 for job HaulToInventory (Job_1105597) B = (101, 0, 81) Giver = JobGiver_Work [workGiverDef: HaulToInventory] (now doing job HaulToInventory (Job_1105597) B = (101, 0, 81) Giver = JobGiver_Work [workGiverDef: HaulToInventory](curToil=-1)) for maxPawns 1 and stackCount -1.
Existing reservers:
[0] 搬运机 2 (job: HaulToCell (Job_1104406) A = Thing_WoodLog317929 B = (101, 0, 81) Giver = X2_JobGiver_Work [workGiverDef: HaulGeneral], toil: 9, maxPawns: 1, stackCount: -1)
TryMakePreToilReservations() returned false for a non-queued job right after StartJob(). This should have been checked before. pawn = 道尔乌, curJob = HaulToInventory (Job_1105597) B = (101, 0, 81) Giver = JobGiver_Work [workGiverDef: HaulToInventory]
搬运机 1 started 10 jobs in one tick. newJob=HaulToCell (Job_1105679) A = Thing_WoodLog317000 B = (111, 0, 79) jobGiver=AIRobot.X2_JobGiver_Work jobList=
Could not reserve (101, 0, 81) (layer: null) for 道尔乌 for job HaulToInventory (Job_1105787) B = (101, 0, 81) Giver = JobGiver_Work [workGiverDef: HaulToInventory] (now doing job HaulToInventory (Job_1105787) B = (101, 0, 81) Giver = JobGiver_Work [workGiverDef: HaulToInventory](curToil=-1)) for maxPawns 1 and stackCount -1.
Existing reservers:
[0] 搬运机 2 (job: HaulToCell (Job_1104406) A = Thing_WoodLog317929 B = (101, 0, 81) Giver = X2_JobGiver_Work [workGiverDef: HaulGeneral], toil: 9, maxPawns: 1, stackCount: -1)
TryMakePreToilReservations() returned false for a non-queued job right after StartJob(). This should have been checked before. pawn = 道尔乌, curJob = HaulToInventory (Job_1105787) B = (101, 0, 81) Giver = JobGiver_Work [workGiverDef: HaulToInventory]
搬运机 1 started 10 jobs in one tick. newJob=HaulToCell (Job_1105883) A = Thing_WoodLog317000 B = (111, 0, 79) jobGiver=AIRobot.X2_JobGiver_Work jobList=
搬运机 1 started 10 jobs in one tick. newJob=HaulToCell (Job_1106100) A = Thing_WoodLog317000 B = (111, 0, 79) jobGiver=AIRobot.X2_JobGiver_Work jobList=
Could not reserve (101, 0, 81) (layer: null) for 2222 for job HaulToInventory (Job_1106145) B = (101, 0, 81) Giver = JobGiver_Work [workGiverDef: HaulToInventory] (now doing job HaulToInventory (Job_1106145) B = (101, 0, 81) Giver = JobGiver_Work [workGiverDef: HaulToInventory](curToil=-1)) for maxPawns 1 and stackCount -1.
Existing reservers:
[0] 搬运机 2 (job: HaulToCell (Job_1104406) A = Thing_WoodLog317929 B = (101, 0, 81) Giver = X2_JobGiver_Work [workGiverDef: HaulGeneral], toil: 9, maxPawns: 1, stackCount: -1)
TryMakePreToilReservations() returned false for a non-queued job right after StartJob(). This should have been checked before. pawn = 2222, curJob = HaulToInventory (Job_1106145) B = (101, 0, 81) Giver = JobGiver_Work [workGiverDef: HaulToInventory]
Could not reserve (101, 0, 81) (layer: null) for 道尔乌 for job HaulToInventory (Job_1106156) B = (101, 0, 81) Giver = JobGiver_Work [workGiverDef: HaulToInventory] (now doing job HaulToInventory (Job_1106156) B = (101, 0, 81) Giver = JobGiver_Work [workGiverDef: HaulToInventory](curToil=-1)) for maxPawns 1 and stackCount -1.
Existing reservers:
[0] 搬运机 2 (job: HaulToCell (Job_1104406) A = Thing_WoodLog317929 B = (101, 0, 81) Giver = X2_JobGiver_Work [workGiverDef: HaulGeneral], toil: 9, maxPawns: 1, stackCount: -1)
TryMakePreToilReservations() returned false for a non-queued job right after StartJob(). This should have been checked before. pawn = 道尔乌, curJob = HaulToInventory (Job_1106156) B = (101, 0, 81) Giver = JobGiver_Work [workGiverDef: HaulToInventory]
Could not reserve (101, 0, 81) (layer: null) for 2222 for job HaulToInventory (Job_1107967) B = (101, 0, 81) Giver = JobGiver_Work [workGiverDef: HaulToInventory] (now doing job HaulToInventory (Job_1107967) B = (101, 0, 81) Giver = JobGiver_Work [workGiverDef: HaulToInventory](curToil=-1)) for maxPawns 1 and stackCount -1.
Existing reservers:
[0] 搬运机 2 (job: HaulToCell (Job_1107731) A = Thing_WoodLog316909 B = (101, 0, 81) Giver = X2_JobGiver_Work [workGiverDef: HaulGeneral], toil: 4, maxPawns: 1, stackCount: -1)
TryMakePreToilReservations() returned false for a non-queued job right after StartJob(). This should have been checked before. pawn = 2222, curJob = HaulToInventory (Job_1107967) B = (101, 0, 81) Giver = JobGiver_Work [workGiverDef: HaulToInventory]
Could not reserve (101, 0, 82) (layer: null) for 道尔乌 for job HaulToInventory (Job_1108469) B = (101, 0, 82) Giver = JobGiver_Work [workGiverDef: HaulToInventory] (now doing job HaulToInventory (Job_1108469) B = (101, 0, 82) Giver = JobGiver_Work [workGiverDef: HaulToInventory](curToil=-1)) for maxPawns 1 and stackCount -1.
Existing reservers:
[0] 2222 (job: HaulToInventory (Job_1108183) A = Thing_WoodLog316679 B = (101, 0, 82) Giver = JobGiver_Work [workGiverDef: HaulToInventory], toil: 2, maxPawns: 1, stackCount: -1)
TryMakePreToilReservations() returned false for a non-queued job right after StartJob(). This should have been checked before. pawn = 道尔乌, curJob = HaulToInventory (Job_1108469) B = (101, 0, 82) Giver = JobGiver_Work [workGiverDef: HaulToInventory]
Could not reserve (101, 0, 81) (layer: null) for 3333 for job HaulToInventory (Job_1108701) B = (101, 0, 81) Giver = JobGiver_Work [workGiverDef: HaulToInventory] (now doing job HaulToInventory (Job_1108701) B = (101, 0, 81) Giver = JobGiver_Work [workGiverDef: HaulToInventory](curToil=-1)) for maxPawns 1 and stackCount -1.
Existing reservers:
[0] 搬运机 2 (job: HaulToCell (Job_1107731) A = Thing_WoodLog318065 B = (101, 0, 81) Giver = X2_JobGiver_Work [workGiverDef: HaulGeneral], toil: 9, maxPawns: 1, stackCount: -1)
TryMakePreToilReservations() returned false for a non-queued job right after StartJob(). This should have been checked before. pawn = 3333, curJob = HaulToInventory (Job_1108701) B = (101, 0, 81) Giver = JobGiver_Work [workGiverDef: HaulToInventory]
Could not reserve (101, 0, 82) (layer: null) for 3333 for job HaulToInventory (Job_1112881) B = (101, 0, 82) Giver = JobGiver_Work [workGiverDef: HaulToInventory] (now doing job HaulToInventory (Job_1112881) B = (101, 0, 82) Giver = JobGiver_Work [workGiverDef: HaulToInventory](curToil=-1)) for maxPawns 1 and stackCount -1.
Existing reservers:
[0] 搬运机 1 (job: HaulToCell (Job_1112755) A = Thing_WoodLog316352 B = (101, 0, 82) Giver = X2_JobGiver_Work [workGiverDef: HaulGeneral], toil: 4, maxPawns: 1, stackCount: -1)
TryMakePreToilReservations() returned false for a non-queued job right after StartJob(). This should have been checked before. pawn = 3333, curJob = HaulToInventory (Job_1112881) B = (101, 0, 82) Giver = JobGiver_Work [workGiverDef: HaulToInventory]
Could not reserve (101, 0, 82) (layer: null) for 道尔乌 for job HaulToInventory (Job_1113047) B = (101, 0, 82) Giver = JobGiver_Work [workGiverDef: HaulToInventory] (now doing job HaulToInventory (Job_1113047) B = (101, 0, 82) Giver = JobGiver_Work [workGiverDef: HaulToInventory](curToil=-1)) for maxPawns 1 and stackCount -1.
Existing reservers:
[0] 搬运机 1 (job: HaulToCell (Job_1112755) A = Thing_WoodLog316352 B = (101, 0, 82) Giver = X2_JobGiver_Work [workGiverDef: HaulGeneral], toil: 4, maxPawns: 1, stackCount: -1)
TryMakePreToilReservations() returned false for a non-queued job right after StartJob(). This should have been checked before. pawn = 道尔乌, curJob = HaulToInventory (Job_1113047) B = (101, 0, 82) Giver = JobGiver_Work [workGiverDef: HaulToInventory]
Could not reserve (101, 0, 82) (layer: null) for 道尔乌 for job HaulToInventory (Job_1113168) B = (101, 0, 82) Giver = JobGiver_Work [workGiverDef: HaulToInventory] (now doing job HaulToInventory (Job_1113168) B = (101, 0, 82) Giver = JobGiver_Work [workGiverDef: HaulToInventory](curToil=-1)) for maxPawns 1 and stackCount -1.
Existing reservers:
[0] 搬运机 1 (job: HaulToCell (Job_1112755) A = Thing_WoodLog316352 B = (101, 0, 82) Giver = X2_JobGiver_Work [workGiverDef: HaulGeneral], toil: 4, maxPawns: 1, stackCount: -1)
TryMakePreToilReservations() returned false for a non-queued job right after StartJob(). This should have been checked before. pawn = 道尔乌, curJob = HaulToInventory (Job_1113168) B = (101, 0, 82) Giver = JobGiver_Work [workGiverDef: HaulToInventory]
Invalid count: 0, setting to 1. Job was HaulToCell (Job_1113575) A = Thing_WoodLog317082 B = (101, 0, 80) Giver = ThinkNode_QueuedJob [workGiverDef: null]
搬运机 1 started 10 jobs in one tick. newJob=HaulToCell (Job_1114329) A = Thing_WoodLog317000 B = (111, 0, 79) jobGiver=AIRobot.X2_JobGiver_Work jobList=
搬运机 1 started 10 jobs in one tick. newJob=HaulToCell (Job_1114458) A = Thing_WoodLog317000 B = (111, 0, 79) jobGiver=AIRobot.X2_JobGiver_Work jobList=
2222 started 10 jobs in one tick. newJob=HaulToCell (Job_1114577) A = Thing_WoodLog317000 B = (111, 0, 79) jobGiver=RimWorld.JobGiver_Work jobList=
搬运机 1 started 10 jobs in one tick. newJob=HaulToCell (Job_1114678) A = Thing_WoodLog317000 B = (111, 0, 79) jobGiver=AIRobot.X2_JobGiver_Work jobList=
2222 started 10 jobs in one tick. newJob=HaulToCell (Job_1114777) A = Thing_WoodLog317000 B = (111, 0, 79) jobGiver=RimWorld.JobGiver_Work jobList=
搬运机 1 started 10 jobs in one tick. newJob=HaulToCell (Job_1114925) A = Thing_WoodLog317000 B = (111, 0, 79) jobGiver=AIRobot.X2_JobGiver_Work jobList=
2222 started 10 jobs in one tick. newJob=HaulToCell (Job_1115000) A = Thing_WoodLog317000 B = (111, 0, 79) jobGiver=RimWorld.JobGiver_Work jobList=
搬运机 1 started 10 jobs in one tick. newJob=HaulToCell (Job_1115137) A = Thing_WoodLog317000 B = (111, 0, 79) jobGiver=AIRobot.X2_JobGiver_Work jobList=
2222 started 10 jobs in one tick. newJob=HaulToCell (Job_1115225) A = Thing_WoodLog317000 B = (111, 0, 79) jobGiver=RimWorld.JobGiver_Work jobList=
搬运机 1 started 10 jobs in one tick. newJob=HaulToCell (Job_1115366) A = Thing_WoodLog317000 B = (111, 0, 79) jobGiver=AIRobot.X2_JobGiver_Work jobList=
2222 started 10 jobs in one tick. newJob=HaulToCell (Job_1115448) A = Thing_WoodLog317000 B = (111, 0, 79) jobGiver=RimWorld.JobGiver_Work jobList=
搬运机 1 started 10 jobs in one tick. newJob=HaulToCell (Job_1115597) A = Thing_WoodLog317000 B = (111, 0, 79) jobGiver=AIRobot.X2_JobGiver_Work jobList=
2222 started 10 jobs in one tick. newJob=HaulToCell (Job_1115681) A = Thing_WoodLog317000 B = (111, 0, 79) jobGiver=RimWorld.JobGiver_Work jobList=
搬运机 1 started 10 jobs in one tick. newJob=HaulToCell (Job_1115835) A = Thing_WoodLog317000 B = (111, 0, 79) jobGiver=AIRobot.X2_JobGiver_Work jobList=
2222 started 10 jobs in one tick. newJob=HaulToCell (Job_1115933) A = Thing_WoodLog317000 B = (111, 0, 79) jobGiver=RimWorld.JobGiver_Work jobList=
搬运机 1 started 10 jobs in one tick. newJob=HaulToCell (Job_1116071) A = Thing_WoodLog317000 B = (111, 0, 79) jobGiver=AIRobot.X2_JobGiver_Work jobList=
2222 started 10 jobs in one tick. newJob=HaulToCell (Job_1116148) A = Thing_WoodLog317000 B = (111, 0, 79) jobGiver=RimWorld.JobGiver_Work jobList=
搬运机 1 started 10 jobs in one tick. newJob=HaulToCell (Job_1116285) A = Thing_WoodLog317000 B = (111, 0, 79) jobGiver=AIRobot.X2_JobGiver_Work jobList=
搬运机 1 started 10 jobs in one tick. newJob=HaulToCell (Job_1116591) A = Thing_WoodLog317000 B = (111, 0, 79) jobGiver=AIRobot.X2_JobGiver_Work jobList=
搬运机 1 started 10 jobs in one tick. newJob=HaulToCell (Job_1116836) A = Thing_WoodLog317000 B = (111, 0, 79) jobGiver=AIRobot.X2_JobGiver_Work jobList=
搬运机 1 started 10 jobs in one tick. newJob=HaulToCell (Job_1117052) A = Thing_WoodLog317000 B = (111, 0, 79) jobGiver=AIRobot.X2_JobGiver_Work jobList=
2222 started 10 jobs in one tick. newJob=HaulToCell (Job_1117094) A = Thing_WoodLog317000 B = (111, 0, 79) jobGiver=RimWorld.JobGiver_Work jobList=
2222 started 10 jobs in one tick. newJob=HaulToCell (Job_1117235) A = Thing_WoodLog317000 B = (111, 0, 79) jobGiver=RimWorld.JobGiver_Work jobList=
搬运机 1 started 10 jobs in one tick. newJob=HaulToCell (Job_1117291) A = Thing_WoodLog317000 B = (111, 0, 79) jobGiver=AIRobot.X2_JobGiver_Work jobList=
2222 started 10 jobs in one tick. newJob=HaulToCell (Job_1117455) A = Thing_WoodLog317000 B = (111, 0, 79) jobGiver=RimWorld.JobGiver_Work jobList=
搬运机 1 started 10 jobs in one tick. newJob=HaulToCell (Job_1117517) A = Thing_WoodLog317000 B = (111, 0, 79) jobGiver=AIRobot.X2_JobGiver_Work jobList=
搬运机 1 started 10 jobs in one tick. newJob=HaulToCell (Job_1117720) A = Thing_WoodLog317000 B = (111, 0, 79) jobGiver=AIRobot.X2_JobGiver_Work jobList=
搬运机 1 started 10 jobs in one tick. newJob=HaulToCell (Job_1117947) A = Thing_WoodLog317000 B = (111, 0, 79) jobGiver=AIRobot.X2_JobGiver_Work jobList=
搬运机 1 started 10 jobs in one tick. newJob=HaulToCell (Job_1118144) A = Thing_WoodLog317000 B = (111, 0, 79) jobGiver=AIRobot.X2_JobGiver_Work jobList=
搬运机 2 started 10 jobs in one tick. newJob=HaulToCell (Job_1118465) A = Thing_WoodLog317000 B = (111, 0, 79) jobGiver=AIRobot.X2_JobGiver_Work jobList=
搬运机 1 started 10 jobs in one tick. newJob=HaulToCell (Job_1118689) A = Thing_WoodLog317000 B = (111, 0, 79) jobGiver=AIRobot.X2_JobGiver_Work jobList=
搬运机 1 started 10 jobs in one tick. newJob=HaulToCell (Job_1118847) A = Thing_WoodLog317000 B = (111, 0, 79) jobGiver=AIRobot.X2_JobGiver_Work jobList=
搬运机 2 started 10 jobs in one tick. newJob=HaulToCell (Job_1118921) A = Thing_WoodLog317000 B = (111, 0, 79) jobGiver=AIRobot.X2_JobGiver_Work jobList=
搬运机 2 started 10 jobs in one tick. newJob=HaulToCell (Job_1119073) A = Thing_WoodLog317000 B = (111, 0, 79) jobGiver=AIRobot.X2_JobGiver_Work jobList=
搬运机 1 started 10 jobs in one tick. newJob=HaulToCell (Job_1119194) A = Thing_WoodLog317000 B = (111, 0, 79) jobGiver=AIRobot.X2_JobGiver_Work jobList=
搬运机 2 started 10 jobs in one tick. newJob=HaulToCell (Job_1119349) A = Thing_WoodLog317000 B = (111, 0, 79) jobGiver=AIRobot.X2_JobGiver_Work jobList=
搬运机 1 started 10 jobs in one tick. newJob=HaulToCell (Job_1119455) A = Thing_WoodLog317000 B = (111, 0, 79) jobGiver=AIRobot.X2_JobGiver_Work jobList=
搬运机 2 started 10 jobs in one tick. newJob=HaulToCell (Job_1119621) A = Thing_WoodLog317000 B = (111, 0, 79) jobGiver=AIRobot.X2_JobGiver_Work jobList=
搬运机 1 started 10 jobs in one tick. newJob=HaulToCell (Job_1119719) A = Thing_WoodLog317000 B = (111, 0, 79) jobGiver=AIRobot.X2_JobGiver_Work jobList=
搬运机 2 started 10 jobs in one tick. newJob=HaulToCell (Job_1119884) A = Thing_WoodLog317000 B = (111, 0, 79) jobGiver=AIRobot.X2_JobGiver_Work jobList=
搬运机 1 started 10 jobs in one tick. newJob=HaulToCell (Job_1119981) A = Thing_WoodLog317000 B = (111, 0, 79) jobGiver=AIRobot.X2_JobGiver_Work jobList=
搬运机 2 started 10 jobs in one tick. newJob=HaulToCell (Job_1120148) A = Thing_WoodLog317000 B = (111, 0, 79) jobGiver=AIRobot.X2_JobGiver_Work jobList=
搬运机 1 started 10 jobs in one tick. newJob=HaulToCell (Job_1120251) A = Thing_WoodLog317000 B = (111, 0, 79) jobGiver=AIRobot.X2_JobGiver_Work jobList=
搬运机 2 started 10 jobs in one tick. newJob=HaulToCell (Job_1120424) A = Thing_WoodLog317000 B = (111, 0, 79) jobGiver=AIRobot.X2_JobGiver_Work jobList=
搬运机 1 started 10 jobs in one tick. newJob=HaulToCell (Job_1120526) A = Thing_WoodLog317000 B = (111, 0, 79) jobGiver=AIRobot.X2_JobGiver_Work jobList=
搬运机 2 started 10 jobs in one tick. newJob=HaulToCell (Job_1120686) A = Thing_WoodLog317000 B = (111, 0, 79) jobGiver=AIRobot.X2_JobGiver_Work jobList=
搬运机 1 started 10 jobs in one tick. newJob=HaulToCell (Job_1120788) A = Thing_WoodLog317000 B = (111, 0, 79) jobGiver=AIRobot.X2_JobGiver_Work jobList=
搬运机 2 started 10 jobs in one tick. newJob=HaulToCell (Job_1120964) A = Thing_WoodLog317000 B = (111, 0, 79) jobGiver=AIRobot.X2_JobGiver_Work jobList=
搬运机 1 started 10 jobs in one tick. newJob=HaulToCell (Job_1121059) A = Thing_WoodLog317000 B = (111, 0, 79) jobGiver=AIRobot.X2_JobGiver_Work jobList=
搬运机 2 started 10 jobs in one tick. newJob=HaulToCell (Job_1121232) A = Thing_WoodLog317000 B = (111, 0, 79) jobGiver=AIRobot.X2_JobGiver_Work jobList=
搬运机 1 started 10 jobs in one tick. newJob=HaulToCell (Job_1121328) A = Thing_WoodLog317000 B = (111, 0, 79) jobGiver=AIRobot.X2_JobGiver_Work jobList=
搬运机 1 started 10 jobs in one tick. newJob=HaulToCell (Job_1121559) A = Thing_WoodLog317000 B = (111, 0, 79) jobGiver=AIRobot.X2_JobGiver_Work jobList=
搬运机 1 started 10 jobs in one tick. newJob=HaulToCell (Job_1121864) A = Thing_WoodLog317000 B = (111, 0, 79) jobGiver=AIRobot.X2_JobGiver_Work jobList=
Could not reserve (101, 0, 82) (layer: null) for 2222 for job HaulToInventory (Job_1121972) B = (101, 0, 82) Giver = JobGiver_Work [workGiverDef: HaulToInventory] (now doing job HaulToInventory (Job_1121972) B = (101, 0, 82) Giver = JobGiver_Work [workGiverDef: HaulToInventory](curToil=-1)) for maxPawns 1 and stackCount -1.
Existing reservers:
[0] 搬运机 2 (job: HaulToCell (Job_1121950) A = Thing_WoodLog316416 B = (101, 0, 82) Giver = X2_JobGiver_Work [workGiverDef: HaulGeneral], toil: 4, maxPawns: 1, stackCount: -1)
TryMakePreToilReservations() returned false for a non-queued job right after StartJob(). This should have been checked before. pawn = 2222, curJob = HaulToInventory (Job_1121972) B = (101, 0, 82) Giver = JobGiver_Work [workGiverDef: HaulToInventory]
搬运机 1 started 10 jobs in one tick. newJob=HaulToCell (Job_1122060) A = Thing_WoodLog317000 B = (111, 0, 79) jobGiver=AIRobot.X2_JobGiver_Work jobList=
搬运机 1 started 10 jobs in one tick. newJob=HaulToCell (Job_1122268) A = Thing_WoodLog317000 B = (111, 0, 79) jobGiver=AIRobot.X2_JobGiver_Work jobList=
Could not reserve (101, 0, 82) (layer: null) for 2222 for job HaulToInventory (Job_1122285) B = (101, 0, 82) Giver = JobGiver_Work [workGiverDef: HaulToInventory] (now doing job HaulToInventory (Job_1122285) B = (101, 0, 82) Giver = JobGiver_Work [workGiverDef: HaulToInventory](curToil=-1)) for maxPawns 1 and stackCount -1.
Existing reservers:
[0] 搬运机 2 (job: HaulToCell (Job_1121950) A = Thing_WoodLog316416 B = (101, 0, 82) Giver = X2_JobGiver_Work [workGiverDef: HaulGeneral], toil: 4, maxPawns: 1, stackCount: -1)
TryMakePreToilReservations() returned false for a non-queued job right after StartJob(). This should have been checked before. pawn = 2222, curJob = HaulToInventory (Job_1122285) B = (101, 0, 82) Giver = JobGiver_Work [workGiverDef: HaulToInventory]
搬运机 1 started 10 jobs in one tick. newJob=HaulToCell (Job_1122453) A = Thing_WoodLog317000 B = (111, 0, 79) jobGiver=AIRobot.X2_JobGiver_Work jobList=
Could not reserve (101, 0, 82) (layer: null) for 2222 for job HaulToInventory (Job_1122563) B = (101, 0, 82) Giver = JobGiver_Work [workGiverDef: HaulToInventory] (now doing job HaulToInventory (Job_1122563) B = (101, 0, 82) Giver = JobGiver_Work [workGiverDef: HaulToInventory](curToil=-1)) for maxPawns 1 and stackCount -1.
Existing reservers:
[0] 搬运机 2 (job: HaulToCell (Job_1121950) A = Thing_WoodLog316416 B = (101, 0, 82) Giver = X2_JobGiver_Work [workGiverDef: HaulGeneral], toil: 4, maxPawns: 1, stackCount: -1)
TryMakePreToilReservations() returned false for a non-queued job right after StartJob(). This should have been checked before. pawn = 2222, curJob = HaulToInventory (Job_1122563) B = (101, 0, 82) Giver = JobGiver_Work [workGiverDef: HaulToInventory]
搬运机 1 started 10 jobs in one tick. newJob=HaulToCell (Job_1122652) A = Thing_WoodLog317000 B = (111, 0, 79) jobGiver=AIRobot.X2_JobGiver_Work jobList=
搬运机 1 started 10 jobs in one tick. newJob=HaulToCell (Job_1122842) A = Thing_WoodLog317000 B = (111, 0, 79) jobGiver=AIRobot.X2_JobGiver_Work jobList=
搬运机 1 started 10 jobs in one tick. newJob=HaulToCell (Job_1123044) A = Thing_WoodLog317000 B = (111, 0, 79) jobGiver=AIRobot.X2_JobGiver_Work jobList=
搬运机 1 started 10 jobs in one tick. newJob=HaulToCell (Job_1123233) A = Thing_WoodLog317000 B = (111, 0, 79) jobGiver=AIRobot.X2_JobGiver_Work jobList=
搬运机 2 started 10 jobs in one tick. newJob=HaulToCell (Job_1123541) A = Thing_WoodLog317000 B = (111, 0, 79) jobGiver=AIRobot.X2_JobGiver_Work jobList=
搬运机 1 started 10 jobs in one tick. newJob=HaulToCell (Job_1123658) A = Thing_WoodLog317000 B = (111, 0, 79) jobGiver=AIRobot.X2_JobGiver_Work jobList=
搬运机 2 started 10 jobs in one tick. newJob=HaulToCell (Job_1123763) A = Thing_WoodLog317000 B = (111, 0, 79) jobGiver=AIRobot.X2_JobGiver_Work jobList=
搬运机 1 started 10 jobs in one tick. newJob=HaulToCell (Job_1123853) A = Thing_WoodLog317000 B = (111, 0, 79) jobGiver=AIRobot.X2_JobGiver_Work jobList=
搬运机 2 started 10 jobs in one tick. newJob=HaulToCell (Job_1124008) A = Thing_WoodLog317000 B = (111, 0, 79) jobGiver=AIRobot.X2_JobGiver_Work jobList=
搬运机 1 started 10 jobs in one tick. newJob=HaulToCell (Job_1124087) A = Thing_WoodLog317000 B = (111, 0, 79) jobGiver=AIRobot.X2_JobGiver_Work jobList=
搬运机 2 started 10 jobs in one tick. newJob=HaulToCell (Job_1124250) A = Thing_WoodLog317000 B = (111, 0, 79) jobGiver=AIRobot.X2_JobGiver_Work jobList=
搬运机 2 started 10 jobs in one tick. newJob=HaulToCell (Job_1124445) A = Thing_WoodLog317000 B = (111, 0, 79) jobGiver=AIRobot.X2_JobGiver_Work jobList=
搬运机 2 started 10 jobs in one tick. newJob=HaulToCell (Job_1124628) A = Thing_WoodLog317000 B = (111, 0, 79) jobGiver=AIRobot.X2_JobGiver_Work jobList=
搬运机 1 started 10 jobs in one tick. newJob=HaulToCell (Job_1124790) A = Thing_WoodLog317000 B = (111, 0, 79) jobGiver=AIRobot.X2_JobGiver_Work jobList=
搬运机 2 started 10 jobs in one tick. newJob=HaulToCell (Job_1124875) A = Thing_WoodLog317000 B = (111, 0, 79) jobGiver=AIRobot.X2_JobGiver_Work jobList=
搬运机 1 started 10 jobs in one tick. newJob=HaulToCell (Job_1125030) A = Thing_WoodLog317000 B = (111, 0, 79) jobGiver=AIRobot.X2_JobGiver_Work jobList=
搬运机 2 started 10 jobs in one tick. newJob=HaulToCell (Job_1125109) A = Thing_WoodLog317000 B = (111, 0, 79) jobGiver=AIRobot.X2_JobGiver_Work jobList=
搬运机 1 started 10 jobs in one tick. newJob=HaulToCell (Job_1125255) A = Thing_WoodLog317000 B = (111, 0, 79) jobGiver=AIRobot.X2_JobGiver_Work jobList=
搬运机 2 started 10 jobs in one tick. newJob=HaulToCell (Job_1125342) A = Thing_WoodLog317000 B = (111, 0, 79) jobGiver=AIRobot.X2_JobGiver_Work jobList=
搬运机 1 started 10 jobs in one tick. newJob=HaulToCell (Job_1125507) A = Thing_WoodLog317000 B = (111, 0, 79) jobGiver=AIRobot.X2_JobGiver_Work jobList=
搬运机 2 started 10 jobs in one tick. newJob=HaulToCell (Job_1125584) A = Thing_WoodLog317000 B = (111, 0, 79) jobGiver=AIRobot.X2_JobGiver_Work jobList=
搬运机 1 started 10 jobs in one tick. newJob=HaulToCell (Job_1125721) A = Thing_WoodLog317000 B = (111, 0, 79) jobGiver=AIRobot.X2_JobGiver_Work jobList=
搬运机 2 started 10 jobs in one tick. newJob=HaulToCell (Job_1125780) A = Thing_WoodLog317000 B = (111, 0, 79) jobGiver=AIRobot.X2_JobGiver_Work jobList=
搬运机 1 started 10 jobs in one tick. newJob=HaulToCell (Job_1125846) A = Thing_WoodLog317000 B = (111, 0, 79) jobGiver=AIRobot.X2_JobGiver_Work jobList=
搬运机 2 started 10 jobs in one tick. newJob=HaulToCell (Job_1125912) A = Thing_WoodLog317000 B = (111, 0, 79) jobGiver=AIRobot.X2_JobGiver_Work jobList=
搬运机 1 started 10 jobs in one tick. newJob=HaulToCell (Job_1125966) A = Thing_WoodLog317000 B = (111, 0, 79) jobGiver=AIRobot.X2_JobGiver_Work jobList=
搬运机 2 started 10 jobs in one tick. newJob=HaulToCell (Job_1126025) A = Thing_WoodLog317000 B = (111, 0, 79) jobGiver=AIRobot.X2_JobGiver_Work jobList=
搬运机 1 started 10 jobs in one tick. newJob=HaulToCell (Job_1126079) A = Thing_WoodLog317000 B = (111, 0, 79) jobGiver=AIRobot.X2_JobGiver_Work jobList=
搬运机 2 started 10 jobs in one tick. newJob=HaulToCell (Job_1126138) A = Thing_WoodLog317000 B = (111, 0, 79) jobGiver=AIRobot.X2_JobGiver_Work jobList=
搬运机 1 started 10 jobs in one tick. newJob=HaulToCell (Job_1126192) A = Thing_WoodLog317000 B = (111, 0, 79) jobGiver=AIRobot.X2_JobGiver_Work jobList=
搬运机 2 started 10 jobs in one tick. newJob=HaulToCell (Job_1126251) A = Thing_WoodLog317000 B = (111, 0, 79) jobGiver=AIRobot.X2_JobGiver_Work jobList=
搬运机 1 started 10 jobs in one tick. newJob=HaulToCell (Job_1126305) A = Thing_WoodLog317000 B = (111, 0, 79) jobGiver=AIRobot.X2_JobGiver_Work jobList=
搬运机 2 started 10 jobs in one tick. newJob=HaulToCell (Job_1126364) A = Thing_WoodLog317000 B = (111, 0, 79) jobGiver=AIRobot.X2_JobGiver_Work jobList=
搬运机 1 started 10 jobs in one tick. newJob=HaulToCell (Job_1126420) A = Thing_WoodLog317000 B = (111, 0, 79) jobGiver=AIRobot.X2_JobGiver_Work jobList=
搬运机 2 started 10 jobs in one tick. newJob=HaulToCell (Job_1126479) A = Thing_WoodLog317000 B = (111, 0, 79) jobGiver=AIRobot.X2_JobGiver_Work jobList=
搬运机 1 started 10 jobs in one tick. newJob=HaulToCell (Job_1126535) A = Thing_WoodLog317000 B = (111, 0, 79) jobGiver=AIRobot.X2_JobGiver_Work jobList=
搬运机 2 started 10 jobs in one tick. newJob=HaulToCell (Job_1126594) A = Thing_WoodLog317000 B = (111, 0, 79) jobGiver=AIRobot.X2_JobGiver_Work jobList=
搬运机 1 started 10 jobs in one tick. newJob=HaulToCell (Job_1126648) A = Thing_WoodLog317000 B = (111, 0, 79) jobGiver=AIRobot.X2_JobGiver_Work jobList=
搬运机 2 started 10 jobs in one tick. newJob=HaulToCell (Job_1126707) A = Thing_WoodLog317000 B = (111, 0, 79) jobGiver=AIRobot.X2_JobGiver_Work jobList=
搬运机 1 started 10 jobs in one tick. newJob=HaulToCell (Job_1126761) A = Thing_WoodLog317000 B = (111, 0, 79) jobGiver=AIRobot.X2_JobGiver_Work jobList=
搬运机 2 started 10 jobs in one tick. newJob=HaulToCell (Job_1126823) A = Thing_WoodLog317000 B = (111, 0, 79) jobGiver=AIRobot.X2_JobGiver_Work jobList=
搬运机 1 started 10 jobs in one tick. newJob=HaulToCell (Job_1126878) A = Thing_WoodLog317000 B = (111, 0, 79) jobGiver=AIRobot.X2_JobGiver_Work jobList=
搬运机 2 started 10 jobs in one tick. newJob=HaulToCell (Job_1126939) A = Thing_WoodLog317000 B = (111, 0, 79) jobGiver=AIRobot.X2_JobGiver_Work jobList=
搬运机 1 started 10 jobs in one tick. newJob=HaulToCell (Job_1126994) A = Thing_WoodLog317000 B = (111, 0, 79) jobGiver=AIRobot.X2_JobGiver_Work jobList=
搬运机 2 started 10 jobs in one tick. newJob=HaulToCell (Job_1127053) A = Thing_WoodLog317000 B = (111, 0, 79) jobGiver=AIRobot.X2_JobGiver_Work jobList=
搬运机 1 started 10 jobs in one tick. newJob=HaulToCell (Job_1127109) A = Thing_WoodLog317000 B = (111, 0, 79) jobGiver=AIRobot.X2_JobGiver_Work jobList=
搬运机 2 started 10 jobs in one tick. newJob=HaulToCell (Job_1127168) A = Thing_WoodLog317000 B = (111, 0, 79) jobGiver=AIRobot.X2_JobGiver_Work jobList=
搬运机 1 started 10 jobs in one tick. newJob=HaulToCell (Job_1127223) A = Thing_WoodLog317000 B = (111, 0, 79) jobGiver=AIRobot.X2_JobGiver_Work jobList=
搬运机 2 started 10 jobs in one tick. newJob=HaulToCell (Job_1127282) A = Thing_WoodLog317000 B = (111, 0, 79) jobGiver=AIRobot.X2_JobGiver_Work jobList=
搬运机 1 started 10 jobs in one tick. newJob=HaulToCell (Job_1127336) A = Thing_WoodLog317000 B = (111, 0, 79) jobGiver=AIRobot.X2_JobGiver_Work jobList=
搬运机 2 started 10 jobs in one tick. newJob=HaulToCell (Job_1127395) A = Thing_WoodLog317000 B = (111, 0, 79) jobGiver=AIRobot.X2_JobGiver_Work jobList=
搬运机 1 started 10 jobs in one tick. newJob=HaulToCell (Job_1127452) A = Thing_WoodLog317000 B = (111, 0, 79) jobGiver=AIRobot.X2_JobGiver_Work jobList=
搬运机 2 started 10 jobs in one tick. newJob=HaulToCell (Job_1127511) A = Thing_WoodLog317000 B = (111, 0, 79) jobGiver=AIRobot.X2_JobGiver_Work jobList=
搬运机 1 started 10 jobs in one tick. newJob=HaulToCell (Job_1127565) A = Thing_WoodLog317000 B = (111, 0, 79) jobGiver=AIRobot.X2_JobGiver_Work jobList=
搬运机 2 started 10 jobs in one tick. newJob=HaulToCell (Job_1127624) A = Thing_WoodLog317000 B = (111, 0, 79) jobGiver=AIRobot.X2_JobGiver_Work jobList=
搬运机 1 started 10 jobs in one tick. newJob=HaulToCell (Job_1127680) A = Thing_WoodLog317000 B = (111, 0, 79) jobGiver=AIRobot.X2_JobGiver_Work jobList=
搬运机 2 started 10 jobs in one tick. newJob=HaulToCell (Job_1127739) A = Thing_WoodLog317000 B = (111, 0, 79) jobGiver=AIRobot.X2_JobGiver_Work jobList=
搬运机 1 started 10 jobs in one tick. newJob=HaulToCell (Job_1127795) A = Thing_WoodLog317000 B = (111, 0, 79) jobGiver=AIRobot.X2_JobGiver_Work jobList=
搬运机 2 started 10 jobs in one tick. newJob=HaulToCell (Job_1127854) A = Thing_WoodLog317000 B = (111, 0, 79) jobGiver=AIRobot.X2_JobGiver_Work jobList=
搬运机 1 started 10 jobs in one tick. newJob=HaulToCell (Job_1127908) A = Thing_WoodLog317000 B = (111, 0, 79) jobGiver=AIRobot.X2_JobGiver_Work jobList=
搬运机 2 started 10 jobs in one tick. newJob=HaulToCell (Job_1127967) A = Thing_WoodLog317000 B = (111, 0, 79) jobGiver=AIRobot.X2_JobGiver_Work jobList=
搬运机 1 started 10 jobs in one tick. newJob=HaulToCell (Job_1128021) A = Thing_WoodLog317000 B = (111, 0, 79) jobGiver=AIRobot.X2_JobGiver_Work jobList=
搬运机 2 started 10 jobs in one tick. newJob=HaulToCell (Job_1128079) A = Thing_WoodLog317000 B = (111, 0, 79) jobGiver=AIRobot.X2_JobGiver_Work jobList=
搬运机 1 started 10 jobs in one tick. newJob=HaulToCell (Job_1128133) A = Thing_WoodLog317000 B = (111, 0, 79) jobGiver=AIRobot.X2_JobGiver_Work jobList=
搬运机 2 started 10 jobs in one tick. newJob=HaulToCell (Job_1128192) A = Thing_WoodLog317000 B = (111, 0, 79) jobGiver=AIRobot.X2_JobGiver_Work jobList=
搬运机 1 started 10 jobs in one tick. newJob=HaulToCell (Job_1128246) A = Thing_WoodLog317000 B = (111, 0, 79) jobGiver=AIRobot.X2_JobGiver_Work jobList=
搬运机 2 started 10 jobs in one tick. newJob=HaulToCell (Job_1128305) A = Thing_WoodLog317000 B = (111, 0, 79) jobGiver=AIRobot.X2_JobGiver_Work jobList=
搬运机 1 started 10 jobs in one tick. newJob=HaulToCell (Job_1128364) A = Thing_WoodLog317000 B = (111, 0, 79) jobGiver=AIRobot.X2_JobGiver_Work jobList=
搬运机 2 started 10 jobs in one tick. newJob=HaulToCell (Job_1128425) A = Thing_WoodLog317000 B = (111, 0, 79) jobGiver=AIRobot.X2_JobGiver_Work jobList=
搬运机 1 started 10 jobs in one tick. newJob=HaulToCell (Job_1128481) A = Thing_WoodLog317000 B = (111, 0, 79) jobGiver=AIRobot.X2_JobGiver_Work jobList=
搬运机 2 started 10 jobs in one tick. newJob=HaulToCell (Job_1128540) A = Thing_WoodLog317000 B = (111, 0, 79) jobGiver=AIRobot.X2_JobGiver_Work jobList=
搬运机 1 started 10 jobs in one tick. newJob=HaulToCell (Job_1128597) A = Thing_WoodLog317000 B = (111, 0, 79) jobGiver=AIRobot.X2_JobGiver_Work jobList=
搬运机 2 started 10 jobs in one tick. newJob=HaulToCell (Job_1128656) A = Thing_WoodLog317000 B = (111, 0, 79) jobGiver=AIRobot.X2_JobGiver_Work jobList=
搬运机 1 started 10 jobs in one tick. newJob=HaulToCell (Job_1128710) A = Thing_WoodLog317000 B = (111, 0, 79) jobGiver=AIRobot.X2_JobGiver_Work jobList=
搬运机 2 started 10 jobs in one tick. newJob=HaulToCell (Job_1128769) A = Thing_WoodLog317000 B = (111, 0, 79) jobGiver=AIRobot.X2_JobGiver_Work jobList=
搬运机 1 started 10 jobs in one tick. newJob=HaulToCell (Job_1128823) A = Thing_WoodLog317000 B = (111, 0, 79) jobGiver=AIRobot.X2_JobGiver_Work jobList=
搬运机 2 started 10 jobs in one tick. newJob=HaulToCell (Job_1128882) A = Thing_WoodLog317000 B = (111, 0, 79) jobGiver=AIRobot.X2_JobGiver_Work jobList=
搬运机 1 started 10 jobs in one tick. newJob=HaulToCell (Job_1128937) A = Thing_WoodLog317000 B = (111, 0, 79) jobGiver=AIRobot.X2_JobGiver_Work jobList=
搬运机 2 started 10 jobs in one tick. newJob=HaulToCell (Job_1128995) A = Thing_WoodLog317000 B = (111, 0, 79) jobGiver=AIRobot.X2_JobGiver_Work jobList=
搬运机 1 started 10 jobs in one tick. newJob=HaulToCell (Job_1129054) A = Thing_WoodLog317000 B = (111, 0, 79) jobGiver=AIRobot.X2_JobGiver_Work jobList=
搬运机 2 started 10 jobs in one tick. newJob=HaulToCell (Job_1129113) A = Thing_WoodLog317000 B = (111, 0, 79) jobGiver=AIRobot.X2_JobGiver_Work jobList=
搬运机 1 started 10 jobs in one tick. newJob=HaulToCell (Job_1129170) A = Thing_WoodLog317000 B = (111, 0, 79) jobGiver=AIRobot.X2_JobGiver_Work jobList=
搬运机 2 started 10 jobs in one tick. newJob=HaulToCell (Job_1129228) A = Thing_WoodLog317000 B = (111, 0, 79) jobGiver=AIRobot.X2_JobGiver_Work jobList=
搬运机 1 started 10 jobs in one tick. newJob=HaulToCell (Job_1129282) A = Thing_WoodLog317000 B = (111, 0, 79) jobGiver=AIRobot.X2_JobGiver_Work jobList=
搬运机 2 started 10 jobs in one tick. newJob=HaulToCell (Job_1129341) A = Thing_WoodLog317000 B = (111, 0, 79) jobGiver=AIRobot.X2_JobGiver_Work jobList=
搬运机 1 started 10 jobs in one tick. newJob=HaulToCell (Job_1129395) A = Thing_WoodLog317000 B = (111, 0, 79) jobGiver=AIRobot.X2_JobGiver_Work jobList=
搬运机 2 started 10 jobs in one tick. newJob=HaulToCell (Job_1129454) A = Thing_WoodLog317000 B = (111, 0, 79) jobGiver=AIRobot.X2_JobGiver_Work jobList=
搬运机 1 started 10 jobs in one tick. newJob=HaulToCell (Job_1129508) A = Thing_WoodLog317000 B = (111, 0, 79) jobGiver=AIRobot.X2_JobGiver_Work jobList=
搬运机 2 started 10 jobs in one tick. newJob=HaulToCell (Job_1129567) A = Thing_WoodLog317000 B = (111, 0, 79) jobGiver=AIRobot.X2_JobGiver_Work jobList=
搬运机 1 started 10 jobs in one tick. newJob=HaulToCell (Job_1129623) A = Thing_WoodLog317000 B = (111, 0, 79) jobGiver=AIRobot.X2_JobGiver_Work jobList=
搬运机 2 started 10 jobs in one tick. newJob=HaulToCell (Job_1129682) A = Thing_WoodLog317000 B = (111, 0, 79) jobGiver=AIRobot.X2_JobGiver_Work jobList=
搬运机 1 started 10 jobs in one tick. newJob=HaulToCell (Job_1129741) A = Thing_WoodLog317000 B = (111, 0, 79) jobGiver=AIRobot.X2_JobGiver_Work jobList=
搬运机 2 started 10 jobs in one tick. newJob=HaulToCell (Job_1129800) A = Thing_WoodLog317000 B = (111, 0, 79) jobGiver=AIRobot.X2_JobGiver_Work jobList=
搬运机 1 started 10 jobs in one tick. newJob=HaulToCell (Job_1129854) A = Thing_WoodLog317000 B = (111, 0, 79) jobGiver=AIRobot.X2_JobGiver_Work jobList=
搬运机 2 started 10 jobs in one tick. newJob=HaulToCell (Job_1129913) A = Thing_WoodLog317000 B = (111, 0, 79) jobGiver=AIRobot.X2_JobGiver_Work jobList=
搬运机 1 started 10 jobs in one tick. newJob=HaulToCell (Job_1129967) A = Thing_WoodLog317000 B = (111, 0, 79) jobGiver=AIRobot.X2_JobGiver_Work jobList=
搬运机 2 started 10 jobs in one tick. newJob=HaulToCell (Job_1130025) A = Thing_WoodLog317000 B = (111, 0, 79) jobGiver=AIRobot.X2_JobGiver_Work jobList=
搬运机 1 started 10 jobs in one tick. newJob=HaulToCell (Job_1130079) A = Thing_WoodLog317000 B = (111, 0, 79) jobGiver=AIRobot.X2_JobGiver_Work jobList=
搬运机 2 started 10 jobs in one tick. newJob=HaulToCell (Job_1130138) A = Thing_WoodLog317000 B = (111, 0, 79) jobGiver=AIRobot.X2_JobGiver_Work jobList=
搬运机 1 started 10 jobs in one tick. newJob=HaulToCell (Job_1130196) A = Thing_WoodLog317000 B = (111, 0, 79) jobGiver=AIRobot.X2_JobGiver_Work jobList=
搬运机 2 started 10 jobs in one tick. newJob=HaulToCell (Job_1130258) A = Thing_WoodLog317000 B = (111, 0, 79) jobGiver=AIRobot.X2_JobGiver_Work jobList=
搬运机 1 started 10 jobs in one tick. newJob=HaulToCell (Job_1130318) A = Thing_WoodLog317000 B = (111, 0, 79) jobGiver=AIRobot.X2_JobGiver_Work jobList=
搬运机 2 started 10 jobs in one tick. newJob=HaulToCell (Job_1130379) A = Thing_WoodLog317000 B = (111, 0, 79) jobGiver=AIRobot.X2_JobGiver_Work jobList=
搬运机 1 started 10 jobs in one tick. newJob=HaulToCell (Job_1130433) A = Thing_WoodLog317000 B = (111, 0, 79) jobGiver=AIRobot.X2_JobGiver_Work jobList=
搬运机 2 started 10 jobs in one tick. newJob=HaulToCell (Job_1130492) A = Thing_WoodLog317000 B = (111, 0, 79) jobGiver=AIRobot.X2_JobGiver_Work jobList=
搬运机 1 started 10 jobs in one tick. newJob=HaulToCell (Job_1130546) A = Thing_WoodLog317000 B = (111, 0, 79) jobGiver=AIRobot.X2_JobGiver_Work jobList=
搬运机 2 started 10 jobs in one tick. newJob=HaulToCell (Job_1130605) A = Thing_WoodLog317000 B = (111, 0, 79) jobGiver=AIRobot.X2_JobGiver_Work jobList=
搬运机 1 started 10 jobs in one tick. newJob=HaulToCell (Job_1130660) A = Thing_WoodLog317000 B = (111, 0, 79) jobGiver=AIRobot.X2_JobGiver_Work jobList=
搬运机 2 started 10 jobs in one tick. newJob=HaulToCell (Job_1130719) A = Thing_WoodLog317000 B = (111, 0, 79) jobGiver=AIRobot.X2_JobGiver_Work jobList=
搬运机 1 started 10 jobs in one tick. newJob=HaulToCell (Job_1130775) A = Thing_WoodLog317000 B = (111, 0, 79) jobGiver=AIRobot.X2_JobGiver_Work jobList=
搬运机 2 started 10 jobs in one tick. newJob=HaulToCell (Job_1130836) A = Thing_WoodLog317000 B = (111, 0, 79) jobGiver=AIRobot.X2_JobGiver_Work jobList=
搬运机 1 started 10 jobs in one tick. newJob=HaulToCell (Job_1130890) A = Thing_WoodLog317000 B = (111, 0, 79) jobGiver=AIRobot.X2_JobGiver_Work jobList=
搬运机 2 started 10 jobs in one tick. newJob=HaulToCell (Job_1130949) A = Thing_WoodLog317000 B = (111, 0, 79) jobGiver=AIRobot.X2_JobGiver_Work jobList=
搬运机 1 started 10 jobs in one tick. newJob=HaulToCell (Job_1131003) A = Thing_WoodLog317000 B = (111, 0, 79) jobGiver=AIRobot.X2_JobGiver_Work jobList=
搬运机 2 started 10 jobs in one tick. newJob=HaulToCell (Job_1131062) A = Thing_WoodLog317000 B = (111, 0, 79) jobGiver=AIRobot.X2_JobGiver_Work jobList=
搬运机 1 started 10 jobs in one tick. newJob=HaulToCell (Job_1131118) A = Thing_WoodLog317000 B = (111, 0, 79) jobGiver=AIRobot.X2_JobGiver_Work jobList=
搬运机 2 started 10 jobs in one tick. newJob=HaulToCell (Job_1131179) A = Thing_WoodLog317000 B = (111, 0, 79) jobGiver=AIRobot.X2_JobGiver_Work jobList=
搬运机 1 started 10 jobs in one tick. newJob=HaulToCell (Job_1131244) A = Thing_WoodLog317000 B = (111, 0, 79) jobGiver=AIRobot.X2_JobGiver_Work jobList=
搬运机 2 started 10 jobs in one tick. newJob=HaulToCell (Job_1131303) A = Thing_WoodLog317000 B = (111, 0, 79) jobGiver=AIRobot.X2_JobGiver_Work jobList=
Could not reserve (110, 0, 83) (layer: null) for 搬运机 2 for job HaulToCell (Job_1134678) A = Thing_RawBerries319266 B = (110, 0, 83) Giver = X2_JobGiver_Work [workGiverDef: HaulGeneral] (now doing job HaulToCell (Job_1134678) A = Thing_RawBerries319266 B = (110, 0, 83) Giver = X2_JobGiver_Work [workGiverDef: HaulGeneral](curToil=-1)) for maxPawns 1 and stackCount -1.
Existing reservers:
[0] 搬运机 1 (job: HaulToCell (Job_1134108) A = Thing_RawBerries319232 B = (110, 0, 83) Giver = X2_JobGiver_Work [workGiverDef: HaulGeneral], toil: 9, maxPawns: 1, stackCount: -1)
TryMakePreToilReservations() returned false for a non-queued job right after StartJob(). This should have been checked before. pawn = 搬运机 2, curJob = HaulToCell (Job_1134678) A = Thing_RawBerries319266 B = (110, 0, 83) Giver = X2_JobGiver_Work [workGiverDef: HaulGeneral]
Could not reserve (110, 0, 83) (layer: null) for 搬运机 2 for job HaulToCell (Job_1134897) A = Thing_RawBerries319266 B = (110, 0, 83) Giver = X2_JobGiver_Work [workGiverDef: HaulGeneral] (now doing job HaulToCell (Job_1134897) A = Thing_RawBerries319266 B = (110, 0, 83) Giver = X2_JobGiver_Work [workGiverDef: HaulGeneral](curToil=-1)) for maxPawns 1 and stackCount -1.
Existing reservers:
[0] 搬运机 1 (job: HaulToCell (Job_1134108) A = Thing_RawBerries319232 B = (110, 0, 83) Giver = X2_JobGiver_Work [workGiverDef: HaulGeneral], toil: 9, maxPawns: 1, stackCount: -1)
TryMakePreToilReservations() returned false for a non-queued job right after StartJob(). This should have been checked before. pawn = 搬运机 2, curJob = HaulToCell (Job_1134897) A = Thing_RawBerries319266 B = (110, 0, 83) Giver = X2_JobGiver_Work [workGiverDef: HaulGeneral]
2222 started 10 jobs in one tick. newJob=HaulToCell (Job_1143406) A = Thing_WoodLog317000 B = (111, 0, 79) jobGiver=RimWorld.JobGiver_Work jobList=
2222 started 10 jobs in one tick. newJob=HaulToCell (Job_1143533) A = Thing_WoodLog317000 B = (111, 0, 79) jobGiver=RimWorld.JobGiver_Work jobList=
2222 started 10 jobs in one tick. newJob=HaulToCell (Job_1143703) A = Thing_WoodLog317000 B = (111, 0, 79) jobGiver=RimWorld.JobGiver_Work jobList=
2222 started 10 jobs in one tick. newJob=HaulToCell (Job_1143878) A = Thing_WoodLog317000 B = (111, 0, 79) jobGiver=RimWorld.JobGiver_Work jobList=
2222 started 10 jobs in one tick. newJob=HaulToCell (Job_1144045) A = Thing_WoodLog317000 B = (111, 0, 79) jobGiver=RimWorld.JobGiver_Work jobList=
3333 started 10 jobs in one tick. newJob=HaulToCell (Job_1144218) A = Thing_WoodLog317000 B = (111, 0, 79) jobGiver=RimWorld.JobGiver_Work jobList=
2222 started 10 jobs in one tick. newJob=HaulToCell (Job_1144247) A = Thing_WoodLog317000 B = (111, 0, 79) jobGiver=RimWorld.JobGiver_Work jobList=
3333 started 10 jobs in one tick. newJob=HaulToCell (Job_1144415) A = Thing_WoodLog317000 B = (111, 0, 79) jobGiver=RimWorld.JobGiver_Work jobList=
2222 started 10 jobs in one tick. newJob=HaulToCell (Job_1144451) A = Thing_WoodLog317000 B = (111, 0, 79) jobGiver=RimWorld.JobGiver_Work jobList=
3333 started 10 jobs in one tick. newJob=HaulToCell (Job_1144606) A = Thing_WoodLog317000 B = (111, 0, 79) jobGiver=RimWorld.JobGiver_Work jobList=
2222 started 10 jobs in one tick. newJob=HaulToCell (Job_1144647) A = Thing_WoodLog317000 B = (111, 0, 79) jobGiver=RimWorld.JobGiver_Work jobList=
3333 started 10 jobs in one tick. newJob=HaulToCell (Job_1144788) A = Thing_WoodLog317000 B = (111, 0, 79) jobGiver=RimWorld.JobGiver_Work jobList=
2222 started 10 jobs in one tick. newJob=HaulToCell (Job_1144825) A = Thing_WoodLog317000 B = (111, 0, 79) jobGiver=RimWorld.JobGiver_Work jobList=
3333 started 10 jobs in one tick. newJob=HaulToCell (Job_1144977) A = Thing_WoodLog317000 B = (111, 0, 79) jobGiver=RimWorld.JobGiver_Work jobList=
2222 started 10 jobs in one tick. newJob=HaulToCell (Job_1145029) A = Thing_WoodLog317000 B = (111, 0, 79) jobGiver=RimWorld.JobGiver_Work jobList=
搬运机 2 started 10 jobs in one tick. newJob=HaulToCell (Job_1145109) A = Thing_WoodLog317000 B = (111, 0, 79) jobGiver=AIRobot.X2_JobGiver_Work jobList=
搬运机 2 started 10 jobs in one tick. newJob=HaulToCell (Job_1145244) A = Thing_WoodLog317000 B = (111, 0, 79) jobGiver=AIRobot.X2_JobGiver_Work jobList=
3333 started 10 jobs in one tick. newJob=HaulToCell (Job_1145275) A = Thing_WoodLog317000 B = (111, 0, 79) jobGiver=RimWorld.JobGiver_Work jobList=
2222 started 10 jobs in one tick. newJob=HaulToCell (Job_1145317) A = Thing_WoodLog317000 B = (111, 0, 79) jobGiver=RimWorld.JobGiver_Work jobList=
搬运机 2 started 10 jobs in one tick. newJob=HaulToCell (Job_1145494) A = Thing_WoodLog317000 B = (111, 0, 79) jobGiver=AIRobot.X2_JobGiver_Work jobList=
3333 started 10 jobs in one tick. newJob=HaulToCell (Job_1145530) A = Thing_WoodLog317000 B = (111, 0, 79) jobGiver=RimWorld.JobGiver_Work jobList=
2222 started 10 jobs in one tick. newJob=HaulToCell (Job_1145577) A = Thing_WoodLog317000 B = (111, 0, 79) jobGiver=RimWorld.JobGiver_Work jobList=
搬运机 2 started 10 jobs in one tick. newJob=HaulToCell (Job_1145739) A = Thing_WoodLog317000 B = (111, 0, 79) jobGiver=AIRobot.X2_JobGiver_Work jobList=
3333 started 10 jobs in one tick. newJob=HaulToCell (Job_1145772) A = Thing_WoodLog317000 B = (111, 0, 79) jobGiver=RimWorld.JobGiver_Work jobList=
2222 started 10 jobs in one tick. newJob=HaulToCell (Job_1145814) A = Thing_WoodLog317000 B = (111, 0, 79) jobGiver=RimWorld.JobGiver_Work jobList=
搬运机 2 started 10 jobs in one tick. newJob=HaulToCell (Job_1145965) A = Thing_WoodLog317000 B = (111, 0, 79) jobGiver=AIRobot.X2_JobGiver_Work jobList=
3333 started 10 jobs in one tick. newJob=HaulToCell (Job_1146002) A = Thing_WoodLog317000 B = (111, 0, 79) jobGiver=RimWorld.JobGiver_Work jobList=
2222 started 10 jobs in one tick. newJob=HaulToCell (Job_1146046) A = Thing_WoodLog317000 B = (111, 0, 79) jobGiver=RimWorld.JobGiver_Work jobList=
搬运机 2 started 10 jobs in one tick. newJob=HaulToCell (Job_1146207) A = Thing_WoodLog317000 B = (111, 0, 79) jobGiver=AIRobot.X2_JobGiver_Work jobList=
3333 started 10 jobs in one tick. newJob=HaulToCell (Job_1146240) A = Thing_WoodLog317000 B = (111, 0, 79) jobGiver=RimWorld.JobGiver_Work jobList=
2222 started 10 jobs in one tick. newJob=HaulToCell (Job_1146281) A = Thing_WoodLog317000 B = (111, 0, 79) jobGiver=RimWorld.JobGiver_Work jobList=
搬运机 2 started 10 jobs in one tick. newJob=HaulToCell (Job_1146447) A = Thing_WoodLog317000 B = (111, 0, 79) jobGiver=AIRobot.X2_JobGiver_Work jobList=
3333 started 10 jobs in one tick. newJob=HaulToCell (Job_1146478) A = Thing_WoodLog317000 B = (111, 0, 79) jobGiver=RimWorld.JobGiver_Work jobList=
2222 started 10 jobs in one tick. newJob=HaulToCell (Job_1146522) A = Thing_WoodLog317000 B = (111, 0, 79) jobGiver=RimWorld.JobGiver_Work jobList=
搬运机 2 started 10 jobs in one tick. newJob=HaulToCell (Job_1146680) A = Thing_WoodLog317000 B = (111, 0, 79) jobGiver=AIRobot.X2_JobGiver_Work jobList=
3333 started 10 jobs in one tick. newJob=HaulToCell (Job_1146717) A = Thing_WoodLog317000 B = (111, 0, 79) jobGiver=RimWorld.JobGiver_Work jobList=
2222 started 10 jobs in one tick. newJob=HaulToCell (Job_1146759) A = Thing_WoodLog317000 B = (111, 0, 79) jobGiver=RimWorld.JobGiver_Work jobList=
搬运机 2 started 10 jobs in one tick. newJob=HaulToCell (Job_1146922) A = Thing_WoodLog317000 B = (111, 0, 79) jobGiver=AIRobot.X2_JobGiver_Work jobList=
3333 started 10 jobs in one tick. newJob=HaulToCell (Job_1146958) A = Thing_WoodLog317000 B = (111, 0, 79) jobGiver=RimWorld.JobGiver_Work jobList=
2222 started 10 jobs in one tick. newJob=HaulToCell (Job_1147009) A = Thing_WoodLog317000 B = (111, 0, 79) jobGiver=RimWorld.JobGiver_Work jobList=
搬运机 2 started 10 jobs in one tick. newJob=HaulToCell (Job_1147173) A = Thing_WoodLog317000 B = (111, 0, 79) jobGiver=AIRobot.X2_JobGiver_Work jobList=
3333 started 10 jobs in one tick. newJob=HaulToCell (Job_1147208) A = Thing_WoodLog317000 B = (111, 0, 79) jobGiver=RimWorld.JobGiver_Work jobList=
2222 started 10 jobs in one tick. newJob=HaulToCell (Job_1147253) A = Thing_WoodLog317000 B = (111, 0, 79) jobGiver=RimWorld.JobGiver_Work jobList=
搬运机 2 started 10 jobs in one tick. newJob=HaulToCell (Job_1147425) A = Thing_WoodLog317000 B = (111, 0, 79) jobGiver=AIRobot.X2_JobGiver_Work jobList=
3333 started 10 jobs in one tick. newJob=HaulToCell (Job_1147457) A = Thing_WoodLog317000 B = (111, 0, 79) jobGiver=RimWorld.JobGiver_Work jobList=
2222 started 10 jobs in one tick. newJob=HaulToCell (Job_1147502) A = Thing_WoodLog317000 B = (111, 0, 79) jobGiver=RimWorld.JobGiver_Work jobList=
道尔乌 started 10 jobs in one tick. newJob=HaulToCell (Job_1147584) A = Thing_WoodLog317000 B = (111, 0, 79) jobGiver=RimWorld.JobGiver_Work jobList=
搬运机 2 started 10 jobs in one tick. newJob=HaulToCell (Job_1147684) A = Thing_WoodLog317000 B = (111, 0, 79) jobGiver=AIRobot.X2_JobGiver_Work jobList=
3333 started 10 jobs in one tick. newJob=HaulToCell (Job_1147717) A = Thing_WoodLog317000 B = (111, 0, 79) jobGiver=RimWorld.JobGiver_Work jobList=
2222 started 10 jobs in one tick. newJob=HaulToCell (Job_1147765) A = Thing_WoodLog317000 B = (111, 0, 79) jobGiver=RimWorld.JobGiver_Work jobList=
道尔乌 started 10 jobs in one tick. newJob=HaulToCell (Job_1147835) A = Thing_WoodLog317000 B = (111, 0, 79) jobGiver=RimWorld.JobGiver_Work jobList=
搬运机 2 started 10 jobs in one tick. newJob=HaulToCell (Job_1147950) A = Thing_WoodLog317000 B = (111, 0, 79) jobGiver=AIRobot.X2_JobGiver_Work jobList=
3333 started 10 jobs in one tick. newJob=HaulToCell (Job_1147985) A = Thing_WoodLog317000 B = (111, 0, 79) jobGiver=RimWorld.JobGiver_Work jobList=
2222 started 10 jobs in one tick. newJob=HaulToCell (Job_1148028) A = Thing_WoodLog317000 B = (111, 0, 79) jobGiver=RimWorld.JobGiver_Work jobList=
道尔乌 started 10 jobs in one tick. newJob=HaulToCell (Job_1148089) A = Thing_WoodLog317000 B = (111, 0, 79) jobGiver=RimWorld.JobGiver_Work jobList=
搬运机 2 started 10 jobs in one tick. newJob=HaulToCell (Job_1148212) A = Thing_WoodLog317000 B = (111, 0, 79) jobGiver=AIRobot.X2_JobGiver_Work jobList=
3333 started 10 jobs in one tick. newJob=HaulToCell (Job_1148249) A = Thing_WoodLog317000 B = (111, 0, 79) jobGiver=RimWorld.JobGiver_Work jobList=
2222 started 10 jobs in one tick. newJob=HaulToCell (Job_1148284) A = Thing_WoodLog317000 B = (111, 0, 79) jobGiver=RimWorld.JobGiver_Work jobList=
道尔乌 started 10 jobs in one tick. newJob=HaulToCell (Job_1148359) A = Thing_WoodLog317000 B = (111, 0, 79) jobGiver=RimWorld.JobGiver_Work jobList=
搬运机 2 started 10 jobs in one tick. newJob=HaulToCell (Job_1148477) A = Thing_WoodLog317000 B = (111, 0, 79) jobGiver=AIRobot.X2_JobGiver_Work jobList=
2222 started 10 jobs in one tick. newJob=HaulToCell (Job_1148533) A = Thing_WoodLog317000 B = (111, 0, 79) jobGiver=RimWorld.JobGiver_Work jobList=
道尔乌 started 10 jobs in one tick. newJob=HaulToCell (Job_1148602) A = Thing_WoodLog317000 B = (111, 0, 79) jobGiver=RimWorld.JobGiver_Work jobList=
搬运机 2 started 10 jobs in one tick. newJob=HaulToCell (Job_1148721) A = Thing_WoodLog317000 B = (111, 0, 79) jobGiver=AIRobot.X2_JobGiver_Work jobList=
2222 started 10 jobs in one tick. newJob=HaulToCell (Job_1148775) A = Thing_WoodLog317000 B = (111, 0, 79) jobGiver=RimWorld.JobGiver_Work jobList=
道尔乌 started 10 jobs in one tick. newJob=HaulToCell (Job_1148835) A = Thing_WoodLog317000 B = (111, 0, 79) jobGiver=RimWorld.JobGiver_Work jobList=
搬运机 2 started 10 jobs in one tick. newJob=HaulToCell (Job_1148968) A = Thing_WoodLog317000 B = (111, 0, 79) jobGiver=AIRobot.X2_JobGiver_Work jobList=
2222 started 10 jobs in one tick. newJob=HaulToCell (Job_1149031) A = Thing_WoodLog317000 B = (111, 0, 79) jobGiver=RimWorld.JobGiver_Work jobList=
道尔乌 started 10 jobs in one tick. newJob=HaulToCell (Job_1149098) A = Thing_WoodLog317000 B = (111, 0, 79) jobGiver=RimWorld.JobGiver_Work jobList=
搬运机 2 started 10 jobs in one tick. newJob=HaulToCell (Job_1149205) A = Thing_WoodLog317000 B = (111, 0, 79) jobGiver=AIRobot.X2_JobGiver_Work jobList=
2222 started 10 jobs in one tick. newJob=HaulToCell (Job_1149261) A = Thing_WoodLog317000 B = (111, 0, 79) jobGiver=RimWorld.JobGiver_Work jobList=
道尔乌 started 10 jobs in one tick. newJob=HaulToCell (Job_1149353) A = Thing_WoodLog317000 B = (111, 0, 79) jobGiver=RimWorld.JobGiver_Work jobList=
搬运机 2 started 10 jobs in one tick. newJob=HaulToCell (Job_1149455) A = Thing_WoodLog317000 B = (111, 0, 79) jobGiver=AIRobot.X2_JobGiver_Work jobList=
2222 started 10 jobs in one tick. newJob=HaulToCell (Job_1149511) A = Thing_WoodLog317000 B = (111, 0, 79) jobGiver=RimWorld.JobGiver_Work jobList=
道尔乌 started 10 jobs in one tick. newJob=HaulToCell (Job_1149585) A = Thing_WoodLog317000 B = (111, 0, 79) jobGiver=RimWorld.JobGiver_Work jobList=
2222 started 10 jobs in one tick. newJob=HaulToCell (Job_1149715) A = Thing_WoodLog317000 B = (111, 0, 79) jobGiver=RimWorld.JobGiver_Work jobList=
道尔乌 started 10 jobs in one tick. newJob=HaulToCell (Job_1149783) A = Thing_WoodLog317000 B = (111, 0, 79) jobGiver=RimWorld.JobGiver_Work jobList=
Could not reserve (111, 0, 79) (layer: null) for 2222 for job HaulToCell (Job_1149892) A = Thing_WoodLog317000 B = (111, 0, 79) Giver = JobGiver_Work [workGiverDef: HaulToInventory] (now doing job HaulToCell (Job_1149892) A = Thing_WoodLog317000 B = (111, 0, 79) Giver = JobGiver_Work [workGiverDef: HaulToInventory](curToil=-1)) for maxPawns 1 and stackCount -1.
Existing reservers:
[0] 3333 (job: HaulToInventory (Job_1148731) A = Thing_WoodLog316808 B = (110, 0, 79) Giver = JobGiver_Work [workGiverDef: HaulToInventory], toil: 8, maxPawns: 1, stackCount: -1)
TryMakePreToilReservations() returned false for a non-queued job right after StartJob(). This should have been checked before. pawn = 2222, curJob = HaulToCell (Job_1149892) A = Thing_WoodLog317000 B = (111, 0, 79) Giver = JobGiver_Work [workGiverDef: HaulToInventory]
道尔乌 started 10 jobs in one tick. newJob=HaulToCell (Job_1149968) A = Thing_WoodLog317000 B = (111, 0, 79) jobGiver=RimWorld.JobGiver_Work jobList=
道尔乌 started 10 jobs in one tick. newJob=HaulToCell (Job_1150145) A = Thing_WoodLog317000 B = (111, 0, 79) jobGiver=RimWorld.JobGiver_Work jobList=
搬运机 2 started 10 jobs in one tick. newJob=HaulToCell (Job_1150214) A = Thing_WoodLog317000 B = (111, 0, 79) jobGiver=AIRobot.X2_JobGiver_Work jobList=
2222 started 10 jobs in one tick. newJob=HaulToCell (Job_1150279) A = Thing_WoodLog317000 B = (111, 0, 79) jobGiver=RimWorld.JobGiver_Work jobList=
搬运机 1 started 10 jobs in one tick. newJob=HaulToCell (Job_1150404) A = Thing_WoodLog317000 B = (111, 0, 79) jobGiver=AIRobot.X2_JobGiver_Work jobList=
搬运机 2 started 10 jobs in one tick. newJob=HaulToCell (Job_1150486) A = Thing_WoodLog317000 B = (111, 0, 79) jobGiver=AIRobot.X2_JobGiver_Work jobList=
道尔乌 started 10 jobs in one tick. newJob=HaulToCell (Job_1150509) A = Thing_WoodLog317000 B = (111, 0, 79) jobGiver=RimWorld.JobGiver_Work jobList=
2222 started 10 jobs in one tick. newJob=HaulToCell (Job_1150553) A = Thing_WoodLog317000 B = (111, 0, 79) jobGiver=RimWorld.JobGiver_Work jobList=
搬运机 1 started 10 jobs in one tick. newJob=HaulToCell (Job_1150623) A = Thing_WoodLog317000 B = (111, 0, 79) jobGiver=AIRobot.X2_JobGiver_Work jobList=
搬运机 2 started 10 jobs in one tick. newJob=HaulToCell (Job_1150783) A = Thing_WoodLog317000 B = (111, 0, 79) jobGiver=AIRobot.X2_JobGiver_Work jobList=
道尔乌 started 10 jobs in one tick. newJob=HaulToCell (Job_1150806) A = Thing_WoodLog317000 B = (111, 0, 79) jobGiver=RimWorld.JobGiver_Work jobList=
2222 started 10 jobs in one tick. newJob=HaulToCell (Job_1150870) A = Thing_WoodLog317000 B = (111, 0, 79) jobGiver=RimWorld.JobGiver_Work jobList=
搬运机 1 started 10 jobs in one tick. newJob=HaulToCell (Job_1150949) A = Thing_WoodLog317000 B = (111, 0, 79) jobGiver=AIRobot.X2_JobGiver_Work jobList=
搬运机 2 started 10 jobs in one tick. newJob=HaulToCell (Job_1151109) A = Thing_WoodLog317000 B = (111, 0, 79) jobGiver=AIRobot.X2_JobGiver_Work jobList=
道尔乌 started 10 jobs in one tick. newJob=HaulToCell (Job_1151132) A = Thing_WoodLog317000 B = (111, 0, 79) jobGiver=RimWorld.JobGiver_Work jobList=
2222 started 10 jobs in one tick. newJob=HaulToCell (Job_1151194) A = Thing_WoodLog317000 B = (111, 0, 79) jobGiver=RimWorld.JobGiver_Work jobList=
搬运机 1 started 10 jobs in one tick. newJob=HaulToCell (Job_1151265) A = Thing_WoodLog317000 B = (111, 0, 79) jobGiver=AIRobot.X2_JobGiver_Work jobList=
搬运机 2 started 10 jobs in one tick. newJob=HaulToCell (Job_1151440) A = Thing_WoodLog317000 B = (111, 0, 79) jobGiver=AIRobot.X2_JobGiver_Work jobList=
道尔乌 started 10 jobs in one tick. newJob=HaulToCell (Job_1151463) A = Thing_WoodLog317000 B = (111, 0, 79) jobGiver=RimWorld.JobGiver_Work jobList=
2222 started 10 jobs in one tick. newJob=HaulToCell (Job_1151506) A = Thing_WoodLog317000 B = (111, 0, 79) jobGiver=RimWorld.JobGiver_Work jobList=
搬运机 1 started 10 jobs in one tick. newJob=HaulToCell (Job_1151577) A = Thing_WoodLog317000 B = (111, 0, 79) jobGiver=AIRobot.X2_JobGiver_Work jobList=
3333 started 10 jobs in one tick. newJob=HaulToCell (Job_1151647) A = Thing_WoodLog317000 B = (111, 0, 79) jobGiver=RimWorld.JobGiver_Work jobList=
搬运机 2 started 10 jobs in one tick. newJob=HaulToCell (Job_1151758) A = Thing_WoodLog317000 B = (111, 0, 79) jobGiver=AIRobot.X2_JobGiver_Work jobList=
道尔乌 started 10 jobs in one tick. newJob=HaulToCell (Job_1151781) A = Thing_WoodLog317000 B = (111, 0, 79) jobGiver=RimWorld.JobGiver_Work jobList=
2222 started 10 jobs in one tick. newJob=HaulToCell (Job_1151839) A = Thing_WoodLog317000 B = (111, 0, 79) jobGiver=RimWorld.JobGiver_Work jobList=
搬运机 1 started 10 jobs in one tick. newJob=HaulToCell (Job_1151907) A = Thing_WoodLog317000 B = (111, 0, 79) jobGiver=AIRobot.X2_JobGiver_Work jobList=
3333 started 10 jobs in one tick. newJob=HaulToCell (Job_1151971) A = Thing_WoodLog317000 B = (111, 0, 79) jobGiver=RimWorld.JobGiver_Work jobList=
搬运机 2 started 10 jobs in one tick. newJob=HaulToCell (Job_1152080) A = Thing_WoodLog317000 B = (111, 0, 79) jobGiver=AIRobot.X2_JobGiver_Work jobList=
道尔乌 started 10 jobs in one tick. newJob=HaulToCell (Job_1152103) A = Thing_WoodLog317000 B = (111, 0, 79) jobGiver=RimWorld.JobGiver_Work jobList=
2222 started 10 jobs in one tick. newJob=HaulToCell (Job_1152156) A = Thing_WoodLog317000 B = (111, 0, 79) jobGiver=RimWorld.JobGiver_Work jobList=
搬运机 1 started 10 jobs in one tick. newJob=HaulToCell (Job_1152234) A = Thing_WoodLog317000 B = (111, 0, 79) jobGiver=AIRobot.X2_JobGiver_Work jobList=
3333 started 10 jobs in one tick. newJob=HaulToCell (Job_1152300) A = Thing_WoodLog317000 B = (111, 0, 79) jobGiver=RimWorld.JobGiver_Work jobList=
搬运机 2 started 10 jobs in one tick. newJob=HaulToCell (Job_1152410) A = Thing_WoodLog317000 B = (111, 0, 79) jobGiver=AIRobot.X2_JobGiver_Work jobList=
道尔乌 started 10 jobs in one tick. newJob=HaulToCell (Job_1152434) A = Thing_WoodLog317000 B = (111, 0, 79) jobGiver=RimWorld.JobGiver_Work jobList=
2222 started 10 jobs in one tick. newJob=HaulToCell (Job_1152495) A = Thing_WoodLog317000 B = (111, 0, 79) jobGiver=RimWorld.JobGiver_Work jobList=
搬运机 1 started 10 jobs in one tick. newJob=HaulToCell (Job_1152571) A = Thing_WoodLog317000 B = (111, 0, 79) jobGiver=AIRobot.X2_JobGiver_Work jobList=
3333 started 10 jobs in one tick. newJob=HaulToCell (Job_1152632) A = Thing_WoodLog317000 B = (111, 0, 79) jobGiver=RimWorld.JobGiver_Work jobList=
搬运机 2 started 10 jobs in one tick. newJob=HaulToCell (Job_1152755) A = Thing_WoodLog317000 B = (111, 0, 79) jobGiver=AIRobot.X2_JobGiver_Work jobList=
道尔乌 started 10 jobs in one tick. newJob=HaulToCell (Job_1152780) A = Thing_WoodLog317000 B = (111, 0, 79) jobGiver=RimWorld.JobGiver_Work jobList=
2222 started 10 jobs in one tick. newJob=HaulToCell (Job_1152837) A = Thing_WoodLog317000 B = (111, 0, 79) jobGiver=RimWorld.JobGiver_Work jobList=
搬运机 1 started 10 jobs in one tick. newJob=HaulToCell (Job_1152907) A = Thing_WoodLog317000 B = (111, 0, 79) jobGiver=AIRobot.X2_JobGiver_Work jobList=
3333 started 10 jobs in one tick. newJob=HaulToCell (Job_1152955) A = Thing_WoodLog317000 B = (111, 0, 79) jobGiver=RimWorld.JobGiver_Work jobList=
搬运机 2 started 10 jobs in one tick. newJob=HaulToCell (Job_1153084) A = Thing_WoodLog317000 B = (111, 0, 79) jobGiver=AIRobot.X2_JobGiver_Work jobList=
道尔乌 started 10 jobs in one tick. newJob=HaulToCell (Job_1153108) A = Thing_WoodLog317000 B = (111, 0, 79) jobGiver=RimWorld.JobGiver_Work jobList=
2222 started 10 jobs in one tick. newJob=HaulToCell (Job_1153155) A = Thing_WoodLog317000 B = (111, 0, 79) jobGiver=RimWorld.JobGiver_Work jobList=
搬运机 1 started 10 jobs in one tick. newJob=HaulToCell (Job_1153224) A = Thing_WoodLog317000 B = (111, 0, 79) jobGiver=AIRobot.X2_JobGiver_Work jobList=
3333 started 10 jobs in one tick. newJob=HaulToCell (Job_1153282) A = Thing_WoodLog317000 B = (111, 0, 79) jobGiver=RimWorld.JobGiver_Work jobList=
搬运机 2 started 10 jobs in one tick. newJob=HaulToCell (Job_1153390) A = Thing_WoodLog317000 B = (111, 0, 79) jobGiver=AIRobot.X2_JobGiver_Work jobList=
道尔乌 started 10 jobs in one tick. newJob=HaulToCell (Job_1153414) A = Thing_WoodLog317000 B = (111, 0, 79) jobGiver=RimWorld.JobGiver_Work jobList=
2222 started 10 jobs in one tick. newJob=HaulToCell (Job_1153468) A = Thing_WoodLog317000 B = (111, 0, 79) jobGiver=RimWorld.JobGiver_Work jobList=
搬运机 1 started 10 jobs in one tick. newJob=HaulToCell (Job_1153542) A = Thing_WoodLog317000 B = (111, 0, 79) jobGiver=AIRobot.X2_JobGiver_Work jobList=
3333 started 10 jobs in one tick. newJob=HaulToCell (Job_1153614) A = Thing_WoodLog317000 B = (111, 0, 79) jobGiver=RimWorld.JobGiver_Work jobList=
搬运机 2 started 10 jobs in one tick. newJob=HaulToCell (Job_1153714) A = Thing_WoodLog317000 B = (111, 0, 79) jobGiver=AIRobot.X2_JobGiver_Work jobList=
道尔乌 started 10 jobs in one tick. newJob=HaulToCell (Job_1153738) A = Thing_WoodLog317000 B = (111, 0, 79) jobGiver=RimWorld.JobGiver_Work jobList=
2222 started 10 jobs in one tick. newJob=HaulToCell (Job_1153798) A = Thing_WoodLog317000 B = (111, 0, 79) jobGiver=RimWorld.JobGiver_Work jobList=
搬运机 1 started 10 jobs in one tick. newJob=HaulToCell (Job_1153875) A = Thing_WoodLog317000 B = (111, 0, 79) jobGiver=AIRobot.X2_JobGiver_Work jobList=
3333 started 10 jobs in one tick. newJob=HaulToCell (Job_1153945) A = Thing_WoodLog317000 B = (111, 0, 79) jobGiver=RimWorld.JobGiver_Work jobList=
搬运机 2 started 10 jobs in one tick. newJob=HaulToCell (Job_1154055) A = Thing_WoodLog317000 B = (111, 0, 79) jobGiver=AIRobot.X2_JobGiver_Work jobList=
道尔乌 started 10 jobs in one tick. newJob=HaulToCell (Job_1154079) A = Thing_WoodLog317000 B = (111, 0, 79) jobGiver=RimWorld.JobGiver_Work jobList=
道尔乌 started 10 jobs in one tick. newJob=HaulToCell (Job_1154129) A = Thing_WoodLog317000 B = (111, 0, 79) jobGiver=RimWorld.JobGiver_Work jobList=
2222 started 10 jobs in one tick. newJob=HaulToCell (Job_1154154) A = Thing_WoodLog317000 B = (111, 0, 79) jobGiver=RimWorld.JobGiver_Work jobList=
搬运机 1 started 10 jobs in one tick. newJob=HaulToCell (Job_1154230) A = Thing_WoodLog317000 B = (111, 0, 79) jobGiver=AIRobot.X2_JobGiver_Work jobList=
3333 started 10 jobs in one tick. newJob=HaulToCell (Job_1154296) A = Thing_WoodLog317000 B = (111, 0, 79) jobGiver=RimWorld.JobGiver_Work jobList=
2222 started 10 jobs in one tick. newJob=HaulToCell (Job_1154342) A = Thing_WoodLog317000 B = (111, 0, 79) jobGiver=RimWorld.JobGiver_Work jobList=
搬运机 2 started 10 jobs in one tick. newJob=HaulToCell (Job_1154441) A = Thing_WoodLog317000 B = (111, 0, 79) jobGiver=AIRobot.X2_JobGiver_Work jobList=
搬运机 1 started 10 jobs in one tick. newJob=HaulToCell (Job_1154548) A = Thing_WoodLog317000 B = (111, 0, 79) jobGiver=AIRobot.X2_JobGiver_Work jobList=
道尔乌 started 10 jobs in one tick. newJob=HaulToCell (Job_1154585) A = Thing_WoodLog317000 B = (111, 0, 79) jobGiver=RimWorld.JobGiver_Work jobList=
2222 started 10 jobs in one tick. newJob=HaulToCell (Job_1154610) A = Thing_WoodLog317000 B = (111, 0, 79) jobGiver=RimWorld.JobGiver_Work jobList=
3333 started 10 jobs in one tick. newJob=HaulToCell (Job_1154662) A = Thing_WoodLog317000 B = (111, 0, 79) jobGiver=RimWorld.JobGiver_Work jobList=
搬运机 2 started 10 jobs in one tick. newJob=HaulToCell (Job_1154785) A = Thing_WoodLog317000 B = (111, 0, 79) jobGiver=AIRobot.X2_JobGiver_Work jobList=
道尔乌 started 10 jobs in one tick. newJob=HaulToCell (Job_1154808) A = Thing_WoodLog317000 B = (111, 0, 79) jobGiver=RimWorld.JobGiver_Work jobList=
2222 started 10 jobs in one tick. newJob=HaulToCell (Job_1154857) A = Thing_WoodLog317000 B = (111, 0, 79) jobGiver=RimWorld.JobGiver_Work jobList=
搬运机 1 started 10 jobs in one tick. newJob=HaulToCell (Job_1154929) A = Thing_WoodLog317000 B = (111, 0, 79) jobGiver=AIRobot.X2_JobGiver_Work jobList=
搬运机 2 started 10 jobs in one tick. newJob=HaulToCell (Job_1155100) A = Thing_WoodLog317000 B = (111, 0, 79) jobGiver=AIRobot.X2_JobGiver_Work jobList=
道尔乌 started 10 jobs in one tick. newJob=HaulToCell (Job_1155123) A = Thing_WoodLog317000 B = (111, 0, 79) jobGiver=RimWorld.JobGiver_Work jobList=
2222 started 10 jobs in one tick. newJob=HaulToCell (Job_1155177) A = Thing_WoodLog317000 B = (111, 0, 79) jobGiver=RimWorld.JobGiver_Work jobList=
搬运机 1 started 10 jobs in one tick. newJob=HaulToCell (Job_1155242) A = Thing_WoodLog317000 B = (111, 0, 79) jobGiver=AIRobot.X2_JobGiver_Work jobList=
搬运机 2 started 10 jobs in one tick. newJob=HaulToCell (Job_1155414) A = Thing_WoodLog317000 B = (111, 0, 79) jobGiver=AIRobot.X2_JobGiver_Work jobList=
道尔乌 started 10 jobs in one tick. newJob=HaulToCell (Job_1155437) A = Thing_WoodLog317000 B = (111, 0, 79) jobGiver=RimWorld.JobGiver_Work jobList=
2222 started 10 jobs in one tick. newJob=HaulToCell (Job_1155484) A = Thing_WoodLog317000 B = (111, 0, 79) jobGiver=RimWorld.JobGiver_Work jobList=
搬运机 1 started 10 jobs in one tick. newJob=HaulToCell (Job_1155552) A = Thing_WoodLog317000 B = (111, 0, 79) jobGiver=AIRobot.X2_JobGiver_Work jobList=
3333 started 10 jobs in one tick. newJob=HaulToCell (Job_1155666) A = Thing_WoodLog317000 B = (111, 0, 79) jobGiver=RimWorld.JobGiver_Work jobList=
搬运机 2 started 10 jobs in one tick. newJob=HaulToCell (Job_1155758) A = Thing_WoodLog317000 B = (111, 0, 79) jobGiver=AIRobot.X2_JobGiver_Work jobList=
道尔乌 started 10 jobs in one tick. newJob=HaulToCell (Job_1155783) A = Thing_WoodLog317000 B = (111, 0, 79) jobGiver=RimWorld.JobGiver_Work jobList=
2222 started 10 jobs in one tick. newJob=HaulToCell (Job_1155816) A = Thing_WoodLog317000 B = (111, 0, 79) jobGiver=RimWorld.JobGiver_Work jobList=
搬运机 1 started 10 jobs in one tick. newJob=HaulToCell (Job_1155884) A = Thing_WoodLog317000 B = (111, 0, 79) jobGiver=AIRobot.X2_JobGiver_Work jobList=
3333 started 10 jobs in one tick. newJob=HaulToCell (Job_1155945) A = Thing_WoodLog317000 B = (111, 0, 79) jobGiver=RimWorld.JobGiver_Work jobList=
搬运机 2 started 10 jobs in one tick. newJob=HaulToCell (Job_1156069) A = Thing_WoodLog317000 B = (111, 0, 79) jobGiver=AIRobot.X2_JobGiver_Work jobList=
道尔乌 started 10 jobs in one tick. newJob=HaulToCell (Job_1156094) A = Thing_WoodLog317000 B = (111, 0, 79) jobGiver=RimWorld.JobGiver_Work jobList=
2222 started 10 jobs in one tick. newJob=HaulToCell (Job_1156138) A = Thing_WoodLog317000 B = (111, 0, 79) jobGiver=RimWorld.JobGiver_Work jobList=
搬运机 1 started 10 jobs in one tick. newJob=HaulToCell (Job_1156215) A = Thing_WoodLog317000 B = (111, 0, 79) jobGiver=AIRobot.X2_JobGiver_Work jobList=
3333 started 10 jobs in one tick. newJob=HaulToCell (Job_1156273) A = Thing_WoodLog317000 B = (111, 0, 79) jobGiver=RimWorld.JobGiver_Work jobList=
搬运机 2 started 10 jobs in one tick. newJob=HaulToCell (Job_1156406) A = Thing_WoodLog317000 B = (111, 0, 79) jobGiver=AIRobot.X2_JobGiver_Work jobList=
2222 started 10 jobs in one tick. newJob=HaulToCell (Job_1156460) A = Thing_WoodLog317000 B = (111, 0, 79) jobGiver=RimWorld.JobGiver_Work jobList=
搬运机 1 started 10 jobs in one tick. newJob=HaulToCell (Job_1156530) A = Thing_WoodLog317000 B = (111, 0, 79) jobGiver=AIRobot.X2_JobGiver_Work jobList=
3333 started 10 jobs in one tick. newJob=HaulToCell (Job_1156590) A = Thing_WoodLog317000 B = (111, 0, 79) jobGiver=RimWorld.JobGiver_Work jobList=
搬运机 2 started 10 jobs in one tick. newJob=HaulToCell (Job_1156698) A = Thing_WoodLog317000 B = (111, 0, 79) jobGiver=AIRobot.X2_JobGiver_Work jobList=
2222 started 10 jobs in one tick. newJob=HaulToCell (Job_1156752) A = Thing_WoodLog317000 B = (111, 0, 79) jobGiver=RimWorld.JobGiver_Work jobList=
搬运机 1 started 10 jobs in one tick. newJob=HaulToCell (Job_1156843) A = Thing_WoodLog317000 B = (111, 0, 79) jobGiver=AIRobot.X2_JobGiver_Work jobList=
搬运机 2 started 10 jobs in one tick. newJob=HaulToCell (Job_1156980) A = Thing_WoodLog317000 B = (111, 0, 79) jobGiver=AIRobot.X2_JobGiver_Work jobList=
2222 started 10 jobs in one tick. newJob=HaulToCell (Job_1157038) A = Thing_WoodLog317000 B = (111, 0, 79) jobGiver=RimWorld.JobGiver_Work jobList=
搬运机 1 started 10 jobs in one tick. newJob=HaulToCell (Job_1157110) A = Thing_WoodLog317000 B = (111, 0, 79) jobGiver=AIRobot.X2_JobGiver_Work jobList=
搬运机 2 started 10 jobs in one tick. newJob=HaulToCell (Job_1157262) A = Thing_WoodLog317000 B = (111, 0, 79) jobGiver=AIRobot.X2_JobGiver_Work jobList=
2222 started 10 jobs in one tick. newJob=HaulToCell (Job_1157314) A = Thing_WoodLog317000 B = (111, 0, 79) jobGiver=RimWorld.JobGiver_Work jobList=
搬运机 1 started 10 jobs in one tick. newJob=HaulToCell (Job_1157391) A = Thing_WoodLog317000 B = (111, 0, 79) jobGiver=AIRobot.X2_JobGiver_Work jobList=
2222 started 10 jobs in one tick. newJob=HaulToCell (Job_1157514) A = Thing_WoodLog317000 B = (111, 0, 79) jobGiver=RimWorld.JobGiver_Work jobList=
搬运机 2 started 10 jobs in one tick. newJob=HaulToCell (Job_1157573) A = Thing_WoodLog317000 B = (111, 0, 79) jobGiver=AIRobot.X2_JobGiver_Work jobList=
搬运机 1 started 10 jobs in one tick. newJob=HaulToCell (Job_1157670) A = Thing_WoodLog317000 B = (111, 0, 79) jobGiver=AIRobot.X2_JobGiver_Work jobList=
2222 started 10 jobs in one tick. newJob=HaulToCell (Job_1157764) A = Thing_WoodLog317000 B = (111, 0, 79) jobGiver=RimWorld.JobGiver_Work jobList=
搬运机 2 started 10 jobs in one tick. newJob=HaulToCell (Job_1157854) A = Thing_WoodLog317000 B = (111, 0, 79) jobGiver=AIRobot.X2_JobGiver_Work jobList=
搬运机 1 started 10 jobs in one tick. newJob=HaulToCell (Job_1157953) A = Thing_WoodLog317000 B = (111, 0, 79) jobGiver=AIRobot.X2_JobGiver_Work jobList=
搬运机 2 started 10 jobs in one tick. newJob=HaulToCell (Job_1158119) A = Thing_WoodLog317000 B = (111, 0, 79) jobGiver=AIRobot.X2_JobGiver_Work jobList=
搬运机 1 started 10 jobs in one tick. newJob=HaulToCell (Job_1158216) A = Thing_WoodLog317000 B = (111, 0, 79) jobGiver=AIRobot.X2_JobGiver_Work jobList=
2222 started 10 jobs in one tick. newJob=HaulToCell (Job_1158330) A = Thing_WoodLog317000 B = (111, 0, 79) jobGiver=RimWorld.JobGiver_Work jobList=
搬运机 2 started 10 jobs in one tick. newJob=HaulToCell (Job_1158391) A = Thing_WoodLog317000 B = (111, 0, 79) jobGiver=AIRobot.X2_JobGiver_Work jobList=
2222 started 10 jobs in one tick. newJob=HaulToCell (Job_1158527) A = Thing_WoodLog317000 B = (111, 0, 79) jobGiver=RimWorld.JobGiver_Work jobList=
搬运机 2 started 10 jobs in one tick. newJob=HaulToCell (Job_1158612) A = Thing_WoodLog317000 B = (111, 0, 79) jobGiver=AIRobot.X2_JobGiver_Work jobList=
搬运机 2 started 10 jobs in one tick. newJob=HaulToCell (Job_1158822) A = Thing_WoodLog317000 B = (111, 0, 79) jobGiver=AIRobot.X2_JobGiver_Work jobList=
搬运机 1 started 10 jobs in one tick. newJob=HaulToCell (Job_1159003) A = Thing_WoodLog317000 B = (111, 0, 79) jobGiver=AIRobot.X2_JobGiver_Work jobList=
搬运机 2 started 10 jobs in one tick. newJob=HaulToCell (Job_1159059) A = Thing_WoodLog317000 B = (111, 0, 79) jobGiver=AIRobot.X2_JobGiver_Work jobList=
搬运机 1 started 10 jobs in one tick. newJob=HaulToCell (Job_1159212) A = Thing_WoodLog317000 B = (111, 0, 79) jobGiver=AIRobot.X2_JobGiver_Work jobList=
搬运机 2 started 10 jobs in one tick. newJob=HaulToCell (Job_1159296) A = Thing_WoodLog317000 B = (111, 0, 79) jobGiver=AIRobot.X2_JobGiver_Work jobList=
搬运机 1 started 10 jobs in one tick. newJob=HaulToCell (Job_1159463) A = Thing_WoodLog317000 B = (111, 0, 79) jobGiver=AIRobot.X2_JobGiver_Work jobList=
搬运机 2 started 10 jobs in one tick. newJob=HaulToCell (Job_1159540) A = Thing_WoodLog317000 B = (111, 0, 79) jobGiver=AIRobot.X2_JobGiver_Work jobList=
搬运机 1 started 10 jobs in one tick. newJob=HaulToCell (Job_1159706) A = Thing_WoodLog317000 B = (111, 0, 79) jobGiver=AIRobot.X2_JobGiver_Work jobList=
2222 started 10 jobs in one tick. newJob=HaulToCell (Job_1159736) A = Thing_WoodLog317000 B = (111, 0, 79) jobGiver=RimWorld.JobGiver_Work jobList=
搬运机 2 started 10 jobs in one tick. newJob=HaulToCell (Job_1159805) A = Thing_WoodLog317000 B = (111, 0, 79) jobGiver=AIRobot.X2_JobGiver_Work jobList=
2222 started 10 jobs in one tick. newJob=HaulToCell (Job_1159923) A = Thing_WoodLog317000 B = (111, 0, 79) jobGiver=RimWorld.JobGiver_Work jobList=
搬运机 1 started 10 jobs in one tick. newJob=HaulToCell (Job_1159978) A = Thing_WoodLog317000 B = (111, 0, 79) jobGiver=AIRobot.X2_JobGiver_Work jobList=
搬运机 2 started 10 jobs in one tick. newJob=HaulToCell (Job_1160061) A = Thing_WoodLog317000 B = (111, 0, 79) jobGiver=AIRobot.X2_JobGiver_Work jobList=
2222 started 10 jobs in one tick. newJob=HaulToCell (Job_1160195) A = Thing_WoodLog317000 B = (111, 0, 79) jobGiver=RimWorld.JobGiver_Work jobList=
搬运机 1 started 10 jobs in one tick. newJob=HaulToCell (Job_1160256) A = Thing_WoodLog317000 B = (111, 0, 79) jobGiver=AIRobot.X2_JobGiver_Work jobList=
搬运机 2 started 10 jobs in one tick. newJob=HaulToCell (Job_1160330) A = Thing_WoodLog317000 B = (111, 0, 79) jobGiver=AIRobot.X2_JobGiver_Work jobList=
2222 started 10 jobs in one tick. newJob=HaulToCell (Job_1160460) A = Thing_WoodLog317000 B = (111, 0, 79) jobGiver=RimWorld.JobGiver_Work jobList=
搬运机 1 started 10 jobs in one tick. newJob=HaulToCell (Job_1160524) A = Thing_WoodLog317000 B = (111, 0, 79) jobGiver=AIRobot.X2_JobGiver_Work jobList=
搬运机 2 started 10 jobs in one tick. newJob=HaulToCell (Job_1160605) A = Thing_WoodLog317000 B = (111, 0, 79) jobGiver=AIRobot.X2_JobGiver_Work jobList=
2222 started 10 jobs in one tick. newJob=HaulToCell (Job_1160725) A = Thing_WoodLog317000 B = (111, 0, 79) jobGiver=RimWorld.JobGiver_Work jobList=
搬运机 1 started 10 jobs in one tick. newJob=HaulToCell (Job_1160793) A = Thing_WoodLog317000 B = (111, 0, 79) jobGiver=AIRobot.X2_JobGiver_Work jobList=
搬运机 2 started 10 jobs in one tick. newJob=HaulToCell (Job_1160884) A = Thing_WoodLog317000 B = (111, 0, 79) jobGiver=AIRobot.X2_JobGiver_Work jobList=
2222 started 10 jobs in one tick. newJob=HaulToCell (Job_1160996) A = Thing_WoodLog317000 B = (111, 0, 79) jobGiver=RimWorld.JobGiver_Work jobList=
搬运机 1 started 10 jobs in one tick. newJob=HaulToCell (Job_1161059) A = Thing_WoodLog317000 B = (111, 0, 79) jobGiver=AIRobot.X2_JobGiver_Work jobList=
搬运机 2 started 10 jobs in one tick. newJob=HaulToCell (Job_1161141) A = Thing_WoodLog317000 B = (111, 0, 79) jobGiver=AIRobot.X2_JobGiver_Work jobList=
3333 started 10 jobs in one tick. newJob=HaulToCell (Job_1161182) A = Thing_WoodLog317000 B = (111, 0, 79) jobGiver=RimWorld.JobGiver_Work jobList=
搬运机 1 started 10 jobs in one tick. newJob=HaulToCell (Job_1161330) A = Thing_WoodLog317000 B = (111, 0, 79) jobGiver=AIRobot.X2_JobGiver_Work jobList=
搬运机 2 started 10 jobs in one tick. newJob=HaulToCell (Job_1161411) A = Thing_WoodLog317000 B = (111, 0, 79) jobGiver=AIRobot.X2_JobGiver_Work jobList=
3333 started 10 jobs in one tick. newJob=HaulToCell (Job_1161446) A = Thing_WoodLog317000 B = (111, 0, 79) jobGiver=RimWorld.JobGiver_Work jobList=
搬运机 1 started 10 jobs in one tick. newJob=HaulToCell (Job_1161603) A = Thing_WoodLog317000 B = (111, 0, 79) jobGiver=AIRobot.X2_JobGiver_Work jobList=
搬运机 2 started 10 jobs in one tick. newJob=HaulToCell (Job_1161679) A = Thing_WoodLog317000 B = (111, 0, 79) jobGiver=AIRobot.X2_JobGiver_Work jobList=
3333 started 10 jobs in one tick. newJob=HaulToCell (Job_1161711) A = Thing_WoodLog317000 B = (111, 0, 79) jobGiver=RimWorld.JobGiver_Work jobList=
搬运机 1 started 10 jobs in one tick. newJob=HaulToCell (Job_1161863) A = Thing_WoodLog317000 B = (111, 0, 79) jobGiver=AIRobot.X2_JobGiver_Work jobList=
搬运机 2 started 10 jobs in one tick. newJob=HaulToCell (Job_1161942) A = Thing_WoodLog317000 B = (111, 0, 79) jobGiver=AIRobot.X2_JobGiver_Work jobList=
3333 started 10 jobs in one tick. newJob=HaulToCell (Job_1161977) A = Thing_WoodLog317000 B = (111, 0, 79) jobGiver=RimWorld.JobGiver_Work jobList=
2222 started 10 jobs in one tick. newJob=HaulToCell (Job_1162018) A = Thing_WoodLog317000 B = (111, 0, 79) jobGiver=RimWorld.JobGiver_Work jobList=
道尔乌 started 10 jobs in one tick. newJob=HaulToCell (Job_1162129) A = Thing_WoodLog317000 B = (111, 0, 79) jobGiver=RimWorld.JobGiver_Work jobList=
2222 started 10 jobs in one tick. newJob=HaulToCell (Job_1162159) A = Thing_WoodLog317000 B = (111, 0, 79) jobGiver=RimWorld.JobGiver_Work jobList=
搬运机 1 started 10 jobs in one tick. newJob=HaulToCell (Job_1162221) A = Thing_WoodLog317000 B = (111, 0, 79) jobGiver=AIRobot.X2_JobGiver_Work jobList=
搬运机 2 started 10 jobs in one tick. newJob=HaulToCell (Job_1162297) A = Thing_WoodLog317000 B = (111, 0, 79) jobGiver=AIRobot.X2_JobGiver_Work jobList=
3333 started 10 jobs in one tick. newJob=HaulToCell (Job_1162326) A = Thing_WoodLog317000 B = (111, 0, 79) jobGiver=RimWorld.JobGiver_Work jobList=
道尔乌 started 10 jobs in one tick. newJob=HaulToCell (Job_1162418) A = Thing_WoodLog317000 B = (111, 0, 79) jobGiver=RimWorld.JobGiver_Work jobList=
2222 started 10 jobs in one tick. newJob=HaulToCell (Job_1162466) A = Thing_WoodLog317000 B = (111, 0, 79) jobGiver=RimWorld.JobGiver_Work jobList=
搬运机 1 started 10 jobs in one tick. newJob=HaulToCell (Job_1162535) A = Thing_WoodLog317000 B = (111, 0, 79) jobGiver=AIRobot.X2_JobGiver_Work jobList=
3333 started 10 jobs in one tick. newJob=HaulToCell (Job_1162577) A = Thing_WoodLog317000 B = (111, 0, 79) jobGiver=RimWorld.JobGiver_Work jobList=
搬运机 2 started 10 jobs in one tick. newJob=HaulToCell (Job_1162632) A = Thing_WoodLog317000 B = (111, 0, 79) jobGiver=AIRobot.X2_JobGiver_Work jobList=
道尔乌 started 10 jobs in one tick. newJob=HaulToCell (Job_1162728) A = Thing_WoodLog317000 B = (111, 0, 79) jobGiver=RimWorld.JobGiver_Work jobList=
3333 started 10 jobs in one tick. newJob=HaulToCell (Job_1162766) A = Thing_WoodLog317000 B = (111, 0, 79) jobGiver=RimWorld.JobGiver_Work jobList=
2222 started 10 jobs in one tick. newJob=HaulToCell (Job_1162804) A = Thing_WoodLog317000 B = (111, 0, 79) jobGiver=RimWorld.JobGiver_Work jobList=
搬运机 1 started 10 jobs in one tick. newJob=HaulToCell (Job_1162864) A = Thing_WoodLog317000 B = (111, 0, 79) jobGiver=AIRobot.X2_JobGiver_Work jobList=
搬运机 2 started 10 jobs in one tick. newJob=HaulToCell (Job_1162943) A = Thing_WoodLog317000 B = (111, 0, 79) jobGiver=AIRobot.X2_JobGiver_Work jobList=
3333 started 10 jobs in one tick. newJob=HaulToCell (Job_1163026) A = Thing_WoodLog317000 B = (111, 0, 79) jobGiver=RimWorld.JobGiver_Work jobList=
道尔乌 started 10 jobs in one tick. newJob=HaulToCell (Job_1163068) A = Thing_WoodLog317000 B = (111, 0, 79) jobGiver=RimWorld.JobGiver_Work jobList=
2222 started 10 jobs in one tick. newJob=HaulToCell (Job_1163116) A = Thing_WoodLog317000 B = (111, 0, 79) jobGiver=RimWorld.JobGiver_Work jobList=
搬运机 1 started 10 jobs in one tick. newJob=HaulToCell (Job_1163177) A = Thing_WoodLog317000 B = (111, 0, 79) jobGiver=AIRobot.X2_JobGiver_Work jobList=
搬运机 2 started 10 jobs in one tick. newJob=HaulToCell (Job_1163265) A = Thing_WoodLog317000 B = (111, 0, 79) jobGiver=AIRobot.X2_JobGiver_Work jobList=
道尔乌 started 10 jobs in one tick. newJob=HaulToCell (Job_1163356) A = Thing_WoodLog317000 B = (111, 0, 79) jobGiver=RimWorld.JobGiver_Work jobList=
2222 started 10 jobs in one tick. newJob=HaulToCell (Job_1163414) A = Thing_WoodLog317000 B = (111, 0, 79) jobGiver=RimWorld.JobGiver_Work jobList=
搬运机 1 started 10 jobs in one tick. newJob=HaulToCell (Job_1163477) A = Thing_WoodLog317000 B = (111, 0, 79) jobGiver=AIRobot.X2_JobGiver_Work jobList=
3333 started 10 jobs in one tick. newJob=HaulToCell (Job_1163509) A = Thing_WoodLog317000 B = (111, 0, 79) jobGiver=RimWorld.JobGiver_Work jobList=
搬运机 2 started 10 jobs in one tick. newJob=HaulToCell (Job_1163583) A = Thing_WoodLog317000 B = (111, 0, 79) jobGiver=AIRobot.X2_JobGiver_Work jobList=
道尔乌 started 10 jobs in one tick. newJob=HaulToCell (Job_1163694) A = Thing_WoodLog317000 B = (111, 0, 79) jobGiver=RimWorld.JobGiver_Work jobList=
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment